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IDProjectCategoryLast Update
0026985AI War 2SuggestionApr 21, 2022 11:36 pm
ReporterDragoris Assigned ToZeusAlmighty  
Status resolvedResolutionfixed 
Product Version4.020 Hotfix 
Summary0026985: DLC3 quickstart ideas
DescriptionJust an interesting quicksave idea, pitting the necromancer and allies against one AI and their allies. Something easy to show of what all the neinzul factions do.
Includes the Necromancer faction, One Full Ensemble easy AI, Custodians, Migrant Fleets, Sappers, and Wild Hives.
TagsNo tags attached.

Activities

Dragoris

Apr 15, 2022 8:08 pm

reporter  

Neinzul_Galaxy.save (156,458 bytes)
Neinzul_Galaxy.tooltip (277 bytes)   
This Necromancer quickstart uses The Necromancer Empire against one difficulty 5 Basic AI. It also adds in the Neinzul Custodians, the Neinzul Migrant Fleet, the Neinzul Sappers, and the Neinzul Wild Hives. As one song put it, "Neinzul to the left of me, Neinzul to the right".
Neinzul_Galaxy.tooltip (277 bytes)   

Strategic Sage

Apr 17, 2022 4:01 pm

reporter   ~0066101

Last edited: Apr 17, 2022 8:03 pm

I have two for consideration. Necromancer Introduction (Easy) is in the hand-holding category to ease new players into using Necromancer. It is difficulty 4 Full Ensemble AI, on Realistic map, Sandbox Mode on, all Necromancer starting resources maxed out, with intensity 10 Sappers and Human Resistance Fighters. It's meant to be in the same general ballpark as the Helping Hands one in the Basic category.

The second one is an alternative for people who want a little more resistance in their first attempt. Necromancer Introduction (Less Easy) has a difficulty 6 Aggressor AI on the Squares map, intensity 7 Sappers as allies, and all Necromancer defaults.

Suggest checking the tooltips to ensure the formatting is right with paragraph breaks. They're pretty short, I tried to model the descriptions on existing quickstarts.
Necromancer Introduction (Easy).tooltip.txt (511 bytes)   
This is an easy scenario, intended for players who have not played as a Necromancer Empire before.  To ease the learning process, you are given extra resources and upgrades to start off with.  Additionally, strong Human Resistance and Sapper allies, both at intensity 10, are present to aid you.  

A single AI opposes you, set to difficulty 4 Full Ensemble.  You will also encounter Templar and Elderling resistance, also at an intensity of 4.  Go forth with your undead minions and dominate the galaxy! 

Necromancer Introduction (Less Easy).tooltip.txt (609 bytes)   
This campaign is intended for players who have completed the easy version and are looking for a moderate step upwards in challenge, or those who want their first Necromancer experience to be somewhat on the easy side but not a romp.  

Your Necromancer Empire has default capabilities, and will be aided by intensity 7 Sappers on the new Squares map type.  The opposition consists of an Aggressor AI set to difficulty 6, along with intensity 6 Templar and Elderlings.  

If you succeed here, you may wish to try out more challenging scenarios, perhaps including some of the other new Neinzul factions!  

BadgerBadger

Apr 17, 2022 5:33 pm

manager   ~0066105

I have added Neinzul Galaxy and Sage's 2 necromancer introduction facitons

Strategic Sage

Apr 21, 2022 3:17 am

reporter   ~0066216

Last edited: Apr 21, 2022 3:17 am

FYI in the latest patch the description for the Easy one looks correct, but it appears there was something off about the Less Easy description; it just has the generic 'enter campaign name below' and no description of the what the quickstart does. Neinzul Galaxy also looks correct to me.

Strategic Sage

Apr 21, 2022 11:21 pm

reporter   ~0066242

Zeus stated on discord that he made a new Necromancer folder for quickstarts. It is not in-game as of Release Candidate 1, 4.995. At presenet all that shows is the Neinzul Abyss folder. It has my two quickstarts in it, but neither description shows up.

ZeusAlmighty

Apr 21, 2022 11:35 pm

manager   ~0066244

These should be added in the next push. I apparently forgot to select the files to add last night, and I renamed a few so those will appear to have been deleted but they are still here

Should have 2 folders.
1) Neinzul Abyss--should have 5 QS
2)Necromancer--should have 6 QS

ZeusAlmighty

Apr 21, 2022 11:36 pm

manager   ~0066245

These have been confirmed to be working on the SVN branch via discord

Issue History

Date Modified Username Field Change
Apr 15, 2022 8:08 pm Dragoris New Issue
Apr 15, 2022 8:08 pm Dragoris File Added: Neinzul_Galaxy.save
Apr 15, 2022 8:08 pm Dragoris File Added: Neinzul_Galaxy.tooltip
Apr 16, 2022 11:02 am BadgerBadger Summary A fun quicksave idea. => DLC3 quickstart ideas
Apr 17, 2022 4:01 pm Strategic Sage Note Added: 0066101
Apr 17, 2022 4:01 pm Strategic Sage File Added: Necromancer Introduction (Easy).save
Apr 17, 2022 4:01 pm Strategic Sage File Added: Necromancer Introduction (Easy).tooltip.txt
Apr 17, 2022 4:01 pm Strategic Sage File Added: Necromancer Introduction (Less Easy).save
Apr 17, 2022 4:01 pm Strategic Sage File Added: Necromancer Introduction (Less Easy).tooltip.txt
Apr 17, 2022 5:33 pm BadgerBadger Note Added: 0066105
Apr 17, 2022 8:03 pm Strategic Sage Note Edited: 0066101
Apr 21, 2022 3:17 am Strategic Sage Note Added: 0066216
Apr 21, 2022 3:17 am Strategic Sage Note Edited: 0066216
Apr 21, 2022 11:21 pm Strategic Sage Note Added: 0066242
Apr 21, 2022 11:35 pm ZeusAlmighty Note Added: 0066244
Apr 21, 2022 11:36 pm ZeusAlmighty Assigned To => ZeusAlmighty
Apr 21, 2022 11:36 pm ZeusAlmighty Status new => resolved
Apr 21, 2022 11:36 pm ZeusAlmighty Resolution open => fixed
Apr 21, 2022 11:36 pm ZeusAlmighty Note Added: 0066245