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IDProjectCategoryLast Update
0024051AI War 2Crash/ExceptionNov 1, 2020 6:29 pm
ReporterVortex Assigned To 
Status newResolutionopen 
Product VersionBeta 2.624 Revised Resource Bar 
Summary0024051: Exception when loading saved game regarding notifications
DescriptionLooks like something really broke in last patch regarding notifications/top bar.
TagsNo tags attached.

Activities

Vortex

Oct 31, 2020 2:00 pm

reporter  

ArcenDebugLog.txt (53,728 bytes)   
10/31/2020 6:14:07 PM	Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
10/31/2020 6:14:07 PM	Boot up FleetOS (0.1980s)
10/31/2020 6:14:07 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070
graphicsDeviceID: 7041
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8088
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
processorCount: 8
processorFrequency: 4200
systemMemorySize: 16316
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
10/31/2020 6:14:07 PM	Check System Logs For Rogue Intelligence (0.2411s)
10/31/2020 6:14:07 PM	Game Version: 2.624
10/31/2020 6:14:07 PM	Eject Trash Into Hyperspace (0.0653s)
10/31/2020 6:14:07 PM	Check For Extra Modules (0.0209s)
10/31/2020 6:14:07 PM	Bring Cloaking Systems Online (0.0539s)
10/31/2020 6:14:07 PM	Recalculate Speed Of Light (0.0269s)
10/31/2020 6:14:07 PM	Optimize Comfort On Command Decks (0.0259s)
10/31/2020 6:14:07 PM	Generating Framerates (0.0130s)
10/31/2020 6:14:07 PM	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (NOT INSTALLED)  
10/31/2020 6:14:07 PM	Mods:  ExtendedShipVariants (Enabled!)  ExtendedShipVariants_FallenSpire (Enabled!)  MoreStartingOptions (Enabled!)  SKCivilianIndustry (Enabled!)  SpireRailgunShop (Disabled)  
10/31/2020 6:14:08 PM	Check Nearby Stellar Masses (0.1755s)
10/31/2020 6:14:08 PM	Remembering Alamo (0.0229s)
10/31/2020 6:14:08 PM	Boot Audio Comms (0.0130s)
10/31/2020 6:14:08 PM	Establish Individual Audio Links (0.0179s)
10/31/2020 6:14:08 PM	Prepare Explosions and Crackles (0.0239s)
10/31/2020 6:14:08 PM	No resolution change was required.
10/31/2020 6:14:08 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
10/31/2020 6:14:08 PM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
10/31/2020 6:14:08 PM	Refresh Optical Lensing (0.0219s)
10/31/2020 6:14:08 PM	Revise Fundamental Physical Laws (0.0120s)
10/31/2020 6:14:08 PM	Calculate Odds Of Success (0.0678s)
10/31/2020 6:14:08 PM	Briefly Panic (0.2354s)
10/31/2020 6:14:08 PM	Install Confidence Routines (0.2004s)
10/31/2020 6:14:08 PM	Bring Commander Interface Online (0.1057s)
10/31/2020 6:14:08 PM	Motivate All Crews (0.0369s)
10/31/2020 6:14:08 PM	Locating Available Networks (0.0489s)
10/31/2020 6:14:09 PM	Externalizing Patterns (0.0759s)
10/31/2020 6:14:09 PM	Hooking Externals (0.0119s)
10/31/2020 6:14:09 PM	Handlizing Hooks (0.0332s)
10/31/2020 6:14:09 PM	Disengaging Constants (0.1061s)
10/31/2020 6:14:09 PM	Late Axionic Computations (0.1090s)
10/31/2020 6:14:09 PM	Sentinel Alertness Diagnostic (0.0120s)
10/31/2020 6:14:09 PM	Connecting to Fleet Command (0.0339s)
10/31/2020 6:14:09 PM	Thinking Of Advice (0.0329s)
10/31/2020 6:14:09 PM	Degaussing Advice (0.0850s)
10/31/2020 6:14:09 PM	Reading Alien Diaries (0.0482s)
10/31/2020 6:14:09 PM	Naming All Known Planets (0.0120s)
10/31/2020 6:14:09 PM	Remembering Speeds (0.0339s)
10/31/2020 6:14:09 PM	Prioritizing Targets (0.0337s)
10/31/2020 6:14:09 PM	Rebooting Sensor Arrays (0.0329s)
10/31/2020 6:14:09 PM	Unloading Prismatic Grid (0.0330s)
10/31/2020 6:14:09 PM	Thinking Of Objectives (0.0329s)
10/31/2020 6:14:09 PM	Inhibiting Visual Scans (0.0499s)
10/31/2020 6:14:09 PM	Synthesizing Vocals (0.0180s)
10/31/2020 6:14:09 PM	Investigating Map Signatures (0.0455s)
10/31/2020 6:14:09 PM	Ventilating Scenarios (0.0209s)
10/31/2020 6:14:09 PM	Decontaminating Targeting Systems (0.0339s)
10/31/2020 6:14:09 PM	Ejecting Tactical Core (0.0339s)
10/31/2020 6:14:09 PM	Calibrating Formations (0.0339s)
10/31/2020 6:14:09 PM	Intercepting Galactic Maps (0.0379s)
10/31/2020 6:14:09 PM	Discharging Colored Ions (0.0359s)
10/31/2020 6:14:10 PM	Replicating Ion Colors (0.0279s)
10/31/2020 6:14:10 PM	Faction Diagnostics (0.0489s)
10/31/2020 6:14:10 PM	Buffering Hackers (0.0359s)
10/31/2020 6:14:10 PM	Inverting Death (0.0190s)
10/31/2020 6:14:10 PM	Linear Field Variance (0.0339s)
10/31/2020 6:14:10 PM	Charging Marks (0.0279s)
10/31/2020 6:14:10 PM	Guarding The Posts (0.1047s)
10/31/2020 6:14:10 PM	Range Manifolds (0.0120s)
10/31/2020 6:14:10 PM	Purging ROFs (0.0334s)
10/31/2020 6:14:10 PM	Manipulating Speeds (0.0334s)
10/31/2020 6:14:10 PM	Detecting Projectiles (0.0364s)
10/31/2020 6:14:10 PM	Grouping Flow Fields (0.0354s)
10/31/2020 6:14:10 PM	Modulating Flow Field Groups (0.0451s)
10/31/2020 6:14:10 PM	Designing Fleets (0.0638s)
10/31/2020 6:14:10 PM	Thinking Of Technologies (0.0209s)
10/31/2020 6:14:10 PM	Categorizing Starboard Sensors (0.0310s)
10/31/2020 6:14:10 PM	Injecting Galactic Variables (0.0394s)
10/31/2020 6:14:10 PM	Surrounding Starfields (0.0402s)
10/31/2020 6:14:10 PM	Combing Distant Planets (0.1147s)
10/31/2020 6:14:10 PM	Categorizing All Planets (0.0080s)
10/31/2020 6:14:10 PM	Organizing Commands (0.0533s)
10/31/2020 6:14:10 PM	Calculating Firing Cones (0.0161s)
10/31/2020 6:14:11 PM	Scrapping Extra Ship Parts (0.6617s)
10/31/2020 6:14:11 PM	Re-Aligning Objectives (0.0199s)
10/31/2020 6:14:11 PM	Sterilizing Test Chamber (0.0355s)
10/31/2020 6:14:13 PM	Isolating Thorium (2.1287s)
10/31/2020 6:14:13 PM	Issuing Orders (0.0219s)
10/31/2020 6:14:13 PM	Augmenting Infusers (0.0231s)
10/31/2020 6:14:13 PM	Infusing (0.0662s)
10/31/2020 6:14:13 PM	Post-Proton Surge (0.0070s)
10/31/2020 6:14:13 PM	Stimulate Modulation (0.0533s)
10/31/2020 6:14:14 PM	ArcenAssetBundleCache.InstantiatedObjects: 982
10/31/2020 6:14:14 PM	Load Surrogates (0.1732s)
10/31/2020 6:14:15 PM	Final Checks (1.3039s)
10/31/2020 6:14:15 PM	Load Historical Documents (0.0090s)
10/31/2020 6:14:15 PM	8.1 seconds total load time.
Scrapping Extra Ship Parts (0.7s)
Isolating Thorium (2.1s)
Final Checks (1.3s)
10/31/2020 6:14:15 PM	Hello Steam user 'Vortex'
10/31/2020 6:14:31 PM	Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/777 2ai fs hard/Autosave.19800.save Source1: AnythingElse Source3: LoadingSaveGame
10/31/2020 6:14:32 PM	Finish load save in 867.3ms
10/31/2020 6:14:32 PM
Error occurred in sim planning context perSecondNonSimPlanningLongRangeContext
MissingMethodException
void Arcen.AIW2.Core.NotificationNonSim.Assign(Arcen.AIW2.Core.NotificationNonSim/ClickHandler,Arcen.AIW2.Core.NotificationNonSim/NoteContentGetter,Arcen.AIW2.Core.NotificationNonSim/NoteMouseoverHandler,string,int,string)
===STACK FRAMES (with file info)===
FILE	METHOD	IL_OFFSET	NATIVE_OFFSET	LINE_NUMBER	COLUMN_NUMBER
	DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking	28	87	0	0
	<DoCentralLoop>b__5_2	1	42	0	0
	DoForFactions	18	107	0	0
	DoCentralLoop	77	730	0	0
	Execute	17	74	0	0
	InnerRun	64	213	0	0
===RAW STACK TRACE===
  at Arcen.AIW2.Core.Faction.DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001c] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.<DoCentralLoop>b__5_2 (Arcen.AIW2.Core.Faction faction) [0x00001] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.DoCentralLoop () [0x0004d] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.Execute () [0x00011] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00040] in <648173c991014c5db7547784517ce13b>:0 

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 

10/31/2020 6:15:49 PM	Reconquest Seeding for Laubos: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10
10/31/2020 6:16:38 PM	Donating team Fireteam 510 has 21 units with strength 2289. Status Assembling	 No target planet No lurk planet. Ships: Norg: 21 to hunter, path A
10/31/2020 6:16:45 PM	Donating team Fireteam 478 has 5 units with strength 263. Status Assembling	 No target planet No lurk planet. Ships: Sassenrath: 5 to hunter, path A
10/31/2020 6:16:45 PM	Donating team Fireteam 479 has 38 units with strength 2643. Status Assembling	 No target planet No lurk planet. Ships: Norg: 8, Grove: 30 to hunter, path A
10/31/2020 6:18:02 PM	Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/777 2ai fs hard\Autosave.19800.save Source1: AnythingElse Source3: LoadingSaveGame
10/31/2020 6:18:02 PM	Finish load save in 657.1ms
10/31/2020 6:18:02 PM
Error occurred in sim planning context perSecondNonSimPlanningLongRangeContext
MissingMethodException
void Arcen.AIW2.Core.NotificationNonSim.Assign(Arcen.AIW2.Core.NotificationNonSim/ClickHandler,Arcen.AIW2.Core.NotificationNonSim/NoteContentGetter,Arcen.AIW2.Core.NotificationNonSim/NoteMouseoverHandler,string,int,string)
===STACK FRAMES (with file info)===
FILE	METHOD	IL_OFFSET	NATIVE_OFFSET	LINE_NUMBER	COLUMN_NUMBER
	DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking	28	87	0	0
	<DoCentralLoop>b__5_2	1	42	0	0
	DoForFactions	18	107	0	0
	DoCentralLoop	77	730	0	0
	Execute	17	74	0	0
	InnerRun	64	213	0	0
===RAW STACK TRACE===
  at Arcen.AIW2.Core.Faction.DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001c] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.<DoCentralLoop>b__5_2 (Arcen.AIW2.Core.Faction faction) [0x00001] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.DoCentralLoop () [0x0004d] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.Execute () [0x00011] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00040] in <648173c991014c5db7547784517ce13b>:0 

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 

10/31/2020 6:18:30 PM	Reconquest Seeding for Laubos: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10
10/31/2020 6:18:31 PM	Donating team Fireteam 510 has 21 units with strength 2289. Status Assembling	 No target planet No lurk planet. Ships: Norg: 21 to hunter, path A
10/31/2020 6:20:08 PM	Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/777 2ai fs hard\Autosave.19500.save Source1: AnythingElse Source3: LoadingSaveGame
10/31/2020 6:20:08 PM	Finish load save in 945.1ms
10/31/2020 6:20:09 PM
Error occurred in sim planning context perSecondNonSimPlanningLongRangeContext
MissingMethodException
void Arcen.AIW2.Core.NotificationNonSim.Assign(Arcen.AIW2.Core.NotificationNonSim/ClickHandler,Arcen.AIW2.Core.NotificationNonSim/NoteContentGetter,Arcen.AIW2.Core.NotificationNonSim/NoteMouseoverHandler,string,int,string)
===STACK FRAMES (with file info)===
FILE	METHOD	IL_OFFSET	NATIVE_OFFSET	LINE_NUMBER	COLUMN_NUMBER
	DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking	28	87	0	0
	<DoCentralLoop>b__5_2	1	42	0	0
	DoForFactions	18	107	0	0
	DoCentralLoop	77	730	0	0
	Execute	17	74	0	0
	InnerRun	64	213	0	0
===RAW STACK TRACE===
  at Arcen.AIW2.Core.Faction.DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001c] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.<DoCentralLoop>b__5_2 (Arcen.AIW2.Core.Faction faction) [0x00001] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.DoCentralLoop () [0x0004d] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.Execute () [0x00011] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00040] in <648173c991014c5db7547784517ce13b>:0 

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 

10/31/2020 6:21:49 PM	Reconquest Seeding for Neumann: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3
10/31/2020 6:23:21 PM	Donating team Fireteam 518 has 21 units with strength 2289. Status Assembling	 No target planet No lurk planet. Ships: Ommog: 21 to hunter, path A
10/31/2020 6:26:50 PM	Reconquest Seeding for Lakota: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6
10/31/2020 6:31:06 PM	Reconquest Seeding for Sikun: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6
10/31/2020 6:33:39 PM	Donating team Fireteam 510 has 8 units with strength 2686. Status Assembling	 No target planet No lurk planet. Ships: Norg: 8 to hunter, path A
10/31/2020 6:34:41 PM	Donating team Fireteam 463 has 32 units with strength 3041. Status Staging	 No target planet No lurk planet. Ships: Hamilton: 32 to hunter, path B
10/31/2020 6:34:41 PM	Donating team Fireteam 460 has 27 units with strength 3003. Status Staging	 No target planet No lurk planet. Ships: Hamilton: 27 to hunter, path B
10/31/2020 6:34:41 PM	Donating team Fireteam 461 has 8 units with strength 3360. Status Staging	 No target planet No lurk planet. Ships: Hamilton: 8 to hunter, path B
10/31/2020 6:34:41 PM	Donating team Fireteam 462 has 14 units with strength 2925. Status Staging	 No target planet No lurk planet. Ships: Hamilton: 14 to hunter, path B
10/31/2020 6:35:28 PM	Donating team Fireteam 478 has 5 units with strength 263. Status Assembling	 No target planet No lurk planet. Ships: Abyormen: 5 to hunter, path A
10/31/2020 6:35:28 PM	Donating team Fireteam 479 has 6 units with strength 233. Status Assembling	 No target planet No lurk planet. Ships: Norg: 6 to hunter, path A
10/31/2020 6:36:01 PM	Donating team Fireteam 474 has 6 units with strength 335. Status Assembling	 No target planet No lurk planet. Ships: Giles: 2, Sikun: 4 to hunter, path A
10/31/2020 6:36:01 PM	Donating team Fireteam 476 has 3 units with strength 231. Status Assembling	 No target planet No lurk planet. Ships: Dewdney: 3 to hunter, path A
10/31/2020 6:36:48 PM	Reconquest Seeding for Laubos: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10
10/31/2020 6:37:01 PM
Tried to write Int32 PosExceptNeg1, but passed value was: -3, which is out of range!  Value set to -1 so your save would work.   (Unknown field being saved)

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at SKCivilianIndustry.CivilianMilitia.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00000] in <b4dcfff58e3d48e099272c53dc496f9f>:0 
  at SKCivilianIndustry.Persistence.CivilianMilitiaExternalData.SerializeExternalData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00000] in <b4dcfff58e3d48e099272c53dc496f9f>:0 
  at Arcen.Universal.ArcenExternalData.SerializeExternalDataTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenExternalDataLookup.SerializeExternalDataTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer, System.Boolean IsForLastSettings) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean DoPartialSyncForDuringGameplay, System.Boolean IsForLastSettings) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean DoPartialSyncForDuringGameplay, System.Boolean IsForLastSettings) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at ArcenGameController.Update () [0x00000] in <6e8a919815984ad183025bead7d157af>:0 

10/31/2020 6:37:26 PM	Reconquest Seeding for Dewdney: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6
10/31/2020 6:39:11 PM	Reconquest Seeding for Froria: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8
10/31/2020 6:39:26 PM	Donating team Fireteam 478 has 3 units with strength 252. Status Assembling	 No target planet No lurk planet. Ships: Faraday: 3 to hunter, path A
10/31/2020 6:42:17 PM
Tried to write Int32 PosExceptNeg1, but passed value was: -3, which is out of range!  Value set to -1 so your save would work.   (Unknown field being saved)

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at SKCivilianIndustry.CivilianMilitia.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00000] in <b4dcfff58e3d48e099272c53dc496f9f>:0 
  at SKCivilianIndustry.Persistence.CivilianMilitiaExternalData.SerializeExternalData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00000] in <b4dcfff58e3d48e099272c53dc496f9f>:0 
  at Arcen.Universal.ArcenExternalData.SerializeExternalDataTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenExternalDataLookup.SerializeExternalDataTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer, System.Boolean IsForLastSettings) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean DoPartialSyncForDuringGameplay, System.Boolean IsForLastSettings) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean DoPartialSyncForDuringGameplay, System.Boolean IsForLastSettings) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <1f31a57afdf046d89fb31f157590960a>:0 
  at ArcenGameController.Update () [0x00000] in <6e8a919815984ad183025bead7d157af>:0 

10/31/2020 6:44:29 PM	Donating team Fireteam 481 has 2 units with strength 304. Status Assembling	 No target planet No lurk planet. Ships: Froria: 2 to hunter, path A
10/31/2020 6:44:31 PM	Donating team Fireteam 481 has 2 units with strength 417. Status Assembling	 No target planet No lurk planet. Ships: Froria: 2 to hunter, path A
10/31/2020 6:44:33 PM	Donating team Fireteam 481 has 5 units with strength 752. Status Assembling	 No target planet No lurk planet. Ships: Froria: 5 to hunter, path A
10/31/2020 6:44:35 PM	Donating team Fireteam 481 has 3 units with strength 569. Status Assembling	 No target planet No lurk planet. Ships: Froria: 3 to hunter, path A
10/31/2020 6:44:38 PM	Donating team Fireteam 481 has 6 units with strength 904. Status Assembling	 No target planet No lurk planet. Ships: Froria: 6 to hunter, path A
10/31/2020 6:44:40 PM	Donating team Fireteam 481 has 4 units with strength 721. Status Assembling	 No target planet No lurk planet. Ships: Froria: 4 to hunter, path A
10/31/2020 6:44:42 PM	Donating team Fireteam 481 has 2 units with strength 304. Status Assembling	 No target planet No lurk planet. Ships: Froria: 2 to hunter, path A
10/31/2020 6:44:44 PM	Donating team Fireteam 481 has 5 units with strength 869. Status Assembling	 No target planet No lurk planet. Ships: Froria: 5 to hunter, path A
10/31/2020 6:44:46 PM	Donating team Fireteam 481 has 3 units with strength 456. Status Assembling	 No target planet No lurk planet. Ships: Froria: 3 to hunter, path A
10/31/2020 6:44:48 PM	Donating team Fireteam 481 has 6 units with strength 1017. Status Assembling	 No target planet No lurk planet. Ships: Froria: 6 to hunter, path A
10/31/2020 6:44:50 PM	Donating team Fireteam 481 has 3 units with strength 456. Status Assembling	 No target planet No lurk planet. Ships: Froria: 3 to hunter, path A
10/31/2020 6:45:34 PM	Donating team Fireteam 485 has 13 units with strength 1948. Status Assembling	 No target planet No lurk planet. Ships: Giles: 1, Froria: 12 to hunter, path A
10/31/2020 6:45:34 PM	Donating team Fireteam 484 has 16 units with strength 2969. Status Staging	 No target planet No lurk planet. Ships: Froria: 16 to hunter, path B
10/31/2020 6:45:36 PM	Donating team Fireteam 484 has 2 units with strength 66. Status Assembling	 No target planet No lurk planet. Ships: Giles: 2 to hunter, path A
10/31/2020 6:45:36 PM	Donating team Fireteam 487 has 129 units with strength 27245. Status Staging	 No target planet No lurk planet. Ships: Froria: 129 to hunter, path B
10/31/2020 6:45:36 PM	Donating team Fireteam 485 has 103 units with strength 53237. Status Staging	 No target planet No lurk planet. Ships: Froria: 103 to hunter, path B
10/31/2020 6:45:36 PM	Donating team Fireteam 486 has 104 units with strength 23691. Status Staging	 No target planet No lurk planet. Ships: Froria: 104 to hunter, path B
10/31/2020 6:45:38 PM	Donating team Fireteam 484 has 10 units with strength 1738. Status Assembling	 No target planet No lurk planet. Ships: Froria: 10 to hunter, path A
10/31/2020 6:45:49 PM	Donating team Fireteam 485 has 24 units with strength 1367. Status Assembling	 No target planet No lurk planet. Ships: Froria: 24 to hunter, path A
10/31/2020 6:45:49 PM	Donating team Fireteam 488 has 2 units with strength 104. Status Assembling	 No target planet No lurk planet. Ships: Hamilton: 2 to hunter, path A
10/31/2020 6:45:49 PM	Donating team Fireteam 484 has 17 units with strength 2122. Status Staging	 No target planet No lurk planet. Ships: Froria: 14, Hamilton: 3 to hunter, path B
10/31/2020 6:45:49 PM	Donating team Fireteam 486 has 28 units with strength 3312. Status Staging	 No target planet No lurk planet. Ships: Froria: 14, Hamilton: 14 to hunter, path B
10/31/2020 6:45:49 PM	Donating team Fireteam 487 has 49 units with strength 3014. Status Staging	 No target planet No lurk planet. Ships: Froria: 42, Hamilton: 7 to hunter, path B
10/31/2020 6:45:55 PM	Donating team Fireteam 487 has 11 units with strength 873. Status Assembling	 No target planet No lurk planet. Ships: Giles: 11 to hunter, path A
10/31/2020 6:45:55 PM	Donating team Fireteam 490 has 5 units with strength 529. Status Assembling	 No target planet No lurk planet. Ships: Giles: 1, Froria: 4 to hunter, path A
10/31/2020 6:45:55 PM	Donating team Fireteam 489 has 10 units with strength 4986. Status Staging	 No target planet No lurk planet. Ships: Giles: 1, Froria: 9 to hunter, path B
10/31/2020 6:45:55 PM	Donating team Fireteam 488 has 29 units with strength 4879. Status Staging	 No target planet No lurk planet. Ships: Giles: 3, Froria: 26 to hunter, path B
10/31/2020 6:45:57 PM	Reconquest Seeding for Istvan: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6
10/31/2020 6:46:11 PM
Error occurred in sim planning context perSecondNonSimPlanningLongRangeContext
MissingMethodException
void Arcen.AIW2.Core.NotificationNonSim.Assign(Arcen.AIW2.Core.NotificationNonSim/ClickHandler,Arcen.AIW2.Core.NotificationNonSim/NoteContentGetter,Arcen.AIW2.Core.NotificationNonSim/NoteMouseoverHandler,string,int,string)
===STACK FRAMES (with file info)===
FILE	METHOD	IL_OFFSET	NATIVE_OFFSET	LINE_NUMBER	COLUMN_NUMBER
	DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking	28	87	0	0
	<DoCentralLoop>b__5_2	1	42	0	0
	DoForFactions	18	107	0	0
	DoCentralLoop	77	730	0	0
	Execute	17	74	0	0
	InnerRun	64	213	0	0
===RAW STACK TRACE===
  at Arcen.AIW2.Core.Faction.DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001c] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.<DoCentralLoop>b__5_2 (Arcen.AIW2.Core.Faction faction) [0x00001] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.DoCentralLoop () [0x0004d] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.Execute () [0x00011] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00040] in <648173c991014c5db7547784517ce13b>:0 

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 

10/31/2020 6:46:37 PM	Donating team Fireteam 489 has 6 units with strength 262. Status Assembling	 No target planet No lurk planet. Ships: Hamilton: 6 to hunter, path A
10/31/2020 6:46:37 PM	Donating team Fireteam 490 has 5 units with strength 318. Status Assembling	 No target planet No lurk planet. Ships: Hamilton: 5 to hunter, path A
10/31/2020 6:50:45 PM	Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/777 2ai fs hard/broken notifications.save Source1: AnythingElse Source3: LoadingSaveGame
10/31/2020 6:50:45 PM	Finish load save in 572.4ms
10/31/2020 6:50:45 PM
Error occurred in sim planning context perSecondNonSimPlanningLongRangeContext
MissingMethodException
void Arcen.AIW2.Core.NotificationNonSim.Assign(Arcen.AIW2.Core.NotificationNonSim/ClickHandler,Arcen.AIW2.Core.NotificationNonSim/NoteContentGetter,Arcen.AIW2.Core.NotificationNonSim/NoteMouseoverHandler,string,int,string)
===STACK FRAMES (with file info)===
FILE	METHOD	IL_OFFSET	NATIVE_OFFSET	LINE_NUMBER	COLUMN_NUMBER
	DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking	28	87	0	0
	<DoCentralLoop>b__5_2	1	42	0	0
	DoForFactions	18	107	0	0
	DoCentralLoop	77	730	0	0
	Execute	17	74	0	0
	InnerRun	64	213	0	0
===RAW STACK TRACE===
  at Arcen.AIW2.Core.Faction.DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001c] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.<DoCentralLoop>b__5_2 (Arcen.AIW2.Core.Faction faction) [0x00001] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.DoCentralLoop () [0x0004d] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.Execute () [0x00011] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00040] in <648173c991014c5db7547784517ce13b>:0 

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 

10/31/2020 6:55:46 PM	Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
10/31/2020 6:55:46 PM	Boot up FleetOS (0.1965s)
10/31/2020 6:55:47 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070
graphicsDeviceID: 7041
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8088
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
processorCount: 8
processorFrequency: 4200
systemMemorySize: 16316
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
10/31/2020 6:55:47 PM	Check System Logs For Rogue Intelligence (0.1638s)
10/31/2020 6:55:47 PM	Game Version: 2.624
10/31/2020 6:55:47 PM	Eject Trash Into Hyperspace (0.0578s)
10/31/2020 6:55:47 PM	Check For Extra Modules (0.0199s)
10/31/2020 6:55:47 PM	Bring Cloaking Systems Online (0.0160s)
10/31/2020 6:55:47 PM	Recalculate Speed Of Light (0.0160s)
10/31/2020 6:55:47 PM	Optimize Comfort On Command Decks (0.0190s)
10/31/2020 6:55:47 PM	Generating Framerates (0.0080s)
10/31/2020 6:55:47 PM	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (NOT INSTALLED)  
10/31/2020 6:55:47 PM	Mods:  ExtendedShipVariants (Enabled!)  ExtendedShipVariants_FallenSpire (Enabled!)  MoreStartingOptions (Enabled!)  SKCivilianIndustry (Enabled!)  SpireRailgunShop (Disabled)  
10/31/2020 6:55:47 PM	Check Nearby Stellar Masses (0.0439s)
10/31/2020 6:55:47 PM	Remembering Alamo (0.0180s)
10/31/2020 6:55:47 PM	Boot Audio Comms (0.0120s)
10/31/2020 6:55:47 PM	Establish Individual Audio Links (0.0150s)
10/31/2020 6:55:47 PM	Prepare Explosions and Crackles (0.0219s)
10/31/2020 6:55:47 PM	No resolution change was required.
10/31/2020 6:55:47 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
10/31/2020 6:55:47 PM	Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30)
10/31/2020 6:55:47 PM	Refresh Optical Lensing (0.0239s)
10/31/2020 6:55:47 PM	Revise Fundamental Physical Laws (0.0080s)
10/31/2020 6:55:47 PM	Calculate Odds Of Success (0.0568s)
10/31/2020 6:55:47 PM	Briefly Panic (0.2344s)
10/31/2020 6:55:47 PM	Install Confidence Routines (0.1905s)
10/31/2020 6:55:47 PM	Bring Commander Interface Online (0.0838s)
10/31/2020 6:55:47 PM	Motivate All Crews (0.0289s)
10/31/2020 6:55:48 PM	Locating Available Networks (0.0229s)
10/31/2020 6:55:48 PM	Externalizing Patterns (0.0319s)
10/31/2020 6:55:48 PM	Hooking Externals (0.0243s)
10/31/2020 6:55:48 PM	Handlizing Hooks (0.0333s)
10/31/2020 6:55:48 PM	Disengaging Constants (0.0444s)
10/31/2020 6:55:48 PM	Late Axionic Computations (0.0601s)
10/31/2020 6:55:48 PM	Sentinel Alertness Diagnostic (0.0080s)
10/31/2020 6:55:48 PM	Connecting to Fleet Command (0.0325s)
10/31/2020 6:55:48 PM	Thinking Of Advice (0.0336s)
10/31/2020 6:55:48 PM	Degaussing Advice (0.0378s)
10/31/2020 6:55:48 PM	Reading Alien Diaries (0.0329s)
10/31/2020 6:55:48 PM	Naming All Known Planets (0.0296s)
10/31/2020 6:55:48 PM	Remembering Speeds (0.0337s)
10/31/2020 6:55:48 PM	Prioritizing Targets (0.0331s)
10/31/2020 6:55:48 PM	Rebooting Sensor Arrays (0.0340s)
10/31/2020 6:55:48 PM	Unloading Prismatic Grid (0.0328s)
10/31/2020 6:55:48 PM	Thinking Of Objectives (0.0336s)
10/31/2020 6:55:48 PM	Inhibiting Visual Scans (0.0365s)
10/31/2020 6:55:48 PM	Synthesizing Vocals (0.0309s)
10/31/2020 6:55:48 PM	Investigating Map Signatures (0.0371s)
10/31/2020 6:55:48 PM	Ventilating Scenarios (0.0290s)
10/31/2020 6:55:48 PM	Decontaminating Targeting Systems (0.0342s)
10/31/2020 6:55:48 PM	Ejecting Tactical Core (0.0333s)
10/31/2020 6:55:48 PM	Calibrating Formations (0.0323s)
10/31/2020 6:55:48 PM	Intercepting Galactic Maps (0.0344s)
10/31/2020 6:55:48 PM	Discharging Colored Ions (0.0413s)
10/31/2020 6:55:48 PM	Replicating Ion Colors (0.0254s)
10/31/2020 6:55:48 PM	Faction Diagnostics (0.0381s)
10/31/2020 6:55:48 PM	Buffering Hackers (0.0364s)
10/31/2020 6:55:48 PM	Inverting Death (0.0269s)
10/31/2020 6:55:49 PM	Linear Field Variance (0.0342s)
10/31/2020 6:55:49 PM	Charging Marks (0.0318s)
10/31/2020 6:55:49 PM	Guarding The Posts (0.1049s)
10/31/2020 6:55:49 PM	Range Manifolds (0.0080s)
10/31/2020 6:55:49 PM	Purging ROFs (0.0332s)
10/31/2020 6:55:49 PM	Manipulating Speeds (0.0337s)
10/31/2020 6:55:49 PM	Detecting Projectiles (0.0330s)
10/31/2020 6:55:49 PM	Grouping Flow Fields (0.0346s)
10/31/2020 6:55:49 PM	Modulating Flow Field Groups (0.0437s)
10/31/2020 6:55:49 PM	Designing Fleets (0.0302s)
10/31/2020 6:55:49 PM	Thinking Of Technologies (0.0269s)
10/31/2020 6:55:49 PM	Categorizing Starboard Sensors (0.0327s)
10/31/2020 6:55:49 PM	Injecting Galactic Variables (0.0356s)
10/31/2020 6:55:49 PM	Scattering Starfields (0.0403s)
10/31/2020 6:55:49 PM	Dissolving Distant Planets (0.1229s)
10/31/2020 6:55:49 PM	Categorizing All Planets (0.0080s)
10/31/2020 6:55:49 PM	Organizing Commands (0.0434s)
10/31/2020 6:55:49 PM	Calculating Firing Cones (0.0262s)
10/31/2020 6:55:50 PM	Jailbreaking Favorite Ship Parts (0.4445s)
10/31/2020 6:55:50 PM	Re-Aligning Objectives (0.0189s)
10/31/2020 6:55:50 PM	Sterilizing Test Chamber (0.0239s)
10/31/2020 6:55:52 PM	Harvesting Magnetic Monopoles (2.0633s)
10/31/2020 6:55:52 PM	Issuing Orders (0.0341s)
10/31/2020 6:55:52 PM	Augmenting Infusers (0.0232s)
10/31/2020 6:55:52 PM	Infusing (0.0417s)
10/31/2020 6:55:52 PM	Post-Proton Surge (0.0244s)
10/31/2020 6:55:52 PM	Stimulate Modulation (0.0541s)
10/31/2020 6:55:52 PM	ArcenAssetBundleCache.InstantiatedObjects: 982
10/31/2020 6:55:52 PM	Load Surrogates (0.0799s)
10/31/2020 6:55:53 PM	Final Checks (1.3353s)
10/31/2020 6:55:53 PM	Load Historical Documents (0.0150s)
10/31/2020 6:55:53 PM	7.1 seconds total load time.
Jailbreaking Favorite Ship Parts (0.4s)
Harvesting Magnetic Monopoles (2.1s)
Final Checks (1.3s)
10/31/2020 6:55:54 PM	Hello Steam user 'Vortex'
10/31/2020 6:56:22 PM	Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/777 2ai fs hard/broken notifications.save Source1: AnythingElse Source3: LoadingSaveGame
10/31/2020 6:56:23 PM	Finish load save in 763.8ms
10/31/2020 6:56:23 PM
Error occurred in sim planning context perSecondNonSimPlanningLongRangeContext
MissingMethodException
void Arcen.AIW2.Core.NotificationNonSim.Assign(Arcen.AIW2.Core.NotificationNonSim/ClickHandler,Arcen.AIW2.Core.NotificationNonSim/NoteContentGetter,Arcen.AIW2.Core.NotificationNonSim/NoteMouseoverHandler,string,int,string)
===STACK FRAMES (with file info)===
FILE	METHOD	IL_OFFSET	NATIVE_OFFSET	LINE_NUMBER	COLUMN_NUMBER
	DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking	28	87	0	0
	<DoCentralLoop>b__5_2	1	42	0	0
	DoForFactions	18	107	0	0
	DoCentralLoop	77	730	0	0
	Execute	17	74	0	0
	InnerRun	64	213	0	0
===RAW STACK TRACE===
  at Arcen.AIW2.Core.Faction.DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001c] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.<DoCentralLoop>b__5_2 (Arcen.AIW2.Core.Faction faction) [0x00001] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <1f31a57afdf046d89fb31f157590960a>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.DoCentralLoop () [0x0004d] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.PerSecondNonSimPlanning.Execute () [0x00011] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00040] in <648173c991014c5db7547784517ce13b>:0 

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <7eb37e8b61574ef899886756abadffbc>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <648173c991014c5db7547784517ce13b>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 

ArcenDebugLog.txt (53,728 bytes)   
broken notifications.save (1,263,259 bytes)
notifications.png (655,179 bytes)

BadgerBadger

Oct 31, 2020 2:16 pm

manager   ~0059433

Error occurred in sim planning context perSecondNonSimPlanningLongRangeContext
MissingMethodException
void Arcen.AIW2.Core.NotificationNonSim.Assign(Arcen.AIW2.Core.NotificationNonSim/ClickHandler,Arcen.AIW2.Core.NotificationNonSim/NoteContentGetter,Arcen.AIW2.Core.NotificationNonSim/NoteMouseoverHandler,string,int,string)
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
    DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking 28 87 0 0
    <DoCentralLoop>b__5_2 1 42 0 0
    DoForFactions 18 107 0 0
    DoCentralLoop 77 730 0 0
    Execute 17 74 0 0
    InnerRun 64 213 0 0
===RAW STACK TRACE===
  at Arcen.AIW2.Core.Faction.DoPerSecondNonSimNotificationUpdates_OnBackgroundNonSimThread_NonBlocking (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001c] in <1f31a57afdf046d89fb31f157590960a>:0
  at Arcen.AIW2.External.PerSecondNonSimPlanning.<DoCentralLoop>b__5_2 (Arcen.AIW2.Core.Faction faction) [0x00001] in <648173c991014c5db7547784517ce13b>:0
  at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <1f31a57afdf046d89fb31f157590960a>:0
  at Arcen.AIW2.External.PerSecondNonSimPlanning.DoCentralLoop () [0x0004d] in <648173c991014c5db7547784517ce13b>:0
  at Arcen.AIW2.External.PerSecondNonSimPlanning.Execute () [0x00011] in <648173c991014c5db7547784517ce13b>:0
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00040] in <648173c991014c5db7547784517ce13b>:0

Vortex

Nov 1, 2020 6:29 pm

reporter   ~0059447

Guess you've found out by now, but it is related to civilian industries. Disabling the mod makes the problem go away.

Issue History

Date Modified Username Field Change
Oct 31, 2020 2:00 pm Vortex New Issue
Oct 31, 2020 2:00 pm Vortex File Added: ArcenDebugLog.txt
Oct 31, 2020 2:00 pm Vortex File Added: broken notifications.save
Oct 31, 2020 2:00 pm Vortex File Added: broken notifications.savemet
Oct 31, 2020 2:00 pm Vortex File Added: notifications.png
Oct 31, 2020 2:16 pm BadgerBadger Note Added: 0059433
Nov 1, 2020 6:29 pm Vortex Note Added: 0059447