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IDProjectCategoryLast Update
0021742AI War 2SuggestionMar 11, 2020 6:49 pm
ReporterZeusAlmighty Assigned ToRocketAssistedPuffin  
Status assignedResolutionopen 
Product Version0.896 Strength and Control 
Summary0021742: Scaling improvement for Overload Combat Factory
DescriptionBackground/Problem:

Currently, the Overload combat factory is pretty much as effective at mark 5 as it is at mark 1. More precisely, the saboteur drones scale-- You don't get more drones per mark, they don't do more paralsysis per mark, etc. They get a bit more health and damage, but that's not what defines them

Proposal:
So these don't get too crazy at higher marks, it would be sufficient if one or more of the following occured:
1) At mark 4, saboteur drones get cloaking
2) Gain drones with each mark (+1 drone/mark would be sufficient)
3) Saboteur paralysis gets an additional second per mark

It's actually quite difficult to mark combat factories past mark 4 so that's a sort of soft-cap on these already. But I would be hesitant to make this factory scale proportionally like other things since it could get pretty OP i think, so I would be happy with just (1)
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Issue History

Date Modified Username Field Change
Oct 4, 2019 2:43 pm ZeusAlmighty New Issue
Mar 11, 2020 6:49 pm RocketAssistedPuffin Assigned To => RocketAssistedPuffin
Mar 11, 2020 6:49 pm RocketAssistedPuffin Status new => assigned