View Issue Details

IDProjectCategoryLast Update
0006014Valley 1Bug - GameplayFeb 19, 2012 5:54 pm
ReporterAragonLA Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.578 
Fixed in Version0.580 
Summary0006014: Invincibility with frequent room transition
DescriptionI've found that if I transition between chunks/rooms/caves/etc a couple of times: when it should give me no invincibility (been in chunk <10 seconds ago) it instead gives me permanent invincibility. In fact all monsters don't seem to even see me there. I can cast spells and do whatever I like, though I did notice that the health spawns and other pickups will not fly to me, but do get picked up if I walk through them.

I'm on a Mac and using the Dev window to capture footage for the trailer, though I don't imagine that would affect this (though in hindsight it's incredibly helpful ;) ).
TagsNo tags attached.
Internal WeightNew

Relationships

duplicate of 0005970 resolvedChris_McElligottPark Invincibility! 

Activities

Chris_McElligottPark

Feb 19, 2012 4:05 pm

administrator   ~0019401

Single player or multi?

AragonLA

Feb 19, 2012 4:05 pm

reporter   ~0019402

Saw that this is a duplicate of another issue, not sure if this additional information helps.

AragonLA

Feb 19, 2012 4:05 pm

reporter   ~0019403

Last edited: Feb 19, 2012 4:07 pm

Single player

And I should mention the invincibility ends when I leave for a different chunk.

Chris_McElligottPark

Feb 19, 2012 4:07 pm

administrator   ~0019404

Ah, okay. And actually, given that this was 0.578 you're reporting it on, it might be that the fix in 0.579 to the other issue also fixes this one.

AragonLA

Feb 19, 2012 4:08 pm

reporter   ~0019405

Gotcha. I'll resubmit the issue if I still find the problem after update.

Chris_McElligottPark

Feb 19, 2012 4:09 pm

administrator   ~0019406

That update is already out, btw.

AragonLA

Feb 19, 2012 4:14 pm

reporter   ~0019407

Yeah, the bug is incredibly useful in getting into interesting situations for video capture, so I am holding off for the moment until I can grab a few shots that would otherwise take me much longer to capture.

The issue sounds incredibly similar to the other report, so I'm confident you guys are on top of it.

AragonLA

Feb 19, 2012 5:49 pm

reporter   ~0019414

Confirmed that this issue is fixed in .579

Chris_McElligottPark

Feb 19, 2012 5:54 pm

administrator   ~0019416

Awesome!

Issue History

Date Modified Username Field Change
Feb 19, 2012 4:02 pm AragonLA New Issue
Feb 19, 2012 4:04 pm AragonLA Relationship added duplicate of 0005970
Feb 19, 2012 4:05 pm Chris_McElligottPark Note Added: 0019401
Feb 19, 2012 4:05 pm AragonLA Note Added: 0019402
Feb 19, 2012 4:05 pm AragonLA Note Added: 0019403
Feb 19, 2012 4:07 pm Chris_McElligottPark Note Added: 0019404
Feb 19, 2012 4:07 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 19, 2012 4:07 pm Chris_McElligottPark Status new => feedback
Feb 19, 2012 4:07 pm AragonLA Note Edited: 0019403
Feb 19, 2012 4:08 pm AragonLA Note Added: 0019405
Feb 19, 2012 4:08 pm AragonLA Status feedback => assigned
Feb 19, 2012 4:09 pm Chris_McElligottPark Note Added: 0019406
Feb 19, 2012 4:14 pm AragonLA Note Added: 0019407
Feb 19, 2012 5:49 pm AragonLA Note Added: 0019414
Feb 19, 2012 5:54 pm Chris_McElligottPark Internal Weight => New
Feb 19, 2012 5:54 pm Chris_McElligottPark Note Added: 0019416
Feb 19, 2012 5:54 pm Chris_McElligottPark Status assigned => resolved
Feb 19, 2012 5:54 pm Chris_McElligottPark Fixed in Version => 0.580
Feb 19, 2012 5:54 pm Chris_McElligottPark Resolution open => fixed