View Issue Details

IDProjectCategoryLast Update
0023863AI War 2Bug - GameplayOct 2, 2020 3:15 pm
Reportercrawlers Assigned ToBadgerBadger  
Status resolvedResolutionfixed 
Product Version2.604 A Thousand Screaming Idiots 
Fixed in Version2.605 Hunter Intelligence 
Summary0023863: Crippled flagships get caught by tractor beams
DescriptionThis prevents them from getting back to safety and being repaired.

Save uses more starting options, civilian industry, spire railgun shop. The crippled engineer battlestation is caught by a Lich at Aldebaran.
TagsNo tags attached.

Activities

crawlers

Oct 2, 2020 2:06 pm

reporter  

15_5_tractor.save (2,388,286 bytes)

RocketAssistedPuffin

Oct 2, 2020 2:22 pm

reporter   ~0058906

Not from being crippled.

Lich Tractor:

tractor_hits_albedo_less_than="0.5" tractor_hits_engine_gx_less_than="18"

---

Battlestations and Combat Factories:

albedo="0.4" engine_gx="16"

BadgerBadger

Oct 2, 2020 2:43 pm

manager   ~0058907

If it took a battlestation or combat factory, that's actually kinda cool, not sure if it's a bug.

RocketAssistedPuffin

Oct 2, 2020 2:53 pm

reporter   ~0058908

What...happens, if it gets taken to an unexplored world?

crawlers

Oct 2, 2020 2:54 pm

reporter   ~0058909

@rocket I know that they get caught because their engine power and albedo is low enough, what I am saying is that it should be immune to tractor beams while crippled.

BadgerBadger

Oct 2, 2020 2:57 pm

manager   ~0058910

It doesn't make sense for units to suddenly become immune to tractoring once they become crippled

crawlers

Oct 2, 2020 3:01 pm

reporter   ~0058911

This is for consistency with them being immune to forcefields while crippled to prevent them from being trapped and unable to be repaired or recovered.

TechSY730

Oct 2, 2020 3:05 pm

reporter   ~0058912

Yeah, crippled flagships are already immune to bubble forcefields and slowdown. So it makes sense that they be also immune to tractor beams. Lest you get in a circumstance where it becomes impossible to progress (all your crippled flagships are in tractor beams, so you can't go and rescue them or rebuild their fleet)

BadgerBadger

Oct 2, 2020 3:15 pm

manager   ~0058913

The Lich is no longer quite as effective at grabbing things

Issue History

Date Modified Username Field Change
Oct 2, 2020 2:06 pm crawlers New Issue
Oct 2, 2020 2:06 pm crawlers File Added: 15_5_tractor.save
Oct 2, 2020 2:06 pm crawlers File Added: 15_5_tractor.savemet
Oct 2, 2020 2:22 pm RocketAssistedPuffin Note Added: 0058906
Oct 2, 2020 2:43 pm BadgerBadger Note Added: 0058907
Oct 2, 2020 2:53 pm RocketAssistedPuffin Note Added: 0058908
Oct 2, 2020 2:54 pm crawlers Note Added: 0058909
Oct 2, 2020 2:57 pm BadgerBadger Note Added: 0058910
Oct 2, 2020 3:01 pm crawlers Note Added: 0058911
Oct 2, 2020 3:05 pm TechSY730 Note Added: 0058912
Oct 2, 2020 3:15 pm BadgerBadger Assigned To => BadgerBadger
Oct 2, 2020 3:15 pm BadgerBadger Status new => resolved
Oct 2, 2020 3:15 pm BadgerBadger Resolution open => fixed
Oct 2, 2020 3:15 pm BadgerBadger Fixed in Version => 2.605 Hunter Intelligence
Oct 2, 2020 3:15 pm BadgerBadger Note Added: 0058913