View Issue Details

IDProjectCategoryLast Update
0019070AI War 2Graphical BugMay 30, 2017 10:42 am
ReporterBadgerBadger Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.119 Ship Batch 1 of 7: 24 Ships! 
Fixed in Version0.301 The New HDR Visual Stack 
Summary0019070: Sidebar has issues on linux
DescriptionI started a new game on .119, but the sidebar images look weird. I see little panel things, but the images themselves seem to be missing.
TagsNo tags attached.

Relationships

related to 0019132 resolvedkeith.lamothe Can't click fleetship build menu from Ark 
related to 0019091 resolvedkeith.lamothe Sidebar covers Menu and Debug button 

Activities

BadgerBadger

Apr 24, 2017 3:58 pm

manager  

sad gui.png (1,437,264 bytes)

Chris_McElligottPark

Apr 24, 2017 4:00 pm

administrator   ~0046066

That's a strange one!

I am wondering if perhaps it has to do with using non-sprite images as sprites in the gui on linux. It worked in prior versions, though, right? This might be a new unity 5.6 issue, which would be super annoying if so.

Can you upload your log file in case there are any errors in there?

~/.config/unity3d/CompanyName/ProductName/Player.log

BadgerBadger

Apr 24, 2017 4:24 pm

manager  

Player.log (33,907 bytes)   
Desktop is 1920 x 1200 @ 59 Hz
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OPENGL LOG: Creating OpenGL 4.3 graphics device ; Context level  <OpenGL 4.3> ; Context handle 71677184
AudioManager: Using PulseAudio: Default Output Device
Begin MonoManager ReloadAssembly
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Loading /home/user/AIWar2/AIWar2Linux_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
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Loading /home/user/AIWar2/AIWar2Linux_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
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Loading /home/user/AIWar2/AIWar2Linux_Data/Managed/ArcenAIW2Core.dll into Unity Child Domain
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Loading /home/user/AIWar2/AIWar2Linux_Data/Managed/ArcenAIW2ThirdParty.dll into Unity Child Domain
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Loading /home/user/AIWar2/AIWar2Linux_Data/Managed/Rewired_Core.dll into Unity Child Domain
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Loading /home/user/AIWar2/AIWar2Linux_Data/Managed/Rewired_Linux_Lib.dll into Unity Child Domain
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Loading /home/user/AIWar2/AIWar2Linux_Data/Managed/AmplifyBloom.dll into Unity Child Domain
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Loading /home/user/AIWar2/AIWar2Linux_Data/Managed/LibTessDotNet.dll into Unity Child Domain
- Completed reload, in  0.031 seconds
Platform assembly: /home/user/AIWar2/AIWar2Linux_Data/Managed/System.Core.dll (this message is harmless)
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New context 0x4a3f160 created with attributes:
Default vsync count 0
requesting resize 1440 x 1024
resizing window to 1440 x 1024
Desktop is 1920 x 1200 @ 59 Hz
UnloadTime: 1.760000 ms
Non platform assembly: data-0x4b7df10 (this message is harmless)
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/data-0x4b7df10.so
Non platform assembly: data-0x4c503c0 (this message is harmless)
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/data-0x4c503c0.so
Non platform assembly: data-0x4c83eb0 (this message is harmless)
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Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0
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Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
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Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/./libudev.so.0.so
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/libudev.so.0
Platform assembly: /home/user/AIWar2/AIWar2Linux_Data/Managed/System.Xml.dll (this message is harmless)
Current directory used: /home/user/AIWar2/
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Arcen.Universal.Engine_Universal:OnApplicationInitialization() (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:395)
ArcenGameController:Start() (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:27)
 
(Filename: D Line: 0)

Non platform assembly: data-0x5b11c00 (this message is harmless)
Fallback handler could not load library /home/user/AIWar2/AIWar2Linux_Data/Mono/x86_64/data-0x5b11c00.so
RunInitialSetup for AIWarExternalCode.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Arcen.Universal.ArcenDebugging:ArcenDebugLog(String, DebugLogDestination, Boolean, Verbosity) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:120)
Arcen.Universal.ArcenDebugging:ArcenDebugLogSingleLine(String, Verbosity) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:104)
AIWarExternalCode.InitialSetupForDLL:RunInitialSetup()
Arcen.Universal.ArcenExternalTypeManager:LoadAssembly(String) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenExternalTypeManager.cs:104)
Arcen.Universal.ArcenExternalTypeManager:LoadTypeItself(String, String) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenExternalTypeManager.cs:49)
Arcen.Universal.ArcenExternalTypeManager:LoadType(String, String, String) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenExternalTypeManager.cs:24)
Arcen.Universal.ArcenUIWindowTable:NodeProcessor(ArcenXMLElement, ArcenUI_Window) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUIWindowTable.cs:19)
Arcen.Universal.ArcenXML:ImportIntoDynamicTable(ArcenDynamicTable`1, String, XmlDynamicTableImportRowProcessor`1, Boolean, Expansion) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenXML.cs:242)
Arcen.Universal.<ImportIntoDynamicTable_XMLDirectory>c__AnonStorey0`1:<>m__0(String, Expansion) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenXML.cs:171)
Arcen.Universal.ArcenXML:DoForConfigurations(ArcenConfigurationProcessor) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenXML.cs:142)
Arcen.Universal.ArcenXML:ImportIntoDynamicTable_XMLDirectory(ArcenDynamicTable`1, XmlDynamicTableImportRowProcessor`1, Boolean) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenXML.cs:195)
Arcen.Universal.ArcenDynamicTable`1:Initialize(Boolean) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenExternalDefinitionFramework\ArcenDynamicTable.cs:80)
Arcen.Universal.ArcenUI:Initialize(Boolean) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI.cs:50)
Arcen.Universal.Engine_Universal:LoadExternalData(Boolean) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:487)
Arcen.Universal.Engine_Universal:OnApplicationInitialization() (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:428)
ArcenGameController:Start() (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:27)
 
(Filename: D Line: 0)

Game Version: 0.119
graphicsDeviceType in use: OpenGLCore
graphicsDeviceVersion in use: OpenGL 4.3 (Core Profile) Mesa 13.0.4
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Linux 4.9 Fedora 25 64bit
graphicsDeviceName: Gallium 0.4 on AMD BONAIRE (DRM 2.48.0 / 4.9.12-200.fc25.x86_64, LLVM 3.9.1)
graphicsDeviceID: 26200
graphicsDeviceVendor: X.Org
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: OpenGL 4.3 (Core Profile) Mesa 13.0.4
graphicsMemorySize: 2034
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 1700 Eight-Core Processor
processorCount: 16
processorFrequency: 1550
systemMemorySize: 15930
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: False
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Arcen.Universal.Engine_Universal:OnApplicationInitialization() (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:473)
ArcenGameController:Start() (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:27)
 
(Filename: D Line: 0)

Applied graphics settings: 
Windowed: 1440x1024
AntialiasingMode:x2
VSyncCount:0
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Arcen.Universal.GameSettings:RefreshGraphicsSettings() (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Logic\InstallationState\GameSettings.cs:350)
Arcen.Universal.Engine_Universal:OnUpdate() (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:604)
ArcenGameController:Update() (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:40)
 
(Filename: D Line: 0)

requesting resize 1440 x 1024
resizing window to 1440 x 1024
Desktop is 1920 x 1200 @ 59 Hz
World Created, Launching Server
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Arcen.Universal.ArcenDebugging:ArcenDebugLog(String, DebugLogDestination, Boolean, Verbosity) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:120)
Arcen.Universal.ArcenDebugging:ArcenDebugLogSingleLine(String, Verbosity) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:104)
Arcen.AIW2.Core.Engine_AIW2:InnerDoStartNewWorldOKLogic() (at D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:577)
Arcen.AIW2.External.Input_MainHandler:HandleInner(Int32, String)
Arcen.AIW2.External.bStartGame:HandleClick()
Arcen.Universal.ArcenUI_Button:OnClick(PointerEventData) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Button.cs:74)
Arcen.Universal.ArcenButtonEventHandlingHooks:OnPointerClick(PointerEventData) (at D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\ArcenUI\ArcenUI_Button.cs:105)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:261)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:533)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:432)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:412)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:186)
UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:283)
 
(Filename: D Line: 0)

Platform assembly: /home/user/AIWar2/AIWar2Linux_Data/Managed/System.Configuration.dll (this message is harmless)
Player.log (33,907 bytes)   

BadgerBadger

Apr 24, 2017 4:28 pm

manager   ~0046070

It worked fine in previous versions. I have uploaded the log

Chris_McElligottPark

Apr 24, 2017 4:36 pm

administrator   ~0046071

Thanks for the log! Unfortunately it had really suspiciously little in there. Can you check in the PlayerData subfolder of your game's install folder and see if there are any issues reported in there from today?

BadgerBadger

Apr 24, 2017 4:55 pm

manager   ~0046074

Last edited: Apr 25, 2017 12:59 am

I don't see any errors that seem pertinent in the ArcenDebugLog or the ErrorsReportedByEngine files. I would expect to see error messages from this (if there were any) every time I start the game, but there's nothing like that.

I do see errors, but they seem correlated with unusual things I've done (playing around with modding, stuff like that), or I have opened separate Mantis bugs for them.

BadgerBadger

May 10, 2017 1:21 pm

manager   ~0046149

This is still an annoyance as of .123.

Chris_McElligottPark

May 10, 2017 1:25 pm

administrator   ~0046150

Thanks for the update -- I still need to take care of that, yeah.

Chris_McElligottPark

May 30, 2017 10:42 am

administrator   ~0046220

The new sidebar won't be using the premise of the old one, code-wise, so this issue is effectively closed -- anything the new sidebar has would be a brand-new issue. Thanks! :)

* The sidebar is removed temporarily, since it was so busted anyway and overlapping things strangely.

Issue History

Date Modified Username Field Change
Apr 24, 2017 3:58 pm BadgerBadger New Issue
Apr 24, 2017 3:58 pm BadgerBadger File Added: sad gui.png
Apr 24, 2017 4:00 pm Chris_McElligottPark Note Added: 0046066
Apr 24, 2017 4:00 pm Chris_McElligottPark Status new => acknowledged
Apr 24, 2017 4:24 pm BadgerBadger File Added: Player.log
Apr 24, 2017 4:28 pm BadgerBadger Note Added: 0046070
Apr 24, 2017 4:36 pm Chris_McElligottPark Note Added: 0046071
Apr 24, 2017 4:55 pm BadgerBadger Note Added: 0046074
Apr 25, 2017 12:59 am BadgerBadger Note Edited: 0046074
May 10, 2017 1:21 pm BadgerBadger Note Added: 0046149
May 10, 2017 1:25 pm Chris_McElligottPark Note Added: 0046150
May 10, 2017 1:25 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 10, 2017 1:25 pm Chris_McElligottPark Status acknowledged => assigned
May 30, 2017 10:41 am Chris_McElligottPark Relationship added related to 0019132
May 30, 2017 10:41 am Chris_McElligottPark Relationship added related to 0019091
May 30, 2017 10:42 am Chris_McElligottPark Note Added: 0046220
May 30, 2017 10:42 am Chris_McElligottPark Status assigned => resolved
May 30, 2017 10:42 am Chris_McElligottPark Fixed in Version => 0.301 The New HDR Visual Stack
May 30, 2017 10:42 am Chris_McElligottPark Resolution open => fixed