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IDProjectCategoryLast Update
0000453AI War 1 / ClassicCrash/ExceptionOct 13, 2010 12:18 pm
ReporterRCIX Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version3.711 
Summary0000453: Game halts, has black screen
DescriptionWhen i try to start a game now, it starts performing Step 23 of creating a game (after Synchronizing game across clients), then quickly switches to a blaack screen and does nothing. Attached is the error log.

[version is 3.710, though it does not let me pick that]
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RCIX

Oct 12, 2010 11:20 pm

reporter  

UnhandledErrors.txt (2,574 bytes)   
10/12/2010 8:13:14 PM (3.710)
-----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
10/12/2010 8:14:30 PM (3.710)
-----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
10/12/2010 8:16:56 PM (3.710)
-----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object
  at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
UnhandledErrors.txt (2,574 bytes)   

Chris_McElligottPark

Oct 12, 2010 11:25 pm

administrator   ~0000709

Hmm, this is some sort of null reference exception when the game is trying to render a specific ship. If you start your game on a different seed, I imagine you can temporarily get around it. But right now I'm not sure what the specific error is (I can't yet duplicate it, and unity 3 has a bug where the debug versions still don't give line numbers at the moment), so if you have any extra info for narrowing it down, that would be appreciated.

For now, though, I'm signing off for the night -- I'll hunt for it in the morning. Thanks for the report!

RCIX

Oct 12, 2010 11:34 pm

reporter   ~0000712

More research:
Tried starting with snipers, autocannons, and FF bearers. Did not help.
Tried several different seeds, did not help.
Tried setting Ship Cap to normal, did not help.
Turned off Marauders, did not help.

Chris_McElligottPark

Oct 13, 2010 12:18 pm

administrator   ~0000724

* Fixed a crash bug related to the new force field graphics in the prior version.

Issue History

Date Modified Username Field Change
Oct 12, 2010 11:20 pm RCIX New Issue
Oct 12, 2010 11:20 pm RCIX File Added: UnhandledErrors.txt
Oct 12, 2010 11:25 pm Chris_McElligottPark Note Added: 0000709
Oct 12, 2010 11:25 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 12, 2010 11:25 pm Chris_McElligottPark Status new => acknowledged
Oct 12, 2010 11:34 pm RCIX Note Added: 0000712
Oct 13, 2010 12:18 pm Chris_McElligottPark Note Added: 0000724
Oct 13, 2010 12:18 pm Chris_McElligottPark Status acknowledged => resolved
Oct 13, 2010 12:18 pm Chris_McElligottPark Fixed in Version => 3.711
Oct 13, 2010 12:18 pm Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:27 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception