View Issue Details

IDProjectCategoryLast Update
0024910AI War 2Crash/ExceptionMay 14, 2021 10:08 am
ReporterZweihand Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version2.906 Journaling Along 
Fixed in Version2.909 The Hunt Intensifies 
Summary0024910: SH AI faction shut down fata error
DescriptionSpire Hammer's Sentinels suffered a fatal error and shut down. Attached below are my debug logs from today and the save.
TagsNo tags attached.

Activities

Zweihand

May 14, 2021 12:55 am

reporter  

ArcenDebugLog.txt (46,602 bytes)   
5/13/2021 1:34:27 PM	2.905	SINGLEP	loading as template
5/13/2021 1:34:27 PM	2.905	SINGLEP	Added the faction AIRelentlessWave.
5/13/2021 1:34:27 PM	2.905	SINGLEP	Added the faction AIReserves.
5/13/2021 1:34:27 PM	2.905	SINGLEP	Added the faction AntiAIZombie.
5/13/2021 1:34:27 PM	2.905	SINGLEP	Added the faction AntiEveryoneZombie.
5/13/2021 1:34:27 PM	2.905	SINGLEP	Added the faction AntiPlayerZombie.
5/13/2021 1:34:27 PM	2.905	SINGLEP	Added the faction CPALogic.
5/13/2021 1:34:27 PM	2.905	SINGLEP	Added the faction EnragedMacrophage.
5/13/2021 1:34:27 PM	2.905	SINGLEP	Added the faction Mercenary.
5/13/2021 1:34:27 PM	2.905	SINGLEP	Added the faction TamedMacrophage.
5/13/2021 1:34:27 PM	2.905	SINGLEP	Finish load save in 370.2ms
5/13/2021 1:34:27 PM	2.905	SINGLEP	Start Generate Partial Map with Octopus and seed 1250868071 and planet count 100 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
5/13/2021 1:34:27 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:27 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 4 planets
5/13/2021 1:34:27 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 7 planets
5/13/2021 1:34:27 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 4 planets
5/13/2021 1:34:27 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:27 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 4 planets
5/13/2021 1:34:27 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 8 planets
5/13/2021 1:34:28 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 4 planets
5/13/2021 1:34:28 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 5 planets
5/13/2021 1:34:28 PM	2.905	SINGLEP	PlayerAccount ZE has now been put in control of faction 10.
5/13/2021 1:34:28 PM	2.905	SINGLEP	Fixed 2400 missing planet factions.
5/13/2021 1:34:28 PM	2.905	SINGLEP	Generate Partial Map Complete  704ms
5/13/2021 1:34:32 PM	2.905	SINGLEP	Start Generate Partial Map with Octopus and seed 1250868071 and planet count 40 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/13/2021 1:34:32 PM	2.905	SINGLEP	total central planets: 8
5/13/2021 1:34:32 PM	2.905	SINGLEP	created central planets: 8
5/13/2021 1:34:32 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:32 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:32 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:32 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:32 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:32 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:32 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:32 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:32 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:32 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:32 PM	2.905	SINGLEP	PlayerAccount ZE is controlling faction 10 already.
5/13/2021 1:34:32 PM	2.905	SINGLEP	Fixed 960 missing planet factions.
5/13/2021 1:34:32 PM	2.905	SINGLEP	Generate Partial Map Complete  29ms
5/13/2021 1:34:34 PM	2.905	SINGLEP	Skipped an extra mapgen call that was substantially the same as one that was run 2.23 seconds ago.
5/13/2021 1:34:52 PM	2.905	SINGLEP	Start Generate FULL Map with Octopus and seed 1250868071 and planet count 40 and 24 factions (StartingMainGameAfterLobby NotLoadingAnything)
5/13/2021 1:34:52 PM	2.905	SINGLEP	total central planets: 8
5/13/2021 1:34:52 PM	2.905	SINGLEP	created central planets: 8
5/13/2021 1:34:52 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:52 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:52 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:52 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:52 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:52 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:52 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:52 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:52 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:52 PM	2.905	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 1:34:52 PM	2.905	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 25ms
5/13/2021 1:34:52 PM	2.905	SINGLEP	Generate FULL Map Complete  366ms
5/13/2021 1:34:53 PM	2.905	SINGLEP	Fixed incorrect count of ships to be granted.  Was 10, now 50 Tritium Sniper Turret from Turret Schematic Server
5/13/2021 1:34:53 PM	2.905	SINGLEP	Fixed incorrect count of ships to be granted.  Was 100, now 50 Fortified Tesla Turret from Turret Schematic Server
5/13/2021 1:34:53 PM	2.905	SINGLEP	Fixed incorrect count of ships to be granted.  Was 100, now 50 Nucleophilic Turret from Turret Schematic Server
5/13/2021 1:34:53 PM	2.905	SINGLEP	Fixed incorrect count of ships to be granted.  Was 50, now 10 Beam Cannon from Turret Schematic Server
5/13/2021 1:35:05 PM	2.905	SINGLEP	Skipped log Achievement To Steam Give a Man a Fish... because we think it's already there.
5/13/2021 1:40:55 PM	2.905	SINGLEP	triggering entry 0 of 2 at 169: Beginner_EncounterTSS
5/13/2021 1:41:10 PM	2.905	SINGLEP	triggering entry 0 of 1 at 200: Beginner_EncounterARS
5/13/2021 1:44:58 PM	2.905	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2905_PlanetGraphics
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 1,139 created, 0 removed, 1,139 active.
Factions: 24 created, 0 removed, 24 active.
Fireteams: 10 created, 0 removed, 10 active.
Fleets: 138 created, 0 removed, 138 active.
GameCommands: 107 created, 0 removed, 107 active.
GE_Others: 84 created, 0 removed, 84 active.
GE_Shots: 27 created, 0 removed, 27 active.
GE_Squads: 2,174 created, 462 removed, 1,712 active.
Pathfinders: 22 created, 0 removed, 22 active.
PlanetFactions: 960 created, 0 removed, 960 active.
Planets: 40 created, 0 removed, 40 active.
SpeedGroups: 0 created, 0 removed, 0 active.
==========================================

5/13/2021 9:06:41 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
5/13/2021 9:06:41 PM	SINGLEP	Boot up FleetOS (0.1960s)
5/13/2021 9:06:41 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB
graphicsDeviceID: 7171
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 6052
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 1600X Six-Core Processor 
processorCount: 12
processorFrequency: 3593
systemMemorySize: 16335
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/13/2021 9:06:42 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.3959s)
5/13/2021 9:06:42 PM	SINGLEP	Inspect Aft Hatches (0.0520s)
5/13/2021 9:06:42 PM	SINGLEP	Found 425 xml files in 103 folders in 88ms
5/13/2021 9:06:42 PM	SINGLEP	Check For Extra Modules (0.6710s)
5/13/2021 9:06:42 PM	SINGLEP	425 Xml Files Parsed in 580ms
5/13/2021 9:06:42 PM	SINGLEP	Gather Ancient Lifeforms (0.0050s)
5/13/2021 9:06:42 PM	2.906	SINGLEP	Game Version: 2.906
5/13/2021 9:06:42 PM	2.906	SINGLEP	Eject Trash Into Hyperspace (0.0100s)
5/13/2021 9:06:42 PM	2.906	SINGLEP	Bring Cloaking Systems Online (0.0060s)
5/13/2021 9:06:42 PM	2.906	SINGLEP	Recalculate Speed Of Light (0.0140s)
5/13/2021 9:06:42 PM	2.906	SINGLEP	Optimize Comfort On Command Decks (0.0130s)
5/13/2021 9:06:42 PM	2.906	SINGLEP	Generating Framerates (0.0050s)
5/13/2021 9:06:42 PM	2.906	SINGLEP	Update mod and expansion statuses!
5/13/2021 9:06:42 PM	2.906	SINGLEP	Expansions:  The Spire Rises (Installed But Disabled)  Zenith Onslaught (Installed But Disabled)  The Neinzul Abyss (Installed But Disabled)  
5/13/2021 9:06:42 PM	2.906	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/13/2021 9:06:42 PM	2.906	SINGLEP	Check Nearby Stellar Masses (0.0451s)
5/13/2021 9:06:42 PM	2.906	SINGLEP	425 Xml Files Checked For Exp/Mod Status in 11ms
5/13/2021 9:06:43 PM	2.906	SINGLEP	Pruning Excess Brain Cells (0.2381s)
5/13/2021 9:06:43 PM	2.906	SINGLEP	Remembering Alamo (0.0270s)
5/13/2021 9:06:43 PM	2.906	SINGLEP	Boot Audio Comms (0.0110s)
5/13/2021 9:06:43 PM	2.906	SINGLEP	Establish Individual Audio Links (0.0300s)
5/13/2021 9:06:43 PM	2.906	SINGLEP	No resolution change was required.
5/13/2021 9:06:43 PM	2.906	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/13/2021 9:06:43 PM	2.906	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/13/2021 9:06:43 PM	2.906	SINGLEP	Refresh Optical Lensing (0.0130s)
5/13/2021 9:06:43 PM	2.906	SINGLEP	Revise Fundamental Physical Laws (0.0260s)
5/13/2021 9:06:43 PM	2.906	SINGLEP	Calculate Odds Of Success (0.0270s)
5/13/2021 9:06:43 PM	2.906	SINGLEP	Briefly Panic (0.6972s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Install Confidence Routines (0.3731s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Bring Commander Interface Online (0.0750s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Motivate All Crews (0.0570s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Locating Available Networks (0.0740s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Externalizing Patterns (0.0260s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Hooking Externals (0.0080s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Handlizing Hooks (0.0040s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Disengaging Constants (0.0340s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Late Axionic Computations (0.2691s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Warning Only: No entries found for table 'AddonObjectOrParticleField'.
5/13/2021 9:06:44 PM	2.906	SINGLEP	Searching For Particle Forms (0.0050s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Weighing Options (0.0060s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Poking At Status Indicators (0.0090s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Discovering States Of Matter (0.0080s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Searching For A Leader (0.0090s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Suppressing Bad Thoughts (0.0080s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Sentinel Alertness Diagnostic (0.0070s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Connecting to Fleet Command (0.0080s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Thinking Of Advice (0.0080s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Degaussing Advice (0.0090s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Reading Alien Diaries (0.0070s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Naming All Known Planets (0.0090s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Remembering Speeds (0.0080s)
5/13/2021 9:06:44 PM	2.906	SINGLEP	Prioritizing Targets (0.0090s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Rebooting Sensor Arrays (0.0080s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Unloading Prismatic Grid (0.0080s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Thinking Of Objectives (0.0080s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Inhibiting Visual Scans (0.0480s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Synthesizing Vocals (0.0050s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Investigating Map Signatures (0.0100s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Ventilating Scenarios (0.0050s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Decontaminating Targeting Systems (0.0080s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Ejecting Tactical Core (0.0060s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Calibrating Formations (0.0080s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Intercepting Galactic Maps (0.0080s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Discharging Colored Ions (0.0120s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Replicating Ion Colors (0.0040s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Faction Diagnostics (0.0120s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Buffering Hackers (0.0290s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Inverting Death (0.0070s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Linear Field Variance (0.0100s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Charging Marks (0.0050s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Differentiating Marks (0.1470s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Guarding The Posts (0.0080s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Range Manifolds (0.0040s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Purging ROFs (0.0070s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Manipulating Speeds (0.0070s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Detecting Projectiles (0.0070s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Grouping Flow Fields (0.0060s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Modulating Flow Field Groups (0.0110s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Designing Fleets (0.0080s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Thinking Of Technologies (0.0070s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Categorizing Starboard Sensors (0.0050s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Injecting Galactic Variables (0.0100s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Challenging Starfields (0.0120s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Scanning Distant Planets (0.0230s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Categorizing All Planets (0.0050s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Organizing Commands (0.0210s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Calculating Firing Cones (0.0050s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Discontinue Your Favorite Ship Parts (0.1130s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Re-Aligning Objectives (0.0130s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Sterilizing Test Chamber (0.0050s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Issuing Orders (0.0070s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Augmenting Infusers (0.0070s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Infusing (0.0150s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Load Surrogates (0.0420s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Locate Dictionaries (0.0050s)
5/13/2021 9:06:45 PM	2.906	SINGLEP	Set Stage (0.0130s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Harmonizing Prisms (5.8544s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Post-Proton Surge (0.0160s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Background Radiation Taste Test (0.0300s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Shuffling Chairs On Command Deck (0.0130s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Windshield Wiping (0.0060s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Last Organizational Modeling (0.0720s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Info: will dump 790 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/13/2021 9:06:51 PM	2.906	SINGLEP	Stimulate Modulation (0.0260s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Tip Servos (0.0060s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Sort Buildings Into Uneven Piles (0.0060s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Design New Fleet Logo (0.0090s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Inspect Fleet Logo (0.0060s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Ogle Enemy Logo (0.0060s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	Order Cores By Seniority (0.0070s)
5/13/2021 9:06:51 PM	2.906	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1005
5/13/2021 9:06:51 PM	2.906	SINGLEP	Make Factions That Extra Bit Special (0.0090s)
5/13/2021 9:06:52 PM	2.906	SINGLEP	Final Checks (0.4279s)
5/13/2021 9:06:52 PM	2.906	SINGLEP	Load Historical Documents (0.0040s)
5/13/2021 9:06:52 PM	2.906	SINGLEP	10.7 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (0.7s)
Briefly Panic (0.7s)
Install Confidence Routines (0.4s)
Late Axionic Computations (0.3s)
Harmonizing Prisms (5.9s)
Final Checks (0.4s)
5/13/2021 9:06:52 PM	2.906	SINGLEP	Hello Steam user '__'
5/13/2021 9:07:05 PM	2.906	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2906_CivilWarOption
Multiplayer Status: SinglePlayerOnly
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================

5/13/2021 9:07:05 PM	2.906	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
5/13/2021 9:07:05 PM	2.906	SINGLEP	PlayerAccount ZE has now been put in control of faction 10.
5/13/2021 9:07:05 PM	2.906	SINGLEP	in strip extra, ZE: hasHadFirstPlayer True shouldBeRemoved False
5/13/2021 9:07:05 PM	2.906	SINGLEP	Clear out factions that should not be in UI based on savegame: 13  (Beacon) Nanocaust  (Beacon) Human Resistance Fighters  (Beacon) Marauders  (Beacon) Devourer Golem  Macrophage Infestation - Tamed  Outguard  Macrophage Infestation - Enraged  Cross Planet Attack  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Relentless AI Wave
5/13/2021 9:07:05 PM	2.906	SINGLEP	loading as template
5/13/2021 9:07:05 PM	2.906	SINGLEP	Added the faction AIRelentlessWave.
5/13/2021 9:07:05 PM	2.906	SINGLEP	Added the faction AIReserves.
5/13/2021 9:07:05 PM	2.906	SINGLEP	Added the faction AntiAIZombie.
5/13/2021 9:07:05 PM	2.906	SINGLEP	Added the faction AntiEveryoneZombie.
5/13/2021 9:07:05 PM	2.906	SINGLEP	Added the faction AntiPlayerZombie.
5/13/2021 9:07:05 PM	2.906	SINGLEP	Added the faction CPALogic.
5/13/2021 9:07:05 PM	2.906	SINGLEP	Added the faction EnragedMacrophage.
5/13/2021 9:07:05 PM	2.906	SINGLEP	Added the faction Mercenary.
5/13/2021 9:07:05 PM	2.906	SINGLEP	Added the faction TamedMacrophage.
5/13/2021 9:07:05 PM	2.906	SINGLEP	Finish load save in 215.5ms
5/13/2021 9:07:05 PM	2.906	SINGLEP	Start Generate Partial Map with Octopus and seed 1694319708 and planet count 40 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
5/13/2021 9:07:06 PM	2.906	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 9:07:06 PM	2.906	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 9:07:06 PM	2.906	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 9:07:06 PM	2.906	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 9:07:06 PM	2.906	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 9:07:06 PM	2.906	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 9:07:06 PM	2.906	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 9:07:06 PM	2.906	SINGLEP	Trying to create a minimum spanning tree with 2 planets
5/13/2021 9:07:06 PM	2.906	SINGLEP	PlayerAccount ZE has now been put in control of faction 10.
5/13/2021 9:07:06 PM	2.906	SINGLEP	Fixed 960 missing planet factions.
5/13/2021 9:07:06 PM	2.906	SINGLEP	Generate Partial Map Complete  72ms
5/13/2021 9:07:19 PM	2.906	SINGLEP	PlayerAccount ZE has now been put in control of faction 10.
5/13/2021 9:07:19 PM	2.906	SINGLEP	Start Generate Partial Map with Realistic and seed 263616690 and planet count 80 and 20 factions (StartingTheLobbyDefaults NotLoadingAnything)
5/13/2021 9:07:19 PM	2.906	SINGLEP	Added the faction AIRelentlessWave.
5/13/2021 9:07:19 PM	2.906	SINGLEP	PlayerAccount ZE has now been put in control of faction 1.
5/13/2021 9:07:19 PM	2.906	SINGLEP	Fixed 1680 missing planet factions.
5/13/2021 9:07:19 PM	2.906	SINGLEP	Generate Partial Map Complete  171ms
5/13/2021 9:07:32 PM	2.906	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2906_CivilWarOption
Multiplayer Status: SinglePlayerOnly
==========================================
Factions: 21 created, 0 removed, 21 active.
Fleets: 101 created, 0 removed, 101 active.
GameCommands: 0 created, 0 removed, 0 active.
Pathfinders: 16 created, 0 removed, 16 active.
PlanetFactions: 1,680 created, 0 removed, 1,680 active.
Planets: 80 created, 0 removed, 80 active.
==========================================

5/13/2021 9:07:37 PM	2.906	SINGLEP	Update mod and expansion statuses!
5/13/2021 9:07:37 PM	2.906	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
5/13/2021 9:07:37 PM	2.906	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/13/2021 9:07:37 PM	2.906	SINGLEP	Found 424 xml files in 102 folders in 44ms
5/13/2021 9:07:38 PM	2.906	SINGLEP	424 Xml Files Parsed in 438ms
5/13/2021 9:07:38 PM	2.906	SINGLEP	Gather Ancient Lifeforms (0.4901s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	424 Xml Files Checked For Exp/Mod Status in 16ms
5/13/2021 9:07:38 PM	2.906	SINGLEP	Pruning Excess Brain Cells (0.0200s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	0 / 68: Arcen.Universal.XmlModNamesToIgnoreNowTable (0.0130s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	1 / 68: Arcen.Universal.AchievementTable (0.0130s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	2 / 68: Arcen.AIW2.Core.ExternalVisualCoreConstants (0.0130s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	3 / 68: Arcen.Universal.SFXItemTable (0.0140s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	4 / 68: Arcen.Universal.TextEmbededSpriteTable (0.0130s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	5 / 68: Arcen.Universal.ExternalIconDictionaryTable (0.0320s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	6 / 68: Arcen.Universal.MusicTrackTable (0.0130s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	7 / 68: Arcen.AIW2.Core.NetworkingFrameworkTable (0.0160s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	8 / 68: Arcen.Universal.ArcenExternalDataPatternTable (0.0180s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	9 / 68: Arcen.Universal.ArcenExternalCodeHookTable (0.0120s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	10 / 68: Arcen.Universal.ArcenExternalCodeHookHandlerTable (0.0110s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	11 / 68: Arcen.AIW2.Core.ExternalConstants (0.0140s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	12 / 68: Arcen.AIW2.Core.ExternalVisualConstants (0.0040s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	Warning Only: No entries found for table 'AddonObjectOrParticleField'.
5/13/2021 9:07:38 PM	2.906	SINGLEP	13 / 68: Arcen.AIW2.Core.AddonObjectOrParticleFieldTable (0.0060s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	14 / 68: Arcen.AIW2.Core.CampaignTypeDataTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	15 / 68: Arcen.AIW2.Core.IconShipStatusTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	16 / 68: Arcen.AIW2.Core.StateOfMatterTypeDataTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	17 / 68: Arcen.AIW2.Core.FleetLeaderTypeDataTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	18 / 68: Arcen.AIW2.Core.GalaxyMapTextboxFunctionTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	19 / 68: Arcen.AIW2.Core.AISentinelAlertLevelTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	20 / 68: Arcen.AIW2.Core.FleetNameTypeDataTable (0.0071s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	21 / 68: Arcen.AIW2.Core.TipCategoryTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	22 / 68: Arcen.AIW2.Core.TipTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	23 / 68: Arcen.AIW2.Core.JournalEntryTable (0.0080s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	24 / 68: Arcen.AIW2.Core.PlanetNameTypeDataTable (0.0060s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	25 / 68: Arcen.AIW2.Core.GameSpeedTypeTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	26 / 68: Arcen.AIW2.Core.Balance_PriorityAsAITargetTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	27 / 68: Arcen.AIW2.Core.Balance_PriorityAsFRDTargetTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	28 / 68: Arcen.AIW2.Core.Balance_PriorityToProtectTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	29 / 68: Arcen.AIW2.Core.ObjectiveGeneratorTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	30 / 68: Arcen.AIW2.Core.ArcenCameraTypeTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	31 / 68: Arcen.AIW2.Core.ShipVoiceGroupTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	32 / 68: Arcen.AIW2.Core.MapTypeDataTable (0.0100s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	33 / 68: Arcen.AIW2.Core.ScenarioDataTable (0.0040s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	34 / 68: Arcen.AIW2.Core.TargetEvaluatorTypeDataTable (0.0080s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	35 / 68: Arcen.AIW2.Core.AIDefensePlacerTable (0.0060s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	36 / 68: Arcen.AIW2.Core.FleetFormationTypeDataTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	37 / 68: Arcen.AIW2.Core.GalaxyMapDisplayModeTable (0.0080s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	38 / 68: Arcen.AIW2.Core.TeamColorDefinitionTable (0.0101s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	39 / 68: Arcen.AIW2.Core.TeamColorPrefabsTable (0.0029s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	40 / 68: Arcen.AIW2.Core.SpecialFactionDataTable (0.0080s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	41 / 68: Arcen.AIW2.Core.HackingTypeTable (0.0130s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	42 / 68: Arcen.AIW2.Core.DeathEffectTypeTable (0.0040s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	43 / 68: Arcen.AIW2.Core.EntityLineTypeTable (0.1440s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	44 / 68: Arcen.AIW2.Core.Balance_MarkLevelTable (0.0040s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	45 / 68: Arcen.AIW2.Core.MarkLevelScaleStyleTable (0.0071s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	46 / 68: Arcen.AIW2.Core.AIGuardPostAndCommandPlacerTable (0.0080s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	47 / 68: Arcen.AIW2.Core.Balance_RangeTable (0.0060s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	48 / 68: Arcen.AIW2.Core.Balance_RateOfFireTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	49 / 68: Arcen.AIW2.Core.Balance_SpeedDirectTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	50 / 68: Arcen.AIW2.Core.Balance_ShotSpeedTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	51 / 68: Arcen.AIW2.Core.AIShipGroupCategoryTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	52 / 68: Arcen.AIW2.Core.AIShipGroupTable (0.0100s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	53 / 68: Arcen.AIW2.Core.FleetDesignTemplateTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	54 / 68: Arcen.AIW2.Core.TechUpgradeTable (0.0040s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	55 / 68: Arcen.AIW2.Core.BuildSidebarCategoryTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	56 / 68: Arcen.AIW2.Core.AIWar2GalaxySettingCategoryTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	57 / 68: Arcen.AIW2.Core.AIWar2GalaxySettingSubcategoryTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	58 / 68: Arcen.AIW2.Core.AIWar2GalaxySettingTable (0.0080s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	59 / 68: Arcen.AIW2.Core.SpaceboxDefinitionTable (0.0060s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	60 / 68: Arcen.AIW2.Core.PlanetDefinitionTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	61 / 68: Arcen.AIW2.Core.GameCommandTypeTable (0.0130s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	62 / 68: Arcen.AIW2.Core.GameEntityTypeDataTable (0.1730s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	63 / 68: Arcen.AIW2.Core.ObjectiveCategoryTable (0.0040s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	64 / 68: Arcen.AIW2.Core.TestChamberTable (0.0060s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	65 / 68: Arcen.AIW2.Core.TutorialCategoryTable (0.0070s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	66 / 68: Arcen.AIW2.Core.TutorialTable (0.0080s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	initializing champion classes
5/13/2021 9:07:38 PM	2.906	SINGLEP	67 / 68: Arcen.Universal.SurrogateTableTable (0.0420s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	Locate Dictionaries (0.0030s)
5/13/2021 9:07:38 PM	2.906	SINGLEP	Set Stage (0.0130s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Submitting Paperwork To High Command (2.3289s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Post-Proton Surge (0.0070s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Background Radiation Taste Test (0.0100s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Shuffling Chairs On Command Deck (0.0170s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Windshield Wiping (0.0030s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Last Organizational Modeling (0.0870s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Info: will dump 1448 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/13/2021 9:07:41 PM	2.906	SINGLEP	Stimulate Modulation (0.0540s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Tip Servos (0.0030s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Sort Buildings Into Uneven Piles (0.0080s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Design New Fleet Logo (0.0070s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Inspect Fleet Logo (0.0070s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Ogle Enemy Logo (0.0070s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Order Cores By Seniority (0.0060s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	Make Factions That Extra Bit Special (0.0080s)
5/13/2021 9:07:41 PM	2.906	SINGLEP	No resolution change was required.
5/13/2021 9:07:41 PM	2.906	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/13/2021 9:07:41 PM	2.906	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/13/2021 9:07:42 PM	2.906	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2906_CivilWarOption
Multiplayer Status: SinglePlayerOnly
==========================================
Factions: 0 created, 0 removed, 0 active.
Fleets: 0 created, 0 removed, 0 active.
GameCommands: 0 created, 0 removed, 0 active.
Pathfinders: 0 created, 0 removed, 0 active.
PlanetFactions: 0 created, 0 removed, 0 active.
Planets: 0 created, 0 removed, 0 active.
==========================================

5/13/2021 9:08:50 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
5/13/2021 9:08:50 PM	SINGLEP	Boot up FleetOS (0.1830s)
5/13/2021 9:08:51 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB
graphicsDeviceID: 7171
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 6052
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 1600X Six-Core Processor 
processorCount: 12
processorFrequency: 3593
systemMemorySize: 16335
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/13/2021 9:08:51 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.2961s)
5/13/2021 9:08:51 PM	SINGLEP	Inspect Aft Hatches (0.0270s)
5/13/2021 9:08:51 PM	SINGLEP	Found 425 xml files in 103 folders in 50ms
5/13/2021 9:08:51 PM	SINGLEP	Check For Extra Modules (0.5411s)
5/13/2021 9:08:51 PM	SINGLEP	425 Xml Files Parsed in 487ms
5/13/2021 9:08:51 PM	SINGLEP	Gather Ancient Lifeforms (0.0050s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	Game Version: 2.906
5/13/2021 9:08:51 PM	2.906	SINGLEP	Eject Trash Into Hyperspace (0.0080s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	Bring Cloaking Systems Online (0.0040s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	Recalculate Speed Of Light (0.0160s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	Optimize Comfort On Command Decks (0.0420s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	Generating Framerates (0.0080s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	Update mod and expansion statuses!
5/13/2021 9:08:51 PM	2.906	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
5/13/2021 9:08:51 PM	2.906	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/13/2021 9:08:51 PM	2.906	SINGLEP	Check Nearby Stellar Masses (0.0470s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	425 Xml Files Checked For Exp/Mod Status in 15ms
5/13/2021 9:08:51 PM	2.906	SINGLEP	Pruning Excess Brain Cells (0.0330s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	Remembering Alamo (0.0150s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	Boot Audio Comms (0.0110s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	Establish Individual Audio Links (0.0220s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	No resolution change was required.
5/13/2021 9:08:51 PM	2.906	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/13/2021 9:08:51 PM	2.906	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/13/2021 9:08:51 PM	2.906	SINGLEP	Refresh Optical Lensing (0.0120s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	Revise Fundamental Physical Laws (0.0190s)
5/13/2021 9:08:51 PM	2.906	SINGLEP	Calculate Odds Of Success (0.0280s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Briefly Panic (0.3081s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Install Confidence Routines (0.4202s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Bring Commander Interface Online (0.0726s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Motivate All Crews (0.0560s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Locating Available Networks (0.0200s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Externalizing Patterns (0.0180s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Hooking Externals (0.0080s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Handlizing Hooks (0.0110s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Disengaging Constants (0.0280s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Late Axionic Computations (0.0610s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Warning Only: No entries found for table 'AddonObjectOrParticleField'.
5/13/2021 9:08:52 PM	2.906	SINGLEP	Searching For Particle Forms (0.0060s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Weighing Options (0.0060s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Poking At Status Indicators (0.0070s)
5/13/2021 9:08:52 PM	2.906	SINGLEP	Discovering States Of Matter (0.0080s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Searching For A Leader (0.0090s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Suppressing Bad Thoughts (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Sentinel Alertness Diagnostic (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Connecting to Fleet Command (0.0090s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Thinking Of Advice (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Degaussing Advice (0.0090s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Reading Alien Diaries (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Naming All Known Planets (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Remembering Speeds (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Prioritizing Targets (0.0090s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Rebooting Sensor Arrays (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Unloading Prismatic Grid (0.0080s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Thinking Of Objectives (0.0080s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Inhibiting Visual Scans (0.0125s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Synthesizing Vocals (0.0050s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Investigating Map Signatures (0.0120s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Ventilating Scenarios (0.0050s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Decontaminating Targeting Systems (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Ejecting Tactical Core (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Calibrating Formations (0.0090s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Intercepting Galactic Maps (0.0080s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Discharging Colored Ions (0.0130s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Replicating Ion Colors (0.0040s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Faction Diagnostics (0.0120s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Buffering Hackers (0.0290s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Inverting Death (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Linear Field Variance (0.0090s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Charging Marks (0.0060s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Differentiating Marks (0.1495s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Guarding The Posts (0.0080s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Range Manifolds (0.0040s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Purging ROFs (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Manipulating Speeds (0.0085s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Detecting Projectiles (0.0064s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Grouping Flow Fields (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Modulating Flow Field Groups (0.0110s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Designing Fleets (0.0090s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Thinking Of Technologies (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Categorizing Starboard Sensors (0.0050s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Injecting Galactic Variables (0.0100s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Miming Starfields (0.0100s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Crawling Distant Planets (0.0110s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Categorizing All Planets (0.0060s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Organizing Commands (0.0175s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Calculating Firing Cones (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Disassembling And Reassembling Ship Parts (0.3031s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Re-Aligning Objectives (0.0180s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Sterilizing Test Chamber (0.0080s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Issuing Orders (0.0060s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Augmenting Infusers (0.0070s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Infusing (0.0160s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	initializing champion classes
5/13/2021 9:08:53 PM	2.906	SINGLEP	Load Surrogates (0.0820s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Locate Dictionaries (0.0050s)
5/13/2021 9:08:53 PM	2.906	SINGLEP	Set Stage (0.0111s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Detecting Microfractures (2.5672s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Post-Proton Surge (0.0140s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Background Radiation Taste Test (0.0280s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Shuffling Chairs On Command Deck (0.0180s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Windshield Wiping (0.0050s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Last Organizational Modeling (0.1390s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Info: will dump 1448 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/13/2021 9:08:56 PM	2.906	SINGLEP	Stimulate Modulation (0.0580s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Tip Servos (0.0050s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Sort Buildings Into Uneven Piles (0.0080s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Design New Fleet Logo (0.0080s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Inspect Fleet Logo (0.0060s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Ogle Enemy Logo (0.0060s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	Order Cores By Seniority (0.0070s)
5/13/2021 9:08:56 PM	2.906	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1354
5/13/2021 9:08:56 PM	2.906	SINGLEP	Make Factions That Extra Bit Special (0.0080s)
5/13/2021 9:08:57 PM	2.906	SINGLEP	Final Checks (0.4031s)
5/13/2021 9:08:57 PM	2.906	SINGLEP	Load Historical Documents (0.0030s)
5/13/2021 9:08:57 PM	2.906	SINGLEP	6.6 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (0.5s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Disassembling And Reassembling Ship Parts (0.3s)
Detecting Microfractures (2.6s)
Final Checks (0.4s)
5/13/2021 9:08:57 PM	2.906	SINGLEP	Hello Steam user '__'
5/13/2021 9:10:09 PM	2.906	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2906_CivilWarOption
Multiplayer Status: SinglePlayerOnly
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================

5/13/2021 9:10:09 PM	2.906	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
5/13/2021 9:10:09 PM	2.906	SINGLEP	PlayerAccount ZE has now been put in control of faction 1.
5/13/2021 9:10:09 PM	2.906	SINGLEP	in strip extra, ZE: hasHadFirstPlayer True shouldBeRemoved False
5/13/2021 9:10:09 PM	2.906	SINGLEP	Clear out factions that should not be in UI based on savegame: 13  Relentless AI Wave  (Beacon) Macrophage Infestation - Tamed  (Beacon) Nanocaust  (Beacon) Human Resistance Fighters  (Beacon) Marauders  (Beacon) Devourer Golem  Macrophage Infestation - Enraged  Outguard  AI Reserves  Anti-Everyone Zombie  Anti-Player Zombie  Anti-AI Zombie  Cross Planet Attack
5/13/2021 9:10:09 PM	2.906	SINGLEP	loading as template
5/13/2021 9:10:09 PM	2.906	SINGLEP	Added the faction AIRelentlessWave.
5/13/2021 9:10:09 PM	2.906	SINGLEP	Added the faction AIReserves.
5/13/2021 9:10:09 PM	2.906	SINGLEP	Added the faction AntiAIZombie.
5/13/2021 9:10:09 PM	2.906	SINGLEP	Added the faction AntiEveryoneZombie.
5/13/2021 9:10:09 PM	2.906	SINGLEP	Added the faction AntiPlayerZombie.
5/13/2021 9:10:09 PM	2.906	SINGLEP	Added the faction CPALogic.
5/13/2021 9:10:09 PM	2.906	SINGLEP	Added the faction EnragedMacrophage.
5/13/2021 9:10:09 PM	2.906	SINGLEP	Added the faction Mercenary.
5/13/2021 9:10:09 PM	2.906	SINGLEP	Added the faction TamedMacrophage.
5/13/2021 9:10:09 PM	2.906	SINGLEP	Finish load save in 245.4ms
5/13/2021 9:10:09 PM	2.906	SINGLEP	Start Generate Partial Map with Realistic and seed 1427266899 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
5/13/2021 9:10:09 PM	2.906	SINGLEP	PlayerAccount ZE has now been put in control of faction 1.
5/13/2021 9:10:09 PM	2.906	SINGLEP	Fixed 1840 missing planet factions.
5/13/2021 9:10:09 PM	2.906	SINGLEP	Generate Partial Map Complete  162ms
5/13/2021 9:10:42 PM	2.906	SINGLEP	Start Generate Partial Map with Realistic and seed 1427266899 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/13/2021 9:10:42 PM	2.906	SINGLEP	PlayerAccount ZE is controlling faction 1 already.
5/13/2021 9:10:42 PM	2.906	SINGLEP	Fixed 1840 missing planet factions.
5/13/2021 9:10:42 PM	2.906	SINGLEP	Generate Partial Map Complete  83ms
5/13/2021 9:10:45 PM	2.906	SINGLEP	Skipped an extra mapgen call that was substantially the same as one that was run 2.73 seconds ago.
5/13/2021 9:10:49 PM	2.906	SINGLEP	Start Generate Partial Map with Realistic and seed 1427266899 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/13/2021 9:10:49 PM	2.906	SINGLEP	PlayerAccount ZE is controlling faction 1 already.
5/13/2021 9:10:49 PM	2.906	SINGLEP	Fixed 1840 missing planet factions.
5/13/2021 9:10:49 PM	2.906	SINGLEP	Generate Partial Map Complete  101ms
5/13/2021 9:11:32 PM	2.906	SINGLEP	Start Generate FULL Map with Realistic and seed 1427266899 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything)
5/13/2021 9:11:33 PM	2.906	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 28ms
5/13/2021 9:11:33 PM	2.906	SINGLEP	Generate FULL Map Complete  407ms
5/13/2021 9:11:38 PM	2.906	SINGLEP	Skipped log Achievement To Steam Give a Man a Fish... because we think it's already there.
5/13/2021 9:11:46 PM	2.906	SINGLEP	No resolution change was required.
5/13/2021 9:11:46 PM	2.906	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/13/2021 9:11:46 PM	2.906	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/13/2021 9:18:13 PM	2.906	SINGLEP	Skipped log Achievement To Steam Lots Of Metal because we think it's already there.
5/13/2021 9:27:25 PM	2.906	SINGLEP	Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there.
5/13/2021 9:38:52 PM	2.906	SINGLEP	Skipped log Achievement To Steam The Way Home because we think it's already there.
5/13/2021 9:46:16 PM	2.906	SINGLEP	Skipped log Achievement To Steam FOR SCIENCE! because we think it's already there.
5/13/2021 9:49:50 PM	2.906	SINGLEP	BUG: AnalyzeFriendlyToHostileBalance called with null targetPlanet
5/13/2021 9:49:50 PM	2.906	SINGLEP	Unknown Exception in DoLongRangePlanning_OnBackgroundNonSimThread for faction AI Sentinels(Index 2), so will not run any more of those until a reload of the save.  Check error log to see prior recorded exception.
5/13/2021 9:51:25 PM	2.906	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2906_CivilWarOption
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 75,463 created, 0 removed, 75,463 active.
Factions: 23 created, 0 removed, 23 active.
Fireteams: 185 created, 95 removed, 90 active.
Fleets: 158 created, 7 removed, 151 active.
GameCommands: 398 created, 2 removed, 396 active.
GE_Others: 250 created, 0 removed, 250 active.
GE_Shots: 3,848 created, 0 removed, 3,848 active.
GE_Squads: 74,965 created, 65,690 removed, 9,275 active.
Pathfinders: 30 created, 0 removed, 30 active.
PlanetFactions: 1,840 created, 0 removed, 1,840 active.
Planets: 80 created, 0 removed, 80 active.
SpeedGroups: 618 created, 590 removed, 28 active.
==========================================

ArcenDebugLog.txt (46,602 bytes)   
1.save (392,832 bytes)

BadgerBadger

May 14, 2021 1:48 am

manager   ~0061566

Last edited: May 14, 2021 1:50 am

Here's the error.
This is a weird one; the BUG line is just a log message:
                    ArcenDebugging.ArcenDebugLogSingleLine("BUG: AnalyzeFriendlyToHostileBalance called with null targetPlanet", Verbosity.ShowAsError );
Does this count as an Exception?

5/13/2021 9:49:50 PM 2.906 SINGLEP BUG: AnalyzeFriendlyToHostileBalance called with null targetPlanet
5/13/2021 9:49:50 PM 2.906 SINGLEP Unknown Exception in DoLongRangePlanning_OnBackgroundNonSimThread for faction AI Sentinels(Index 2), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception.

I've added some debugging code.

Chris_McElligottPark

May 14, 2021 10:05 am

administrator   ~0061573

If the verbosity is set to ShowAsError, it will trigger the whole shutdown and such, yeah, unfortunately. You can do ShowAsInfo I think.

Chris_McElligottPark

May 14, 2021 10:08 am

administrator   ~0061574

Thanks!

* Suppressed a harmless error message (BUG: AnalyzeFriendlyToHostileBalance called with null targetPlanet) that could nevertheless cause an AI faction to shut down. The way the method returns is proper for basically sending the AI into a holding pattern until it gets a target planet.

Issue History

Date Modified Username Field Change
May 14, 2021 12:55 am Zweihand New Issue
May 14, 2021 12:55 am Zweihand File Added: ArcenDebugLog.txt
May 14, 2021 12:55 am Zweihand File Added: 1.save
May 14, 2021 1:48 am BadgerBadger Note Added: 0061566
May 14, 2021 1:50 am BadgerBadger Note Edited: 0061566
May 14, 2021 10:05 am Chris_McElligottPark Note Added: 0061573
May 14, 2021 10:08 am Chris_McElligottPark Assigned To => Chris_McElligottPark
May 14, 2021 10:08 am Chris_McElligottPark Status new => resolved
May 14, 2021 10:08 am Chris_McElligottPark Resolution open => fixed
May 14, 2021 10:08 am Chris_McElligottPark Fixed in Version => 2.909 The Hunt Intensifies
May 14, 2021 10:08 am Chris_McElligottPark Note Added: 0061574