View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028952 | Heart Of The Machine | Gameplay Issue | Jun 24, 2024 2:27 pm | Jun 25, 2024 12:18 am | |
Reporter | Lukas | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.557 Filtering And Lensing | ||||
Fixed in Version | 0.558 Research | ||||
Summary | 0028952: StreetSense prompts jerk around too much | ||||
Description | Streetsense City Events move around in response to your own move actions in a frustrating fashion. Stealing Prismatic Tungsten especially feels annoying if you don't try to move directly onto it, as it will often flick between bases on opposite sides of the map. Chatlogs below: Lukas — Today at 19:04 Overall I think the new UI is better now that I've... actually gotten used to mode-switching I think the streetsense change is overall a plus but tungsten spots fleeing you when you try to move closer to them to set up has annoyed me quite a few times. And I'm not quite sure why it's doing that. Chris McElligott Park — Today at 19:05 The tungsten spots should always be in range of a unit who can move there directly. For some of the stuff, though, like those city events in general, probably those should be stable for an entire turn rather than based on the movement of units. That's worth a mantis. https://discord.com/channels/240637654717300736/1099134158904770603/1254860320250265751 | ||||
Tags | No tags attached. | ||||
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Thanks! * The events portion of StreetSense have been updated substantially so that they move around a lot less. ** They now shift primarily only once every turn, or after you complete an event. This applies to things like tungsten and seeds, and weapons from enemies, etc. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 24, 2024 2:27 pm | Lukas | New Issue | |
Jun 25, 2024 12:18 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 25, 2024 12:18 am | Chris_McElligottPark | Status | new => resolved |
Jun 25, 2024 12:18 am | Chris_McElligottPark | Resolution | open => fixed |
Jun 25, 2024 12:18 am | Chris_McElligottPark | Fixed in Version | => 0.558 Research |
Jun 25, 2024 12:18 am | Chris_McElligottPark | Note Added: 0069468 |