View Issue Details

IDProjectCategoryLast Update
0026294AI War 2SuggestionFeb 15, 2022 1:35 pm
ReporterDaniexpert Assigned ToBadgerBadger  
Status resolvedResolutionreopened 
Product VersionBeta 3.795 Deduplicating 
Fixed in VersionBeta 3.804 Bug Smooshing 
Summary0026294: Galaxy map warnings are annoying with Necromancer
DescriptionThe Necromancer captures guard posts which is cool, but it generates this issue where planets have a low amount of strength due to the guard posts and each time an Elderling or AI units cross the planet, it generates a warning. When you have dozens of planets cleared, the map is literally spammed with warnings and the voice also talks all the time about those. It could risk covering a real threat and it become truly annoying after some time.
Adjusting the threshold is temporary and a not so nice solution.
Any ideas on how to fix it?
TagsNo tags attached.

Activities

Chris_McElligottPark

Feb 6, 2022 12:03 pm

administrator   ~0064173

I think that if we only have guard posts or turrets at a planet, that it shouldn't generate warnings for us at all.

BadgerBadger

Feb 6, 2022 2:32 pm

manager   ~0064176

Do you have a save with some examples I could use for testing a fix?

Chris_McElligottPark

Feb 6, 2022 3:24 pm

administrator   ~0064178

Here's one. It has warnings flashing on a bunch of planets visually in the middle of the map, and it has some warnings for at least three on the top. I don't know about voice audio, that's turned off. But these are planets with guard posts being attacked, where the players own them but the AI still owns the planet.
Stationtest.save (465,297 bytes)
Stationtest.savemet (135 bytes)   
UK
960190933
9113
Lumi
Random
Difficulty 7
33
<color=#adff2f>Bummeri</color>, <color=#7df9ff>KaleR</color>, <color=#1f11fa>Jusa</color>
Stationtest.savemet (135 bytes)   

BadgerBadger

Feb 6, 2022 6:04 pm

manager   ~0064180

Fixed

Daniexpert

Feb 14, 2022 5:22 pm

manager   ~0064454

This is still happening in Rev 16307
teswarningAnnoyance.save (454,096 bytes)

BadgerBadger

Feb 14, 2022 7:21 pm

manager   ~0064460

When I load this I see only one Notification, which is for a planet that you own and have significant strength on. This ticket was to clear up spurious "Planet Combat Notifications". What problem are you observing?

Daniexpert

Feb 14, 2022 8:05 pm

manager   ~0064462

As soon as you start playing it works as expected, but when continuing the game, the Planet Combat Notifications become frequent, like the one in the screenshot I posted above: I have only guard posts in that system, so there is no need to have the notification blinking.

Daniexpert

Feb 14, 2022 8:12 pm

manager   ~0064463

Here's another example of that happening. Unfortunately reloading fixes it, so in order to reproduce it, you need to play a bit.

BadgerBadger

Feb 14, 2022 8:15 pm

manager   ~0064464

I get the notification in the screenshot, but it's a minor AI force on one of your planets; that's legit

BadgerBadger

Feb 14, 2022 8:15 pm

manager   ~0064465

Last edited: Feb 14, 2022 8:16 pm

Are you actually referring to the combat circles? The coloured circles around a planet in the galaxy map, I mean.

Daniexpert

Feb 14, 2022 8:27 pm

manager   ~0064467

Yes those circles, plus they trigger the voice that warns you about attacks in your territory which constatly plays in the background and is annoying, plus you never know if it's a real offensive or just one of the many false attacks.
No those planets are not mine, I just have a few guard posts captured and that's it. You can even see the AI's command center.

BadgerBadger

Feb 14, 2022 8:33 pm

manager   ~0064468

This ticket was about the popup Notifications, which is a completely different thing. Please open a new ticket for these other problems.

Daniexpert

Feb 14, 2022 8:37 pm

manager   ~0064469

This ticket was always about map warning circles since the beginning. If you really need it, I'll make another ticket, but it doesn't seem to be this the case.

Daniexpert

Feb 14, 2022 8:42 pm

manager   ~0064472

If my explanations were not clear enough, I'll try rephrasing the issue in another way that can be more helpful.

BadgerBadger

Feb 14, 2022 9:51 pm

manager   ~0064473

Oh, i was always confused about the problem then. I thought it was about the popup notifications.

BadgerBadger

Feb 15, 2022 1:35 pm

manager   ~0064493

The game is now stricter about when to show combat circles. If the planet isn't owned by the player and you don't have mobile ships, it will only show circles if you have significant, non-cloaked strength.

Issue History

Date Modified Username Field Change
Feb 6, 2022 10:21 am Daniexpert New Issue
Feb 6, 2022 12:03 pm Chris_McElligottPark Note Added: 0064173
Feb 6, 2022 2:32 pm BadgerBadger Note Added: 0064176
Feb 6, 2022 2:32 pm BadgerBadger Assigned To => BadgerBadger
Feb 6, 2022 2:32 pm BadgerBadger Status new => assigned
Feb 6, 2022 3:24 pm Chris_McElligottPark Note Added: 0064178
Feb 6, 2022 3:24 pm Chris_McElligottPark File Added: Stationtest.save
Feb 6, 2022 3:24 pm Chris_McElligottPark File Added: Stationtest.savemet
Feb 6, 2022 6:04 pm BadgerBadger Status assigned => resolved
Feb 6, 2022 6:04 pm BadgerBadger Resolution open => fixed
Feb 6, 2022 6:04 pm BadgerBadger Fixed in Version => Beta 3.795 Deduplicating
Feb 6, 2022 6:04 pm BadgerBadger Note Added: 0064180
Feb 14, 2022 5:22 pm Daniexpert Note Added: 0064454
Feb 14, 2022 5:22 pm Daniexpert File Added: 2022-02-14 23_21_11-AIWar2.png
Feb 14, 2022 5:22 pm Daniexpert File Added: teswarningAnnoyance.save
Feb 14, 2022 5:22 pm Daniexpert Status resolved => feedback
Feb 14, 2022 5:22 pm Daniexpert Resolution fixed => reopened
Feb 14, 2022 7:21 pm BadgerBadger Note Added: 0064460
Feb 14, 2022 8:05 pm Daniexpert Note Added: 0064462
Feb 14, 2022 8:05 pm Daniexpert Status feedback => assigned
Feb 14, 2022 8:12 pm Daniexpert Note Added: 0064463
Feb 14, 2022 8:12 pm Daniexpert File Added: 2022-02-15 02_11_38-AIWar2.png
Feb 14, 2022 8:12 pm Daniexpert File Added: 2022-02-15 02_11_58-AIWar2.png
Feb 14, 2022 8:15 pm BadgerBadger Note Added: 0064464
Feb 14, 2022 8:15 pm BadgerBadger Note Added: 0064465
Feb 14, 2022 8:16 pm BadgerBadger Note Edited: 0064465
Feb 14, 2022 8:27 pm Daniexpert Note Added: 0064467
Feb 14, 2022 8:33 pm BadgerBadger Note Added: 0064468
Feb 14, 2022 8:37 pm Daniexpert Note Added: 0064469
Feb 14, 2022 8:42 pm Daniexpert Note Added: 0064472
Feb 14, 2022 9:51 pm BadgerBadger Note Added: 0064473
Feb 15, 2022 1:35 pm BadgerBadger Status assigned => resolved
Feb 15, 2022 1:35 pm BadgerBadger Fixed in Version Beta 3.795 Deduplicating => Beta 3.804 Bug Smooshing
Feb 15, 2022 1:35 pm BadgerBadger Note Added: 0064493