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IDProjectCategoryLast Update
0001878AI War 1 / ClassicSuggestion - New Unit Ideas - AI-Specific UnitsDec 15, 2010 8:13 pm
ReporterPineappleSam Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Summary0001878: Rock/paper/scissor AI eye
DescriptionA better name would be required, but this would essentially be a more advanced form of the AI eye. To counter people sending a few bomber starships (or in my case an armoured golem :P) to pop the eye without incident, the RPS eye would spawn ships based on the ratio of firepower of incoming ships and current AI ships.

If the incoming vessels have firepower over the threshold, then the RPS eye would spawn ships that are STRONG against the offending ships... so if there's an incoming armoured golem then a suitable number of anti-armour ships would be spawned.

Simplest firepower comparison I can think of would be summing the inverse of each ship's ship cap and comparing them... although I don't know if things like golems have a ship cap.
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Suzera

Dec 7, 2010 1:29 pm

reporter   ~0005525

AI Eyes are already quite fleet explodey and number two on the threat list (assuming you ever dare to blow up counterposts). If this was in they would need to be as rare as a planetary armor inhibitor or such, except with a new dedicated AI type.

Issue History

Date Modified Username Field Change
Dec 7, 2010 5:00 am PineappleSam New Issue
Dec 7, 2010 1:29 pm Suzera Note Added: 0005525
Dec 15, 2010 8:13 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Dec 15, 2010 8:13 pm Chris_McElligottPark Status new => considering