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IDProjectCategoryLast Update
0005272Valley 1Gameplay IdeaDec 8, 2011 7:36 am
ReporterDizzard Assigned To 
Status consideringResolutionopen 
Product Version0.546 
Summary0005272: Turn evil outposts/overlord lairs into civilization military forts. (to better defend your settlements)
DescriptionI was thinking it would be a good idea if we could actually claim the outposts and overlord lairs in the name of our civilization once we've defeated the lieutenant/overlords within. There would still be some marker saying previously owned by [insert overlord name here] but it would still belong to your civilization.

They would be like mini settlements but with more of a military focus than an everyday living one. The inside of outposts/lairs could be converted to a more liveable space. (like with sleeping quarters, living space, training rooms, while getting rid of the boss rooms)

It seems a bit of a shame that these sturdy looking outposts/lairs are just to be left there and not be able to do anything with them. Perhaps after the lieutenant/overlord of a outpost/lair has been defeated, sometime later a side quest will appear with the opportunity to take it over in the name of your civilization. It could lead to better protection for settlements within a certain radius of the fort. So if monsters overrun a settlement nearby the more capable "soldiers" from civilization forts will come (spawn I suppose) to protect it. (rather than the innocent civilians having to fight the monsters back)
TagsNo tags attached.
Internal WeightFeature Suggestion

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Issue History

Date Modified Username Field Change
Dec 8, 2011 7:08 am Dizzard New Issue
Dec 8, 2011 7:09 am Dizzard Description Updated
Dec 8, 2011 7:36 am tigersfan Internal Weight => Feature Suggestion
Dec 8, 2011 7:36 am tigersfan Status new => considering
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea