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IDProjectCategoryLast Update
0027264AI War 2SuggestionMay 5, 2022 6:41 pm
ReporterChuito12 Assigned ToNRSirLimbo  
Status assignedResolutionopen 
Summary0027264: Necromancer fleet ships unit count tooltip always red
Description
Edit: It was a mistake on my part. An idea to increase readability would be to make the entire text on the lower detail levels match the ship number which DOES change color correctly. Compared to the mark level text, the relatively small numbers get drowned out by the color of the mark levels



The Necromancer revives ships without a hard limit so the ship counts always appears as red indicating they're strength is at their lowest even when at or past the soft cap.

This wouldn't be a problem for the weak ships that spawn if they were always green instead of red after reaching the limit, but for actual ships it would be nice to have them work as normal ship lines.
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Chuito12

May 5, 2022 5:44 pm

reporter  

image.png (2,240,404 bytes)
Unit count red for revived ships.savemet (111 bytes)   
UK
1726614943
13282
pain
<color=#ff3fd9>Brutal </color> Skirmisher
Difficulty 8
1
<color=#007fff>Chuito</color>

BadgerBadger

May 5, 2022 6:40 pm

manager   ~0066629

Last edited: May 5, 2022 6:41 pm

The ships counts are green in this image.

The name of the ship line "Weak Skeleton Mark V" is red (I assume this is because Red is used for Mark V; you can see other ship names in green), but the count of the ships is green

Issue History

Date Modified Username Field Change
May 5, 2022 5:44 pm Chuito12 New Issue
May 5, 2022 5:44 pm Chuito12 File Added: image.png
May 5, 2022 5:44 pm Chuito12 File Added: Unit count red for revived ships.savemet
May 5, 2022 5:44 pm Chuito12 File Added: Unit count red for revived ships.save
May 5, 2022 5:45 pm NRSirLimbo Assigned To => NRSirLimbo
May 5, 2022 5:45 pm NRSirLimbo Status new => assigned
May 5, 2022 6:37 pm Chuito12 Category Bug - Other => Suggestion
May 5, 2022 6:37 pm Chuito12 Description Updated
May 5, 2022 6:40 pm BadgerBadger Note Added: 0066629
May 5, 2022 6:41 pm BadgerBadger Note Edited: 0066629