View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0019388 | AI War 2 | Graphical Bug | Jan 30, 2018 1:45 pm | Dec 7, 2021 12:12 am | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Summary | 0019388: Add graphics for clickspawn support for Move, Attack and Wormhole command | ||||
Description | At the moment it will spawn Lightning effects (just for illustrative purposes) | ||||
Tags | No tags attached. | ||||
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I had some issues with whether Attack or Wormhole effects were actually playing, but the "DropSpecialEffects" code is definitely being executed. It might need a bit more massaging from me eventually. |
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I saw the notes from you, yeah. In my case, I've realized that the kind of prefab approach I was originally thinking of isn't going to cut it, and I need to introduce something that scales via distance. So I'll have to make my own effects, which isn't a big deal, but slows me down some. |
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Note to self: Either do 3D versions myself, or consider using this: https://www.assetstore.unity3d.com/en/#!/content/77483 |
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No need for this at this point. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 30, 2018 1:45 pm | Chris_McElligottPark | New Issue | |
Jan 30, 2018 1:45 pm | Chris_McElligottPark | Status | new => assigned |
Jan 30, 2018 1:45 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 30, 2018 2:36 pm | BadgerBadger | Note Added: 0046780 | |
Jan 30, 2018 2:48 pm | Chris_McElligottPark | Note Added: 0046781 | |
Feb 2, 2018 3:16 pm | Chris_McElligottPark | Note Added: 0046831 | |
Dec 7, 2021 12:12 am | Chris_McElligottPark | Status | assigned => closed |
Dec 7, 2021 12:12 am | Chris_McElligottPark | Resolution | open => won't fix |
Dec 7, 2021 12:12 am | Chris_McElligottPark | Note Added: 0063366 |