View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027703 | AI War 2 | Bug - Gameplay | Feb 26, 2023 2:09 pm | Mar 10, 2023 9:48 pm | |
Reporter | Dismiss | Assigned To | |||
Status | acknowledged | Resolution | open | ||
Product Version | 5.538 Return of The Dragons | ||||
Summary | 0027703: Home-Ark version of Aprahanti Dreadnought is not a king unit. | ||||
Description | Is not a king unit, when you pick it as your starting ark in ark empire mode. This errors on startup if you have outguard party enabled, because it is trying to seed the starting-planet beacon on the planet your king unit is at, and there is not any king unit at all. Likely other thing explode later though too. | ||||
Tags | No tags attached. | ||||
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I think adding support for some other mod is out of scope for me. You're welcome to update my mod to support it |
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I think the issue is that none of the new starting 'ark' selections you have added are marked as whatever is needed for them to be considered the players king unit. Without that, they aren't really usable in a solo ark-empire game. This means any code which expects there to be a player king unit in the game, will fail. How will the game determine if you lost? I guess that will be impossible (or happen immediately?)? |
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I agree that this is a potential issue, I'm just not planning to fix it |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 26, 2023 2:09 pm | Dismiss | New Issue | |
Feb 26, 2023 2:09 pm | Dismiss | Status | new => assigned |
Feb 26, 2023 2:09 pm | Dismiss | Assigned To | => BadgerBadger |
Mar 3, 2023 11:45 pm | BadgerBadger | Note Added: 0067470 | |
Mar 3, 2023 11:45 pm | BadgerBadger | Assigned To | BadgerBadger => Dismiss |
Mar 10, 2023 7:27 pm | Dismiss | Note Added: 0067490 | |
Mar 10, 2023 7:27 pm | Dismiss | Assigned To | Dismiss => |
Mar 10, 2023 7:28 pm | Dismiss | Status | assigned => new |
Mar 10, 2023 9:48 pm | BadgerBadger | Note Added: 0067492 | |
Mar 10, 2023 9:48 pm | BadgerBadger | Status | new => acknowledged |