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IDProjectCategoryLast Update
0006163Valley 1Gameplay IdeaFeb 25, 2012 4:47 pm
ReporterToll Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version0.582 
Summary0006163: Holding up would trigger double/triple-jump
DescriptionNot sure if this would venture too much into too-easy-mode, but what do you think about double/triple-jump triggering on the apex of a jump if the up button was held down? I don't think this should include RTL, since that takes mana, only "normal" jumps.
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

Feb 25, 2012 4:40 pm

administrator   ~0019816

I really dislike "up to jump" style control schemes, honestly; and given by how few of those there are, it seems like that's the overall opinion. Also this would interfere with the movement-directed aiming in a major way.

Toll

Feb 25, 2012 4:45 pm

reporter   ~0019817

Erh... I kinda forgot up wasn't the default jump button, heh. The first thing I did was rebind it. I meant the actual jump button though :P

Chris_McElligottPark

Feb 25, 2012 4:47 pm

administrator   ~0019818

In that case... definitely no. It makes things a bit on the too easy side for players, and it will be an endless source of bugs for me. That's also not really double jump anymore, it's just "double high jump."

Issue History

Date Modified Username Field Change
Feb 25, 2012 4:37 pm Toll New Issue
Feb 25, 2012 4:40 pm Chris_McElligottPark Note Added: 0019816
Feb 25, 2012 4:45 pm Toll Note Added: 0019817
Feb 25, 2012 4:47 pm Chris_McElligottPark Internal Weight => New
Feb 25, 2012 4:47 pm Chris_McElligottPark Note Added: 0019818
Feb 25, 2012 4:47 pm Chris_McElligottPark Status new => closed
Feb 25, 2012 4:47 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 25, 2012 4:47 pm Chris_McElligottPark Resolution open => won't fix
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea