View Issue Details

IDProjectCategoryLast Update
0021309AI War 2Crash/ExceptionJun 25, 2019 12:24 pm
ReporterUFO Assigned ToBadgerBadger  
Status resolvedResolutionfixed 
Product Version0.871 More Control, Part 1 
Fixed in Version0.872 Supply and Control 
Summary0021309: Last broken map types
DescriptionThank you, Badger! Almost all reported map types work now.

What left to fix:
Clusters - Medium and Clusters - Small.
They still hang the screen if you choose max amount of planets.
TagsNo tags attached.

Activities

UFO

Jun 25, 2019 11:36 am

reporter  

MapGen.txt (6,364 bytes)   
************************************************************
UpdateExternalCodeControllersOnEnabledLobbySettings
************************************************************
************************************************************
Factions
************************************************************
Faction Create: NaturalObject (0) SpecialFactionData: NaturalObject   Implementation: True
Faction Create: AI (1) SpecialFactionData: AI   Implementation: True
Faction Create: SpecialFaction (2) SpecialFactionData: AISpecialForces   Implementation: True
Faction Create: SpecialFaction (3) SpecialFactionData: HunterFleet   Implementation: True
Faction Create: SpecialFaction (4) SpecialFactionData: AntiAIZombie   Implementation: True
Faction Create: SpecialFaction (5) SpecialFactionData: AntiPlayerZombie   Implementation: True
Faction Create: SpecialFaction (6) SpecialFactionData: AntiEveryoneZombie   Implementation: True
Faction Create: SpecialFaction (7) SpecialFactionData: AntagonizedDysonSphere   Implementation: True
Faction Create: SpecialFaction (8) SpecialFactionData: Instigators   Implementation: True
Faction Create: SpecialFaction (9) SpecialFactionData: Mercenary   Implementation: True
Faction Create: Player (10) SpecialFactionData: Human   Implementation: True
Human Remnant: ControlledByPlayerAccounts_DuringGame(1)
Proccess Faction: NaturalObject NaturalObject, 0 FactionConfig: 0 NaturalObject
Proccess Faction: AI AI, 1 FactionConfig: 0 AI
ProcessFactionConfigCustomFields SettingType: CustomDropdownSurrogateTable  field.InternalName: AIType  fieldValue: 'FullEnsemble'
AI type assignment: FullEnsemble
ProcessFactionConfigCustomFields SettingType: CustomDropdownSurrogateTable  field.InternalName: AIDifficulty  fieldValue: 'Normal'
ProcessFactionConfigCustomFields SettingType: TeamColorPopup_BorderOnly  field.InternalName: AISpecialForces_BorderColor  fieldValue: 'cF4C431'
ProcessFactionConfigCustomFields SettingType: CustomDropdownSurrogateTable  field.InternalName: SpecialForcesType  fieldValue: 'BaseOriented'
ProcessFactionConfigCustomFields SettingType: CustomDropdownSurrogateTable  field.InternalName: AIDifficulty_WardenFleet  fieldValue: 'Normal'
ProcessFactionConfigCustomFields SettingType: TeamColorPopup_BorderOnly  field.InternalName: HunterFleet_BorderColor  fieldValue: 'cFF3365'
ProcessFactionConfigCustomFields SettingType: CustomDropdownSurrogateTable  field.InternalName: HunterFleetType  fieldValue: 'Normal'
ProcessFactionConfigCustomFields SettingType: CustomDropdownSurrogateTable  field.InternalName: AIDifficulty_HunterFleet  fieldValue: 'Normal'
Proccess Faction: SpecialFaction AISpecialForces, 2 FactionConfig: 0 AISpecialForces
Proccess Faction: SpecialFaction HunterFleet, 3 FactionConfig: 0 HunterFleet
Proccess Faction: SpecialFaction AntiAIZombie, 4 FactionConfig: 0 AntiAIZombie
Proccess Faction: SpecialFaction AntiPlayerZombie, 5 FactionConfig: 0 AntiPlayerZombie
Proccess Faction: SpecialFaction AntiEveryoneZombie, 6 FactionConfig: 0 AntiEveryoneZombie
Proccess Faction: SpecialFaction AntagonizedDysonSphere, 7 FactionConfig: 0 AntagonizedDysonSphere
Proccess Faction: SpecialFaction Instigators, 8 FactionConfig: 0 Instigators
Proccess Faction: SpecialFaction Mercenary, 9 FactionConfig: 0 Mercenary
Proccess Faction: Player Human, 10 FactionConfig: 0 Human
ProcessFactionConfigCustomFields SettingType: CustomDropdownCoreTableSubset  field.InternalName: StartingFleet  fieldValue: 'ClassicStartingFleet'
ProcessFactionConfigCustomFields SettingType: CustomDropdownCoreTableSubset  field.InternalName: StartingBattlestation  fieldValue: 'ClassicStartingDefenses'
ProcessFactionConfigCustomFields SettingType: CustomDropdownCoreTableSubset  field.InternalName: StartingSupportFleet  fieldValue: 'StartingCombatEngineerAndFactoryCombo'
ProcessFactionConfigCustomFields SettingType: IntSlider  field.InternalName: HumanCryogenicPodsToStartWith  fieldValue: '10'
ProcessFactionConfigCustomFields SettingType: IntSlider  field.InternalName: HomeHumanSettlementsToStartWith  fieldValue: '2'
************************************************************
Galaxies
************************************************************
MAPGEN ERROR: System.Threading.ThreadAbortException
  at Arcen.Universal.Mat.ApproxDistanceBetweenPointsFast (Arcen.Universal.ArcenPoint P1, Arcen.Universal.ArcenPoint P2, System.Int32 ShortcutsBeyond) [0x00081] in <c68f982a4c564abb9f2e023efe75eb19>:0 
  at Arcen.AIW2.External.UtilityMethods.HelperDoesPointListContainPointWithinDistance (System.Collections.Generic.List`1[T] PointList, Arcen.Universal.ArcenPoint Point, System.Int32 Distance) [0x0000d] in <66068354e2984ce2b816ef30e00c9693>:0 
  at Arcen.AIW2.External.BadgerUtilityMethods.addPointsInRectangle (System.Int32 numPoints, Arcen.AIW2.Core.ArcenSimContext Context, System.Int32 minDistanceBetweenPlanets, System.Collections.Generic.List`1[Arcen.Universal.ArcenPoint]& pointsSoFar, System.Int32 divisibleByX, Arcen.Universal.ArcenPoint topL, Arcen.Universal.ArcenPoint topR, Arcen.Universal.ArcenPoint bottomL, Arcen.Universal.ArcenPoint bottomR) [0x00061] in <66068354e2984ce2b816ef30e00c9693>:0 
  at Arcen.AIW2.External.BadgerUtilityMethods.addPointsInStartScreen (System.Int32 numPoints, Arcen.AIW2.Core.ArcenSimContext Context, System.Int32 minDistanceBetweenPlanets, System.Collections.Generic.List`1[Arcen.Universal.ArcenPoint]& pointsSoFar, System.Boolean allowClustersInPoints, System.Int32 divisibleByX) [0x000ca] in <66068354e2984ce2b816ef30e00c9693>:0 
  at Arcen.AIW2.External.Mapgen_Nebula.Generate (Arcen.AIW2.Core.Galaxy galaxy, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.MapConfiguration mapConfig, Arcen.AIW2.Core.MapTypeData mapType) [0x0036c] in <66068354e2984ce2b816ef30e00c9693>:0 
  at Arcen.AIW2.External.Mapgen_ClustersRoot.Generate (Arcen.AIW2.Core.Galaxy galaxy, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.MapConfiguration mapConfig, Arcen.AIW2.Core.MapTypeData mapType) [0x00172] in <66068354e2984ce2b816ef30e00c9693>:0 
  at Arcen.AIW2.Core.World_AIW2.CreateGalaxies (Arcen.AIW2.Core.ArcenSimContext Context) [0x0007e] in <a4612d3b6b2443199e0412c50f512706>:0 
  at Arcen.AIW2.Core.Mapgen.WorkThreadOnly_GenerateNewGame () [0x002cd] in <a4612d3b6b2443199e0412c50f512706>:0 
MapgenTime: 6899ms
MapGen.txt (6,364 bytes)   

BadgerBadger

Jun 25, 2019 12:24 pm

manager   ~0051958

Fixed!

Issue History

Date Modified Username Field Change
Jun 25, 2019 11:36 am UFO New Issue
Jun 25, 2019 11:36 am UFO File Added: MapGen.txt
Jun 25, 2019 12:24 pm BadgerBadger Assigned To => BadgerBadger
Jun 25, 2019 12:24 pm BadgerBadger Status new => resolved
Jun 25, 2019 12:24 pm BadgerBadger Resolution open => fixed
Jun 25, 2019 12:24 pm BadgerBadger Fixed in Version => 0.872 Supply and Control
Jun 25, 2019 12:24 pm BadgerBadger Note Added: 0051958