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IDProjectCategoryLast Update
0028219Heart Of The MachineSuggestionMay 20, 2024 11:49 am
Reporterptarth Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.506 More Fixes 
Fixed in Version0.511 The Monday Crew 
Summary0028219: Increase the area of selection for an attack to prevent movement caused by misclick
DescriptionI've accidentally moved my units a few times instead of shooting when my mouse move just a little too far from an enemy I'm trying to shoot. It would be nice if the attack zone was just a little bit larger.
TagsNo tags attached.

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Chris_McElligottPark

May 20, 2024 11:49 am

administrator   ~0068379

Thanks!

* The colliders for clicking on units, vehicles, npcs, etc, now are able to be customized with a multiplier in the xml, and I have now adjusted almost all of them.
** There is not an in-game setting for this to customize this per player, and hopefully there will not need to be.
** It was too easy to miss clicking on units that are human-sized in particular, and they now have collision areas that are 3x larger than before.
** If this later needs to adjust by distance from the camera or something, I could also make an adjustment along those lines, but I started with simpler. Seems to handle all of the main uncomfortable cases for me at the moment.

Issue History

Date Modified Username Field Change
May 18, 2024 7:42 pm ptarth New Issue
May 18, 2024 9:54 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 18, 2024 9:54 pm Chris_McElligottPark Status new => confirmed
May 20, 2024 11:49 am Chris_McElligottPark Status confirmed => resolved
May 20, 2024 11:49 am Chris_McElligottPark Resolution open => fixed
May 20, 2024 11:49 am Chris_McElligottPark Fixed in Version => 0.511 The Monday Crew
May 20, 2024 11:49 am Chris_McElligottPark Note Added: 0068379