View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026102 | AI War 2 | Crash/Exception | Jan 12, 2022 2:23 pm | Jan 14, 2022 10:37 am | |
Reporter | Bummeri_1 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.783 The Return Of Multiplayer! | ||||
Fixed in Version | Beta 3.784 Tractor Recursion | ||||
Summary | 0026102: Game Crash - Possibly cripled combat factory | ||||
Description | Host game crashed in multiplayer. Client thought that a combat factory crippled at the same moment. | ||||
Tags | No tags attached. | ||||
related to | 0026104 | resolved | Chris_McElligottPark | Trying to give resources in MP gives errors |
|
Player.log (5,196 bytes)
Mono path[0] = 'D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'D:/SteamLibrary/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.21f1 (a38c86f6690f) [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 670 (ID=0x1189) Vendor: VRAM: 2007 MB Driver: 27.21.14.5671 Begin MonoManager ReloadAssembly - Completed reload, in 1.432 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. Invalid stride 1 for Compute Buffer - must be greater than 0, less or equal to 2048 and a multiple of 4. UnloadTime: 0.588000 ms Fallback handler could not load library D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000022949370040.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000229496A2040.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000022951F12010.dll Particle System is trying to spawn on a mesh with zero surface area Fallback handler could not load library D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000022952106800.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000022A29188010.dll Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID DELAYED159 TID100 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:BonusStartingResources3 RelatedString3:5 RelatedIntegers(1): 1 DELAYED160 TID102 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:NecromancerWightGroup RelatedString3:5 RelatedIntegers(1): 3 DELAYED161 TID108 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:NecromancerWightGroup RelatedString3:5 RelatedIntegers(1): 3 DELAYED162 TID93 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:NecromancerUtilityGroup RelatedString3:5 RelatedIntegers(1): 4 DELAYED163 TID101 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:BonusStartingResources3 RelatedString3:5 RelatedIntegers(1): 1 DELAYED164 TID112 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:BonusStartingResources3 RelatedString3:5 RelatedIntegers(1): 1 Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID ArcenDebugLogHost.txt (133,222 bytes)
1/9/2022 1:00:00 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 1/9/2022 1:00:01 PM SINGLEP Boot up FleetOS (0.1456s) 1/9/2022 1:00:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 670 graphicsDeviceID: 4489 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 16318 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/9/2022 1:00:01 PM 3.781 SINGLEP Game Version: 3.781 1/9/2022 1:00:01 PM 3.781 SINGLEP Check System Logs For Rogue Intelligence (0.3181s) 1/9/2022 1:00:01 PM 3.781 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/9/2022 1:00:01 PM 3.781 SINGLEP Inspect Aft Hatches (0.1167s) 1/9/2022 1:00:01 PM 3.781 SINGLEP Found 429 xml files in 125 folders in 53ms 1/9/2022 1:00:02 PM 3.781 SINGLEP Check For Extra Modules (0.7954s) 1/9/2022 1:00:02 PM 3.781 SINGLEP 429 Xml Files Parsed in 740ms 1/9/2022 1:00:02 PM 3.781 SINGLEP Gather Ancient Lifeforms (0.0100s) 1/9/2022 1:00:02 PM 3.781 SINGLEP Eject Trash Into Hyperspace (0.0040s) 1/9/2022 1:00:02 PM 3.781 SINGLEP Bring Cloaking Systems Online (0.0249s) 1/9/2022 1:00:02 PM 3.781 SINGLEP Update mod and expansion statuses! 1/9/2022 1:00:02 PM 3.781 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/9/2022 1:00:02 PM 3.781 SINGLEP Mods: CapturableDreadnoughts (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/9/2022 1:00:02 PM 3.781 SINGLEP Check Nearby Stellar Masses (0.0289s) 1/9/2022 1:00:02 PM 3.781 SINGLEP 429 Xml Files Checked For Exp/Mod Status in 13ms 1/9/2022 1:00:02 PM 3.781 SINGLEP Pruning Excess Brain Cells (0.0943s) 1/9/2022 1:00:02 PM 3.781 SINGLEP No resolution change was required. 1/9/2022 1:00:02 PM 3.781 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/9/2022 1:00:02 PM 3.781 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/9/2022 1:00:02 PM 3.781 SINGLEP Remembering Alamo (0.1361s) 1/9/2022 1:00:02 PM 3.781 SINGLEP Calculate Odds Of Success (0.3351s) 1/9/2022 1:00:03 PM 3.781 SINGLEP Briefly Panic (0.2643s) 1/9/2022 1:00:03 PM 3.781 SINGLEP Install Confidence Routines (0.3281s) 1/9/2022 1:00:03 PM 3.781 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/9/2022 1:00:04 PM 3.781 SINGLEP Late Axionic Computations (0.6099s) 1/9/2022 1:00:04 PM 3.781 SINGLEP Acquiring Towel (0.0199s) 1/9/2022 1:00:04 PM 3.781 SINGLEP Inhibiting Visual Scans (0.0294s) 1/9/2022 1:00:04 PM 3.781 SINGLEP Ejecting Tactical Core (0.0818s) 1/9/2022 1:00:04 PM 3.781 SINGLEP Grouping Flow Fields (0.0304s) 1/9/2022 1:00:04 PM 3.781 SINGLEP Gesticulating Starfields (0.6094s) 1/9/2022 1:00:05 PM 3.781 SINGLEP Fondly Remembering Distant Planets (0.4852s) 1/9/2022 1:00:05 PM 3.781 SINGLEP Calculating Firing Cones (0.0110s) 1/9/2022 1:00:05 PM 3.781 SINGLEP Violating Ship Part Bylaws (0.4962s) 1/9/2022 1:00:05 PM 3.781 SINGLEP Re-Aligning Objectives (0.0982s) 1/9/2022 1:00:10 PM 3.781 SINGLEP Fiddle With Inertial Dampers (5.0217s) 1/9/2022 1:00:11 PM 3.781 SINGLEP Post-Proton Surge (0.0130s) 1/9/2022 1:00:11 PM 3.781 SINGLEP DELAYED1 TID24 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer 1/9/2022 1:00:11 PM 3.781 SINGLEP DELAYED2 TID24 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer 1/9/2022 1:00:11 PM 3.781 SINGLEP Background Radiation Taste Test (0.0329s) 1/9/2022 1:00:11 PM 3.781 SINGLEP Shuffling Chairs On Command Deck (0.0180s) 1/9/2022 1:00:11 PM 3.781 SINGLEP Windshield Wiping (0.1277s) 1/9/2022 1:00:11 PM 3.781 SINGLEP Last Organizational Modeling (0.3949s) 1/9/2022 1:00:11 PM 3.781 SINGLEP Stimulate Modulation (0.2992s) 1/9/2022 1:00:11 PM 3.781 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/9/2022 1:00:11 PM 3.781 SINGLEP Order Cores By Seniority (0.0090s) 1/9/2022 1:00:11 PM 3.781 SINGLEP DELAYED3 TID26 Info: will dump 1362 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/9/2022 1:00:12 PM 3.781 SINGLEP We got 0 campaign's data when deserializing 1/9/2022 1:00:12 PM 3.781 SINGLEP Final Checks (0.3172s) 1/9/2022 1:00:12 PM 3.781 SINGLEP Load Historical Documents (0.0050s) 1/9/2022 1:00:12 PM 3.781 SINGLEP 11.3 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.3s) Late Axionic Computations (0.6s) Gesticulating Starfields (0.6s) Fondly Remembering Distant Planets (0.5s) Violating Ship Part Bylaws (0.5s) Fiddle With Inertial Dampers (5.0s) Last Organizational Modeling (0.4s) Stimulate Modulation (0.3s) Final Checks (0.3s) 1/9/2022 1:00:12 PM 3.781 SINGLEP Hello Steam user 'Bummeri' 1/9/2022 1:00:19 PM 3.781 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/9/2022 1:00:19 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:00:19 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Main. 1/9/2022 1:00:19 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent. 1/9/2022 1:00:19 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1. 1/9/2022 1:00:19 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2. 1/9/2022 1:00:19 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:00:19 PM 3.781 HOST null possible names for planet Type: Normal so we go into Malkovich mode. 1/9/2022 1:00:19 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:00:19 PM 3.781 HOST loading as template 1/9/2022 1:00:19 PM 3.781 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/9/2022 1:00:19 PM 3.781 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/9/2022 1:00:19 PM 3.781 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/9/2022 1:00:19 PM 3.781 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/9/2022 1:00:19 PM 3.781 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/9/2022 1:00:19 PM 3.781 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/9/2022 1:00:19 PM 3.781 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/9/2022 1:00:19 PM 3.781 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/9/2022 1:00:19 PM 3.781 HOST Finish load save in 239ms 1/9/2022 1:00:19 PM 3.781 HOST DELAYED4 TID6 Start Generate Partial Map with Realistic and seed 819162277 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/9/2022 1:00:19 PM 3.781 HOST DELAYED5 TID6 Map structure generated in 217ms. 1/9/2022 1:00:19 PM 3.781 HOST DELAYED6 TID6 PlayerAccount Bummeri has now been put in control of faction 1 - Human Empire. 1/9/2022 1:00:19 PM 3.781 HOST DELAYED7 TID6 Generate Partial Map Complete 275ms Seed: 819162277 1/9/2022 1:00:44 PM 3.781 HOST DELAYED8 TID23 Start Generate Partial Map with Realistic and seed 819162277 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/9/2022 1:00:44 PM 3.781 HOST DELAYED9 TID23 PlayerAccount Bummeri is controlling faction 1 - Human Ark Empire already. 1/9/2022 1:00:44 PM 3.781 HOST DELAYED10 TID23 Generate Partial Map Complete 14ms Seed: 819162277 1/9/2022 1:02:38 PM 3.781 HOST DELAYED11 TID32 Start Generate Partial Map with Realistic and seed 819162277 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/9/2022 1:02:38 PM 3.781 HOST DELAYED12 TID32 PlayerAccount Bummeri is controlling faction 1 - Spire-Infused Empire already. 1/9/2022 1:02:38 PM 3.781 HOST DELAYED13 TID32 Generate Partial Map Complete 12ms Seed: 819162277 1/9/2022 1:02:56 PM 3.781 HOST DELAYED14 TID33 Start Generate Partial Map with Realistic and seed 819162277 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/9/2022 1:02:56 PM 3.781 HOST DELAYED15 TID33 PlayerAccount Bummeri is controlling faction 1 - Human Ark Empire already. 1/9/2022 1:02:56 PM 3.781 HOST DELAYED16 TID33 Generate Partial Map Complete 14ms Seed: 819162277 1/9/2022 1:07:41 PM 3.781 HOST DELAYED17 TID47 Start Generate FULL Map with Realistic and seed 819162277 and planet count 80 and 17 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/9/2022 1:07:41 PM 3.781 HOST DELAYED18 TID47 Harmless warning: Mapgen_SeedSpecialEntities called with tag 'NonArkOfficerFleet' and SpecialEntityType 'None' but none of those exist. This may be entirely be design, based on mods or expansions. 1/9/2022 1:07:41 PM 3.781 HOST DELAYED19 TID47 Generate FULL Map Complete 482ms Seed: 819162277 1/9/2022 1:07:41 PM 3.781 HOST DELAYED20 TID49 Fixed incorrect count of ships to be granted. Was 4, now 10 Area Minefield from Other Defensive Schematic Server 1/9/2022 1:14:12 PM 3.781 SINGLEP Clearing player accounts. 1/9/2022 1:14:13 PM 3.781 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/9/2022 1:14:13 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:14:13 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Main. 1/9/2022 1:14:13 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent. 1/9/2022 1:14:13 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1. 1/9/2022 1:14:13 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2. 1/9/2022 1:14:13 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:14:13 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:14:14 PM 3.781 HOST loading as template 1/9/2022 1:14:14 PM 3.781 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/9/2022 1:14:14 PM 3.781 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/9/2022 1:14:14 PM 3.781 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/9/2022 1:14:14 PM 3.781 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/9/2022 1:14:14 PM 3.781 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/9/2022 1:14:14 PM 3.781 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/9/2022 1:14:14 PM 3.781 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/9/2022 1:14:14 PM 3.781 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/9/2022 1:14:14 PM 3.781 HOST Finish load save in 159ms 1/9/2022 1:14:14 PM 3.781 HOST DELAYED21 TID62 Start Generate Partial Map with Realistic and seed 535848645 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/9/2022 1:14:14 PM 3.781 HOST DELAYED22 TID62 Map structure generated in 218ms. 1/9/2022 1:14:14 PM 3.781 HOST DELAYED23 TID62 PlayerAccount Bummeri has now been put in control of faction 1 - Human Ark Empire. 1/9/2022 1:14:14 PM 3.781 HOST DELAYED24 TID62 Generate Partial Map Complete 230ms Seed: 535848645 1/9/2022 1:14:18 PM 3.781 HOST DELAYED25 TID52 Start Generate Partial Map with Realistic and seed 535848645 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/9/2022 1:14:18 PM 3.781 HOST DELAYED26 TID52 PlayerAccount Bummeri is controlling faction 1 - Human Ark Empire already. 1/9/2022 1:14:18 PM 3.781 HOST DELAYED27 TID52 Generate Partial Map Complete 11ms Seed: 535848645 1/9/2022 1:14:49 PM 3.781 HOST DELAYED28 TID49 Start Generate FULL Map with Realistic and seed 535848645 and planet count 80 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/9/2022 1:14:49 PM 3.781 HOST DELAYED29 TID49 Harmless warning: Mapgen_SeedSpecialEntities called with tag 'NonArkOfficerFleet' and SpecialEntityType 'None' but none of those exist. This may be entirely be design, based on mods or expansions. 1/9/2022 1:14:49 PM 3.781 HOST DELAYED30 TID49 Generate FULL Map Complete 221ms Seed: 535848645 1/9/2022 1:14:49 PM 3.781 HOST DELAYED31 TID59 Fixed incorrect count of ships to be granted. Was 2, now 10 Fortified Tesla Turret from Turret Schematic Server 1/9/2022 1:14:49 PM 3.781 HOST DELAYED32 TID59 Fixed incorrect count of ships to be granted. Was 5, now 4 Interplanetary Engineer from Other Defensive Schematic Server 1/9/2022 1:15:51 PM 3.781 SINGLEP Clearing player accounts. 1/9/2022 1:15:52 PM 3.781 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/9/2022 1:15:52 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:15:52 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Main. 1/9/2022 1:15:52 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent. 1/9/2022 1:15:52 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1. 1/9/2022 1:15:52 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2. 1/9/2022 1:15:52 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:15:52 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:15:53 PM 3.781 HOST loading as template 1/9/2022 1:15:53 PM 3.781 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/9/2022 1:15:53 PM 3.781 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/9/2022 1:15:53 PM 3.781 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/9/2022 1:15:53 PM 3.781 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/9/2022 1:15:53 PM 3.781 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/9/2022 1:15:53 PM 3.781 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/9/2022 1:15:53 PM 3.781 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/9/2022 1:15:53 PM 3.781 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/9/2022 1:15:53 PM 3.781 HOST Finish load save in 159ms 1/9/2022 1:15:53 PM 3.781 HOST DELAYED33 TID47 Start Generate Partial Map with Realistic and seed 556475667 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/9/2022 1:15:53 PM 3.781 HOST DELAYED34 TID47 Map structure generated in 239ms. 1/9/2022 1:15:53 PM 3.781 HOST DELAYED35 TID47 PlayerAccount Bummeri has now been put in control of faction 1 - Human Ark Empire. 1/9/2022 1:15:53 PM 3.781 HOST DELAYED36 TID47 Generate Partial Map Complete 251ms Seed: 556475667 1/9/2022 1:18:45 PM 3.781 HOST DELAYED37 TID80 Start Generate FULL Map with Realistic and seed 556475667 and planet count 80 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/9/2022 1:18:46 PM 3.781 HOST DELAYED38 TID80 Harmless warning: Mapgen_SeedSpecialEntities called with tag 'NonArkOfficerFleet' and SpecialEntityType 'None' but none of those exist. This may be entirely be design, based on mods or expansions. 1/9/2022 1:18:46 PM 3.781 HOST DELAYED39 TID80 Generate FULL Map Complete 244ms Seed: 556475667 1/9/2022 1:21:35 PM 3.781 SINGLEP Clearing player accounts. 1/9/2022 1:21:37 PM 3.781 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/9/2022 1:21:37 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:21:37 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Main. 1/9/2022 1:21:37 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent. 1/9/2022 1:21:37 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1. 1/9/2022 1:21:37 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2. 1/9/2022 1:21:37 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:21:37 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:21:37 PM 3.781 HOST loading as template 1/9/2022 1:21:37 PM 3.781 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/9/2022 1:21:37 PM 3.781 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/9/2022 1:21:37 PM 3.781 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/9/2022 1:21:37 PM 3.781 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/9/2022 1:21:37 PM 3.781 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/9/2022 1:21:37 PM 3.781 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/9/2022 1:21:37 PM 3.781 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/9/2022 1:21:37 PM 3.781 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/9/2022 1:21:37 PM 3.781 HOST Finish load save in 175ms 1/9/2022 1:21:37 PM 3.781 HOST DELAYED40 TID94 Start Generate Partial Map with Realistic and seed 712166134 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/9/2022 1:21:37 PM 3.781 HOST DELAYED41 TID94 Map structure generated in 351ms. 1/9/2022 1:21:37 PM 3.781 HOST DELAYED42 TID94 PlayerAccount Bummeri has now been put in control of faction 1 - Human Ark Empire. 1/9/2022 1:21:37 PM 3.781 HOST DELAYED43 TID94 Generate Partial Map Complete 364ms Seed: 712166134 1/9/2022 1:22:42 PM 3.781 HOST DELAYED44 TID97 Start Generate FULL Map with Realistic and seed 712166134 and planet count 80 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/9/2022 1:22:42 PM 3.781 HOST DELAYED45 TID97 Harmless warning: Mapgen_SeedSpecialEntities called with tag 'NonArkOfficerFleet' and SpecialEntityType 'None' but none of those exist. This may be entirely be design, based on mods or expansions. 1/9/2022 1:22:42 PM 3.781 HOST DELAYED46 TID97 Generate FULL Map Complete 191ms Seed: 712166134 1/9/2022 1:22:42 PM 3.781 HOST DELAYED47 TID110 Fixed incorrect count of ships to be granted. Was 3, now 4 Focused Gravity Generator from Other Defensive Schematic Server 1/9/2022 1:24:25 PM 3.781 SINGLEP Clearing player accounts. 1/9/2022 1:24:26 PM 3.781 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/9/2022 1:24:26 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:24:26 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Main. 1/9/2022 1:24:26 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent. 1/9/2022 1:24:26 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1. 1/9/2022 1:24:26 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2. 1/9/2022 1:24:26 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:24:26 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:24:26 PM 3.781 HOST loading as template 1/9/2022 1:24:26 PM 3.781 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/9/2022 1:24:26 PM 3.781 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/9/2022 1:24:26 PM 3.781 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/9/2022 1:24:26 PM 3.781 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/9/2022 1:24:26 PM 3.781 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/9/2022 1:24:26 PM 3.781 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/9/2022 1:24:26 PM 3.781 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/9/2022 1:24:26 PM 3.781 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/9/2022 1:24:26 PM 3.781 HOST Finish load save in 162ms 1/9/2022 1:24:26 PM 3.781 HOST DELAYED48 TID105 Start Generate Partial Map with Realistic and seed 387415372 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/9/2022 1:24:26 PM 3.781 HOST DELAYED49 TID105 Map structure generated in 248ms. 1/9/2022 1:24:26 PM 3.781 HOST DELAYED50 TID105 PlayerAccount Bummeri has now been put in control of faction 1 - Human Ark Empire. 1/9/2022 1:24:26 PM 3.781 HOST DELAYED51 TID105 Generate Partial Map Complete 259ms Seed: 387415372 1/9/2022 1:25:11 PM 3.781 HOST DELAYED52 TID113 Start Generate FULL Map with Realistic and seed 387415372 and planet count 80 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/9/2022 1:25:11 PM 3.781 HOST DELAYED53 TID113 Harmless warning: Mapgen_SeedSpecialEntities called with tag 'NonArkOfficerFleet' and SpecialEntityType 'None' but none of those exist. This may be entirely be design, based on mods or expansions. 1/9/2022 1:25:11 PM 3.781 HOST DELAYED54 TID113 Generate FULL Map Complete 231ms Seed: 387415372 1/9/2022 1:26:18 PM 3.781 SINGLEP Clearing player accounts. 1/9/2022 1:26:20 PM 3.781 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/9/2022 1:26:20 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:26:20 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Main. 1/9/2022 1:26:20 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent. 1/9/2022 1:26:20 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1. 1/9/2022 1:26:20 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2. 1/9/2022 1:26:20 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:26:20 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:26:20 PM 3.781 HOST loading as template 1/9/2022 1:26:20 PM 3.781 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/9/2022 1:26:20 PM 3.781 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/9/2022 1:26:20 PM 3.781 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/9/2022 1:26:20 PM 3.781 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/9/2022 1:26:20 PM 3.781 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/9/2022 1:26:20 PM 3.781 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/9/2022 1:26:20 PM 3.781 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/9/2022 1:26:20 PM 3.781 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/9/2022 1:26:21 PM 3.781 HOST Finish load save in 169ms 1/9/2022 1:26:21 PM 3.781 HOST DELAYED55 TID106 Start Generate Partial Map with Realistic and seed 744702911 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/9/2022 1:26:21 PM 3.781 HOST DELAYED56 TID106 Map structure generated in 375ms. 1/9/2022 1:26:21 PM 3.781 HOST DELAYED57 TID106 PlayerAccount Bummeri has now been put in control of faction 1 - Human Ark Empire. 1/9/2022 1:26:21 PM 3.781 HOST DELAYED58 TID106 Generate Partial Map Complete 387ms Seed: 744702911 1/9/2022 1:26:41 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 1/9/2022 1:26:41 PM SINGLEP Boot up FleetOS (0.1297s) 1/9/2022 1:26:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 670 graphicsDeviceID: 4489 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 16318 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/9/2022 1:26:42 PM 3.781 SINGLEP Game Version: 3.781 1/9/2022 1:26:42 PM 3.781 SINGLEP Check System Logs For Rogue Intelligence (0.2424s) 1/9/2022 1:26:42 PM 3.781 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/9/2022 1:26:42 PM 3.781 SINGLEP Inspect Aft Hatches (0.0219s) 1/9/2022 1:26:42 PM 3.781 SINGLEP Found 429 xml files in 125 folders in 27ms 1/9/2022 1:26:42 PM 3.781 SINGLEP Check For Extra Modules (0.4054s) 1/9/2022 1:26:42 PM 3.781 SINGLEP 429 Xml Files Parsed in 375ms 1/9/2022 1:26:42 PM 3.781 SINGLEP Gather Ancient Lifeforms (0.0090s) 1/9/2022 1:26:42 PM 3.781 SINGLEP Eject Trash Into Hyperspace (0.0090s) 1/9/2022 1:26:42 PM 3.781 SINGLEP Bring Cloaking Systems Online (0.0219s) 1/9/2022 1:26:42 PM 3.781 SINGLEP Update mod and expansion statuses! 1/9/2022 1:26:42 PM 3.781 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/9/2022 1:26:42 PM 3.781 SINGLEP Mods: CapturableDreadnoughts (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/9/2022 1:26:42 PM 3.781 SINGLEP Check Nearby Stellar Masses (0.0329s) 1/9/2022 1:26:42 PM 3.781 SINGLEP 429 Xml Files Checked For Exp/Mod Status in 11ms 1/9/2022 1:26:42 PM 3.781 SINGLEP Pruning Excess Brain Cells (0.0588s) 1/9/2022 1:26:42 PM 3.781 SINGLEP No resolution change was required. 1/9/2022 1:26:42 PM 3.781 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/9/2022 1:26:42 PM 3.781 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/9/2022 1:26:42 PM 3.781 SINGLEP Remembering Alamo (0.0918s) 1/9/2022 1:26:42 PM 3.781 SINGLEP Calculate Odds Of Success (0.1297s) 1/9/2022 1:26:42 PM 3.781 SINGLEP Briefly Panic (0.1601s) 1/9/2022 1:26:43 PM 3.781 SINGLEP Install Confidence Routines (0.4413s) 1/9/2022 1:26:43 PM 3.781 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/9/2022 1:26:43 PM 3.781 SINGLEP Late Axionic Computations (0.2394s) 1/9/2022 1:26:43 PM 3.781 SINGLEP Acquiring Towel (0.0170s) 1/9/2022 1:26:43 PM 3.781 SINGLEP Inhibiting Visual Scans (0.0189s) 1/9/2022 1:26:43 PM 3.781 SINGLEP Ejecting Tactical Core (0.0568s) 1/9/2022 1:26:43 PM 3.781 SINGLEP Grouping Flow Fields (0.0329s) 1/9/2022 1:26:43 PM 3.781 SINGLEP Viewing Starfields (0.1167s) 1/9/2022 1:26:44 PM 3.781 SINGLEP Milking Distant Planets (0.1316s) 1/9/2022 1:26:44 PM 3.781 SINGLEP Calculating Firing Cones (0.0130s) 1/9/2022 1:26:44 PM 3.781 SINGLEP Declaring Ship Parts At Customs (0.4962s) 1/9/2022 1:26:44 PM 3.781 SINGLEP Re-Aligning Objectives (0.1192s) 1/9/2022 1:26:46 PM 3.781 SINGLEP Upgrade Blast Capacity (1.5559s) 1/9/2022 1:26:46 PM 3.781 SINGLEP Post-Proton Surge (0.0150s) 1/9/2022 1:26:46 PM 3.781 SINGLEP DELAYED1 TID9 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer 1/9/2022 1:26:46 PM 3.781 SINGLEP DELAYED2 TID9 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer 1/9/2022 1:26:46 PM 3.781 SINGLEP Background Radiation Taste Test (0.0419s) 1/9/2022 1:26:46 PM 3.781 SINGLEP Shuffling Chairs On Command Deck (0.0239s) 1/9/2022 1:26:46 PM 3.781 SINGLEP Windshield Wiping (0.1232s) 1/9/2022 1:26:46 PM 3.781 SINGLEP Last Organizational Modeling (0.4044s) 1/9/2022 1:26:47 PM 3.781 SINGLEP Stimulate Modulation (0.2633s) 1/9/2022 1:26:47 PM 3.781 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/9/2022 1:26:47 PM 3.781 SINGLEP Order Cores By Seniority (0.0100s) 1/9/2022 1:26:46 PM 3.781 SINGLEP DELAYED3 TID10 Info: will dump 1362 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/9/2022 1:26:47 PM 3.781 SINGLEP We got 0 campaign's data when deserializing 1/9/2022 1:26:47 PM 3.781 SINGLEP Final Checks (0.2872s) 1/9/2022 1:26:47 PM 3.781 SINGLEP Load Historical Documents (0.0060s) 1/9/2022 1:26:47 PM 3.781 SINGLEP 5.7 seconds total load time. Check For Extra Modules (0.4s) Install Confidence Routines (0.4s) Declaring Ship Parts At Customs (0.5s) Upgrade Blast Capacity (1.6s) Last Organizational Modeling (0.4s) Stimulate Modulation (0.3s) Final Checks (0.3s) 1/9/2022 1:26:47 PM 3.781 SINGLEP Hello Steam user 'Bummeri' 1/9/2022 1:38:01 PM 3.781 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/9/2022 1:38:01 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:38:01 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Main. 1/9/2022 1:38:01 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent. 1/9/2022 1:38:01 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1. 1/9/2022 1:38:01 PM 3.781 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2. 1/9/2022 1:38:01 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:38:01 PM 3.781 HOST null possible names for planet Type: Normal so we go into Malkovich mode. 1/9/2022 1:38:01 PM 3.781 HOST Clearing player accounts. 1/9/2022 1:38:01 PM 3.781 HOST loading as template 1/9/2022 1:38:01 PM 3.781 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/9/2022 1:38:01 PM 3.781 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/9/2022 1:38:01 PM 3.781 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/9/2022 1:38:01 PM 3.781 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/9/2022 1:38:01 PM 3.781 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/9/2022 1:38:01 PM 3.781 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/9/2022 1:38:01 PM 3.781 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/9/2022 1:38:01 PM 3.781 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/9/2022 1:38:01 PM 3.781 HOST Finish load save in 259ms 1/9/2022 1:38:01 PM 3.781 HOST DELAYED4 TID23 Start Generate Partial Map with Realistic and seed 665471347 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/9/2022 1:38:02 PM 3.781 HOST DELAYED5 TID23 Map structure generated in 249ms. 1/9/2022 1:38:02 PM 3.781 HOST DELAYED6 TID23 PlayerAccount Bummeri has now been put in control of faction 1 - Human Ark Empire. 1/9/2022 1:38:02 PM 3.781 HOST DELAYED7 TID23 Generate Partial Map Complete 293ms Seed: 665471347 1/9/2022 1:38:07 PM 3.781 HOST DELAYED8 TID27 Start Generate Partial Map with Realistic and seed 665471347 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/9/2022 1:38:07 PM 3.781 HOST DELAYED9 TID27 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/9/2022 1:38:07 PM 3.781 HOST DELAYED10 TID27 Generate Partial Map Complete 21ms Seed: 665471347 1/9/2022 1:39:07 PM 3.781 SINGLEP Clearing player accounts. 1/10/2022 6:05:32 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 1/10/2022 6:05:32 PM SINGLEP Boot up FleetOS (0.1491s) 1/10/2022 6:05:32 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 670 graphicsDeviceID: 4489 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 16318 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/10/2022 6:05:32 PM 3.782 SINGLEP Game Version: 3.782 1/10/2022 6:05:32 PM 3.782 SINGLEP Check System Logs For Rogue Intelligence (0.3491s) 1/10/2022 6:05:32 PM 3.782 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/10/2022 6:05:32 PM 3.782 SINGLEP Inspect Aft Hatches (0.1157s) 1/10/2022 6:05:33 PM 3.782 SINGLEP Found 429 xml files in 125 folders in 30ms 1/10/2022 6:05:33 PM 3.782 SINGLEP Check For Extra Modules (0.9515s) 1/10/2022 6:05:33 PM 3.782 SINGLEP 429 Xml Files Parsed in 914ms 1/10/2022 6:05:33 PM 3.782 SINGLEP Gather Ancient Lifeforms (0.0050s) 1/10/2022 6:05:33 PM 3.782 SINGLEP Eject Trash Into Hyperspace (0.0060s) 1/10/2022 6:05:33 PM 3.782 SINGLEP Bring Cloaking Systems Online (0.0234s) 1/10/2022 6:05:33 PM 3.782 SINGLEP Update mod and expansion statuses! 1/10/2022 6:05:33 PM 3.782 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/10/2022 6:05:34 PM 3.782 SINGLEP Mods: CapturableDreadnoughts (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/10/2022 6:05:34 PM 3.782 SINGLEP Check Nearby Stellar Masses (0.0339s) 1/10/2022 6:05:34 PM 3.782 SINGLEP 429 Xml Files Checked For Exp/Mod Status in 8ms 1/10/2022 6:05:34 PM 3.782 SINGLEP Pruning Excess Brain Cells (0.0723s) 1/10/2022 6:05:34 PM 3.782 SINGLEP No resolution change was required. 1/10/2022 6:05:34 PM 3.782 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/10/2022 6:05:34 PM 3.782 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/10/2022 6:05:34 PM 3.782 SINGLEP Remembering Alamo (0.1376s) 1/10/2022 6:05:34 PM 3.782 SINGLEP Calculate Odds Of Success (0.3261s) 1/10/2022 6:05:34 PM 3.782 SINGLEP Briefly Panic (0.2473s) 1/10/2022 6:05:35 PM 3.782 SINGLEP Install Confidence Routines (0.3371s) 1/10/2022 6:05:35 PM 3.782 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/10/2022 6:05:35 PM 3.782 SINGLEP Late Axionic Computations (0.5984s) 1/10/2022 6:05:35 PM 3.782 SINGLEP Acquiring Towel (0.0170s) 1/10/2022 6:05:35 PM 3.782 SINGLEP Inhibiting Visual Scans (0.0354s) 1/10/2022 6:05:35 PM 3.782 SINGLEP Ejecting Tactical Core (0.0858s) 1/10/2022 6:05:35 PM 3.782 SINGLEP Grouping Flow Fields (0.0299s) 1/10/2022 6:05:36 PM 3.782 SINGLEP Blowing Out Starfields (0.5894s) 1/10/2022 6:05:36 PM 3.782 SINGLEP Resizing Distant Planets (0.4688s) 1/10/2022 6:05:36 PM 3.782 SINGLEP Calculating Firing Cones (0.0120s) 1/10/2022 6:05:37 PM 3.782 SINGLEP Developing New Ship Parts (0.3984s) 1/10/2022 6:05:37 PM 3.782 SINGLEP Re-Aligning Objectives (0.1062s) 1/10/2022 6:05:42 PM 3.782 SINGLEP Smooth All Plasma Cells (4.8770s) 1/10/2022 6:05:42 PM 3.782 SINGLEP Post-Proton Surge (0.0130s) 1/10/2022 6:05:42 PM 3.782 SINGLEP DELAYED1 TID18 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer 1/10/2022 6:05:42 PM 3.782 SINGLEP DELAYED2 TID18 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer 1/10/2022 6:05:42 PM 3.782 SINGLEP Background Radiation Taste Test (0.0369s) 1/10/2022 6:05:42 PM 3.782 SINGLEP Shuffling Chairs On Command Deck (0.0180s) 1/10/2022 6:05:42 PM 3.782 SINGLEP Windshield Wiping (0.1267s) 1/10/2022 6:05:43 PM 3.782 SINGLEP Last Organizational Modeling (0.4698s) 1/10/2022 6:05:43 PM 3.782 SINGLEP Stimulate Modulation (0.3132s) 1/10/2022 6:05:43 PM 3.782 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/10/2022 6:05:43 PM 3.782 SINGLEP Order Cores By Seniority (0.0120s) 1/10/2022 6:05:43 PM 3.782 SINGLEP DELAYED3 TID16 Info: will dump 1362 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/10/2022 6:05:43 PM 3.782 SINGLEP We got 0 campaign's data when deserializing 1/10/2022 6:05:43 PM 3.782 SINGLEP Final Checks (0.3710s) 1/10/2022 6:05:43 PM 3.782 SINGLEP Load Historical Documents (0.0070s) 1/10/2022 6:05:43 PM 3.782 SINGLEP 11.3 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (1.0s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.3s) Late Axionic Computations (0.6s) Blowing Out Starfields (0.6s) Resizing Distant Planets (0.5s) Developing New Ship Parts (0.4s) Smooth All Plasma Cells (4.9s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.3s) Final Checks (0.4s) 1/10/2022 6:05:43 PM 3.782 SINGLEP Hello Steam user 'Bummeri' 1/10/2022 6:06:23 PM 3.782 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/10/2022 6:06:23 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:06:23 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Main. 1/10/2022 6:06:23 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent. 1/10/2022 6:06:23 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1. 1/10/2022 6:06:23 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2. 1/10/2022 6:06:23 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:06:23 PM 3.782 HOST null possible names for planet Type: Normal so we go into Malkovich mode. 1/10/2022 6:06:23 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:06:23 PM 3.782 HOST loading as template 1/10/2022 6:06:23 PM 3.782 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/10/2022 6:06:23 PM 3.782 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/10/2022 6:06:23 PM 3.782 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/10/2022 6:06:23 PM 3.782 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/10/2022 6:06:23 PM 3.782 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/10/2022 6:06:23 PM 3.782 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/10/2022 6:06:23 PM 3.782 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/10/2022 6:06:23 PM 3.782 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/10/2022 6:06:23 PM 3.782 HOST Finish load save in 249ms 1/10/2022 6:06:23 PM 3.782 HOST DELAYED4 TID16 Start Generate Partial Map with Realistic and seed 1024405156 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/10/2022 6:06:24 PM 3.782 HOST DELAYED5 TID16 Map structure generated in 260ms. 1/10/2022 6:06:24 PM 3.782 HOST DELAYED6 TID16 PlayerAccount Bummeri has now been put in control of faction 1 - Human Empire. 1/10/2022 6:06:24 PM 3.782 HOST DELAYED7 TID16 Generate Partial Map Complete 332ms Seed: 1024405156 1/10/2022 6:06:26 PM 3.782 SINGLEP Clearing player accounts. 1/10/2022 6:06:32 PM 3.782 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/10/2022 6:06:32 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:06:32 PM 3.782 HOST STEAM DIRECT SOCKET NETWORK: Opening host channel: Main. 1/10/2022 6:06:32 PM 3.782 HOST STEAM DIRECT SOCKET NETWORK: Opening host channel: Frequent. 1/10/2022 6:06:32 PM 3.782 HOST STEAM DIRECT SOCKET NETWORK: Opening host channel: Bulky1. 1/10/2022 6:06:32 PM 3.782 HOST STEAM DIRECT SOCKET NETWORK: Opening host channel: Bulky2. 1/10/2022 6:06:32 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:06:32 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:06:32 PM 3.782 HOST loading as template 1/10/2022 6:06:32 PM 3.782 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/10/2022 6:06:32 PM 3.782 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/10/2022 6:06:32 PM 3.782 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/10/2022 6:06:32 PM 3.782 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/10/2022 6:06:32 PM 3.782 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/10/2022 6:06:32 PM 3.782 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/10/2022 6:06:32 PM 3.782 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/10/2022 6:06:32 PM 3.782 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/10/2022 6:06:32 PM 3.782 HOST Finish load save in 252ms 1/10/2022 6:06:32 PM 3.782 HOST DELAYED8 TID19 Start Generate Partial Map with Realistic and seed 119166208 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/10/2022 6:06:32 PM 3.782 HOST DELAYED9 TID19 Map structure generated in 297ms. 1/10/2022 6:06:32 PM 3.782 HOST DELAYED10 TID19 PlayerAccount Bummeri has now been put in control of faction 1 - Human Empire. 1/10/2022 6:06:32 PM 3.782 HOST DELAYED11 TID19 Generate Partial Map Complete 311ms Seed: 119166208 1/10/2022 6:06:44 PM 3.782 SINGLEP Clearing player accounts. 1/10/2022 6:06:51 PM 3.782 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/10/2022 6:06:51 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:06:51 PM 3.782 HOST STEAM DIRECT SOCKET NETWORK: Opening host channel: Main. 1/10/2022 6:06:51 PM 3.782 HOST STEAM DIRECT SOCKET NETWORK: Opening host channel: Frequent. 1/10/2022 6:06:51 PM 3.782 HOST STEAM DIRECT SOCKET NETWORK: Opening host channel: Bulky1. 1/10/2022 6:06:51 PM 3.782 HOST STEAM DIRECT SOCKET NETWORK: Opening host channel: Bulky2. 1/10/2022 6:06:51 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:06:51 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:06:51 PM 3.782 HOST loading as template 1/10/2022 6:06:51 PM 3.782 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/10/2022 6:06:51 PM 3.782 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/10/2022 6:06:51 PM 3.782 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/10/2022 6:06:51 PM 3.782 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/10/2022 6:06:51 PM 3.782 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/10/2022 6:06:51 PM 3.782 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/10/2022 6:06:51 PM 3.782 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/10/2022 6:06:51 PM 3.782 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/10/2022 6:06:51 PM 3.782 HOST Finish load save in 172ms 1/10/2022 6:06:51 PM 3.782 HOST DELAYED12 TID10 Start Generate Partial Map with Realistic and seed 879838687 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/10/2022 6:06:51 PM 3.782 HOST DELAYED13 TID10 Map structure generated in 236ms. 1/10/2022 6:06:51 PM 3.782 HOST DELAYED14 TID10 PlayerAccount Bummeri has now been put in control of faction 1 - Human Empire. 1/10/2022 6:06:51 PM 3.782 HOST DELAYED15 TID10 Generate Partial Map Complete 245ms Seed: 879838687 1/10/2022 6:07:52 PM 3.782 SINGLEP Clearing player accounts. 1/10/2022 6:07:54 PM 3.782 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/10/2022 6:07:54 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:07:54 PM 3.782 HOST STEAM DIRECT SOCKET NETWORK: Opening host channel: Main. 1/10/2022 6:07:54 PM 3.782 HOST STEAM DIRECT SOCKET NETWORK: Opening host channel: Frequent. 1/10/2022 6:07:54 PM 3.782 HOST STEAM DIRECT SOCKET NETWORK: Opening host channel: Bulky1. 1/10/2022 6:07:54 PM 3.782 HOST STEAM DIRECT SOCKET NETWORK: Opening host channel: Bulky2. 1/10/2022 6:07:54 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:07:54 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:07:54 PM 3.782 HOST loading as template 1/10/2022 6:07:54 PM 3.782 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/10/2022 6:07:54 PM 3.782 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/10/2022 6:07:54 PM 3.782 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/10/2022 6:07:54 PM 3.782 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/10/2022 6:07:54 PM 3.782 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/10/2022 6:07:54 PM 3.782 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/10/2022 6:07:54 PM 3.782 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/10/2022 6:07:54 PM 3.782 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/10/2022 6:07:54 PM 3.782 HOST Finish load save in 174ms 1/10/2022 6:07:54 PM 3.782 HOST DELAYED16 TID10 Start Generate Partial Map with Realistic and seed 514324577 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/10/2022 6:07:54 PM 3.782 HOST DELAYED17 TID10 Map structure generated in 274ms. 1/10/2022 6:07:54 PM 3.782 HOST DELAYED18 TID10 PlayerAccount Bummeri has now been put in control of faction 1 - Human Empire. 1/10/2022 6:07:54 PM 3.782 HOST DELAYED19 TID10 Generate Partial Map Complete 284ms Seed: 514324577 1/10/2022 6:09:39 PM 3.782 SINGLEP Clearing player accounts. 1/10/2022 6:09:48 PM 3.782 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/10/2022 6:09:48 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:09:48 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Main. 1/10/2022 6:09:48 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent. 1/10/2022 6:09:48 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1. 1/10/2022 6:09:48 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2. 1/10/2022 6:09:48 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:09:48 PM 3.782 HOST Clearing player accounts. 1/10/2022 6:09:48 PM 3.782 HOST loading as template 1/10/2022 6:09:48 PM 3.782 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/10/2022 6:09:48 PM 3.782 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/10/2022 6:09:48 PM 3.782 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/10/2022 6:09:48 PM 3.782 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/10/2022 6:09:48 PM 3.782 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/10/2022 6:09:48 PM 3.782 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/10/2022 6:09:48 PM 3.782 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/10/2022 6:09:48 PM 3.782 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/10/2022 6:09:48 PM 3.782 HOST Finish load save in 161ms 1/10/2022 6:09:48 PM 3.782 HOST DELAYED20 TID18 Start Generate Partial Map with Realistic and seed 326859257 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/10/2022 6:09:48 PM 3.782 HOST DELAYED21 TID18 Map structure generated in 212ms. 1/10/2022 6:09:48 PM 3.782 HOST DELAYED22 TID18 PlayerAccount Bummeri has now been put in control of faction 1 - Human Empire. 1/10/2022 6:09:48 PM 3.782 HOST DELAYED23 TID18 Generate Partial Map Complete 222ms Seed: 326859257 1/10/2022 6:14:39 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted. 1/10/2022 6:14:39 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted. 1/10/2022 6:14:39 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted. 1/10/2022 6:14:39 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted. 1/10/2022 6:14:40 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Main Socket connection started from Tuntematon connected. 1/10/2022 6:14:40 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Tuntematon. 1/10/2022 6:14:40 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Tuntematon. 1/10/2022 6:14:40 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Tuntematon. 1/10/2022 6:14:40 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: All socket connections from Tuntematon complete, so responding. 1/10/2022 6:14:40 PM 3.782 HOST Client requested to join with the name 'Tuntematon' 1/10/2022 6:14:40 PM 3.782 HOST Tell client 'Tuntematon' that they are accepted, player account #1. 1/10/2022 6:14:40 PM 3.782 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/10/2022 6:14:40 PM 3.782 HOST DELAYED24 TID13 Start Generate Partial Map with Realistic and seed 326859257 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/10/2022 6:14:40 PM 3.782 HOST DELAYED25 TID13 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/10/2022 6:14:40 PM 3.782 HOST DELAYED26 TID13 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/10/2022 6:14:40 PM 3.782 HOST DELAYED27 TID13 Generate Partial Map Complete 13ms Seed: 326859257 1/10/2022 6:14:40 PM 3.782 HOST DELAYED28 TID13 Send all clients the world data that has just been regenerated. 1/10/2022 6:15:46 PM 3.782 HOST DELAYED29 TID34 Start Generate FULL Map with Realistic and seed 326859257 and planet count 80 and 17 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/10/2022 6:15:47 PM 3.782 HOST DELAYED30 TID34 Generate FULL Map Complete 413ms Seed: 326859257 1/10/2022 6:15:47 PM 3.782 HOST DELAYED31 TID35 Fixed incorrect count of ships to be granted. Was 1, now 4 Interplanetary Engineer from Other Defensive Schematic Server 1/10/2022 8:25:27 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 1/10/2022 8:25:28 PM SINGLEP Boot up FleetOS (0.1386s) 1/10/2022 8:25:28 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 670 graphicsDeviceID: 4489 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 16318 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/10/2022 8:25:28 PM 3.782 SINGLEP Game Version: 3.782 1/10/2022 8:25:28 PM 3.782 SINGLEP Check System Logs For Rogue Intelligence (0.2618s) 1/10/2022 8:25:28 PM 3.782 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/10/2022 8:25:28 PM 3.782 SINGLEP Inspect Aft Hatches (0.1097s) 1/10/2022 8:25:28 PM 3.782 SINGLEP Found 501 xml files in 132 folders in 33ms 1/10/2022 8:25:29 PM 3.782 SINGLEP Check For Extra Modules (0.8906s) 1/10/2022 8:25:29 PM 3.782 SINGLEP 501 Xml Files Parsed in 850ms 1/10/2022 8:25:29 PM 3.782 SINGLEP Gather Ancient Lifeforms (0.0060s) 1/10/2022 8:25:29 PM 3.782 SINGLEP Eject Trash Into Hyperspace (0.0050s) 1/10/2022 8:25:29 PM 3.782 SINGLEP Bring Cloaking Systems Online (0.0199s) 1/10/2022 8:25:29 PM 3.782 SINGLEP Update mod and expansion statuses! 1/10/2022 8:25:29 PM 3.782 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/10/2022 8:25:29 PM 3.782 SINGLEP Mods: CapturableDreadnoughts (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/10/2022 8:25:29 PM 3.782 SINGLEP Check Nearby Stellar Masses (0.0329s) 1/10/2022 8:25:29 PM 3.782 SINGLEP 501 Xml Files Checked For Exp/Mod Status in 8ms 1/10/2022 8:25:29 PM 3.782 SINGLEP Pruning Excess Brain Cells (0.0728s) 1/10/2022 8:25:29 PM 3.782 SINGLEP No resolution change was required. 1/10/2022 8:25:29 PM 3.782 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/10/2022 8:25:29 PM 3.782 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/10/2022 8:25:29 PM 3.782 SINGLEP Remembering Alamo (0.1227s) 1/10/2022 8:25:29 PM 3.782 SINGLEP Calculate Odds Of Success (0.1456s) 1/10/2022 8:25:29 PM 3.782 SINGLEP Briefly Panic (0.1556s) 1/10/2022 8:25:30 PM 3.782 SINGLEP Install Confidence Routines (0.3890s) 1/10/2022 8:25:30 PM 3.782 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/10/2022 8:25:30 PM 3.782 SINGLEP Late Axionic Computations (0.2359s) 1/10/2022 8:25:30 PM 3.782 SINGLEP Acquiring Towel (0.0215s) 1/10/2022 8:25:30 PM 3.782 SINGLEP Inhibiting Visual Scans (0.0299s) 1/10/2022 8:25:30 PM 3.782 SINGLEP Ejecting Tactical Core (0.0539s) 1/10/2022 8:25:30 PM 3.782 SINGLEP Grouping Flow Fields (0.0304s) 1/10/2022 8:25:30 PM 3.782 SINGLEP Wiping Down Starfields (0.1042s) 1/10/2022 8:25:30 PM 3.782 SINGLEP Digitising Distant Planets (0.1187s) 1/10/2022 8:25:30 PM 3.782 SINGLEP Calculating Firing Cones (0.0110s) 1/10/2022 8:25:31 PM 3.782 SINGLEP Ruining Perfectly Good Ship Parts (0.6652s) 1/10/2022 8:25:31 PM 3.782 SINGLEP Re-Aligning Objectives (0.2329s) 1/10/2022 8:25:33 PM 3.782 SINGLEP Overwrote old entry for AIEnviousElderling in ElderlingGuardians 1/10/2022 8:25:33 PM 3.782 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/10/2022 8:25:33 PM 3.782 SINGLEP Re-Route Anti-Matter (2.2101s) 1/10/2022 8:25:33 PM 3.782 SINGLEP Post-Proton Surge (0.0140s) 1/10/2022 8:25:33 PM 3.782 SINGLEP DELAYED1 TID7 We have 30 sapper difficulties 1/10/2022 8:25:33 PM 3.782 SINGLEP DELAYED2 TID6 We have 10 sapper difficulties 1/10/2022 8:25:34 PM 3.782 SINGLEP Background Radiation Taste Test (0.0384s) 1/10/2022 8:25:34 PM 3.782 SINGLEP Shuffling Chairs On Command Deck (0.0209s) 1/10/2022 8:25:34 PM 3.782 SINGLEP Windshield Wiping (0.1486s) 1/10/2022 8:25:34 PM 3.782 SINGLEP Last Organizational Modeling (0.5934s) 1/10/2022 8:25:35 PM 3.782 SINGLEP Stimulate Modulation (0.4338s) 1/10/2022 8:25:35 PM 3.782 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/10/2022 8:25:35 PM 3.782 SINGLEP Order Cores By Seniority (0.0150s) 1/10/2022 8:25:34 PM 3.782 SINGLEP DELAYED3 TID14 Info: will dump 1863 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/10/2022 8:25:35 PM 3.782 SINGLEP We got 0 campaign's data when deserializing 1/10/2022 8:25:35 PM 3.782 SINGLEP Final Checks (0.3630s) 1/10/2022 8:25:35 PM 3.782 SINGLEP Load Historical Documents (0.0080s) 1/10/2022 8:25:35 PM 3.782 SINGLEP 7.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Install Confidence Routines (0.4s) Ruining Perfectly Good Ship Parts (0.7s) Re-Route Anti-Matter (2.2s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.4s) 1/10/2022 8:25:35 PM 3.782 SINGLEP Hello Steam user 'Bummeri' 1/10/2022 8:25:43 PM 3.782 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/10/2022 8:25:43 PM 3.782 HOST Clearing player accounts. 1/10/2022 8:25:43 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Main. 1/10/2022 8:25:43 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent. 1/10/2022 8:25:43 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1. 1/10/2022 8:25:43 PM 3.782 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2. 1/10/2022 8:25:43 PM 3.782 HOST Clearing player accounts. 1/10/2022 8:25:43 PM 3.782 HOST null possible names for planet Type: Normal so we go into Malkovich mode. 1/10/2022 8:25:43 PM 3.782 HOST Clearing player accounts. 1/10/2022 8:25:43 PM 3.782 HOST loading as template 1/10/2022 8:25:44 PM 3.782 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/10/2022 8:25:44 PM 3.782 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/10/2022 8:25:44 PM 3.782 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/10/2022 8:25:44 PM 3.782 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/10/2022 8:25:44 PM 3.782 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/10/2022 8:25:44 PM 3.782 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/10/2022 8:25:44 PM 3.782 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/10/2022 8:25:44 PM 3.782 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/10/2022 8:25:44 PM 3.782 HOST Finish load save in 294ms 1/10/2022 8:25:44 PM 3.782 HOST DELAYED4 TID14 Start Generate Partial Map with Realistic and seed 838119534 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/10/2022 8:25:44 PM 3.782 HOST DELAYED5 TID14 Map structure generated in 230ms. 1/10/2022 8:25:44 PM 3.782 HOST DELAYED6 TID14 PlayerAccount Bummeri has now been put in control of faction 1 - Human Empire. 1/10/2022 8:25:44 PM 3.782 HOST DELAYED7 TID14 Generate Partial Map Complete 285ms Seed: 838119534 1/10/2022 8:25:48 PM 3.782 HOST DELAYED8 TID10 Start Generate Partial Map with Realistic and seed 838119534 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/10/2022 8:25:48 PM 3.782 HOST DELAYED9 TID10 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/10/2022 8:25:48 PM 3.782 HOST DELAYED10 TID10 Generate Partial Map Complete 13ms Seed: 838119534 1/10/2022 8:33:37 PM 3.782 HOST DELAYED11 TID20 Start Generate Partial Map with Realistic and seed 838119534 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/10/2022 8:33:37 PM 3.782 HOST DELAYED12 TID20 PlayerAccount Bummeri is controlling faction 1 - Necromancer Sidekick already. 1/10/2022 8:33:37 PM 3.782 HOST DELAYED13 TID20 Generate Partial Map Complete 14ms Seed: 838119534 1/10/2022 8:38:37 PM 3.782 HOST DELAYED14 TID33 Start Generate Partial Map with Realistic and seed 838119534 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/10/2022 8:38:37 PM 3.782 HOST DELAYED15 TID33 PlayerAccount Bummeri is controlling faction 1 - Necromancer Empire already. 1/10/2022 8:38:37 PM 3.782 HOST DELAYED16 TID33 Generate Partial Map Complete 15ms Seed: 838119534 1/10/2022 8:38:39 PM 3.782 HOST DELAYED17 TID34 Start Generate FULL Map with Realistic and seed 838119534 and planet count 80 and 19 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/10/2022 8:38:39 PM 3.782 HOST DELAYED18 TID34 Generate FULL Map Complete 435ms Seed: 838119534 1/10/2022 8:49:37 PM 3.782 HOST ERROR: Tried to call Client_OuterProvisionalAcceptOmniBlastDataOfCreatedObjects when status was Host at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.AIWar2OmniBlastDataManager.ClientOrHost_OuterProvisionalAcceptOmniBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00000] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00000] in <07cc0f254478437980b23637979b473c>:0 at Arcen.Universal.ArcenNetworkMessageHandler.HandleMessage (System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00000] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenSocket.SendMessageToSelf_NonNetwork (Arcen.Universal.ArcenSerializationBuffer buffer, System.Int32 LocalConnectionIndex) [0x00000] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenSocket.SendMessageToHost_OrSelfIfNonClient (Arcen.Universal.ArcenSerializationBuffer buffer, System.Int32 LocalConnectionIndex, Arcen.Universal.ArcenNetworkSendLogEntry LogEntry, Arcen.Universal.NetChannel Channel) [0x00000] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.AIWar2OmniBlastDataManager.Server_SendOmniBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <07cc0f254478437980b23637979b473c>:0 at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <07cc0f254478437980b23637979b473c>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <07cc0f254478437980b23637979b473c>:0 at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 1/12/2022 6:30:29 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 1/12/2022 6:30:30 PM SINGLEP Boot up FleetOS (0.1676s) 1/12/2022 6:30:30 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 670 graphicsDeviceID: 4489 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 16318 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/12/2022 6:30:30 PM 3.783 SINGLEP Game Version: 3.783 1/12/2022 6:30:30 PM 3.783 SINGLEP Check System Logs For Rogue Intelligence (0.3501s) 1/12/2022 6:30:30 PM 3.783 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/12/2022 6:30:30 PM 3.783 SINGLEP Inspect Aft Hatches (0.1107s) 1/12/2022 6:30:30 PM 3.783 SINGLEP Found 501 xml files in 132 folders in 55ms 1/12/2022 6:30:31 PM 3.783 SINGLEP Check For Extra Modules (0.9874s) 1/12/2022 6:30:31 PM 3.783 SINGLEP 501 Xml Files Parsed in 924ms 1/12/2022 6:30:31 PM 3.783 SINGLEP Gather Ancient Lifeforms (0.0070s) 1/12/2022 6:30:31 PM 3.783 SINGLEP Eject Trash Into Hyperspace (0.0130s) 1/12/2022 6:30:31 PM 3.783 SINGLEP Bring Cloaking Systems Online (0.0339s) 1/12/2022 6:30:31 PM 3.783 SINGLEP Update mod and expansion statuses! 1/12/2022 6:30:31 PM 3.783 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/12/2022 6:30:31 PM 3.783 SINGLEP Mods: CapturableDreadnoughts (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/12/2022 6:30:31 PM 3.783 SINGLEP Check Nearby Stellar Masses (0.0459s) 1/12/2022 6:30:31 PM 3.783 SINGLEP 501 Xml Files Checked For Exp/Mod Status in 10ms 1/12/2022 6:30:31 PM 3.783 SINGLEP Pruning Excess Brain Cells (0.1446s) 1/12/2022 6:30:31 PM 3.783 SINGLEP No resolution change was required. 1/12/2022 6:30:31 PM 3.783 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/12/2022 6:30:31 PM 3.783 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/12/2022 6:30:31 PM 3.783 SINGLEP Remembering Alamo (0.1685s) 1/12/2022 6:30:32 PM 3.783 SINGLEP Calculate Odds Of Success (0.3371s) 1/12/2022 6:30:32 PM 3.783 SINGLEP Briefly Panic (0.2718s) 1/12/2022 6:30:32 PM 3.783 SINGLEP Install Confidence Routines (0.3840s) 1/12/2022 6:30:33 PM 3.783 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/12/2022 6:30:33 PM 3.783 SINGLEP Late Axionic Computations (0.6094s) 1/12/2022 6:30:33 PM 3.783 SINGLEP Acquiring Towel (0.0170s) 1/12/2022 6:30:33 PM 3.783 SINGLEP Inhibiting Visual Scans (0.0349s) 1/12/2022 6:30:33 PM 3.783 SINGLEP Ejecting Tactical Core (0.0858s) 1/12/2022 6:30:33 PM 3.783 SINGLEP Grouping Flow Fields (0.0319s) 1/12/2022 6:30:34 PM 3.783 SINGLEP Wishing On Starfields (0.5949s) 1/12/2022 6:30:34 PM 3.783 SINGLEP Blowing Up Distant Planets (0.4752s) 1/12/2022 6:30:34 PM 3.783 SINGLEP Calculating Firing Cones (0.0105s) 1/12/2022 6:30:35 PM 3.783 SINGLEP Holding Ship Parts For Comfort (0.5745s) 1/12/2022 6:30:35 PM 3.783 SINGLEP Re-Aligning Objectives (0.1007s) 1/12/2022 6:30:40 PM 3.783 SINGLEP Overwrote old entry for AIEnviousElderling in ElderlingGuardians 1/12/2022 6:30:40 PM 3.783 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/12/2022 6:30:40 PM 3.783 SINGLEP Submitting Paperwork To High Command (4.9938s) 1/12/2022 6:30:40 PM 3.783 SINGLEP Post-Proton Surge (0.0130s) 1/12/2022 6:30:40 PM 3.783 SINGLEP DELAYED1 TID6 We have 30 sapper difficulties 1/12/2022 6:30:40 PM 3.783 SINGLEP DELAYED2 TID6 We have 10 sapper difficulties 1/12/2022 6:30:40 PM 3.783 SINGLEP Background Radiation Taste Test (0.0359s) 1/12/2022 6:30:40 PM 3.783 SINGLEP Shuffling Chairs On Command Deck (0.0209s) 1/12/2022 6:30:40 PM 3.783 SINGLEP Windshield Wiping (0.1556s) 1/12/2022 6:30:41 PM 3.783 SINGLEP Last Organizational Modeling (0.4688s) 1/12/2022 6:30:41 PM 3.783 SINGLEP Stimulate Modulation (0.3999s) 1/12/2022 6:30:41 PM 3.783 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/12/2022 6:30:41 PM 3.783 SINGLEP Order Cores By Seniority (0.0120s) 1/12/2022 6:30:41 PM 3.783 SINGLEP DELAYED3 TID5 Info: will dump 1863 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/12/2022 6:30:41 PM 3.783 SINGLEP We got 0 campaign's data when deserializing 1/12/2022 6:30:41 PM 3.783 SINGLEP Final Checks (0.3521s) 1/12/2022 6:30:41 PM 3.783 SINGLEP Load Historical Documents (0.0050s) 1/12/2022 6:30:41 PM 3.783 SINGLEP 12.0 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.0s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Wishing On Starfields (0.6s) Blowing Up Distant Planets (0.5s) Holding Ship Parts For Comfort (0.6s) Submitting Paperwork To High Command (5.0s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 1/12/2022 6:30:42 PM 3.783 SINGLEP Hello Steam user 'Bummeri' 1/12/2022 7:54:27 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 1/12/2022 7:54:27 PM SINGLEP Boot up FleetOS (0.1436s) 1/12/2022 7:54:27 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 670 graphicsDeviceID: 4489 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 16318 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/12/2022 7:54:27 PM 3.783 SINGLEP Game Version: 3.783 1/12/2022 7:54:27 PM 3.783 SINGLEP Check System Logs For Rogue Intelligence (0.2404s) 1/12/2022 7:54:27 PM 3.783 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/12/2022 7:54:27 PM 3.783 SINGLEP Inspect Aft Hatches (0.0778s) 1/12/2022 7:54:27 PM 3.783 SINGLEP Found 501 xml files in 132 folders in 32ms 1/12/2022 7:54:28 PM 3.783 SINGLEP Check For Extra Modules (0.7360s) 1/12/2022 7:54:28 PM 3.783 SINGLEP 501 Xml Files Parsed in 696ms 1/12/2022 7:54:28 PM 3.783 SINGLEP Gather Ancient Lifeforms (0.0060s) 1/12/2022 7:54:28 PM 3.783 SINGLEP Eject Trash Into Hyperspace (0.0090s) 1/12/2022 7:54:28 PM 3.783 SINGLEP Bring Cloaking Systems Online (0.0189s) 1/12/2022 7:54:28 PM 3.783 SINGLEP Update mod and expansion statuses! 1/12/2022 7:54:28 PM 3.783 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/12/2022 7:54:28 PM 3.783 SINGLEP Mods: CapturableDreadnoughts (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/12/2022 7:54:28 PM 3.783 SINGLEP Check Nearby Stellar Masses (0.0359s) 1/12/2022 7:54:28 PM 3.783 SINGLEP 501 Xml Files Checked For Exp/Mod Status in 9ms 1/12/2022 7:54:28 PM 3.783 SINGLEP Pruning Excess Brain Cells (0.0793s) 1/12/2022 7:54:28 PM 3.783 SINGLEP No resolution change was required. 1/12/2022 7:54:28 PM 3.783 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/12/2022 7:54:28 PM 3.783 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/12/2022 7:54:28 PM 3.783 SINGLEP Remembering Alamo (0.1202s) 1/12/2022 7:54:28 PM 3.783 SINGLEP Calculate Odds Of Success (0.1322s) 1/12/2022 7:54:28 PM 3.783 SINGLEP Briefly Panic (0.1626s) 1/12/2022 7:54:29 PM 3.783 SINGLEP Install Confidence Routines (0.4568s) 1/12/2022 7:54:29 PM 3.783 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/12/2022 7:54:29 PM 3.783 SINGLEP Late Axionic Computations (0.2399s) 1/12/2022 7:54:29 PM 3.783 SINGLEP Acquiring Towel (0.0180s) 1/12/2022 7:54:29 PM 3.783 SINGLEP Inhibiting Visual Scans (0.0329s) 1/12/2022 7:54:29 PM 3.783 SINGLEP Ejecting Tactical Core (0.0519s) 1/12/2022 7:54:29 PM 3.783 SINGLEP Grouping Flow Fields (0.0309s) 1/12/2022 7:54:29 PM 3.783 SINGLEP Medicating Starfields (0.0977s) 1/12/2022 7:54:30 PM 3.783 SINGLEP Pinpointing Distant Planets (0.1137s) 1/12/2022 7:54:30 PM 3.783 SINGLEP Calculating Firing Cones (0.0100s) 1/12/2022 7:54:30 PM 3.783 SINGLEP Declaring Ship Parts At Customs (0.6343s) 1/12/2022 7:54:30 PM 3.783 SINGLEP Re-Aligning Objectives (0.1177s) 1/12/2022 7:54:32 PM 3.783 SINGLEP Overwrote old entry for AIEnviousElderling in ElderlingGuardians 1/12/2022 7:54:32 PM 3.783 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/12/2022 7:54:32 PM 3.783 SINGLEP Rewire Lower Decks (1.6242s) 1/12/2022 7:54:32 PM 3.783 SINGLEP Post-Proton Surge (0.0130s) 1/12/2022 7:54:32 PM 3.783 SINGLEP DELAYED1 TID10 We have 10 sapper difficulties 1/12/2022 7:54:32 PM 3.783 SINGLEP DELAYED2 TID16 We have 30 sapper difficulties 1/12/2022 7:54:32 PM 3.783 SINGLEP Background Radiation Taste Test (0.0369s) 1/12/2022 7:54:32 PM 3.783 SINGLEP Shuffling Chairs On Command Deck (0.0180s) 1/12/2022 7:54:32 PM 3.783 SINGLEP Windshield Wiping (0.1486s) 1/12/2022 7:54:33 PM 3.783 SINGLEP Last Organizational Modeling (0.5665s) 1/12/2022 7:54:33 PM 3.783 SINGLEP Stimulate Modulation (0.3890s) 1/12/2022 7:54:33 PM 3.783 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/12/2022 7:54:33 PM 3.783 SINGLEP Order Cores By Seniority (0.0130s) 1/12/2022 7:54:33 PM 3.783 SINGLEP DELAYED3 TID8 Info: will dump 1863 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/12/2022 7:54:33 PM 3.783 SINGLEP We got 0 campaign's data when deserializing 1/12/2022 7:54:33 PM 3.783 SINGLEP Final Checks (0.3172s) 1/12/2022 7:54:33 PM 3.783 SINGLEP Load Historical Documents (0.0060s) 1/12/2022 7:54:33 PM 3.783 SINGLEP 6.7 seconds total load time. Check For Extra Modules (0.7s) Install Confidence Routines (0.5s) Declaring Ship Parts At Customs (0.6s) Rewire Lower Decks (1.6s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.3s) 1/12/2022 7:54:34 PM 3.783 SINGLEP Hello Steam user 'Bummeri' 1/12/2022 7:59:54 PM 3.783 HOST Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/12/2022 7:59:54 PM 3.783 HOST Clearing player accounts. 1/12/2022 7:59:54 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Main. 1/12/2022 7:59:54 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent. 1/12/2022 7:59:54 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1. 1/12/2022 7:59:54 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2. 1/12/2022 7:59:54 PM 3.783 HOST Clearing player accounts. 1/12/2022 7:59:54 PM 3.783 HOST null possible names for planet Type: Normal so we go into Malkovich mode. 1/12/2022 7:59:54 PM 3.783 HOST Clearing player accounts. 1/12/2022 7:59:54 PM 3.783 HOST loading as template 1/12/2022 7:59:54 PM 3.783 HOST Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/12/2022 7:59:54 PM 3.783 HOST Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/12/2022 7:59:55 PM 3.783 HOST Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/12/2022 7:59:55 PM 3.783 HOST Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/12/2022 7:59:55 PM 3.783 HOST Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/12/2022 7:59:55 PM 3.783 HOST Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/12/2022 7:59:55 PM 3.783 HOST Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/12/2022 7:59:55 PM 3.783 HOST Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/12/2022 7:59:55 PM 3.783 HOST Finish load save in 291ms 1/12/2022 7:59:55 PM 3.783 HOST DELAYED4 TID33 Start Generate Partial Map with Realistic and seed 745712878 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/12/2022 7:59:55 PM 3.783 HOST DELAYED5 TID33 Map structure generated in 284ms. 1/12/2022 7:59:55 PM 3.783 HOST DELAYED6 TID33 PlayerAccount Bummeri has now been put in control of faction 1 - Necromancer Empire. 1/12/2022 7:59:55 PM 3.783 HOST DELAYED7 TID33 Generate Partial Map Complete 350ms Seed: 745712878 1/12/2022 8:00:23 PM 3.783 HOST DELAYED8 TID29 Start Generate Partial Map with Realistic and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:00:23 PM 3.783 HOST DELAYED9 TID29 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:00:23 PM 3.783 HOST DELAYED10 TID29 Generate Partial Map Complete 16ms Seed: 745712878 1/12/2022 8:02:14 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted. 1/12/2022 8:02:14 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted. 1/12/2022 8:02:14 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted. 1/12/2022 8:02:14 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Connection from Tuntematon to be accepted. 1/12/2022 8:02:15 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Main Socket connection started from Tuntematon connected. 1/12/2022 8:02:15 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Tuntematon. 1/12/2022 8:02:15 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Tuntematon. 1/12/2022 8:02:15 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Tuntematon. 1/12/2022 8:02:15 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: All socket connections from Tuntematon complete, so responding. 1/12/2022 8:02:15 PM 3.783 HOST Client requested to join with the name 'Tuntematon' 1/12/2022 8:02:15 PM 3.783 HOST Tell client 'Tuntematon' that they are accepted, player account #1. 1/12/2022 8:02:15 PM 3.783 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/12/2022 8:02:15 PM 3.783 HOST DELAYED11 TID40 Start Generate Partial Map with Realistic and seed 745712878 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:02:15 PM 3.783 HOST DELAYED12 TID40 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:02:15 PM 3.783 HOST DELAYED13 TID40 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:02:15 PM 3.783 HOST DELAYED14 TID40 Generate Partial Map Complete 13ms Seed: 745712878 1/12/2022 8:02:15 PM 3.783 HOST DELAYED15 TID40 Send all clients the world data that has just been regenerated. 1/12/2022 8:03:26 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted. 1/12/2022 8:03:26 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted. 1/12/2022 8:03:26 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted. 1/12/2022 8:03:26 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Connection from KaleRv0 to be accepted. 1/12/2022 8:03:26 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Main Socket connection started from KaleRv0 connected. 1/12/2022 8:03:26 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from KaleRv0. 1/12/2022 8:03:26 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from KaleRv0. 1/12/2022 8:03:26 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from KaleRv0. 1/12/2022 8:03:26 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: All socket connections from KaleRv0 complete, so responding. 1/12/2022 8:03:27 PM 3.783 HOST Client requested to join with the name 'KaleR' 1/12/2022 8:03:27 PM 3.783 HOST Tell client 'KaleR' that they are accepted, player account #2. 1/12/2022 8:03:27 PM 3.783 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/12/2022 8:03:27 PM 3.783 HOST DELAYED16 TID52 Start Generate Partial Map with Realistic and seed 745712878 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:03:27 PM 3.783 HOST DELAYED17 TID52 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:03:27 PM 3.783 HOST DELAYED18 TID52 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:03:27 PM 3.783 HOST DELAYED19 TID52 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:03:27 PM 3.783 HOST DELAYED20 TID52 Generate Partial Map Complete 14ms Seed: 745712878 1/12/2022 8:03:27 PM 3.783 HOST DELAYED21 TID52 Send all clients the world data that has just been regenerated. 1/12/2022 8:03:37 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted. 1/12/2022 8:03:37 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted. 1/12/2022 8:03:37 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted. 1/12/2022 8:03:37 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Connection from Jusa to be accepted. 1/12/2022 8:03:37 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Main Socket connection started from Jusa connected. 1/12/2022 8:03:37 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Jusa. 1/12/2022 8:03:37 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Jusa. 1/12/2022 8:03:37 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Jusa. 1/12/2022 8:03:37 PM 3.783 HOST STEAM RELAY SOCKET NETWORK: All socket connections from Jusa complete, so responding. 1/12/2022 8:03:37 PM 3.783 HOST Client requested to join with the name 'Jusa' 1/12/2022 8:03:37 PM 3.783 HOST Tell client 'Jusa' that they are accepted, player account #3. 1/12/2022 8:03:37 PM 3.783 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/12/2022 8:03:37 PM 3.783 HOST DELAYED22 TID52 Start Generate Partial Map with Realistic and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:03:38 PM 3.783 HOST DELAYED23 TID52 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:03:38 PM 3.783 HOST DELAYED24 TID52 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:03:38 PM 3.783 HOST DELAYED25 TID52 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:03:38 PM 3.783 HOST DELAYED26 TID52 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:03:38 PM 3.783 HOST DELAYED27 TID52 Generate Partial Map Complete 12ms Seed: 745712878 1/12/2022 8:03:38 PM 3.783 HOST DELAYED28 TID52 Send all clients the world data that has just been regenerated. 1/12/2022 8:04:19 PM 3.783 HOST DELAYED29 TID52 Start Generate Partial Map with Realistic and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:04:19 PM 3.783 HOST DELAYED30 TID52 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:04:19 PM 3.783 HOST DELAYED31 TID52 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:04:19 PM 3.783 HOST DELAYED32 TID52 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:04:19 PM 3.783 HOST DELAYED33 TID52 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:04:19 PM 3.783 HOST DELAYED34 TID52 Generate Partial Map Complete 14ms Seed: 745712878 1/12/2022 8:04:41 PM 3.783 HOST DELAYED35 TID58 Start Generate Partial Map with Realistic and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:04:41 PM 3.783 HOST DELAYED36 TID58 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:04:41 PM 3.783 HOST DELAYED37 TID58 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:04:41 PM 3.783 HOST DELAYED38 TID58 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:04:41 PM 3.783 HOST DELAYED39 TID58 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:04:41 PM 3.783 HOST DELAYED40 TID58 Generate Partial Map Complete 14ms Seed: 745712878 1/12/2022 8:05:00 PM 3.783 HOST DELAYED41 TID58 Start Generate Partial Map with Realistic and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:05:00 PM 3.783 HOST DELAYED42 TID58 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:05:00 PM 3.783 HOST DELAYED43 TID58 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:05:00 PM 3.783 HOST DELAYED44 TID58 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:05:00 PM 3.783 HOST DELAYED45 TID58 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:05:00 PM 3.783 HOST DELAYED46 TID58 Generate Partial Map Complete 14ms Seed: 745712878 1/12/2022 8:05:04 PM 3.783 HOST DELAYED47 TID56 Start Generate Partial Map with Realistic and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:05:04 PM 3.783 HOST DELAYED48 TID56 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:05:04 PM 3.783 HOST DELAYED49 TID56 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:05:04 PM 3.783 HOST DELAYED50 TID56 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:05:04 PM 3.783 HOST DELAYED51 TID56 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:05:04 PM 3.783 HOST DELAYED52 TID56 Generate Partial Map Complete 12ms Seed: 745712878 1/12/2022 8:05:34 PM 3.783 HOST DELAYED53 TID56 Start Generate Partial Map with TheSquare and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:05:34 PM 3.783 HOST DELAYED54 TID56 Map structure generated in 25ms. 1/12/2022 8:05:34 PM 3.783 HOST DELAYED55 TID56 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:05:34 PM 3.783 HOST DELAYED56 TID56 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:05:34 PM 3.783 HOST DELAYED57 TID56 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:05:34 PM 3.783 HOST DELAYED58 TID56 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:05:34 PM 3.783 HOST DELAYED59 TID56 Generate Partial Map Complete 35ms Seed: 745712878 1/12/2022 8:05:39 PM 3.783 HOST DELAYED60 TID61 Start Generate Partial Map with TheSquare and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:05:39 PM 3.783 HOST DELAYED61 TID61 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:05:39 PM 3.783 HOST DELAYED62 TID61 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:05:39 PM 3.783 HOST DELAYED63 TID61 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:05:39 PM 3.783 HOST DELAYED64 TID61 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:05:39 PM 3.783 HOST DELAYED65 TID61 Generate Partial Map Complete 12ms Seed: 745712878 1/12/2022 8:05:40 PM 3.783 HOST DELAYED66 TID62 Start Generate Partial Map with Chaotic and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:05:40 PM 3.783 HOST DELAYED67 TID62 Map structure generated in 18ms. 1/12/2022 8:05:40 PM 3.783 HOST DELAYED68 TID62 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:05:40 PM 3.783 HOST DELAYED69 TID62 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:05:40 PM 3.783 HOST DELAYED70 TID62 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:05:40 PM 3.783 HOST DELAYED71 TID62 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:05:40 PM 3.783 HOST DELAYED72 TID62 Generate Partial Map Complete 30ms Seed: 745712878 1/12/2022 8:05:43 PM 3.783 HOST DELAYED73 TID54 Start Generate Partial Map with Classic and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:05:43 PM 3.783 HOST DELAYED74 TID54 Map structure generated in 209ms. 1/12/2022 8:05:43 PM 3.783 HOST DELAYED75 TID54 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:05:43 PM 3.783 HOST DELAYED76 TID54 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:05:43 PM 3.783 HOST DELAYED77 TID54 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:05:43 PM 3.783 HOST DELAYED78 TID54 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:05:43 PM 3.783 HOST DELAYED79 TID54 Generate Partial Map Complete 221ms Seed: 745712878 1/12/2022 8:05:47 PM 3.783 HOST DELAYED80 TID56 Start Generate Partial Map with Classic and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:05:47 PM 3.783 HOST DELAYED81 TID56 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:05:47 PM 3.783 HOST DELAYED82 TID56 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:05:47 PM 3.783 HOST DELAYED83 TID56 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:05:47 PM 3.783 HOST DELAYED84 TID56 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:05:47 PM 3.783 HOST DELAYED85 TID56 Generate Partial Map Complete 13ms Seed: 745712878 1/12/2022 8:05:55 PM 3.783 HOST DELAYED86 TID50 Start Generate Partial Map with Compass and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:05:55 PM 3.783 HOST DELAYED87 TID50 Compass. centerSizeParm 2 (20) numRings 2 connections 2 1/12/2022 8:05:55 PM 3.783 HOST DELAYED88 TID50 Map structure generated in 7ms. 1/12/2022 8:05:55 PM 3.783 HOST DELAYED89 TID50 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:05:55 PM 3.783 HOST DELAYED90 TID50 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:05:55 PM 3.783 HOST DELAYED91 TID50 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:05:55 PM 3.783 HOST DELAYED92 TID50 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:05:55 PM 3.783 HOST DELAYED93 TID50 Generate Partial Map Complete 18ms Seed: 745712878 1/12/2022 8:05:58 PM 3.783 HOST DELAYED94 TID50 Start Generate Partial Map with FatSnake and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:05:58 PM 3.783 HOST DELAYED95 TID50 got thickness 0 and increase it by 2 1/12/2022 8:05:58 PM 3.783 HOST DELAYED96 TID50 Map structure generated in 2ms. 1/12/2022 8:05:58 PM 3.783 HOST DELAYED97 TID50 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:05:58 PM 3.783 HOST DELAYED98 TID50 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:05:58 PM 3.783 HOST DELAYED99 TID50 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:05:58 PM 3.783 HOST DELAYED100 TID50 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:05:58 PM 3.783 HOST DELAYED101 TID50 Generate Partial Map Complete 14ms Seed: 745712878 1/12/2022 8:06:07 PM 3.783 HOST DELAYED102 TID50 Start Generate Partial Map with FatSnake and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:06:07 PM 3.783 HOST DELAYED103 TID50 got thickness 0 and increase it by 2 1/12/2022 8:06:07 PM 3.783 HOST DELAYED104 TID50 Map structure generated in 79ms. 1/12/2022 8:06:07 PM 3.783 HOST DELAYED105 TID50 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:06:07 PM 3.783 HOST DELAYED106 TID50 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:06:07 PM 3.783 HOST DELAYED107 TID50 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:06:07 PM 3.783 HOST DELAYED108 TID50 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:06:07 PM 3.783 HOST DELAYED109 TID50 Generate Partial Map Complete 91ms Seed: 745712878 1/12/2022 8:07:59 PM 3.783 HOST skipping ElderlingsAgainstNecromancer 1/12/2022 8:07:59 PM 3.783 HOST skipping Templar 1/12/2022 8:08:32 PM 3.783 HOST DELAYED110 TID67 Start Generate Partial Map with FatSnake and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:08:32 PM 3.783 HOST DELAYED111 TID67 PlayerAccount Bummeri is controlling faction 1 - Necromancer Sidekick already. 1/12/2022 8:08:32 PM 3.783 HOST DELAYED112 TID67 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:08:32 PM 3.783 HOST DELAYED113 TID67 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:08:32 PM 3.783 HOST DELAYED114 TID67 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:08:32 PM 3.783 HOST DELAYED115 TID67 Generate Partial Map Complete 13ms Seed: 745712878 1/12/2022 8:10:19 PM 3.783 HOST DELAYED116 TID71 Start Generate FULL Map with FatSnake and seed 745712878 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/12/2022 8:10:20 PM 3.783 HOST DELAYED117 TID71 Could not find a planet to seed things near for faction: Nero(startingIndex: 0) Could not find a planet to seed things near for faction: Nero(startingIndex: 0) 1/12/2022 8:10:20 PM 3.783 HOST DELAYED118 TID71 Generate Partial Map Complete 445ms Seed: 745712878 1/12/2022 8:10:40 PM 3.783 HOST DELAYED119 TID82 Start Generate FULL Map with FatSnake and seed 745712878 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/12/2022 8:10:41 PM 3.783 HOST DELAYED120 TID82 Could not find a planet to seed things near for faction: Nero(startingIndex: 10) Could not find a planet to seed things near for faction: Nero(startingIndex: 10) 1/12/2022 8:10:41 PM 3.783 HOST DELAYED121 TID82 Generate Partial Map Complete 285ms Seed: 745712878 1/12/2022 8:10:51 PM 3.783 HOST DELAYED122 TID87 Start Generate FULL Map with FatSnake and seed 745712878 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/12/2022 8:10:51 PM 3.783 HOST DELAYED123 TID87 Could not find a planet to seed things near for faction: Nero(startingIndex: 39) Could not find a planet to seed things near for faction: Nero(startingIndex: 39) 1/12/2022 8:10:51 PM 3.783 HOST DELAYED124 TID87 Generate Partial Map Complete 303ms Seed: 745712878 1/12/2022 8:10:56 PM 3.783 HOST DELAYED125 TID83 Start Generate FULL Map with FatSnake and seed 745712878 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/12/2022 8:10:57 PM 3.783 HOST DELAYED126 TID83 Could not find a planet to seed things near for faction: Nero(startingIndex: 39) Could not find a planet to seed things near for faction: Nero(startingIndex: 39) 1/12/2022 8:10:57 PM 3.783 HOST DELAYED127 TID83 Generate Partial Map Complete 257ms Seed: 745712878 1/12/2022 8:11:11 PM 3.783 HOST DELAYED128 TID90 Start Generate Partial Map with FatSnake and seed 745712878 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:11:11 PM 3.783 HOST DELAYED129 TID90 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:11:11 PM 3.783 HOST DELAYED130 TID90 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:11:11 PM 3.783 HOST DELAYED131 TID90 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:11:11 PM 3.783 HOST DELAYED132 TID90 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:11:11 PM 3.783 HOST DELAYED133 TID90 Generate Partial Map Complete 31ms Seed: 745712878 1/12/2022 8:11:19 PM 3.783 HOST DELAYED134 TID90 Start Generate Partial Map with FatSnake and seed 745712878 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:11:19 PM 3.783 HOST DELAYED135 TID90 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:11:19 PM 3.783 HOST DELAYED136 TID90 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:11:19 PM 3.783 HOST DELAYED137 TID90 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:11:19 PM 3.783 HOST DELAYED138 TID90 PlayerAccount Jusa is controlling faction 5 - Necromancer Empire already. 1/12/2022 8:11:19 PM 3.783 HOST DELAYED139 TID90 Generate Partial Map Complete 15ms Seed: 745712878 1/12/2022 8:11:23 PM 3.783 HOST DELAYED140 TID82 Start Generate Partial Map with FatSnake and seed 745712878 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:11:23 PM 3.783 HOST DELAYED141 TID82 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:11:23 PM 3.783 HOST DELAYED142 TID82 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:11:23 PM 3.783 HOST DELAYED143 TID82 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:11:23 PM 3.783 HOST DELAYED144 TID82 PlayerAccount Jusa is controlling faction 5 - Necromancer Sidekick already. 1/12/2022 8:11:23 PM 3.783 HOST DELAYED145 TID82 Generate Partial Map Complete 15ms Seed: 745712878 1/12/2022 8:11:44 PM 3.783 HOST DELAYED146 TID89 Start Generate FULL Map with FatSnake and seed 745712878 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/12/2022 8:11:45 PM 3.783 HOST DELAYED147 TID89 Could not find a planet to seed things near for faction: Jusa (Necro Sidekick)(startingIndex: 9) Could not find a planet to seed things near for faction: Jusa (Necro Sidekick)(startingIndex: 9) 1/12/2022 8:11:45 PM 3.783 HOST DELAYED148 TID89 Generate Partial Map Complete 243ms Seed: 745712878 1/12/2022 8:12:11 PM 3.783 HOST DELAYED149 TID78 Start Generate Partial Map with FatSnake and seed 745712878 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/12/2022 8:12:11 PM 3.783 HOST DELAYED150 TID78 PlayerAccount Bummeri is controlling faction 1 - Human Empire already. 1/12/2022 8:12:11 PM 3.783 HOST DELAYED151 TID78 PlayerAccount Tuntematon is controlling faction 3 - Human Empire already. 1/12/2022 8:12:11 PM 3.783 HOST DELAYED152 TID78 PlayerAccount KaleR is controlling faction 4 - Human Empire already. 1/12/2022 8:12:11 PM 3.783 HOST DELAYED153 TID78 PlayerAccount Jusa is controlling faction 5 - Human Empire already. 1/12/2022 8:12:11 PM 3.783 HOST DELAYED154 TID78 Generate Partial Map Complete 27ms Seed: 745712878 1/12/2022 8:12:26 PM 3.783 HOST skipping ElderlingsAgainstNecromancer 1/12/2022 8:12:26 PM 3.783 HOST skipping Templar 1/12/2022 8:12:31 PM 3.783 HOST DELAYED155 TID93 Start Generate FULL Map with FatSnake and seed 745712878 and planet count 80 and 19 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/12/2022 8:12:32 PM 3.783 HOST DELAYED156 TID93 Generate FULL Map Complete 277ms Seed: 745712878 1/12/2022 8:12:32 PM 3.783 HOST DELAYED157 TID97 Fixed incorrect count of ships to be granted. Was 10, now 1 Drone Reclamator from Other Defensive Schematic Server 1/12/2022 8:20:49 PM 3.783 HOST Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at ArcenSerializationAIWar2SpecificExtensions.AddFleetPrimaryKeyID_Neg1ToPos (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Int32 Value, System.String FieldNameForErrors) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeSquadTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 1/12/2022 8:31:59 PM 3.783 HOST Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at ArcenSerializationAIWar2SpecificExtensions.AddFleetPrimaryKeyID_Neg1ToPos (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Int32 Value, System.String FieldNameForErrors) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeSquadTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 1/12/2022 8:34:45 PM 3.783 HOST Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at ArcenSerializationAIWar2SpecificExtensions.AddFleetPrimaryKeyID_Neg1ToPos (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Int32 Value, System.String FieldNameForErrors) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeSquadTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 1/12/2022 8:40:44 PM 3.783 HOST DELAYED158 TID101 spawnOutguardGroup at 1708: Requesting group ZenithTrader on planet Kagame at 400000,400000 at time 1708 1/12/2022 8:44:04 PM 3.783 HOST Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at ArcenSerializationAIWar2SpecificExtensions.AddFleetPrimaryKeyID_Neg1ToPos (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Int32 Value, System.String FieldNameForErrors) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeSquadTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 1/12/2022 8:56:49 PM 3.783 HOST Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at ArcenSerializationAIWar2SpecificExtensions.AddFleetPrimaryKeyID_Neg1ToPos (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Int32 Value, System.String FieldNameForErrors) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeSquadTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 1/12/2022 8:58:02 PM 3.783 HOST Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at ArcenSerializationAIWar2SpecificExtensions.AddFleetPrimaryKeyID_Neg1ToPos (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Int32 Value, System.String FieldNameForErrors) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeSquadTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 1/12/2022 9:03:12 PM 3.783 HOST Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at ArcenSerializationAIWar2SpecificExtensions.AddFleetPrimaryKeyID_Neg1ToPos (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Int32 Value, System.String FieldNameForErrors) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeSquadTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 1/12/2022 9:07:42 PM 3.783 HOST DELAYED159 TID100 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:BonusStartingResources3 RelatedString3:5 RelatedIntegers(1): 1 1/12/2022 9:07:52 PM 3.783 HOST DELAYED160 TID102 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:NecromancerWightGroup RelatedString3:5 RelatedIntegers(1): 3 1/12/2022 9:07:59 PM 3.783 HOST DELAYED161 TID108 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:NecromancerWightGroup RelatedString3:5 RelatedIntegers(1): 3 1/12/2022 9:08:11 PM 3.783 HOST DELAYED162 TID93 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:NecromancerUtilityGroup RelatedString3:5 RelatedIntegers(1): 4 1/12/2022 9:08:20 PM 3.783 HOST DELAYED163 TID101 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:BonusStartingResources3 RelatedString3:5 RelatedIntegers(1): 1 1/12/2022 9:08:25 PM 3.783 HOST DELAYED164 TID112 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:BonusStartingResources3 RelatedString3:5 RelatedIntegers(1): 1 1/12/2022 9:09:43 PM 3.783 HOST Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <ca3be25228984665bdff92d191715683>:0 at ArcenSerializationAIWar2SpecificExtensions.AddFleetPrimaryKeyID_Neg1ToPos (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Int32 Value, System.String FieldNameForErrors) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeSquadTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2FastBlastDataManager.Server_SendFastBlastDataIfAnyPresent (System.Int32 clientsOfRelevance) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at AIWar2NetworkSync.Server_SendBatchOfSyncsBasedOnCurrentSyncStage () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.AIWar2Networking.OnServer_CheckForSendingServerBatchMessageToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.World_AIW2.OnHost_SendHostCommandsAndSuchToClients () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <ca3be25228984665bdff92d191715683>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <07644fce53f54a7c97c10d4a2191120f>:0 at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 1/12/2022 9:13:53 PM 3.783 HOST DELAYED165 TID111 spawnOutguardGroup at 3551: Requesting group ZenithTrader on planet Kido at 400000,400000 at time 3550 1/12/2022 9:14:07 PM 3.783 HOST DELAYED166 TID111 spawnOutguardGroup at 3552: Requesting group ZenithTrader on planet Yukiko at 400000,400000 at time 3552 1/12/2022 9:16:07 PM 3.783 HOST DELAYED167 TID114 Alerted Warden Eye #48616 AI Sentinels on Astpop is sending 367x Raptor against Tuntematon 1/12/2022 9:16:10 PM 3.783 HOST DELAYED168 TID112 Alerted Warden Eye #48616 AI Sentinels on Astpop is sending 243x ParasiticFusionBomber against Tuntematon 1/12/2022 9:16:13 PM 3.783 HOST DELAYED169 TID108 Alerted Warden Eye #48616 AI Sentinels on Astpop is sending 326x Aggressor against Tuntematon 1/12/2022 9:16:16 PM 3.783 HOST DELAYED170 TID101 Alerted Warden Eye #48616 AI Sentinels on Astpop is sending 366x Paralyser against Tuntematon ArcenDebugLogClinet.txt (209,259 bytes)
1/10/2022 6:19:33 PM 3.782 CLIENT Fleet 655386 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:19:33 PM 3.782 CLIENT Fleet 101414 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:19:33 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicFleetSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 5632 Exception: System.Exception: Fleet deserialization error at stage 900 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Tried to read more bits from a deserialization buffer than we had! Requested byte index to pull bit from was 5632, but the number of bytes in this buffer was only 5632 (Chunk Index was 0 out of 1 chunks) at Arcen.Universal.ArcenDeserializationBufferModern.GetNextBit () [0x00190] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelper16 (Arcen.Universal.ReadStyle RStyle) [0x00032] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadInt16 (Arcen.Universal.ReadStyle RStyle, System.String FieldNameForErrors) [0x00097] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00187] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0064d] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <07cc0f254478437980b23637979b473c>:0 at AIWar2NetworkSync.Client_AcceptPeriodicFleetSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0011b] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00298] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:19:54 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicWorldSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 3227 Exception: System.Exception: World_AIW2 deserialization error at stage 1000 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Could not read string 'MapType', but did get this partial one: 'b '. Was for field with name: 'MapType' Exception: System.Exception: Tried to read condensed string format index 117 which is >= the length of 107 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x000ff] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x0028e] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x0029d] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.WorldSetup.DeserializeInto (Arcen.AIW2.Core.WorldSetup result, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00001] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x001ac] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x00b3a] in <07cc0f254478437980b23637979b473c>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00721] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at AIWar2NetworkSync.Client_AcceptPeriodicWorldSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00087] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x002bf] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:20:27 PM 3.782 CLIENT Fleet 655386 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:20:27 PM 3.782 CLIENT Fleet 101414 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:20:27 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicFleetSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 5632 Exception: System.Exception: Fleet deserialization error at stage 900 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Tried to read more bits from a deserialization buffer than we had! Requested byte index to pull bit from was 5632, but the number of bytes in this buffer was only 5632 (Chunk Index was 0 out of 1 chunks) at Arcen.Universal.ArcenDeserializationBufferModern.GetNextBit () [0x00190] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.TryReadBool (System.Boolean& WasSuccessful, System.Boolean ThrowExceptionOnFailure) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadBool (System.String FieldNameForErrors) [0x00083] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0014c] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0064d] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <07cc0f254478437980b23637979b473c>:0 at AIWar2NetworkSync.Client_AcceptPeriodicFleetSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0011b] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00298] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:20:49 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicWorldSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 3225 Exception: System.Exception: World_AIW2 deserialization error at stage 1000 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Could not read string 'MapType', but did get this partial one: 'b '. Was for field with name: 'MapType' Exception: System.Exception: Tried to read condensed string format index 117 which is >= the length of 107 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x000ff] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x0028e] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x0029d] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.WorldSetup.DeserializeInto (Arcen.AIW2.Core.WorldSetup result, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00001] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x001ac] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x00b3a] in <07cc0f254478437980b23637979b473c>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00721] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at AIWar2NetworkSync.Client_AcceptPeriodicWorldSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00087] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x002bf] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:21:10 PM 3.782 CLIENT DELAYED28 TID32 squad still existed in planetfaction despite being in death registry: 2603 (DiedOnTimeFromZeroHealth) 1/10/2022 6:21:22 PM 3.782 CLIENT Fleet 655386 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:21:22 PM 3.782 CLIENT Fleet 101414 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:21:22 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicFleetSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 5632 Exception: System.Exception: Fleet deserialization error at stage 900 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Tried to read more bits from a deserialization buffer than we had! Requested byte index to pull bit from was 5632, but the number of bytes in this buffer was only 5632 (Chunk Index was 0 out of 1 chunks) at Arcen.Universal.ArcenDeserializationBufferModern.GetNextBit () [0x00190] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelper16 (Arcen.Universal.ReadStyle RStyle) [0x00032] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadInt16 (Arcen.Universal.ReadStyle RStyle, System.String FieldNameForErrors) [0x00097] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00187] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0064d] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <07cc0f254478437980b23637979b473c>:0 at AIWar2NetworkSync.Client_AcceptPeriodicFleetSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0011b] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00298] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:21:44 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicWorldSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 3227 Exception: System.Exception: World_AIW2 deserialization error at stage 1000 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Could not read string 'MapType', but did get this partial one: 'b '. Was for field with name: 'MapType' Exception: System.Exception: Tried to read condensed string format index 117 which is >= the length of 107 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x000ff] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x0028e] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x0029d] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.WorldSetup.DeserializeInto (Arcen.AIW2.Core.WorldSetup result, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00001] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x001ac] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x00b3a] in <07cc0f254478437980b23637979b473c>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00721] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at AIWar2NetworkSync.Client_AcceptPeriodicWorldSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00087] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x002bf] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:22:17 PM 3.782 CLIENT Fleet 655386 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:22:17 PM 3.782 CLIENT Fleet 101414 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:22:17 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicFleetSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 5632 Exception: System.Exception: Fleet deserialization error at stage 200 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Tried to read more bits from a deserialization buffer than we had! Requested byte index to pull bit from was 5632, but the number of bytes in this buffer was only 5632 (Chunk Index was 0 out of 1 chunks) at Arcen.Universal.ArcenDeserializationBufferModern.GetNextBit () [0x00190] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelper8 (Arcen.Universal.ReadStyleByte RStyle) [0x00023] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadByte (Arcen.Universal.ReadStyleByte RStyle, System.String FieldNameForErrors) [0x000be] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00123] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0064d] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <07cc0f254478437980b23637979b473c>:0 at AIWar2NetworkSync.Client_AcceptPeriodicFleetSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0011b] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00298] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:22:39 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicWorldSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 3228 Exception: System.Exception: World_AIW2 deserialization error at stage 1000 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Could not read string 'MapType', but did get this partial one: 'b '. Was for field with name: 'MapType' Exception: System.Exception: Tried to read condensed string format index 117 which is >= the length of 107 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x000ff] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x0028e] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x0029d] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.WorldSetup.DeserializeInto (Arcen.AIW2.Core.WorldSetup result, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00001] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x001ac] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x00b3a] in <07cc0f254478437980b23637979b473c>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00721] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at AIWar2NetworkSync.Client_AcceptPeriodicWorldSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00087] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x002bf] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:23:12 PM 3.782 CLIENT Fleet 655386 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:23:12 PM 3.782 CLIENT Fleet 101414 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:23:12 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicFleetSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 5632 Exception: System.Exception: Fleet deserialization error at stage 900 from serialized version 3.782 loading into new version 3.782, error: System.Exception: How could we not find a faction from 17 factions? at Arcen.AIW2.Core.Fleet.get_Faction () [0x0006d] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00169] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0064d] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <07cc0f254478437980b23637979b473c>:0 at AIWar2NetworkSync.Client_AcceptPeriodicFleetSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0011b] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00298] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:23:34 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicWorldSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 3228 Exception: System.Exception: World_AIW2 deserialization error at stage 1000 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Could not read string 'MapType', but did get this partial one: 'b '. Was for field with name: 'MapType' Exception: System.Exception: Tried to read condensed string format index 117 which is >= the length of 107 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x000ff] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x0028e] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x0029d] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.WorldSetup.DeserializeInto (Arcen.AIW2.Core.WorldSetup result, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00001] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x001ac] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x00b3a] in <07cc0f254478437980b23637979b473c>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00721] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at AIWar2NetworkSync.Client_AcceptPeriodicWorldSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00087] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x002bf] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:24:07 PM 3.782 CLIENT Fleet 655386 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:24:07 PM 3.782 CLIENT Fleet 101414 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:24:07 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicFleetSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 5632 Exception: System.Exception: Fleet deserialization error at stage 200 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Tried to read more bits from a deserialization buffer than we had! Requested byte index to pull bit from was 5632, but the number of bytes in this buffer was only 5632 (Chunk Index was 0 out of 1 chunks) at Arcen.Universal.ArcenDeserializationBufferModern.GetNextBit () [0x00190] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelper8 (Arcen.Universal.ReadStyleByte RStyle) [0x00023] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadByte (Arcen.Universal.ReadStyleByte RStyle, System.String FieldNameForErrors) [0x000be] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00123] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0064d] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <07cc0f254478437980b23637979b473c>:0 at AIWar2NetworkSync.Client_AcceptPeriodicFleetSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0011b] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00298] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:24:28 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicWorldSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 3228 Exception: System.Exception: World_AIW2 deserialization error at stage 1000 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Could not read string 'MapType', but did get this partial one: 'b '. Was for field with name: 'MapType' Exception: System.Exception: Tried to read condensed string format index 117 which is >= the length of 107 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x000ff] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x0028e] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x0029d] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.WorldSetup.DeserializeInto (Arcen.AIW2.Core.WorldSetup result, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00001] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x001ac] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x00b3a] in <07cc0f254478437980b23637979b473c>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00721] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at AIWar2NetworkSync.Client_AcceptPeriodicWorldSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00087] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x002bf] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:25:02 PM 3.782 CLIENT Fleet 655386 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:25:02 PM 3.782 CLIENT Fleet 101414 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:25:02 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicFleetSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 5632 Exception: System.Exception: Fleet deserialization error at stage 900 from serialized version 3.782 loading into new version 3.782, error: System.Exception: How could we not find a faction from 17 factions? at Arcen.AIW2.Core.Fleet.get_Faction () [0x0006d] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00169] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0064d] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <07cc0f254478437980b23637979b473c>:0 at AIWar2NetworkSync.Client_AcceptPeriodicFleetSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0011b] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00298] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:25:24 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicWorldSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 3226 Exception: System.Exception: World_AIW2 deserialization error at stage 1000 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Could not read string 'MapType', but did get this partial one: 'b '. Was for field with name: 'MapType' Exception: System.Exception: Tried to read condensed string format index 117 which is >= the length of 107 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x000ff] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x0028e] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x0029d] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.WorldSetup.DeserializeInto (Arcen.AIW2.Core.WorldSetup result, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00001] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x001ac] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x00b3a] in <07cc0f254478437980b23637979b473c>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00721] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at AIWar2NetworkSync.Client_AcceptPeriodicWorldSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00087] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x002bf] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:25:57 PM 3.782 CLIENT Fleet 655386 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:25:57 PM 3.782 CLIENT Fleet 101414 deserialized faction index -1 was deserialized when the faction count was 17 1/10/2022 6:25:57 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicFleetSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 5632 Exception: System.Exception: Fleet deserialization error at stage 200 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Tried to read more bits from a deserialization buffer than we had! Requested byte index to pull bit from was 5632, but the number of bytes in this buffer was only 5632 (Chunk Index was 0 out of 1 chunks) at Arcen.Universal.ArcenDeserializationBufferModern.GetNextBit () [0x00190] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelper8 (Arcen.Universal.ReadStyleByte RStyle) [0x00023] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadByte (Arcen.Universal.ReadStyleByte RStyle, System.String FieldNameForErrors) [0x000be] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00123] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0064d] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <07cc0f254478437980b23637979b473c>:0 at AIWar2NetworkSync.Client_AcceptPeriodicFleetSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0011b] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00298] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:26:18 PM 3.782 CLIENT Exception in AIWar2Networking.HandleMessage: messageType: FromServerToClient_PeriodicWorldSyncDataThatJustOverrides IsFromSelfWithoutNetwork: False senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 3228 Exception: System.Exception: World_AIW2 deserialization error at stage 1000 from serialized version 3.782 loading into new version 3.782, error: System.Exception: Could not read string 'MapType', but did get this partial one: 'b '. Was for field with name: 'MapType' Exception: System.Exception: Tried to read condensed string format index 117 which is >= the length of 107 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x000ff] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x0028e] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x0029d] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at Arcen.AIW2.Core.WorldSetup.DeserializeInto (Arcen.AIW2.Core.WorldSetup result, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00001] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x001ac] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x00b3a] in <07cc0f254478437980b23637979b473c>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00721] in <5fb3fe7c25514275a9940a0f2a810b78>:0 at AIWar2NetworkSync.Client_AcceptPeriodicWorldSyncDataThatJustOverrides (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00087] in <07cc0f254478437980b23637979b473c>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x002bf] in <07cc0f254478437980b23637979b473c>:0 1/10/2022 6:26:59 PM 3.782 CLIENT STEAM RELAY SOCKET NETWORK: Disconnected ProblemDetectedLocally 1/10/2022 6:26:59 PM 3.782 SINGLEP STEAM RELAY SOCKET NETWORK: Connection changed ProblemDetectedLocally 1/10/2022 6:26:59 PM 3.782 SINGLEP STEAM RELAY SOCKET NETWORK: Disconnected None 1/10/2022 6:26:59 PM 3.782 SINGLEP STEAM RELAY SOCKET NETWORK: Connection changed None 1/10/2022 6:26:59 PM 3.782 SINGLEP STEAM RELAY SOCKET NETWORK: Disconnected None 1/10/2022 6:26:59 PM 3.782 SINGLEP STEAM RELAY SOCKET NETWORK: Connection changed None 1/10/2022 6:26:59 PM 3.782 SINGLEP STEAM RELAY SOCKET NETWORK: Connection changed None 1/10/2022 6:26:59 PM 3.782 SINGLEP STEAM RELAY SOCKET NETWORK: Disconnected None 1/10/2022 6:26:59 PM 3.782 SINGLEP STEAM RELAY SOCKET NETWORK: Connection changed None 1/10/2022 6:26:59 PM 3.782 SINGLEP Clearing player accounts. 1/12/2022 8:01:53 PM SINGLEP Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 1/12/2022 8:01:53 PM SINGLEP Boot up FleetOS (0.1430s) 1/12/2022 8:01:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2070 graphicsDeviceID: 7943 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32683 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/12/2022 8:01:53 PM 3.783 SINGLEP Game Version: 3.783 1/12/2022 8:01:53 PM 3.783 SINGLEP Check System Logs For Rogue Intelligence (0.3100s) 1/12/2022 8:01:53 PM 3.783 SINGLEP Inspect Aft Hatches (0.1525s) 1/12/2022 8:01:53 PM 3.783 SINGLEP Found 501 xml files in 132 folders in 25ms 1/12/2022 8:01:54 PM 3.783 SINGLEP Check For Extra Modules (1.0975s) 1/12/2022 8:01:54 PM 3.783 SINGLEP 501 Xml Files Parsed in 1,068ms 1/12/2022 8:01:54 PM 3.783 SINGLEP Gather Ancient Lifeforms (0.0005s) 1/12/2022 8:01:54 PM 3.783 SINGLEP Eject Trash Into Hyperspace (0.0025s) 1/12/2022 8:01:54 PM 3.783 SINGLEP Bring Cloaking Systems Online (0.0165s) 1/12/2022 8:01:54 PM 3.783 SINGLEP Update mod and expansion statuses! 1/12/2022 8:01:54 PM 3.783 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/12/2022 8:01:54 PM 3.783 SINGLEP Mods: CapturableDreadnoughts (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/12/2022 8:01:54 PM 3.783 SINGLEP Check Nearby Stellar Masses (0.0260s) 1/12/2022 8:01:54 PM 3.783 SINGLEP 501 Xml Files Checked For Exp/Mod Status in 6ms 1/12/2022 8:01:54 PM 3.783 SINGLEP Pruning Excess Brain Cells (0.2345s) 1/12/2022 8:01:55 PM 3.783 SINGLEP Resolution changed to fullscreen 1440x2560 1/12/2022 8:01:55 PM 3.783 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/12/2022 8:01:55 PM 3.783 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/12/2022 8:01:55 PM 3.783 SINGLEP Remembering Alamo (0.3358s) 1/12/2022 8:01:55 PM 3.783 SINGLEP Calculate Odds Of Success (0.3285s) 1/12/2022 8:01:55 PM 3.783 SINGLEP Briefly Panic (0.2700s) 1/12/2022 8:01:56 PM 3.783 SINGLEP Install Confidence Routines (0.3060s) 1/12/2022 8:01:56 PM 3.783 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/12/2022 8:01:56 PM 3.783 SINGLEP Late Axionic Computations (0.6689s) 1/12/2022 8:01:56 PM 3.783 SINGLEP Acquiring Towel (0.0155s) 1/12/2022 8:01:56 PM 3.783 SINGLEP Inhibiting Visual Scans (0.0335s) 1/12/2022 8:01:57 PM 3.783 SINGLEP Ejecting Tactical Core (0.0805s) 1/12/2022 8:01:57 PM 3.783 SINGLEP Grouping Flow Fields (0.0280s) 1/12/2022 8:01:57 PM 3.783 SINGLEP Surrounding Starfields (0.6226s) 1/12/2022 8:01:58 PM 3.783 SINGLEP Cleaning Distant Planets (0.5029s) 1/12/2022 8:01:58 PM 3.783 SINGLEP Calculating Firing Cones (0.0080s) 1/12/2022 8:01:58 PM 3.783 SINGLEP Scrapping Extra Ship Parts (0.5295s) 1/12/2022 8:01:58 PM 3.783 SINGLEP Re-Aligning Objectives (0.0990s) 1/12/2022 8:02:03 PM 3.783 SINGLEP Overwrote old entry for AIEnviousElderling in ElderlingGuardians 1/12/2022 8:02:03 PM 3.783 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/12/2022 8:02:03 PM 3.783 SINGLEP Upgrade Blast Capacity (4.9909s) 1/12/2022 8:02:03 PM 3.783 SINGLEP Post-Proton Surge (0.0125s) 1/12/2022 8:02:03 PM 3.783 SINGLEP DELAYED1 TID29 We have 30 sapper difficulties 1/12/2022 8:02:03 PM 3.783 SINGLEP DELAYED2 TID29 We have 10 sapper difficulties 1/12/2022 8:02:03 PM 3.783 SINGLEP Background Radiation Taste Test (0.0195s) 1/12/2022 8:02:03 PM 3.783 SINGLEP Shuffling Chairs On Command Deck (0.0180s) 1/12/2022 8:02:04 PM 3.783 SINGLEP Windshield Wiping (0.1425s) 1/12/2022 8:02:04 PM 3.783 SINGLEP Last Organizational Modeling (0.6370s) 1/12/2022 8:02:05 PM 3.783 SINGLEP Stimulate Modulation (0.4240s) 1/12/2022 8:02:05 PM 3.783 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/12/2022 8:02:05 PM 3.783 SINGLEP Order Cores By Seniority (0.0090s) 1/12/2022 8:02:04 PM 3.783 SINGLEP DELAYED3 TID53 Info: will dump 1863 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/12/2022 8:02:05 PM 3.783 SINGLEP We got 24 campaign's data when deserializing 1/12/2022 8:02:05 PM 3.783 SINGLEP Final Checks (0.2975s) 1/12/2022 8:02:05 PM 3.783 SINGLEP Load Historical Documents (0.0025s) 1/12/2022 8:02:05 PM 3.783 SINGLEP 12.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (1.1s) Remembering Alamo (0.3s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.3s) Late Axionic Computations (0.7s) Surrounding Starfields (0.6s) Cleaning Distant Planets (0.5s) Scrapping Extra Ship Parts (0.5s) Upgrade Blast Capacity (5.0s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.3s) 1/12/2022 8:02:05 PM 3.783 SINGLEP Hello Steam user 'Tuntematon' 1/12/2022 8:02:12 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Attempting connection to Bummeri. 1/12/2022 8:02:12 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection changed Connecting 1/12/2022 8:02:12 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection changed Connecting 1/12/2022 8:02:12 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection changed Connecting 1/12/2022 8:02:12 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection changed Connecting 1/12/2022 8:02:13 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection changed FindingRoute 1/12/2022 8:02:13 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection changed FindingRoute 1/12/2022 8:02:13 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection changed FindingRoute 1/12/2022 8:02:13 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection changed FindingRoute 1/12/2022 8:02:13 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection Main success to Bummeri 1/12/2022 8:02:13 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection changed Connected 1/12/2022 8:02:13 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection Frequent success to Bummeri 1/12/2022 8:02:13 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection changed Connected 1/12/2022 8:02:13 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection Bulky1 success to Bummeri 1/12/2022 8:02:13 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection changed Connected 1/12/2022 8:02:14 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection Bulky2 success to Bummeri 1/12/2022 8:02:14 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Connection changed Connected 1/12/2022 8:02:14 PM 3.783 CLIENT Asking to join hosted game with the name 'Tuntematon' 1/12/2022 8:02:14 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:02:14 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:02:14 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#007fff>Tuntematon (You)</color> 1/12/2022 8:02:14 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:02:14 PM 3.783 CLIENT Multiplayer Connection Time Taken: Establishing_Connection - 1.4s 1/12/2022 8:02:14 PM 3.783 CLIENT Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 0.8s 1/12/2022 8:03:26 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:03:26 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:03:26 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#007fff>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> 1/12/2022 8:03:26 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:03:37 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:03:37 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:03:37 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#007fff>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#1f11fa>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:03:37 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:04:18 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:04:18 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:04:18 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#007fff>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#0bda51>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:04:18 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:04:40 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:04:40 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:04:40 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#007fff>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#7fff00>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:04:40 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:04:59 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:04:59 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:04:59 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#007fff>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#1f11fa>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:04:59 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:05:03 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:05:03 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:05:03 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#007fff>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#32cd32>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:05:03 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:05:33 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:05:33 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:05:33 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#007fff>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#32cd32>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:05:33 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:05:38 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:05:38 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:05:38 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#32cd32>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:05:38 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:05:40 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:05:40 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:05:40 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#32cd32>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:05:40 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:05:43 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:05:43 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:05:43 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#32cd32>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:05:43 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:05:47 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:05:47 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:05:47 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:05:47 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:05:54 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:05:54 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:05:54 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:05:54 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:05:58 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:05:58 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:05:58 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:05:58 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:06:06 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:06:06 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:06:06 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:06:06 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:08:31 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:08:31 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:08:31 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Bummeri (Necro Sidekick))</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:08:31 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:10:20 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:10:20 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:10:20 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Nero)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:10:20 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:10:41 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:10:41 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:10:41 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Nero)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:10:41 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:10:52 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:10:52 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:10:52 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Nero)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:10:52 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:10:57 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:10:57 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:10:57 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Nero)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:10:57 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:11:10 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:11:10 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:11:10 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Nero)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:11:10 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:11:19 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:11:19 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:11:19 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Nero)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa (Necro Empire))</color> 1/12/2022 8:11:19 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:11:23 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:11:23 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:11:23 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Nero)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa (Necro Sidekick))</color> 1/12/2022 8:11:23 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:11:45 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:11:45 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:11:45 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Nero)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa (Necro Sidekick))</color> 1/12/2022 8:11:45 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:12:10 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:12:10 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:12:10 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Nero)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:12:10 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:12:32 PM 3.783 CLIENT Start loading the world (client PlayerAccount ID will be 1) 1/12/2022 8:12:32 PM 3.783 CLIENT Clearing player accounts. 1/12/2022 8:12:32 PM 3.783 CLIENT Accounts in this MP game: <color=#adff2f>Bummeri (Host - Faction #1, Nero)</color> <color=#e5e5e5>Tuntematon (You)</color> <color=#7df9ff>KaleR (Open - Faction #4, KaleR)</color> <color=#ffffff>Jusa (Open - Faction #5, Jusa)</color> 1/12/2022 8:12:32 PM 3.783 CLIENT Loaded the world in charge of a faction. Letting the host know that worked. 1/12/2022 8:18:52 PM 3.783 CLIENT DELAYED4 TID132 squad still existed in planetfaction despite being in death registry: 3000 (GettingIntoTransport) 1/12/2022 8:19:08 PM 3.783 CLIENT DELAYED5 TID98 squad still existed in planetfaction despite being in death registry: 2393 (DiedOnTimeFromZeroHealth) 1/12/2022 8:19:24 PM 3.783 CLIENT DELAYED6 TID109 squad still existed in planetfaction despite being in death registry: 3792 (DiedOnTimeFromZeroHealth) 1/12/2022 8:19:33 PM 3.783 CLIENT DELAYED7 TID134 squad still existed in planetfaction despite being in death registry: 3003 (DiedOnTimeFromZeroHealth) 1/12/2022 8:19:46 PM 3.783 CLIENT DELAYED8 TID131 squad still existed in planetfaction despite being in death registry: 305 (DiedOnTimeFromZeroHealth) 1/12/2022 8:19:46 PM 3.783 CLIENT DELAYED9 TID131 squad still existed in planetfaction despite being in death registry: 3970 (DiedOnTimeFromZeroHealth) 1/12/2022 8:19:48 PM 3.783 CLIENT DELAYED10 TID134 squad still existed in planetfaction despite being in death registry: 3944 (DiedOnTimeFromZeroHealth) 1/12/2022 8:19:48 PM 3.783 CLIENT DELAYED11 TID134 squad still existed in planetfaction despite being in death registry: 2859 (DiedOnTimeFromZeroHealth) 1/12/2022 8:21:09 PM 3.783 CLIENT DELAYED12 TID126 squad still existed in planetfaction despite being in death registry: 4135 (DiedOnTimeFromZeroHealth) 1/12/2022 8:22:21 PM 3.783 CLIENT DELAYED13 TID119 squad still existed in planetfaction despite being in death registry: 4822 (DiedOnTimeFromZeroHealth) 1/12/2022 8:22:47 PM 3.783 CLIENT DELAYED14 TID99 squad still existed in planetfaction despite being in death registry: 2861 (GettingIntoTransport) 1/12/2022 8:22:48 PM 3.783 CLIENT DELAYED15 TID100 squad still existed in planetfaction despite being in death registry: 3267 (GettingIntoTransport) 1/12/2022 8:24:30 PM 3.783 CLIENT DELAYED16 TID112 squad still existed in planetfaction despite being in death registry: 3015 (GettingIntoTransport) 1/12/2022 8:24:31 PM 3.783 CLIENT DELAYED17 TID101 squad still existed in planetfaction despite being in death registry: 3367 (GettingIntoTransport) 1/12/2022 8:24:57 PM 3.783 CLIENT DELAYED18 TID136 squad still existed in planetfaction despite being in death registry: 4824 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:05 PM 3.783 CLIENT DELAYED19 TID138 squad still existed in planetfaction despite being in death registry: 4905 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:06 PM 3.783 CLIENT DELAYED20 TID99 squad still existed in planetfaction despite being in death registry: 4821 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:06 PM 3.783 CLIENT DELAYED21 TID99 squad still existed in planetfaction despite being in death registry: 3001 (GettingIntoTransport) 1/12/2022 8:25:07 PM 3.783 CLIENT DELAYED22 TID126 squad still existed in planetfaction despite being in death registry: 5518 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:13 PM 3.783 CLIENT DELAYED23 TID117 squad still existed in planetfaction despite being in death registry: 5000 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:25 PM 3.783 CLIENT DELAYED24 TID129 squad still existed in planetfaction despite being in death registry: 5160 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:25 PM 3.783 CLIENT DELAYED25 TID129 squad still existed in planetfaction despite being in death registry: 5695 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:26 PM 3.783 CLIENT DELAYED26 TID127 squad still existed in planetfaction despite being in death registry: 4016 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:28 PM 3.783 CLIENT DELAYED27 TID130 squad still existed in planetfaction despite being in death registry: 18 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:29 PM 3.783 CLIENT DELAYED28 TID103 squad still existed in planetfaction despite being in death registry: 5698 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:30 PM 3.783 CLIENT DELAYED29 TID139 squad still existed in planetfaction despite being in death registry: 5704 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:33 PM 3.783 CLIENT DELAYED30 TID124 squad still existed in planetfaction despite being in death registry: 5886 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:33 PM 3.783 CLIENT DELAYED31 TID124 squad still existed in planetfaction despite being in death registry: 5847 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:38 PM 3.783 CLIENT DELAYED32 TID101 squad still existed in planetfaction despite being in death registry: 2966 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:39 PM 3.783 CLIENT DELAYED33 TID125 squad still existed in planetfaction despite being in death registry: 6003 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:41 PM 3.783 CLIENT DELAYED34 TID115 squad still existed in planetfaction despite being in death registry: 2925 (GettingIntoTransport) 1/12/2022 8:25:41 PM 3.783 CLIENT DELAYED35 TID115 squad still existed in planetfaction despite being in death registry: 6026 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:42 PM 3.783 CLIENT DELAYED36 TID103 squad still existed in planetfaction despite being in death registry: 3346 (GettingIntoTransport) 1/12/2022 8:25:42 PM 3.783 CLIENT DELAYED37 TID103 squad still existed in planetfaction despite being in death registry: 117 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:43 PM 3.783 CLIENT DELAYED38 TID136 squad still existed in planetfaction despite being in death registry: 3470 (GettingIntoTransport) 1/12/2022 8:25:43 PM 3.783 CLIENT DELAYED39 TID136 squad still existed in planetfaction despite being in death registry: 6036 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:45 PM 3.783 CLIENT DELAYED40 TID128 squad still existed in planetfaction despite being in death registry: 6066 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:51 PM 3.783 CLIENT DELAYED41 TID120 squad still existed in planetfaction despite being in death registry: 6136 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:55 PM 3.783 CLIENT DELAYED42 TID113 squad still existed in planetfaction despite being in death registry: 6186 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:56 PM 3.783 CLIENT DELAYED43 TID117 squad still existed in planetfaction despite being in death registry: 5769 (DiedOnTimeFromZeroHealth) 1/12/2022 8:25:57 PM 3.783 CLIENT DELAYED44 TID98 squad still existed in planetfaction despite being in death registry: 6209 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:01 PM 3.783 CLIENT DELAYED45 TID116 squad still existed in planetfaction despite being in death registry: 5794 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:02 PM 3.783 CLIENT DELAYED46 TID128 squad still existed in planetfaction despite being in death registry: 6256 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:03 PM 3.783 CLIENT DELAYED47 TID96 squad still existed in planetfaction despite being in death registry: 3120 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:03 PM 3.783 CLIENT DELAYED48 TID96 squad still existed in planetfaction despite being in death registry: 5459 (GettingIntoTransport) 1/12/2022 8:26:09 PM 3.783 CLIENT DELAYED49 TID116 squad still existed in planetfaction despite being in death registry: 5716 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:12 PM 3.783 CLIENT DELAYED50 TID113 squad still existed in planetfaction despite being in death registry: 5797 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:20 PM 3.783 CLIENT DELAYED51 TID99 squad still existed in planetfaction despite being in death registry: 5713 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:24 PM 3.783 CLIENT DELAYED52 TID115 squad still existed in planetfaction despite being in death registry: 6417 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:34 PM 3.783 CLIENT DELAYED53 TID124 squad still existed in planetfaction despite being in death registry: 6506 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:40 PM 3.783 CLIENT DELAYED54 TID118 squad still existed in planetfaction despite being in death registry: 5828 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:41 PM 3.783 CLIENT DELAYED55 TID116 squad still existed in planetfaction despite being in death registry: 5807 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:42 PM 3.783 CLIENT DELAYED56 TID133 squad still existed in planetfaction despite being in death registry: 6547 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:44 PM 3.783 CLIENT DELAYED57 TID115 squad still existed in planetfaction despite being in death registry: 5836 (DiedOnTimeFromZeroHealth) 1/12/2022 8:26:59 PM 3.783 CLIENT DELAYED58 TID102 squad still existed in planetfaction despite being in death registry: 3000 (GettingIntoTransport) 1/12/2022 8:27:00 PM 3.783 CLIENT DELAYED59 TID121 squad still existed in planetfaction despite being in death registry: 2950 (GettingIntoTransport) 1/12/2022 8:27:01 PM 3.783 CLIENT DELAYED60 TID128 squad still existed in planetfaction despite being in death registry: 3990 (GettingIntoTransport) 1/12/2022 8:27:24 PM 3.783 CLIENT DELAYED61 TID97 squad still existed in planetfaction despite being in death registry: 6600 (DiedOnTimeFromZeroHealth) 1/12/2022 8:27:25 PM 3.783 CLIENT DELAYED62 TID108 squad still existed in planetfaction despite being in death registry: 112 (DiedOnTimeFromZeroHealth) 1/12/2022 8:27:30 PM 3.783 CLIENT DELAYED63 TID101 squad still existed in planetfaction despite being in death registry: 6603 (DiedOnTimeFromZeroHealth) 1/12/2022 8:27:39 PM 3.783 CLIENT DELAYED64 TID114 squad still existed in planetfaction despite being in death registry: 3683 (DiedOnTimeFromZeroHealth) 1/12/2022 8:27:44 PM 3.783 CLIENT DELAYED65 TID101 squad still existed in planetfaction despite being in death registry: 6454 (DiedOnTimeFromZeroHealth) 1/12/2022 8:28:10 PM 3.783 CLIENT DELAYED66 TID135 squad still existed in planetfaction despite being in death registry: 6399 (DiedOnTimeFromZeroHealth) 1/12/2022 8:28:11 PM 3.783 CLIENT DELAYED67 TID102 squad still existed in planetfaction despite being in death registry: 3263 (GettingIntoTransport) 1/12/2022 8:28:16 PM 3.783 CLIENT DELAYED68 TID123 squad still existed in planetfaction despite being in death registry: 5485 (DiedOnTimeFromZeroHealth) 1/12/2022 8:28:17 PM 3.783 CLIENT DELAYED69 TID101 squad still existed in planetfaction despite being in death registry: 6771 (DiedOnTimeFromZeroHealth) 1/12/2022 8:28:42 PM 3.783 CLIENT DELAYED70 TID125 squad still existed in planetfaction despite being in death registry: 7088 (DiedOnTimeFromZeroHealth) 1/12/2022 8:28:43 PM 3.783 CLIENT DELAYED71 TID139 squad still existed in planetfaction despite being in death registry: 6824 (DiedOnTimeFromZeroHealth) 1/12/2022 8:28:52 PM 3.783 CLIENT DELAYED72 TID96 squad still existed in planetfaction despite being in death registry: 170 (DiedOnTimeFromZeroHealth) 1/12/2022 8:28:53 PM 3.783 CLIENT DELAYED73 TID100 squad still existed in planetfaction despite being in death registry: 5659 (DiedOnTimeFromZeroHealth) 1/12/2022 8:28:56 PM 3.783 CLIENT DELAYED74 TID100 squad still existed in planetfaction despite being in death registry: 7025 (DiedOnTimeFromZeroHealth) 1/12/2022 8:28:58 PM 3.783 CLIENT DELAYED75 TID123 squad still existed in planetfaction despite being in death registry: 5595 (DiedOnTimeFromZeroHealth) 1/12/2022 8:28:58 PM 3.783 CLIENT DELAYED76 TID123 squad still existed in planetfaction despite being in death registry: 5658 (DiedOnTimeFromZeroHealth) 1/12/2022 8:29:10 PM 3.783 CLIENT DELAYED77 TID138 squad still existed in planetfaction despite being in death registry: 5597 (GettingIntoTransport) 1/12/2022 8:29:13 PM 3.783 CLIENT DELAYED78 TID105 squad still existed in planetfaction despite being in death registry: 113 (DiedOnTimeFromZeroHealth) 1/12/2022 8:29:13 PM 3.783 CLIENT DELAYED79 TID105 squad still existed in planetfaction despite being in death registry: 2900 (GettingIntoTransport) 1/12/2022 8:29:15 PM 3.783 CLIENT DELAYED80 TID112 squad still existed in planetfaction despite being in death registry: 6805 (GettingIntoTransport) 1/12/2022 8:29:18 PM 3.783 CLIENT DELAYED81 TID132 squad still existed in planetfaction despite being in death registry: 7213 (DiedOnTimeFromZeroHealth) 1/12/2022 8:29:19 PM 3.783 CLIENT DELAYED82 TID118 squad still existed in planetfaction despite being in death registry: 3206 (GettingIntoTransport) 1/12/2022 8:29:26 PM 3.783 CLIENT DELAYED83 TID137 squad still existed in planetfaction despite being in death registry: 7263 (DiedOnTimeFromZeroHealth) 1/12/2022 8:29:27 PM 3.783 CLIENT DELAYED84 TID107 squad still existed in planetfaction despite being in death registry: 6716 (DiedOnTimeFromZeroHealth) 1/12/2022 8:29:27 PM 3.783 CLIENT DELAYED85 TID107 squad still existed in planetfaction despite being in death registry: 7274 (DiedOnTimeFromZeroHealth) 1/12/2022 8:29:33 PM 3.783 CLIENT DELAYED86 TID133 squad still existed in planetfaction despite being in death registry: 7374 (DiedOnTimeFromZeroHealth) 1/12/2022 8:29:34 PM 3.783 CLIENT DELAYED87 TID129 squad still existed in planetfaction despite being in death registry: 7309 (DiedOnTimeFromZeroHealth) 1/12/2022 8:29:34 PM 3.783 CLIENT DELAYED88 TID129 squad still existed in planetfaction despite being in death registry: 7376 (DiedOnTimeFromZeroHealth) 1/12/2022 8:29:35 PM 3.783 CLIENT DELAYED89 TID102 squad still existed in planetfaction despite being in death registry: 6768 (DiedOnTimeFromZeroHealth) 1/12/2022 8:29:45 PM 3.783 CLIENT DELAYED90 TID124 squad still existed in planetfaction despite being in death registry: 6724 (DiedOnTimeFromZeroHealth) 1/12/2022 8:29:47 PM 3.783 CLIENT DELAYED91 TID106 squad still existed in planetfaction despite being in death registry: 5656 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:01 PM 3.783 CLIENT DELAYED92 TID134 squad still existed in planetfaction despite being in death registry: 7420 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:01 PM 3.783 CLIENT DELAYED93 TID134 squad still existed in planetfaction despite being in death registry: 7578 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:01 PM 3.783 CLIENT DELAYED94 TID134 squad still existed in planetfaction despite being in death registry: 7703 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:02 PM 3.783 CLIENT DELAYED95 TID126 squad still existed in planetfaction despite being in death registry: 7486 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:03 PM 3.783 CLIENT DELAYED96 TID133 squad still existed in planetfaction despite being in death registry: 7448 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:04 PM 3.783 CLIENT DELAYED97 TID136 squad still existed in planetfaction despite being in death registry: 7540 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:05 PM 3.783 CLIENT DELAYED98 TID128 squad still existed in planetfaction despite being in death registry: 7840 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:05 PM 3.783 CLIENT DELAYED99 TID128 squad still existed in planetfaction despite being in death registry: 7436 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:06 PM 3.783 CLIENT DELAYED100 TID108 squad still existed in planetfaction despite being in death registry: 7860 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:11 PM 3.783 CLIENT DELAYED101 TID117 squad still existed in planetfaction despite being in death registry: 7663 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:11 PM 3.783 CLIENT DELAYED102 TID117 squad still existed in planetfaction despite being in death registry: 7901 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:19 PM 3.783 CLIENT DELAYED103 TID126 squad still existed in planetfaction despite being in death registry: 8026 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:20 PM 3.783 CLIENT DELAYED104 TID111 squad still existed in planetfaction despite being in death registry: 7807 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:20 PM 3.783 CLIENT DELAYED105 TID111 squad still existed in planetfaction despite being in death registry: 8048 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:21 PM 3.783 CLIENT DELAYED106 TID130 squad still existed in planetfaction despite being in death registry: 7907 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:22 PM 3.783 CLIENT DELAYED107 TID134 squad still existed in planetfaction despite being in death registry: 8011 (DiedOnTimeFromZeroHealth) 1/12/2022 8:30:30 PM 3.783 CLIENT DELAYED108 TID100 squad still existed in planetfaction despite being in death registry: 7951 (TransformedIntoAnotherEntityType) 1/12/2022 8:31:00 PM 3.783 CLIENT DELAYED109 TID111 squad still existed in planetfaction despite being in death registry: 8037 (GettingIntoTransport) 1/12/2022 8:31:01 PM 3.783 CLIENT DELAYED110 TID122 squad still existed in planetfaction despite being in death registry: 5484 (GettingIntoTransport) 1/12/2022 8:31:28 PM 3.783 CLIENT DELAYED111 TID97 squad still existed in planetfaction despite being in death registry: 594 (DiedOnTimeFromZeroHealth) 1/12/2022 8:32:12 PM 3.783 CLIENT DELAYED112 TID114 squad still existed in planetfaction despite being in death registry: 6205 (DiedOnTimeFromZeroHealth) 1/12/2022 8:32:16 PM 3.783 CLIENT DELAYED113 TID109 squad still existed in planetfaction despite being in death registry: 5581 (DiedOnTimeFromZeroHealth) 1/12/2022 8:32:45 PM 3.783 CLIENT DELAYED114 TID107 squad still existed in planetfaction despite being in death registry: 8789 (DiedOnTimeFromZeroHealth) 1/12/2022 8:33:28 PM 3.783 CLIENT DELAYED115 TID117 squad still existed in planetfaction despite being in death registry: 9097 (DiedOnTimeFromZeroHealth) 1/12/2022 8:34:02 PM 3.783 CLIENT DELAYED116 TID104 squad still existed in planetfaction despite being in death registry: 611 (DiedOnTimeFromZeroHealth) 1/12/2022 8:34:30 PM 3.783 CLIENT DELAYED117 TID114 squad still existed in planetfaction despite being in death registry: 3100 (GettingIntoTransport) 1/12/2022 8:34:43 PM 3.783 CLIENT DELAYED118 TID99 squad still existed in planetfaction despite being in death registry: 9804 (DiedOnTimeFromZeroHealth) 1/12/2022 8:34:44 PM 3.783 CLIENT DELAYED119 TID106 squad still existed in planetfaction despite being in death registry: 9807 (DiedOnTimeFromZeroHealth) 1/12/2022 8:34:47 PM 3.783 CLIENT DELAYED120 TID108 squad still existed in planetfaction despite being in death registry: 9993 (TransformedIntoAnotherEntityType) 1/12/2022 8:34:48 PM 3.783 CLIENT DELAYED121 TID116 squad still existed in planetfaction despite being in death registry: 9999 (TransformedIntoAnotherEntityType) 1/12/2022 8:35:20 PM 3.783 CLIENT DELAYED122 TID102 squad still existed in planetfaction despite being in death registry: 10267 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:20 PM 3.783 CLIENT DELAYED123 TID102 squad still existed in planetfaction despite being in death registry: 10121 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:21 PM 3.783 CLIENT DELAYED124 TID136 Sim repair: removing duplicate copy of squad: 10268, a TeslaTorpedo 1/12/2022 8:35:22 PM 3.783 CLIENT DELAYED125 TID121 squad still existed in planetfaction despite being in death registry: 10253 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:23 PM 3.783 CLIENT DELAYED126 TID105 squad still existed in planetfaction despite being in death registry: 10436 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:23 PM 3.783 CLIENT DELAYED127 TID105 Sim repair: removing duplicate copy of squad: 10250, a Raptor 1/12/2022 8:35:24 PM 3.783 CLIENT DELAYED128 TID129 squad still existed in planetfaction despite being in death registry: 10434 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:26 PM 3.783 CLIENT DELAYED129 TID112 squad still existed in planetfaction despite being in death registry: 10395 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:27 PM 3.783 CLIENT DELAYED130 TID112 squad still existed in planetfaction despite being in death registry: 10469 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:28 PM 3.783 CLIENT DELAYED131 TID100 squad still existed in planetfaction despite being in death registry: 10567 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:28 PM 3.783 CLIENT DELAYED132 TID100 squad still existed in planetfaction despite being in death registry: 10211 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:29 PM 3.783 CLIENT DELAYED133 TID117 squad still existed in planetfaction despite being in death registry: 10149 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:30 PM 3.783 CLIENT DELAYED134 TID132 squad still existed in planetfaction despite being in death registry: 10718 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:35 PM 3.783 CLIENT DELAYED135 TID115 squad still existed in planetfaction despite being in death registry: 10814 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:35 PM 3.783 CLIENT DELAYED136 TID115 squad still existed in planetfaction despite being in death registry: 10132 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:36 PM 3.783 CLIENT DELAYED137 TID108 squad still existed in planetfaction despite being in death registry: 10102 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:37 PM 3.783 CLIENT DELAYED138 TID126 squad still existed in planetfaction despite being in death registry: 10573 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:38 PM 3.783 CLIENT DELAYED139 TID132 squad still existed in planetfaction despite being in death registry: 10707 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:39 PM 3.783 CLIENT DELAYED140 TID96 squad still existed in planetfaction despite being in death registry: 10971 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:39 PM 3.783 CLIENT DELAYED141 TID96 squad still existed in planetfaction despite being in death registry: 10939 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:40 PM 3.783 CLIENT DELAYED142 TID139 squad still existed in planetfaction despite being in death registry: 11003 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:40 PM 3.783 CLIENT DELAYED143 TID139 squad still existed in planetfaction despite being in death registry: 10953 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:40 PM 3.783 CLIENT DELAYED144 TID139 squad still existed in planetfaction despite being in death registry: 10637 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:41 PM 3.783 CLIENT DELAYED145 TID121 squad still existed in planetfaction despite being in death registry: 10883 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:41 PM 3.783 CLIENT DELAYED146 TID121 squad still existed in planetfaction despite being in death registry: 10607 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:41 PM 3.783 CLIENT DELAYED147 TID121 squad still existed in planetfaction despite being in death registry: 10459 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:42 PM 3.783 CLIENT DELAYED148 TID109 squad still existed in planetfaction despite being in death registry: 10557 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:43 PM 3.783 CLIENT DELAYED149 TID103 squad still existed in planetfaction despite being in death registry: 10960 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:45 PM 3.783 CLIENT DELAYED150 TID128 squad still existed in planetfaction despite being in death registry: 11051 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:46 PM 3.783 CLIENT DELAYED151 TID109 squad still existed in planetfaction despite being in death registry: 11043 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:47 PM 3.783 CLIENT DELAYED152 TID138 squad still existed in planetfaction despite being in death registry: 10487 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:48 PM 3.783 CLIENT DELAYED153 TID107 squad still existed in planetfaction despite being in death registry: 11104 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:48 PM 3.783 CLIENT DELAYED154 TID107 squad still existed in planetfaction despite being in death registry: 10074 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:49 PM 3.783 CLIENT DELAYED155 TID125 squad still existed in planetfaction despite being in death registry: 11085 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:50 PM 3.783 CLIENT DELAYED156 TID116 squad still existed in planetfaction despite being in death registry: 10076 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:51 PM 3.783 CLIENT DELAYED157 TID112 squad still existed in planetfaction despite being in death registry: 10822 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:53 PM 3.783 CLIENT DELAYED158 TID116 Sim repair: removing duplicate copy of squad: 11159, a TeslaTorpedo 1/12/2022 8:35:53 PM 3.783 CLIENT DELAYED159 TID116 squad still existed in planetfaction despite being in death registry: 10131 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:54 PM 3.783 CLIENT DELAYED160 TID125 squad still existed in planetfaction despite being in death registry: 10422 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:55 PM 3.783 CLIENT DELAYED161 TID96 squad still existed in planetfaction despite being in death registry: 10148 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:56 PM 3.783 CLIENT DELAYED162 TID98 squad still existed in planetfaction despite being in death registry: 11122 (DiedOnTimeFromZeroHealth) 1/12/2022 8:35:57 PM 3.783 CLIENT DELAYED163 TID96 squad still existed in planetfaction despite being in death registry: 11197 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:02 PM 3.783 CLIENT DELAYED164 TID129 squad still existed in planetfaction despite being in death registry: 11201 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:03 PM 3.783 CLIENT DELAYED165 TID101 squad still existed in planetfaction despite being in death registry: 11095 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:04 PM 3.783 CLIENT DELAYED166 TID110 squad still existed in planetfaction despite being in death registry: 11354 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:04 PM 3.783 CLIENT DELAYED167 TID110 squad still existed in planetfaction despite being in death registry: 11405 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:06 PM 3.783 CLIENT DELAYED168 TID122 squad still existed in planetfaction despite being in death registry: 11407 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:10 PM 3.783 CLIENT DELAYED169 TID139 squad still existed in planetfaction despite being in death registry: 11503 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:12 PM 3.783 CLIENT DELAYED170 TID103 squad still existed in planetfaction despite being in death registry: 11478 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:15 PM 3.783 CLIENT DELAYED171 TID135 squad still existed in planetfaction despite being in death registry: 10623 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:15 PM 3.783 CLIENT DELAYED172 TID135 squad still existed in planetfaction despite being in death registry: 11306 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:17 PM 3.783 CLIENT DELAYED173 TID119 squad still existed in planetfaction despite being in death registry: 10195 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:18 PM 3.783 CLIENT DELAYED174 TID137 squad still existed in planetfaction despite being in death registry: 10174 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:19 PM 3.783 CLIENT DELAYED175 TID128 squad still existed in planetfaction despite being in death registry: 10181 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:21 PM 3.783 CLIENT DELAYED176 TID120 squad still existed in planetfaction despite being in death registry: 11716 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:22 PM 3.783 CLIENT DELAYED177 TID121 squad still existed in planetfaction despite being in death registry: 10200 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:23 PM 3.783 CLIENT DELAYED178 TID100 squad still existed in planetfaction despite being in death registry: 11787 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:24 PM 3.783 CLIENT DELAYED179 TID112 squad still existed in planetfaction despite being in death registry: 10893 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:24 PM 3.783 CLIENT DELAYED180 TID112 squad still existed in planetfaction despite being in death registry: 11723 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:28 PM 3.783 CLIENT DELAYED181 TID109 squad still existed in planetfaction despite being in death registry: 11906 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:28 PM 3.783 CLIENT DELAYED182 TID109 squad still existed in planetfaction despite being in death registry: 11755 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:29 PM 3.783 CLIENT DELAYED183 TID101 squad still existed in planetfaction despite being in death registry: 10210 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:30 PM 3.783 CLIENT DELAYED184 TID136 squad still existed in planetfaction despite being in death registry: 11911 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:33 PM 3.783 CLIENT DELAYED185 TID110 squad still existed in planetfaction despite being in death registry: 11962 (DiedOnTimeFromZeroHealth) 1/12/2022 8:36:34 PM 3.783 CLIENT DELAYED186 TID120 squad still existed in planetfaction despite being in death registry: 3043 (GettingIntoTransport) 1/12/2022 8:36:35 PM 3.783 CLIENT DELAYED187 TID122 squad still existed in planetfaction despite being in death registry: 3280 (GettingIntoTransport) 1/12/2022 8:36:36 PM 3.783 CLIENT DELAYED188 TID100 squad still existed in planetfaction despite being in death registry: 2935 (GettingIntoTransport) 1/12/2022 8:37:15 PM 3.783 CLIENT DELAYED189 TID100 squad still existed in planetfaction despite being in death registry: 12020 (DiedOnTimeFromZeroHealth) 1/12/2022 8:37:16 PM 3.783 CLIENT DELAYED190 TID138 squad still existed in planetfaction despite being in death registry: 12025 (DiedOnTimeFromZeroHealth) 1/12/2022 8:37:17 PM 3.783 CLIENT DELAYED191 TID96 squad still existed in planetfaction despite being in death registry: 11357 (TransformedIntoAnotherEntityType) 1/12/2022 8:37:21 PM 3.783 CLIENT DELAYED192 TID112 squad still existed in planetfaction despite being in death registry: 530 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:02 PM 3.783 CLIENT DELAYED193 TID114 squad still existed in planetfaction despite being in death registry: 12446 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:12 PM 3.783 CLIENT DELAYED194 TID120 squad still existed in planetfaction despite being in death registry: 12588 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:13 PM 3.783 CLIENT DELAYED195 TID96 squad still existed in planetfaction despite being in death registry: 10918 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:13 PM 3.783 CLIENT DELAYED196 TID96 squad still existed in planetfaction despite being in death registry: 12589 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:14 PM 3.783 CLIENT DELAYED197 TID129 squad still existed in planetfaction despite being in death registry: 12405 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:14 PM 3.783 CLIENT DELAYED198 TID129 squad still existed in planetfaction despite being in death registry: 12604 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:16 PM 3.783 CLIENT DELAYED199 TID125 squad still existed in planetfaction despite being in death registry: 12714 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:22 PM 3.783 CLIENT DELAYED200 TID128 squad still existed in planetfaction despite being in death registry: 12802 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:25 PM 3.783 CLIENT DELAYED201 TID135 squad still existed in planetfaction despite being in death registry: 9785 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:32 PM 3.783 CLIENT DELAYED202 TID124 squad still existed in planetfaction despite being in death registry: 12921 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:33 PM 3.783 CLIENT DELAYED203 TID114 squad still existed in planetfaction despite being in death registry: 13013 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:36 PM 3.783 CLIENT DELAYED204 TID100 squad still existed in planetfaction despite being in death registry: 12746 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:36 PM 3.783 CLIENT DELAYED205 TID100 squad still existed in planetfaction despite being in death registry: 13139 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:37 PM 3.783 CLIENT DELAYED206 TID127 squad still existed in planetfaction despite being in death registry: 12971 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:44 PM 3.783 CLIENT DELAYED207 TID133 squad still existed in planetfaction despite being in death registry: 13359 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:45 PM 3.783 CLIENT DELAYED208 TID96 squad still existed in planetfaction despite being in death registry: 13274 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:50 PM 3.783 CLIENT DELAYED209 TID120 squad still existed in planetfaction despite being in death registry: 6861 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:51 PM 3.783 CLIENT DELAYED210 TID130 squad still existed in planetfaction despite being in death registry: 13353 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:51 PM 3.783 CLIENT DELAYED211 TID130 squad still existed in planetfaction despite being in death registry: 13430 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:53 PM 3.783 CLIENT DELAYED212 TID135 squad still existed in planetfaction despite being in death registry: 13230 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:53 PM 3.783 CLIENT DELAYED213 TID135 squad still existed in planetfaction despite being in death registry: 13452 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:54 PM 3.783 CLIENT DELAYED214 TID112 squad still existed in planetfaction despite being in death registry: 12401 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:57 PM 3.783 CLIENT DELAYED215 TID134 squad still existed in planetfaction despite being in death registry: 13613 (DiedOnTimeFromZeroHealth) 1/12/2022 8:38:58 PM 3.783 CLIENT DELAYED216 TID138 squad still existed in planetfaction despite being in death registry: 13635 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:02 PM 3.783 CLIENT DELAYED217 TID113 Sim repair: removing duplicate copy of squad: 13833, a DarkMirror 1/12/2022 8:39:03 PM 3.783 CLIENT DELAYED218 TID118 2490Perm: Error! Stalker should have 2 systems, but instead has 0 1/12/2022 8:39:03 PM 3.783 CLIENT DELAYED219 TID110 squad still existed in planetfaction despite being in death registry: 13874 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:05 PM 3.783 CLIENT DELAYED220 TID117 squad still existed in planetfaction despite being in death registry: 13378 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:05 PM 3.783 CLIENT DELAYED221 TID117 squad still existed in planetfaction despite being in death registry: 13838 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:06 PM 3.783 CLIENT DELAYED222 TID103 squad still existed in planetfaction despite being in death registry: 14034 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:06 PM 3.783 CLIENT DELAYED223 TID103 squad still existed in planetfaction despite being in death registry: 13866 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:08 PM 3.783 CLIENT DELAYED224 TID111 squad still existed in planetfaction despite being in death registry: 13717 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:12 PM 3.783 CLIENT DELAYED225 TID113 squad still existed in planetfaction despite being in death registry: 14324 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:13 PM 3.783 CLIENT DELAYED226 TID134 squad still existed in planetfaction despite being in death registry: 13788 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:16 PM 3.783 CLIENT DELAYED227 TID132 squad still existed in planetfaction despite being in death registry: 14124 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:17 PM 3.783 CLIENT DELAYED228 TID111 squad still existed in planetfaction despite being in death registry: 14038 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:17 PM 3.783 CLIENT DELAYED229 TID111 squad still existed in planetfaction despite being in death registry: 14545 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:17 PM 3.783 CLIENT DELAYED230 TID111 squad still existed in planetfaction despite being in death registry: 5865 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:18 PM 3.783 CLIENT DELAYED231 TID100 squad still existed in planetfaction despite being in death registry: 14510 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:18 PM 3.783 CLIENT DELAYED232 TID100 squad still existed in planetfaction despite being in death registry: 13822 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:21 PM 3.783 CLIENT DELAYED233 TID105 squad still existed in planetfaction despite being in death registry: 13829 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:22 PM 3.783 CLIENT DELAYED234 TID97 squad still existed in planetfaction despite being in death registry: 14672 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:22 PM 3.783 CLIENT DELAYED235 TID97 squad still existed in planetfaction despite being in death registry: 14851 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:31 PM 3.783 CLIENT DELAYED236 TID137 squad still existed in planetfaction despite being in death registry: 11572 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:31 PM 3.783 CLIENT DELAYED237 TID137 squad still existed in planetfaction despite being in death registry: 15045 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:31 PM 3.783 CLIENT DELAYED238 TID137 squad still existed in planetfaction despite being in death registry: 14659 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:33 PM 3.783 CLIENT DELAYED239 TID133 squad still existed in planetfaction despite being in death registry: 15062 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:33 PM 3.783 CLIENT DELAYED240 TID133 squad still existed in planetfaction despite being in death registry: 3221 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:33 PM 3.783 CLIENT DELAYED241 TID133 squad still existed in planetfaction despite being in death registry: 15032 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:34 PM 3.783 CLIENT DELAYED242 TID118 squad still existed in planetfaction despite being in death registry: 15052 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:37 PM 3.783 CLIENT DELAYED243 TID98 squad still existed in planetfaction despite being in death registry: 15096 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:37 PM 3.783 CLIENT DELAYED244 TID98 squad still existed in planetfaction despite being in death registry: 15236 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:41 PM 3.783 CLIENT DELAYED245 TID132 squad still existed in planetfaction despite being in death registry: 15410 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:42 PM 3.783 CLIENT DELAYED246 TID110 squad still existed in planetfaction despite being in death registry: 15411 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:43 PM 3.783 CLIENT DELAYED247 TID139 squad still existed in planetfaction despite being in death registry: 15409 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:43 PM 3.783 CLIENT DELAYED248 TID139 squad still existed in planetfaction despite being in death registry: 14974 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:44 PM 3.783 CLIENT DELAYED249 TID107 squad still existed in planetfaction despite being in death registry: 15453 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:45 PM 3.783 CLIENT DELAYED250 TID97 2490Perm: Error! Stalker should have 2 systems, but instead has 0 1/12/2022 8:39:51 PM 3.783 CLIENT DELAYED251 TID124 squad still existed in planetfaction despite being in death registry: 15489 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:51 PM 3.783 CLIENT DELAYED252 TID124 squad still existed in planetfaction despite being in death registry: 15563 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:52 PM 3.783 CLIENT DELAYED253 TID100 squad still existed in planetfaction despite being in death registry: 15560 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:53 PM 3.783 CLIENT DELAYED254 TID103 squad still existed in planetfaction despite being in death registry: 15382 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:53 PM 3.783 CLIENT DELAYED255 TID103 squad still existed in planetfaction despite being in death registry: 15549 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:53 PM 3.783 CLIENT DELAYED256 TID103 squad still existed in planetfaction despite being in death registry: 13900 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:54 PM 3.783 CLIENT DELAYED257 TID120 squad still existed in planetfaction despite being in death registry: 15403 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:55 PM 3.783 CLIENT DELAYED258 TID129 squad still existed in planetfaction despite being in death registry: 15544 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:58 PM 3.783 CLIENT DELAYED259 TID103 squad still existed in planetfaction despite being in death registry: 15744 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:59 PM 3.783 CLIENT DELAYED260 TID112 squad still existed in planetfaction despite being in death registry: 15743 (DiedOnTimeFromZeroHealth) 1/12/2022 8:39:59 PM 3.783 CLIENT DELAYED261 TID112 squad still existed in planetfaction despite being in death registry: 15392 (DiedOnTimeFromZeroHealth) 1/12/2022 8:40:00 PM 3.783 CLIENT DELAYED262 TID132 squad still existed in planetfaction despite being in death registry: 15780 (DiedOnTimeFromZeroHealth) 1/12/2022 8:40:01 PM 3.783 CLIENT DELAYED263 TID104 squad still existed in planetfaction despite being in death registry: 15729 (DiedOnTimeFromZeroHealth) 1/12/2022 8:40:01 PM 3.783 CLIENT DELAYED264 TID104 squad still existed in planetfaction despite being in death registry: 15745 (DiedOnTimeFromZeroHealth) 1/12/2022 8:40:05 PM 3.783 CLIENT DELAYED265 TID101 squad still existed in planetfaction despite being in death registry: 15807 (DiedOnTimeFromZeroHealth) 1/12/2022 8:40:06 PM 3.783 CLIENT DELAYED266 TID107 squad still existed in planetfaction despite being in death registry: 15810 (DiedOnTimeFromZeroHealth) 1/12/2022 8:40:06 PM 3.783 CLIENT DELAYED267 TID107 squad still existed in planetfaction despite being in death registry: 15530 (DiedOnTimeFromZeroHealth) 1/12/2022 8:40:08 PM 3.783 CLIENT DELAYED268 TID96 squad still existed in planetfaction despite being in death registry: 15851 (DiedOnTimeFromZeroHealth) 1/12/2022 8:40:10 PM 3.783 CLIENT DELAYED269 TID99 squad still existed in planetfaction despite being in death registry: 3043 (GettingIntoTransport) 1/12/2022 8:40:10 PM 3.783 CLIENT DELAYED270 TID99 squad still existed in planetfaction despite being in death registry: 13898 (DiedOnTimeFromZeroHealth) 1/12/2022 8:40:11 PM 3.783 CLIENT DELAYED271 TID99 squad still existed in planetfaction despite being in death registry: 3371 (GettingIntoTransport) 1/12/2022 8:40:17 PM 3.783 CLIENT DELAYED272 TID111 squad still existed in planetfaction despite being in death registry: 13896 (DiedOnTimeFromZeroHealth) 1/12/2022 8:40:28 PM 3.783 CLIENT DELAYED273 TID137 2490Perm: Error! Stalker should have 2 systems, but instead has 0 1/12/2022 8:43:36 PM 3.783 CLIENT DELAYED274 TID125 squad still existed in planetfaction despite being in death registry: 16374 (DiedOnTimeFromZeroHealth) 1/12/2022 8:43:52 PM 3.783 CLIENT DELAYED275 TID101 squad still existed in planetfaction despite being in death registry: 16364 (DiedOnTimeFromZeroHealth) 1/12/2022 8:43:56 PM 3.783 CLIENT DELAYED276 TID139 squad still existed in planetfaction despite being in death registry: 16443 (DiedOnTimeFromZeroHealth) 1/12/2022 8:44:10 PM 3.783 CLIENT DELAYED277 TID117 squad still existed in planetfaction despite being in death registry: 16618 (GettingIntoTransport) 1/12/2022 8:44:10 PM 3.783 CLIENT DELAYED278 TID117 squad still existed in planetfaction despite being in death registry: 14139 (DiedOnTimeFromZeroHealth) 1/12/2022 8:44:18 PM 3.783 CLIENT DELAYED279 TID119 squad still existed in planetfaction despite being in death registry: 16598 (TransformedIntoAnotherEntityType) 1/12/2022 8:44:20 PM 3.783 CLIENT DELAYED280 TID125 squad still existed in planetfaction despite being in death registry: 16444 (DiedOnTimeFromZeroHealth) 1/12/2022 8:44:21 PM 3.783 CLIENT DELAYED281 TID126 squad still existed in planetfaction despite being in death registry: 16449 (DiedOnTimeFromZeroHealth) 1/12/2022 8:44:24 PM 3.783 CLIENT DELAYED282 TID103 squad still existed in planetfaction despite being in death registry: 16466 (DiedOnTimeFromZeroHealth) 1/12/2022 8:44:37 PM 3.783 CLIENT DELAYED283 TID135 squad still existed in planetfaction despite being in death registry: 16527 (DiedOnTimeFromZeroHealth) 1/12/2022 8:44:51 PM 3.783 CLIENT DELAYED284 TID117 squad still existed in planetfaction despite being in death registry: 7150 (DiedOnTimeFromZeroHealth) 1/12/2022 8:45:25 PM 3.783 CLIENT DELAYED285 TID106 squad still existed in planetfaction despite being in death registry: 17044 (DiedOnTimeFromZeroHealth) 1/12/2022 8:45:31 PM 3.783 CLIENT DELAYED286 TID115 squad still existed in planetfaction despite being in death registry: 11680 (DiedOnTimeFromZeroHealth) 1/12/2022 8:45:31 PM 3.783 CLIENT DELAYED287 TID115 squad still existed in planetfaction despite being in death registry: 17124 (DiedOnTimeFromZeroHealth) 1/12/2022 8:45:33 PM 3.783 CLIENT DELAYED288 TID116 squad still existed in planetfaction despite being in death registry: 17116 (DiedOnTimeFromZeroHealth) 1/12/2022 8:46:08 PM 3.783 CLIENT DELAYED289 TID105 squad still existed in planetfaction despite being in death registry: 17196 (DiedOnTimeFromZeroHealth) 1/12/2022 8:46:48 PM 3.783 CLIENT DELAYED290 TID101 squad still existed in planetfaction despite being in death registry: 7174 (DiedOnTimeFromZeroHealth) 1/12/2022 8:47:55 PM 3.783 CLIENT DELAYED291 TID96 squad still existed in planetfaction despite being in death registry: 11524 (DiedOnTimeFromZeroHealth) 1/12/2022 8:47:56 PM 3.783 CLIENT DELAYED292 TID97 squad still existed in planetfaction despite being in death registry: 11959 (DiedOnTimeFromZeroHealth) 1/12/2022 8:47:56 PM 3.783 CLIENT DELAYED293 TID97 squad still existed in planetfaction despite being in death registry: 6949 (DiedOnTimeFromZeroHealth) 1/12/2022 8:47:57 PM 3.783 CLIENT DELAYED294 TID108 squad still existed in planetfaction despite being in death registry: 17516 (DiedOnTimeFromZeroHealth) 1/12/2022 8:47:58 PM 3.783 CLIENT DELAYED295 TID123 squad still existed in planetfaction despite being in death registry: 11664 (DiedOnTimeFromZeroHealth) 1/12/2022 8:47:58 PM 3.783 CLIENT DELAYED296 TID123 squad still existed in planetfaction despite being in death registry: 17608 (DiedOnTimeFromZeroHealth) 1/12/2022 8:47:58 PM 3.783 CLIENT DELAYED297 TID123 squad still existed in planetfaction despite being in death registry: 17498 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:00 PM 3.783 CLIENT DELAYED298 TID125 squad still existed in planetfaction despite being in death registry: 11612 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:00 PM 3.783 CLIENT DELAYED299 TID125 squad still existed in planetfaction despite being in death registry: 17513 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:01 PM 3.783 CLIENT DELAYED300 TID97 squad still existed in planetfaction despite being in death registry: 14054 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:02 PM 3.783 CLIENT DELAYED301 TID132 squad still existed in planetfaction despite being in death registry: 17190 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:02 PM 3.783 CLIENT DELAYED302 TID132 squad still existed in planetfaction despite being in death registry: 17495 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:03 PM 3.783 CLIENT DELAYED303 TID101 squad still existed in planetfaction despite being in death registry: 17178 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:04 PM 3.783 CLIENT DELAYED304 TID123 squad still existed in planetfaction despite being in death registry: 11684 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:05 PM 3.783 CLIENT DELAYED305 TID139 squad still existed in planetfaction despite being in death registry: 11883 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:05 PM 3.783 CLIENT DELAYED306 TID139 squad still existed in planetfaction despite being in death registry: 17182 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:08 PM 3.783 CLIENT DELAYED307 TID115 squad still existed in planetfaction despite being in death registry: 7618 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:08 PM 3.783 CLIENT DELAYED308 TID115 squad still existed in planetfaction despite being in death registry: 17500 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:09 PM 3.783 CLIENT DELAYED309 TID124 squad still existed in planetfaction despite being in death registry: 18018 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:10 PM 3.783 CLIENT DELAYED310 TID128 squad still existed in planetfaction despite being in death registry: 17484 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:13 PM 3.783 CLIENT DELAYED311 TID111 squad still existed in planetfaction despite being in death registry: 17483 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:14 PM 3.783 CLIENT DELAYED312 TID114 squad still existed in planetfaction despite being in death registry: 17520 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:15 PM 3.783 CLIENT DELAYED313 TID102 squad still existed in planetfaction despite being in death registry: 8068 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:15 PM 3.783 CLIENT DELAYED314 TID102 squad still existed in planetfaction despite being in death registry: 17527 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:20 PM 3.783 CLIENT DELAYED315 TID115 squad still existed in planetfaction despite being in death registry: 18213 (TransformedIntoAnotherEntityType) 1/12/2022 8:48:22 PM 3.783 CLIENT DELAYED316 TID103 squad still existed in planetfaction despite being in death registry: 3122 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:22 PM 3.783 CLIENT DELAYED317 TID103 squad still existed in planetfaction despite being in death registry: 8270 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:22 PM 3.783 CLIENT DELAYED318 TID103 Sim repair: removing duplicate copy of squad: 18303, a ElectricBomber 1/12/2022 8:48:25 PM 3.783 CLIENT DELAYED319 TID120 squad still existed in planetfaction despite being in death registry: 18593 (TransformedIntoAnotherEntityType) 1/12/2022 8:48:25 PM 3.783 CLIENT DELAYED320 TID120 squad still existed in planetfaction despite being in death registry: 2921 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:27 PM 3.783 CLIENT DELAYED321 TID103 squad still existed in planetfaction despite being in death registry: 18117 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:27 PM 3.783 CLIENT DELAYED322 TID103 squad still existed in planetfaction despite being in death registry: 17517 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:29 PM 3.783 CLIENT DELAYED323 TID110 squad still existed in planetfaction despite being in death registry: 5290 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:29 PM 3.783 CLIENT DELAYED324 TID110 squad still existed in planetfaction despite being in death registry: 13808 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:30 PM 3.783 CLIENT DELAYED325 TID131 squad still existed in planetfaction despite being in death registry: 17703 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:30 PM 3.783 CLIENT DELAYED326 TID131 squad still existed in planetfaction despite being in death registry: 18663 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:31 PM 3.783 CLIENT DELAYED327 TID139 squad still existed in planetfaction despite being in death registry: 18763 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:32 PM 3.783 CLIENT DELAYED328 TID109 squad still existed in planetfaction despite being in death registry: 17449 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:33 PM 3.783 CLIENT DELAYED329 TID100 squad still existed in planetfaction despite being in death registry: 18311 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:33 PM 3.783 CLIENT DELAYED330 TID100 squad still existed in planetfaction despite being in death registry: 18949 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:35 PM 3.783 CLIENT DELAYED331 TID127 squad still existed in planetfaction despite being in death registry: 17469 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:36 PM 3.783 CLIENT DELAYED332 TID97 squad still existed in planetfaction despite being in death registry: 2881 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:36 PM 3.783 CLIENT DELAYED333 TID97 squad still existed in planetfaction despite being in death registry: 14077 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:37 PM 3.783 CLIENT DELAYED334 TID106 squad still existed in planetfaction despite being in death registry: 19129 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:37 PM 3.783 CLIENT DELAYED335 TID106 squad still existed in planetfaction despite being in death registry: 19025 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:43 PM 3.783 CLIENT DELAYED336 TID124 squad still existed in planetfaction despite being in death registry: 14056 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:44 PM 3.783 CLIENT DELAYED337 TID98 squad still existed in planetfaction despite being in death registry: 18580 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:46 PM 3.783 CLIENT DELAYED338 TID136 squad still existed in planetfaction despite being in death registry: 19168 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:51 PM 3.783 CLIENT DELAYED339 TID138 squad still existed in planetfaction despite being in death registry: 19215 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:51 PM 3.783 CLIENT DELAYED340 TID138 squad still existed in planetfaction despite being in death registry: 19034 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:55 PM 3.783 CLIENT DELAYED341 TID133 squad still existed in planetfaction despite being in death registry: 19264 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:56 PM 3.783 CLIENT DELAYED342 TID102 squad still existed in planetfaction despite being in death registry: 17531 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:57 PM 3.783 CLIENT DELAYED343 TID106 squad still existed in planetfaction despite being in death registry: 19292 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:58 PM 3.783 CLIENT DELAYED344 TID132 squad still existed in planetfaction despite being in death registry: 19377 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:58 PM 3.783 CLIENT DELAYED345 TID132 squad still existed in planetfaction despite being in death registry: 17546 (DiedOnTimeFromZeroHealth) 1/12/2022 8:48:59 PM 3.783 CLIENT DELAYED346 TID126 squad still existed in planetfaction despite being in death registry: 17571 (DiedOnTimeFromZeroHealth) 1/12/2022 8:49:52 PM 3.783 CLIENT DELAYED347 TID116 squad still existed in planetfaction despite being in death registry: 11949 (DiedOnTimeFromZeroHealth) 1/12/2022 8:50:47 PM 3.783 CLIENT DELAYED348 TID115 squad still existed in planetfaction despite being in death registry: 19502 (DiedOnTimeFromZeroHealth) 1/12/2022 8:50:49 PM 3.783 CLIENT DELAYED349 TID96 5303Perm: Error! Polarizer should have 1 systems, but instead has 0 1/12/2022 8:51:13 PM 3.783 CLIENT DELAYED350 TID123 squad still existed in planetfaction despite being in death registry: 19483 (DiedOnTimeFromZeroHealth) 1/12/2022 8:51:21 PM 3.783 CLIENT DELAYED351 TID131 squad still existed in planetfaction despite being in death registry: 20326 (DiedOnTimeFromZeroHealth) 1/12/2022 8:51:22 PM 3.783 CLIENT DELAYED352 TID106 squad still existed in planetfaction despite being in death registry: 19487 (DiedOnTimeFromZeroHealth) 1/12/2022 8:53:18 PM 3.783 CLIENT DELAYED353 TID99 squad still existed in planetfaction despite being in death registry: 20559 (TransformedIntoAnotherEntityType) 1/12/2022 8:53:20 PM 3.783 CLIENT DELAYED354 TID126 squad still existed in planetfaction despite being in death registry: 20561 (TransformedIntoAnotherEntityType) 1/12/2022 8:56:13 PM 3.783 CLIENT DELAYED355 TID120 squad still existed in planetfaction despite being in death registry: 5082 (DiedOnTimeFromZeroHealth) 1/12/2022 8:56:24 PM 3.783 CLIENT DELAYED356 TID138 squad still existed in planetfaction despite being in death registry: 3559 (DiedOnTimeFromZeroHealth) 1/12/2022 8:56:25 PM 3.783 CLIENT DELAYED357 TID121 squad still existed in planetfaction despite being in death registry: 5384 (DiedOnTimeFromZeroHealth) 1/12/2022 8:56:31 PM 3.783 CLIENT DELAYED358 TID115 5303Perm: Error! Polarizer should have 1 systems, but instead has 0 1/12/2022 8:57:35 PM 3.783 CLIENT DELAYED359 TID105 5303Perm: Error! Polarizer should have 1 systems, but instead has 0 1/12/2022 8:57:56 PM 3.783 CLIENT DELAYED360 TID114 squad still existed in planetfaction despite being in death registry: 6227 (DiedOnTimeFromZeroHealth) 1/12/2022 8:57:56 PM 3.783 CLIENT DELAYED361 TID114 squad still existed in planetfaction despite being in death registry: 22018 (TransformedIntoAnotherEntityType) 1/12/2022 8:57:58 PM 3.783 CLIENT DELAYED362 TID104 squad still existed in planetfaction despite being in death registry: 19656 (DiedOnTimeFromZeroHealth) 1/12/2022 8:57:58 PM 3.783 CLIENT DELAYED363 TID104 squad still existed in planetfaction despite being in death registry: 22013 (TransformedIntoAnotherEntityType) 1/12/2022 8:58:00 PM 3.783 CLIENT DELAYED364 TID131 squad still existed in planetfaction despite being in death registry: 22475 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:00 PM 3.783 CLIENT DELAYED365 TID131 squad still existed in planetfaction despite being in death registry: 22006 (TransformedIntoAnotherEntityType) 1/12/2022 8:58:03 PM 3.783 CLIENT DELAYED366 TID139 squad still existed in planetfaction despite being in death registry: 22990 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:03 PM 3.783 CLIENT DELAYED367 TID139 squad still existed in planetfaction despite being in death registry: 22633 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:03 PM 3.783 CLIENT DELAYED368 TID139 squad still existed in planetfaction despite being in death registry: 22036 (TransformedIntoAnotherEntityType) 1/12/2022 8:58:04 PM 3.783 CLIENT DELAYED369 TID129 squad still existed in planetfaction despite being in death registry: 3201 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:04 PM 3.783 CLIENT DELAYED370 TID129 squad still existed in planetfaction despite being in death registry: 22560 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:05 PM 3.783 CLIENT DELAYED371 TID105 squad still existed in planetfaction despite being in death registry: 22557 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:09 PM 3.783 CLIENT DELAYED372 TID97 squad still existed in planetfaction despite being in death registry: 19982 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:09 PM 3.783 CLIENT DELAYED373 TID97 squad still existed in planetfaction despite being in death registry: 22628 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:10 PM 3.783 CLIENT DELAYED374 TID125 squad still existed in planetfaction despite being in death registry: 22930 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:11 PM 3.783 CLIENT DELAYED375 TID115 squad still existed in planetfaction despite being in death registry: 23376 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:11 PM 3.783 CLIENT DELAYED376 TID115 squad still existed in planetfaction despite being in death registry: 22473 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:13 PM 3.783 CLIENT DELAYED377 TID108 squad still existed in planetfaction despite being in death registry: 23416 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:14 PM 3.783 CLIENT DELAYED378 TID101 squad still existed in planetfaction despite being in death registry: 22476 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:16 PM 3.783 CLIENT DELAYED379 TID122 squad still existed in planetfaction despite being in death registry: 23545 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:16 PM 3.783 CLIENT DELAYED380 TID122 squad still existed in planetfaction despite being in death registry: 23512 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:17 PM 3.783 CLIENT DELAYED381 TID123 squad still existed in planetfaction despite being in death registry: 23541 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:17 PM 3.783 CLIENT DELAYED382 TID123 squad still existed in planetfaction despite being in death registry: 23569 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:18 PM 3.783 CLIENT DELAYED383 TID111 5303Perm: Error! Polarizer should have 1 systems, but instead has 0 1/12/2022 8:58:18 PM 3.783 CLIENT DELAYED384 TID133 squad still existed in planetfaction despite being in death registry: 17940 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:18 PM 3.783 CLIENT DELAYED385 TID133 squad still existed in planetfaction despite being in death registry: 23441 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:19 PM 3.783 CLIENT DELAYED386 TID119 squad still existed in planetfaction despite being in death registry: 23442 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:19 PM 3.783 CLIENT DELAYED387 TID119 squad still existed in planetfaction despite being in death registry: 22510 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:20 PM 3.783 CLIENT DELAYED388 TID127 squad still existed in planetfaction despite being in death registry: 23504 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:20 PM 3.783 CLIENT DELAYED389 TID127 squad still existed in planetfaction despite being in death registry: 22650 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:21 PM 3.783 CLIENT DELAYED390 TID139 squad still existed in planetfaction despite being in death registry: 23422 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:23 PM 3.783 CLIENT DELAYED391 TID102 squad still existed in planetfaction despite being in death registry: 22497 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:26 PM 3.783 CLIENT DELAYED392 TID105 squad still existed in planetfaction despite being in death registry: 22493 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:30 PM 3.783 CLIENT DELAYED393 TID119 squad still existed in planetfaction despite being in death registry: 22507 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:31 PM 3.783 CLIENT DELAYED394 TID123 squad still existed in planetfaction despite being in death registry: 23866 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:31 PM 3.783 CLIENT DELAYED395 TID123 squad still existed in planetfaction despite being in death registry: 23666 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:32 PM 3.783 CLIENT DELAYED396 TID135 squad still existed in planetfaction despite being in death registry: 22531 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:34 PM 3.783 CLIENT DELAYED397 TID110 squad still existed in planetfaction despite being in death registry: 23899 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:34 PM 3.783 CLIENT DELAYED398 TID110 squad still existed in planetfaction despite being in death registry: 22646 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:35 PM 3.783 CLIENT DELAYED399 TID135 squad still existed in planetfaction despite being in death registry: 22515 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:36 PM 3.783 CLIENT DELAYED400 TID139 squad still existed in planetfaction despite being in death registry: 22548 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:37 PM 3.783 CLIENT DELAYED401 TID104 squad still existed in planetfaction despite being in death registry: 23337 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:38 PM 3.783 CLIENT DELAYED402 TID129 squad still existed in planetfaction despite being in death registry: 24004 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:38 PM 3.783 CLIENT DELAYED403 TID129 squad still existed in planetfaction despite being in death registry: 23575 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:40 PM 3.783 CLIENT DELAYED404 TID119 squad still existed in planetfaction despite being in death registry: 24117 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:40 PM 3.783 CLIENT DELAYED405 TID119 squad still existed in planetfaction despite being in death registry: 22574 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:41 PM 3.783 CLIENT DELAYED406 TID132 squad still existed in planetfaction despite being in death registry: 24130 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:41 PM 3.783 CLIENT DELAYED407 TID132 squad still existed in planetfaction despite being in death registry: 23527 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:42 PM 3.783 CLIENT DELAYED408 TID116 squad still existed in planetfaction despite being in death registry: 24092 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:44 PM 3.783 CLIENT DELAYED409 TID133 squad still existed in planetfaction despite being in death registry: 23555 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:46 PM 3.783 CLIENT DELAYED410 TID118 Sim repair: removing duplicate copy of squad: 24010, a FusionBomber 1/12/2022 8:58:47 PM 3.783 CLIENT DELAYED411 TID121 squad still existed in planetfaction despite being in death registry: 22592 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:48 PM 3.783 CLIENT DELAYED412 TID116 squad still existed in planetfaction despite being in death registry: 23781 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:50 PM 3.783 CLIENT DELAYED413 TID110 squad still existed in planetfaction despite being in death registry: 22563 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:51 PM 3.783 CLIENT DELAYED414 TID104 squad still existed in planetfaction despite being in death registry: 24312 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:51 PM 3.783 CLIENT DELAYED415 TID104 squad still existed in planetfaction despite being in death registry: 22571 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:52 PM 3.783 CLIENT DELAYED416 TID125 squad still existed in planetfaction despite being in death registry: 20830 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:53 PM 3.783 CLIENT DELAYED417 TID113 squad still existed in planetfaction despite being in death registry: 24372 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:55 PM 3.783 CLIENT DELAYED418 TID132 squad still existed in planetfaction despite being in death registry: 20840 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:57 PM 3.783 CLIENT DELAYED419 TID115 squad still existed in planetfaction despite being in death registry: 24345 (DiedOnTimeFromZeroHealth) 1/12/2022 8:58:57 PM 3.783 CLIENT DELAYED420 TID115 squad still existed in planetfaction despite being in death registry: 21854 (DiedOnTimeFromZeroHealth) 1/12/2022 8:59:00 PM 3.783 CLIENT DELAYED421 TID107 squad still existed in planetfaction despite being in death registry: 22597 (DiedOnTimeFromZeroHealth) 1/12/2022 8:59:07 PM 3.783 CLIENT DELAYED422 TID121 squad still existed in planetfaction despite being in death registry: 18043 (GettingIntoTransport) 1/12/2022 8:59:08 PM 3.783 CLIENT DELAYED423 TID137 squad still existed in planetfaction despite being in death registry: 19256 (GettingIntoTransport) 1/12/2022 8:59:09 PM 3.783 CLIENT DELAYED424 TID100 squad still existed in planetfaction despite being in death registry: 19649 (GettingIntoTransport) 1/12/2022 8:59:10 PM 3.783 CLIENT DELAYED425 TID101 squad still existed in planetfaction despite being in death registry: 5916 (GettingIntoTransport) 1/12/2022 8:59:32 PM 3.783 CLIENT DELAYED426 TID137 squad still existed in planetfaction despite being in death registry: 24458 (DiedOnTimeFromZeroHealth) 1/12/2022 8:59:32 PM 3.783 CLIENT DELAYED427 TID137 squad still existed in planetfaction despite being in death registry: 24450 (DiedOnTimeFromZeroHealth) 1/12/2022 8:59:32 PM 3.783 CLIENT DELAYED428 TID137 squad still existed in planetfaction despite being in death registry: 24457 (DiedOnTimeFromZeroHealth) 1/12/2022 8:59:39 PM 3.783 CLIENT DELAYED429 TID101 squad still existed in planetfaction despite being in death registry: 21513 (DiedOnTimeFromZeroHealth) 1/12/2022 8:59:47 PM 3.783 CLIENT DELAYED430 TID126 squad still existed in planetfaction despite being in death registry: 22267 (DiedOnTimeFromZeroHealth) 1/12/2022 9:00:09 PM 3.783 CLIENT DELAYED431 TID115 squad still existed in planetfaction despite being in death registry: 21502 (DiedOnTimeFromZeroHealth) 1/12/2022 9:00:26 PM 3.783 CLIENT DELAYED432 TID129 5303Perm: Error! Polarizer should have 1 systems, but instead has 0 1/12/2022 9:00:40 PM 3.783 CLIENT DELAYED433 TID130 squad still existed in planetfaction despite being in death registry: 24484 (DiedOnTimeFromZeroHealth) 1/12/2022 9:03:08 PM 3.783 CLIENT DELAYED434 TID108 squad still existed in planetfaction despite being in death registry: 24892 (TransformedIntoAnotherEntityType) 1/12/2022 9:03:09 PM 3.783 CLIENT DELAYED435 TID111 squad still existed in planetfaction despite being in death registry: 24964 (TransformedIntoAnotherEntityType) 1/12/2022 9:03:10 PM 3.783 CLIENT DELAYED436 TID106 squad still existed in planetfaction despite being in death registry: 25036 (TransformedIntoAnotherEntityType) 1/12/2022 9:03:28 PM 3.783 CLIENT DELAYED437 TID133 squad still existed in planetfaction despite being in death registry: 25742 (DiedOnTimeFromZeroHealth) 1/12/2022 9:03:36 PM 3.783 CLIENT DELAYED438 TID102 squad still existed in planetfaction despite being in death registry: 25809 (DiedOnTimeFromZeroHealth) 1/12/2022 9:03:44 PM 3.783 CLIENT DELAYED439 TID116 squad still existed in planetfaction despite being in death registry: 25845 (DiedOnTimeFromZeroHealth) 1/12/2022 9:03:48 PM 3.783 CLIENT DELAYED440 TID96 squad still existed in planetfaction despite being in death registry: 25872 (DiedOnTimeFromZeroHealth) 1/12/2022 9:03:52 PM 3.783 CLIENT DELAYED441 TID137 squad still existed in planetfaction despite being in death registry: 25849 (DiedOnTimeFromZeroHealth) 1/12/2022 9:03:52 PM 3.783 CLIENT DELAYED442 TID137 squad still existed in planetfaction despite being in death registry: 24662 (DiedOnTimeFromZeroHealth) 1/12/2022 9:03:54 PM 3.783 CLIENT DELAYED443 TID98 squad still existed in planetfaction despite being in death registry: 25759 (DiedOnTimeFromZeroHealth) 1/12/2022 9:03:56 PM 3.783 CLIENT DELAYED444 TID128 squad still existed in planetfaction despite being in death registry: 24665 (DiedOnTimeFromZeroHealth) 1/12/2022 9:03:58 PM 3.783 CLIENT DELAYED445 TID102 squad still existed in planetfaction despite being in death registry: 26420 (DiedOnTimeFromZeroHealth) 1/12/2022 9:03:59 PM 3.783 CLIENT DELAYED446 TID136 squad still existed in planetfaction despite being in death registry: 25873 (DiedOnTimeFromZeroHealth) 1/12/2022 9:04:01 PM 3.783 CLIENT DELAYED447 TID121 squad still existed in planetfaction despite being in death registry: 26458 (DiedOnTimeFromZeroHealth) 1/12/2022 9:04:04 PM 3.783 CLIENT DELAYED448 TID112 squad still existed in planetfaction despite being in death registry: 26278 (DiedOnTimeFromZeroHealth) 1/12/2022 9:04:06 PM 3.783 CLIENT DELAYED449 TID109 squad still existed in planetfaction despite being in death registry: 22453 (DiedOnTimeFromZeroHealth) 1/12/2022 9:04:09 PM 3.783 CLIENT DELAYED450 TID132 squad still existed in planetfaction despite being in death registry: 26037 (DiedOnTimeFromZeroHealth) 1/12/2022 9:04:12 PM 3.783 CLIENT DELAYED451 TID138 squad still existed in planetfaction despite being in death registry: 26446 (DiedOnTimeFromZeroHealth) 1/12/2022 9:04:14 PM 3.783 CLIENT DELAYED452 TID97 squad still existed in planetfaction despite being in death registry: 26479 (DiedOnTimeFromZeroHealth) 1/12/2022 9:04:20 PM 3.783 CLIENT DELAYED453 TID118 squad still existed in planetfaction despite being in death registry: 24549 (DiedOnTimeFromZeroHealth) 1/12/2022 9:04:26 PM 3.783 CLIENT DELAYED454 TID124 squad still existed in planetfaction despite being in death registry: 25773 (TransformedIntoAnotherEntityType) 1/12/2022 9:04:26 PM 3.783 CLIENT DELAYED455 TID124 squad still existed in planetfaction despite being in death registry: 24520 (DiedOnTimeFromZeroHealth) 1/12/2022 9:04:54 PM 3.783 CLIENT DELAYED456 TID99 squad still existed in planetfaction despite being in death registry: 29041 (TransformedIntoAnotherEntityType) 1/12/2022 9:05:08 PM 3.783 CLIENT DELAYED457 TID137 squad still existed in planetfaction despite being in death registry: 22448 (DiedOnTimeFromZeroHealth) 1/12/2022 9:05:08 PM 3.783 CLIENT DELAYED458 TID137 squad still existed in planetfaction despite being in death registry: 16907 (DiedOnTimeFromZeroHealth) 1/12/2022 9:05:09 PM 3.783 CLIENT DELAYED459 TID105 squad still existed in planetfaction despite being in death registry: 17318 (DiedOnTimeFromZeroHealth) 1/12/2022 9:05:10 PM 3.783 CLIENT DELAYED460 TID112 squad still existed in planetfaction despite being in death registry: 20043 (DiedOnTimeFromZeroHealth) 1/12/2022 9:05:12 PM 3.783 CLIENT DELAYED461 TID121 squad still existed in planetfaction despite being in death registry: 22445 (DiedOnTimeFromZeroHealth) 1/12/2022 9:05:13 PM 3.783 CLIENT DELAYED462 TID103 squad still existed in planetfaction despite being in death registry: 22446 (DiedOnTimeFromZeroHealth) 1/12/2022 9:05:25 PM 3.783 CLIENT DELAYED463 TID117 5303Perm: Error! Polarizer should have 1 systems, but instead has 0 1/12/2022 9:06:08 PM 3.783 CLIENT DELAYED464 TID121 squad still existed in planetfaction despite being in death registry: 29362 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:14 PM 3.783 CLIENT DELAYED465 TID103 squad still existed in planetfaction despite being in death registry: 29430 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:16 PM 3.783 CLIENT DELAYED466 TID103 squad still existed in planetfaction despite being in death registry: 29439 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:16 PM 3.783 CLIENT DELAYED467 TID103 squad still existed in planetfaction despite being in death registry: 29573 (TransformedIntoAnotherEntityType) 1/12/2022 9:06:19 PM 3.783 CLIENT DELAYED468 TID113 squad still existed in planetfaction despite being in death registry: 29568 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:19 PM 3.783 CLIENT DELAYED469 TID113 squad still existed in planetfaction despite being in death registry: 29958 (TransformedIntoAnotherEntityType) 1/12/2022 9:06:20 PM 3.783 CLIENT DELAYED470 TID106 squad still existed in planetfaction despite being in death registry: 29569 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:22 PM 3.783 CLIENT DELAYED471 TID137 squad still existed in planetfaction despite being in death registry: 19705 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:24 PM 3.783 CLIENT DELAYED472 TID133 squad still existed in planetfaction despite being in death registry: 3614 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:25 PM 3.783 CLIENT DELAYED473 TID121 squad still existed in planetfaction despite being in death registry: 29681 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:26 PM 3.783 CLIENT DELAYED474 TID108 squad still existed in planetfaction despite being in death registry: 22393 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:27 PM 3.783 CLIENT DELAYED475 TID136 squad still existed in planetfaction despite being in death registry: 30237 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:28 PM 3.783 CLIENT DELAYED476 TID116 squad still existed in planetfaction despite being in death registry: 29748 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:28 PM 3.783 CLIENT DELAYED477 TID116 squad still existed in planetfaction despite being in death registry: 20029 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:29 PM 3.783 CLIENT DELAYED478 TID108 squad still existed in planetfaction despite being in death registry: 29394 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:29 PM 3.783 CLIENT DELAYED479 TID108 squad still existed in planetfaction despite being in death registry: 24768 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:29 PM 3.783 CLIENT DELAYED480 TID108 squad still existed in planetfaction despite being in death registry: 16713 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:30 PM 3.783 CLIENT DELAYED481 TID101 squad still existed in planetfaction despite being in death registry: 8349 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:34 PM 3.783 CLIENT DELAYED482 TID121 squad still existed in planetfaction despite being in death registry: 30344 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:34 PM 3.783 CLIENT DELAYED483 TID121 squad still existed in planetfaction despite being in death registry: 30572 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:34 PM 3.783 CLIENT DELAYED484 TID121 squad still existed in planetfaction despite being in death registry: 20410 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:35 PM 3.783 CLIENT DELAYED485 TID129 squad still existed in planetfaction despite being in death registry: 30334 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:35 PM 3.783 CLIENT DELAYED486 TID129 squad still existed in planetfaction despite being in death registry: 18581 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:36 PM 3.783 CLIENT DELAYED487 TID121 squad still existed in planetfaction despite being in death registry: 30510 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:40 PM 3.783 CLIENT DELAYED488 TID139 squad still existed in planetfaction despite being in death registry: 30339 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:42 PM 3.783 CLIENT DELAYED489 TID116 squad still existed in planetfaction despite being in death registry: 30337 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:49 PM 3.783 CLIENT DELAYED490 TID138 squad still existed in planetfaction despite being in death registry: 30437 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:52 PM 3.783 CLIENT DELAYED491 TID130 squad still existed in planetfaction despite being in death registry: 29698 (DiedOnTimeFromZeroHealth) 1/12/2022 9:06:56 PM 3.783 CLIENT DELAYED492 TID118 squad still existed in planetfaction despite being in death registry: 30729 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:00 PM 3.783 CLIENT DELAYED493 TID132 squad still existed in planetfaction despite being in death registry: 19298 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:04 PM 3.783 CLIENT DELAYED494 TID119 squad still existed in planetfaction despite being in death registry: 31747 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:06 PM 3.783 CLIENT DELAYED495 TID97 squad still existed in planetfaction despite being in death registry: 28850 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:08 PM 3.783 CLIENT DELAYED496 TID127 squad still existed in planetfaction despite being in death registry: 30479 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:09 PM 3.783 CLIENT DELAYED497 TID126 squad still existed in planetfaction despite being in death registry: 29662 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:11 PM 3.783 CLIENT DELAYED498 TID117 squad still existed in planetfaction despite being in death registry: 18672 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:11 PM 3.783 CLIENT DELAYED499 TID117 squad still existed in planetfaction despite being in death registry: 30461 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:15 PM 3.783 CLIENT DELAYED500 TID112 squad still existed in planetfaction despite being in death registry: 29707 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:20 PM 3.783 CLIENT DELAYED501 TID125 squad still existed in planetfaction despite being in death registry: 32232 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:21 PM 3.783 CLIENT DELAYED502 TID137 squad still existed in planetfaction despite being in death registry: 29759 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:22 PM 3.783 CLIENT DELAYED503 TID133 squad still existed in planetfaction despite being in death registry: 14970 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:23 PM 3.783 CLIENT DELAYED504 TID97 squad still existed in planetfaction despite being in death registry: 30356 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:26 PM 3.783 CLIENT DELAYED505 TID139 squad still existed in planetfaction despite being in death registry: 30742 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:26 PM 3.783 CLIENT DELAYED506 TID139 squad still existed in planetfaction despite being in death registry: 30198 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:31 PM 3.783 CLIENT DELAYED507 TID120 squad still existed in planetfaction despite being in death registry: 30498 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:34 PM 3.783 CLIENT DELAYED508 TID139 squad still existed in planetfaction despite being in death registry: 30442 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:40 PM 3.783 CLIENT DELAYED509 TID138 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:BonusStartingResources3 RelatedString3:5 RelatedIntegers(1): 1 1/12/2022 9:07:50 PM 3.783 CLIENT DELAYED510 TID111 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:NecromancerWightGroup RelatedString3:5 RelatedIntegers(1): 3 1/12/2022 9:07:57 PM 3.783 CLIENT DELAYED511 TID119 squad still existed in planetfaction despite being in death registry: 23691 (DiedOnTimeFromZeroHealth) 1/12/2022 9:07:57 PM 3.783 CLIENT DELAYED512 TID129 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:NecromancerWightGroup RelatedString3:5 RelatedIntegers(1): 3 1/12/2022 9:07:58 PM 3.783 CLIENT DELAYED513 TID111 squad still existed in planetfaction despite being in death registry: 32962 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:00 PM 3.783 CLIENT DELAYED514 TID106 squad still existed in planetfaction despite being in death registry: 33070 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:01 PM 3.783 CLIENT DELAYED515 TID138 squad still existed in planetfaction despite being in death registry: 33087 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:08 PM 3.783 CLIENT DELAYED516 TID127 squad still existed in planetfaction despite being in death registry: 33322 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:09 PM 3.783 CLIENT DELAYED517 TID105 squad still existed in planetfaction despite being in death registry: 32955 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:09 PM 3.783 CLIENT DELAYED518 TID105 squad still existed in planetfaction despite being in death registry: 33118 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:10 PM 3.783 CLIENT DELAYED519 TID124 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:NecromancerUtilityGroup RelatedString3:5 RelatedIntegers(1): 4 1/12/2022 9:08:13 PM 3.783 CLIENT DELAYED520 TID126 squad still existed in planetfaction despite being in death registry: 32992 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:15 PM 3.783 CLIENT DELAYED521 TID122 squad still existed in planetfaction despite being in death registry: 33517 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:15 PM 3.783 CLIENT DELAYED522 TID122 squad still existed in planetfaction despite being in death registry: 18043 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:15 PM 3.783 CLIENT DELAYED523 TID122 squad still existed in planetfaction despite being in death registry: 33571 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:16 PM 3.783 CLIENT DELAYED524 TID113 squad still existed in planetfaction despite being in death registry: 33614 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:18 PM 3.783 CLIENT DELAYED525 TID103 squad still existed in planetfaction despite being in death registry: 33702 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:18 PM 3.783 CLIENT DELAYED526 TID103 squad still existed in planetfaction despite being in death registry: 32986 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:18 PM 3.783 CLIENT DELAYED527 TID137 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:BonusStartingResources3 RelatedString3:5 RelatedIntegers(1): 1 1/12/2022 9:08:21 PM 3.783 CLIENT DELAYED528 TID102 squad still existed in planetfaction despite being in death registry: 33610 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:22 PM 3.783 CLIENT DELAYED529 TID130 squad still existed in planetfaction despite being in death registry: 32996 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:23 PM 3.783 CLIENT DELAYED530 TID112 squad still existed in planetfaction despite being in death registry: 33582 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:24 PM 3.783 CLIENT DELAYED531 TID118 squad still existed in planetfaction despite being in death registry: 33498 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:24 PM 3.783 CLIENT DELAYED532 TID118 squad still existed in planetfaction despite being in death registry: 33000 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:24 PM 3.783 CLIENT DELAYED533 TID138 DURINGGAME: Discarded Post-Lobby Setup Change Not Valid For a Faction: 'DataForFaction_CustomFieldDefinitionChanged': GameCommand Details:AfterGameStartOnly_RequestFactionChanges RelatedFactionIndex:-1 RelatedString:DataForFaction_CustomFieldDefinitionChanged RelatedString2:BonusStartingResources3 RelatedString3:5 RelatedIntegers(1): 1 1/12/2022 9:08:29 PM 3.783 CLIENT DELAYED534 TID111 Sim repair: removing duplicate copy of squad: 23362, a PikeCorvette 1/12/2022 9:08:29 PM 3.783 CLIENT DELAYED535 TID111 Sim repair: removing duplicate copy of squad: 33045, a PikeCorvette 1/12/2022 9:08:31 PM 3.783 CLIENT DELAYED536 TID134 squad still existed in planetfaction despite being in death registry: 33967 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:32 PM 3.783 CLIENT DELAYED537 TID119 squad still existed in planetfaction despite being in death registry: 34205 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:32 PM 3.783 CLIENT DELAYED538 TID119 squad still existed in planetfaction despite being in death registry: 34201 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:34 PM 3.783 CLIENT DELAYED539 TID136 squad still existed in planetfaction despite being in death registry: 33524 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:35 PM 3.783 CLIENT DELAYED540 TID110 squad still existed in planetfaction despite being in death registry: 34533 (TransformedIntoAnotherEntityType) 1/12/2022 9:08:36 PM 3.783 CLIENT DELAYED541 TID119 squad still existed in planetfaction despite being in death registry: 24154 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:38 PM 3.783 CLIENT DELAYED542 TID105 squad still existed in planetfaction despite being in death registry: 33448 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:39 PM 3.783 CLIENT DELAYED543 TID132 squad still existed in planetfaction despite being in death registry: 34836 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:40 PM 3.783 CLIENT DELAYED544 TID117 squad still existed in planetfaction despite being in death registry: 33225 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:40 PM 3.783 CLIENT DELAYED545 TID117 squad still existed in planetfaction despite being in death registry: 34469 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:41 PM 3.783 CLIENT DELAYED546 TID98 squad still existed in planetfaction despite being in death registry: 34833 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:42 PM 3.783 CLIENT DELAYED547 TID135 squad still existed in planetfaction despite being in death registry: 35070 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:42 PM 3.783 CLIENT DELAYED548 TID135 squad still existed in planetfaction despite being in death registry: 34839 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:44 PM 3.783 CLIENT DELAYED549 TID129 Sim repair: removing duplicate copy of squad: 34995, a MLRSCorvette 1/12/2022 9:08:45 PM 3.783 CLIENT DELAYED550 TID114 squad still existed in planetfaction despite being in death registry: 33141 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:46 PM 3.783 CLIENT DELAYED551 TID133 squad still existed in planetfaction despite being in death registry: 33067 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:47 PM 3.783 CLIENT DELAYED552 TID100 squad still existed in planetfaction despite being in death registry: 33570 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:48 PM 3.783 CLIENT DELAYED553 TID139 squad still existed in planetfaction despite being in death registry: 33480 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:49 PM 3.783 CLIENT DELAYED554 TID105 squad still existed in planetfaction despite being in death registry: 33130 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:51 PM 3.783 CLIENT DELAYED555 TID115 squad still existed in planetfaction despite being in death registry: 35636 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:52 PM 3.783 CLIENT DELAYED556 TID119 squad still existed in planetfaction despite being in death registry: 35627 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:54 PM 3.783 CLIENT DELAYED557 TID116 squad still existed in planetfaction despite being in death registry: 33122 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:56 PM 3.783 CLIENT DELAYED558 TID120 squad still existed in planetfaction despite being in death registry: 35932 (DiedOnTimeFromZeroHealth) 1/12/2022 9:08:58 PM 3.783 CLIENT DELAYED559 TID126 squad still existed in planetfaction despite being in death registry: 35921 (DiedOnTimeFromZeroHealth) 1/12/2022 9:09:00 PM 3.783 CLIENT DELAYED560 TID108 squad still existed in planetfaction despite being in death registry: 35807 (DiedOnTimeFromZeroHealth) 1/12/2022 9:09:33 PM 3.783 CLIENT DELAYED561 TID123 squad still existed in planetfaction despite being in death registry: 29421 (DiedOnTimeFromZeroHealth) 1/12/2022 9:09:40 PM 3.783 CLIENT DELAYED562 TID130 squad still existed in planetfaction despite being in death registry: 38368 (DiedOnTimeFromZeroHealth) 1/12/2022 9:09:42 PM 3.783 CLIENT DELAYED563 TID126 squad still existed in planetfaction despite being in death registry: 38636 (DiedOnTimeFromZeroHealth) 1/12/2022 9:09:50 PM 3.783 CLIENT DELAYED564 TID129 squad still existed in planetfaction despite being in death registry: 38995 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:00 PM 3.783 CLIENT DELAYED565 TID131 squad still existed in planetfaction despite being in death registry: 39778 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:01 PM 3.783 CLIENT DELAYED566 TID127 squad still existed in planetfaction despite being in death registry: 39740 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:02 PM 3.783 CLIENT DELAYED567 TID107 squad still existed in planetfaction despite being in death registry: 40061 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:02 PM 3.783 CLIENT DELAYED568 TID135 5912Perm: Error! Sentinel Gunboat should have 2 systems, but instead has 0 1/12/2022 9:10:03 PM 3.783 CLIENT DELAYED569 TID128 squad still existed in planetfaction despite being in death registry: 34465 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:03 PM 3.783 CLIENT DELAYED570 TID128 squad still existed in planetfaction despite being in death registry: 40162 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:05 PM 3.783 CLIENT DELAYED571 TID121 squad still existed in planetfaction despite being in death registry: 40060 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:11 PM 3.783 CLIENT DELAYED572 TID139 squad still existed in planetfaction despite being in death registry: 40943 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:20 PM 3.783 CLIENT DELAYED573 TID120 squad still existed in planetfaction despite being in death registry: 41735 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:21 PM 3.783 CLIENT DELAYED574 TID130 Sim repair: removing duplicate copy of squad: 29269, a Parasite 1/12/2022 9:10:22 PM 3.783 CLIENT DELAYED575 TID120 Sim repair: removing duplicate copy of squad: 41715, a PikeCorvette 1/12/2022 9:10:24 PM 3.783 CLIENT DELAYED576 TID114 squad still existed in planetfaction despite being in death registry: 41970 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:25 PM 3.783 CLIENT DELAYED577 TID130 squad still existed in planetfaction despite being in death registry: 42042 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:30 PM 3.783 CLIENT DELAYED578 TID114 squad still existed in planetfaction despite being in death registry: 42270 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:31 PM 3.783 CLIENT DELAYED579 TID122 squad still existed in planetfaction despite being in death registry: 42281 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:33 PM 3.783 CLIENT DELAYED580 TID111 squad still existed in planetfaction despite being in death registry: 41864 (TransformedIntoAnotherEntityType) 1/12/2022 9:10:33 PM 3.783 CLIENT DELAYED581 TID111 squad still existed in planetfaction despite being in death registry: 39962 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:33 PM 3.783 CLIENT DELAYED582 TID111 squad still existed in planetfaction despite being in death registry: 39898 (TransformedIntoAnotherEntityType) 1/12/2022 9:10:40 PM 3.783 CLIENT DELAYED583 TID133 squad still existed in planetfaction despite being in death registry: 42572 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:41 PM 3.783 CLIENT DELAYED584 TID115 squad still existed in planetfaction despite being in death registry: 42580 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:43 PM 3.783 CLIENT DELAYED585 TID134 squad still existed in planetfaction despite being in death registry: 42130 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:44 PM 3.783 CLIENT DELAYED586 TID105 squad still existed in planetfaction despite being in death registry: 42832 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:45 PM 3.783 CLIENT DELAYED587 TID99 squad still existed in planetfaction despite being in death registry: 42461 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:45 PM 3.783 CLIENT DELAYED588 TID99 squad still existed in planetfaction despite being in death registry: 42841 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:45 PM 3.783 CLIENT DELAYED589 TID121 5912Perm: Error! Sentinel Gunboat should have 2 systems, but instead has 0 1/12/2022 9:10:47 PM 3.783 CLIENT DELAYED590 TID115 squad still existed in planetfaction despite being in death registry: 24554 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:47 PM 3.783 CLIENT DELAYED591 TID115 squad still existed in planetfaction despite being in death registry: 42887 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:48 PM 3.783 CLIENT DELAYED592 TID126 squad still existed in planetfaction despite being in death registry: 24557 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:48 PM 3.783 CLIENT DELAYED593 TID126 squad still existed in planetfaction despite being in death registry: 42914 (DiedOnTimeFromZeroHealth) 1/12/2022 9:10:49 PM 3.783 CLIENT DELAYED594 TID135 squad still existed in planetfaction despite being in death registry: 42676 (TransformedIntoAnotherEntityType) 1/12/2022 9:10:49 PM 3.783 CLIENT DELAYED595 TID135 squad still existed in planetfaction despite being in death registry: 42726 (TransformedIntoAnotherEntityType) 1/12/2022 9:11:05 PM 3.783 CLIENT DELAYED596 TID114 squad still existed in planetfaction despite being in death registry: 44358 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:06 PM 3.783 CLIENT DELAYED597 TID139 squad still existed in planetfaction despite being in death registry: 44377 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:10 PM 3.783 CLIENT DELAYED598 TID122 squad still existed in planetfaction despite being in death registry: 44547 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:19 PM 3.783 CLIENT DELAYED599 TID119 squad still existed in planetfaction despite being in death registry: 44677 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:26 PM 3.783 CLIENT DELAYED600 TID122 squad still existed in planetfaction despite being in death registry: 44970 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:29 PM 3.783 CLIENT DELAYED601 TID116 squad still existed in planetfaction despite being in death registry: 45209 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:37 PM 3.783 CLIENT DELAYED602 TID125 squad still existed in planetfaction despite being in death registry: 24838 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:39 PM 3.783 CLIENT DELAYED603 TID106 squad still existed in planetfaction despite being in death registry: 45676 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:40 PM 3.783 CLIENT DELAYED604 TID117 squad still existed in planetfaction despite being in death registry: 34471 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:41 PM 3.783 CLIENT DELAYED605 TID111 squad still existed in planetfaction despite being in death registry: 3485 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:42 PM 3.783 CLIENT DELAYED606 TID117 squad still existed in planetfaction despite being in death registry: 34564 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:42 PM 3.783 CLIENT DELAYED607 TID117 squad still existed in planetfaction despite being in death registry: 44503 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:44 PM 3.783 CLIENT DELAYED608 TID131 squad still existed in planetfaction despite being in death registry: 33628 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:46 PM 3.783 CLIENT DELAYED609 TID108 Sim repair: removing duplicate copy of squad: 34563, a Nanoswarm 1/12/2022 9:11:47 PM 3.783 CLIENT DELAYED610 TID124 squad still existed in planetfaction despite being in death registry: 45938 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:55 PM 3.783 CLIENT DELAYED611 TID130 squad still existed in planetfaction despite being in death registry: 45199 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:55 PM 3.783 CLIENT DELAYED612 TID130 squad still existed in planetfaction despite being in death registry: 46447 (DiedOnTimeFromZeroHealth) 1/12/2022 9:11:58 PM 3.783 CLIENT DELAYED613 TID106 squad still existed in planetfaction despite being in death registry: 19388 (GettingIntoTransport) 1/12/2022 9:11:59 PM 3.783 CLIENT DELAYED614 TID103 squad still existed in planetfaction despite being in death registry: 2946 (GettingIntoTransport) 1/12/2022 9:12:04 PM 3.783 CLIENT DELAYED615 TID107 squad still existed in planetfaction despite being in death registry: 24287 (GettingIntoTransport) 1/12/2022 9:12:05 PM 3.783 CLIENT DELAYED616 TID96 squad still existed in planetfaction despite being in death registry: 23367 (GettingIntoTransport) 1/12/2022 9:12:06 PM 3.783 CLIENT DELAYED617 TID138 squad still existed in planetfaction despite being in death registry: 23273 (GettingIntoTransport) 1/12/2022 9:12:09 PM 3.783 CLIENT DELAYED618 TID101 squad still existed in planetfaction despite being in death registry: 31152 (GettingIntoTransport) 1/12/2022 9:12:12 PM 3.783 CLIENT DELAYED619 TID128 squad still existed in planetfaction despite being in death registry: 45829 (DiedOnTimeFromZeroHealth) 1/12/2022 9:12:12 PM 3.783 CLIENT DELAYED620 TID128 squad still existed in planetfaction despite being in death registry: 45835 (DiedOnTimeFromZeroHealth) 1/12/2022 9:12:12 PM 3.783 CLIENT DELAYED621 TID128 squad still existed in planetfaction despite being in death registry: 45843 (DiedOnTimeFromZeroHealth) 1/12/2022 9:12:27 PM 3.783 CLIENT DELAYED622 TID110 squad still existed in planetfaction despite being in death registry: 46500 (DiedOnTimeFromZeroHealth) 1/12/2022 9:12:33 PM 3.783 CLIENT DELAYED623 TID103 squad still existed in planetfaction despite being in death registry: 35613 (DiedOnTimeFromZeroHealth) 1/12/2022 9:12:36 PM 3.783 CLIENT DELAYED624 TID139 squad still existed in planetfaction despite being in death registry: 15009 (DiedOnTimeFromZeroHealth) 1/12/2022 9:12:36 PM 3.783 CLIENT DELAYED625 TID139 squad still existed in planetfaction despite being in death registry: 46495 (DiedOnTimeFromZeroHealth) 1/12/2022 9:12:39 PM 3.783 CLIENT DELAYED626 TID129 squad still existed in planetfaction despite being in death registry: 45828 (DiedOnTimeFromZeroHealth) 1/12/2022 9:12:42 PM 3.783 CLIENT DELAYED627 TID113 squad still existed in planetfaction despite being in death registry: 47484 (DiedOnTimeFromZeroHealth) 1/12/2022 9:12:49 PM 3.783 CLIENT DELAYED628 TID120 squad still existed in planetfaction despite being in death registry: 16358 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:06 PM 3.783 CLIENT DELAYED629 TID119 squad still existed in planetfaction despite being in death registry: 3534 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:14 PM 3.783 CLIENT DELAYED630 TID118 squad still existed in planetfaction despite being in death registry: 28981 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:17 PM 3.783 CLIENT DELAYED631 TID123 squad still existed in planetfaction despite being in death registry: 47823 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:23 PM 3.783 CLIENT DELAYED632 TID119 squad still existed in planetfaction despite being in death registry: 29201 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:24 PM 3.783 CLIENT DELAYED633 TID139 squad still existed in planetfaction despite being in death registry: 24351 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:24 PM 3.783 CLIENT DELAYED634 TID139 squad still existed in planetfaction despite being in death registry: 29171 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:24 PM 3.783 CLIENT DELAYED635 TID139 squad still existed in planetfaction despite being in death registry: 47920 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:24 PM 3.783 CLIENT DELAYED636 TID139 squad still existed in planetfaction despite being in death registry: 36450 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:27 PM 3.783 CLIENT DELAYED637 TID124 squad still existed in planetfaction despite being in death registry: 47407 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:29 PM 3.783 CLIENT DELAYED638 TID114 squad still existed in planetfaction despite being in death registry: 47834 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:32 PM 3.783 CLIENT DELAYED639 TID125 squad still existed in planetfaction despite being in death registry: 47797 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:44 PM 3.783 CLIENT DELAYED640 TID116 squad still existed in planetfaction despite being in death registry: 47784 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:47 PM 3.783 CLIENT DELAYED641 TID132 squad still existed in planetfaction despite being in death registry: 36448 (DiedOnTimeFromZeroHealth) 1/12/2022 9:13:48 PM 3.783 CLIENT DELAYED642 TID98 squad still existed in planetfaction despite being in death registry: 48099 (DiedOnTimeFromZeroHealth) 1/12/2022 9:15:16 PM 3.783 CLIENT DELAYED643 TID132 squad still existed in planetfaction despite being in death registry: 48189 (DiedOnTimeFromZeroHealth) 1/12/2022 9:15:38 PM 3.783 CLIENT DELAYED644 TID126 Sim repair: removing duplicate copy of squad: 48370, a Parasite 1/12/2022 9:15:51 PM 3.783 CLIENT DELAYED645 TID137 squad still existed in planetfaction despite being in death registry: 24219 (DiedOnTimeFromZeroHealth) 1/12/2022 9:15:52 PM 3.783 CLIENT DELAYED646 TID123 squad still existed in planetfaction despite being in death registry: 24263 (DiedOnTimeFromZeroHealth) 1/12/2022 9:15:57 PM 3.783 CLIENT DELAYED647 TID107 squad still existed in planetfaction despite being in death registry: 566 (DiedOnTimeFromZeroHealth) 1/12/2022 9:16:00 PM 3.783 CLIENT DELAYED648 TID114 squad still existed in planetfaction despite being in death registry: 569 (DiedOnTimeFromZeroHealth) 1/12/2022 9:16:29 PM 3.783 CLIENT STEAM RELAY SOCKET NETWORK: Disconnected ProblemDetectedLocally 1/12/2022 9:16:29 PM 3.783 SINGLEP STEAM RELAY SOCKET NETWORK: Connection changed ProblemDetectedLocally 1/12/2022 9:16:29 PM 3.783 SINGLEP STEAM RELAY SOCKET NETWORK: Disconnected None 1/12/2022 9:16:29 PM 3.783 SINGLEP STEAM RELAY SOCKET NETWORK: Connection changed None 1/12/2022 9:16:29 PM 3.783 SINGLEP STEAM RELAY SOCKET NETWORK: Connection changed None 1/12/2022 9:16:29 PM 3.783 SINGLEP STEAM RELAY SOCKET NETWORK: Disconnected None 1/12/2022 9:16:29 PM 3.783 SINGLEP STEAM RELAY SOCKET NETWORK: Connection changed None 1/12/2022 9:16:29 PM 3.783 SINGLEP STEAM RELAY SOCKET NETWORK: Disconnected None 1/12/2022 9:16:29 PM 3.783 SINGLEP STEAM RELAY SOCKET NETWORK: Connection changed None 1/12/2022 9:16:30 PM 3.783 SINGLEP Clearing player accounts. |
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Thanks! * Fixed a very confusing and semi-rare (but extremely consistent when it does happen) crash bug that seemed to be new in the last build. This was a very subtle code bug from myself that I didn't even recognize after putting in an initial fix until Democracy made a further comment. ** This took an incredibly long time to track down because it left no actual errors and just crashed to the desktop, or left only errors unrelated to itself on linux apparently. It took 80 minutes to find this with a savegame in which I could reproduce the error in 3 seconds, and without that save (thank you BobDobbs!) I couldn't have debugged it at all. ** The issue here was "what happens if two tractor beam units both grab one another and try to pull at the same time?" Unlike the peasant railgun, this is isn't an absurd speed that is reached, but rather a stack overflow that is so harsh it causes a segfault (writing to protected memory). ** The general situation was like this: "tractor A grabs B, which is also a tractor, which grabs A. A moves, dragging B with it. B has moved, so it pushes A with it, which causes B to be pulled, which moves A, etc." Actually it probably does work like a railgun, except it essentially accelerates them both to infinity speed within a nanosecond, so the world collapses in a singularity. ** I'm pretty sure that Zeus and I had talked about this a long time ago as a possibility with some DLC2 stuff, but the units in question at the time were set up so that we never had to test this corner case. I take it that the balance has changed such that this corner case became relevant. ** Anyhow, originally I was just going to just make tractors not grab tractors, but then Democracy noted that this case was safely working before (Ensnarer Battlestations would do it). So that reminded me of the code change I did last build, and reviewed earlier today without seeing the issue. Based on that, I managed to let tractors drag tractors again, but keep them from infinite looping. |
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Also thanks! * Fixed a "Tried to write IntUltraEfficient H_ˉ1_To_1ˌ023, but passed value was: -3" error that could happen when the game tried to serialize a squad that had just died and been removed from its fleet membership. Now it won't actually have that error. |
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Last one: * The sim repair now just gives an aggregate note after cleaning things up, rather than one per entity, and also does not throw up an error. ** This is probably mostly relevant to MP clients, who get hit by this periodically (this is why the repair process exists, at least partly). |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 12, 2022 2:23 pm | Bummeri_1 | New Issue | |
Jan 12, 2022 2:23 pm | Bummeri_1 | File Added: Player.log | |
Jan 12, 2022 2:23 pm | Bummeri_1 | File Added: ArcenDebugLogHost.txt | |
Jan 12, 2022 2:23 pm | Bummeri_1 | File Added: ArcenDebugLogClinet.txt | |
Jan 12, 2022 2:23 pm | Bummeri_1 | File Added: Autosave at 1h 0m 0s.save | |
Jan 13, 2022 5:12 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 13, 2022 5:12 pm | Chris_McElligottPark | Status | new => resolved |
Jan 13, 2022 5:12 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 13, 2022 5:12 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.784 Tractor Recursion |
Jan 13, 2022 5:12 pm | Chris_McElligottPark | Note Added: 0063757 | |
Jan 13, 2022 5:34 pm | Chris_McElligottPark | Note Added: 0063761 | |
Jan 13, 2022 6:04 pm | Chris_McElligottPark | Note Added: 0063762 | |
Jan 14, 2022 10:37 am | Chris_McElligottPark | Relationship added | related to 0026104 |