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IDProjectCategoryLast Update
0006189Valley 1Gameplay IdeaApr 23, 2012 11:59 am
ReporterPenumbra Assigned To 
Status consideringResolutionopen 
Summary0006189: Remove random resources from each continent
DescriptionEach continent is guaranteed to have at least a few squares of each time period. If some resources were not available, it would require players to make different choices.
TagsNo tags attached.
Internal WeightFeature Suggestion

Relationships

related to 0007218 considering Break Overlord monopoly on resource. 

Activities

Penumbra

Feb 27, 2012 5:25 pm

reporter   ~0019890

I use mostly Fireball and Lightning Orb. Those are my bread and butter. A few Throw Rocks for anything totally resistant and I don't every need to leave my "happy place."

I just played on my original world that generated a continent without deserts or lava flats. I was able to upgrade fire ball to level 2, but couldn't upgrade Lightning. I was forced to use a whole different set of spells than I was used to. It was a fun and difficult challenge that made me experiment with what was available instead of just what I always did.

Only removing one gem color would not make a continent impossible, just different. Like how AI War doesn't have every ship type available, only what you can find.

tigersfan

Feb 27, 2012 5:28 pm

reporter   ~0019892

This might be doable later on, but this is NOT a good idea for the first continent.

Penumbra

Feb 27, 2012 5:32 pm

reporter   ~0019894

No, I would definitely suggest it at a much later continent. Not only would it be tougher, but what good is holding spells back if the players haven't come to rely on them yet! :)

MouldyK

Apr 23, 2012 11:43 am

reporter   ~0022610

I actually like this idea, Penumbra. :)

Maybe around Continent 3-5 or so as it would mean people would have to use other spells for once if they are not familiar with them. :P

Penumbra

Apr 23, 2012 11:46 am

reporter   ~0022611

I think the problem would be the permanent nature of the limitation. That's why I created the mission idea related to this one, 0007218.

But, yes, I really liked the time I was forced to "go outside" my comfort zone and try all new spells.

MouldyK

Apr 23, 2012 11:59 am

reporter   ~0022612

Yeah, that idea is also interesting.

Both sound swell as they add a new layer of thought in the game.

Issue History

Date Modified Username Field Change
Feb 27, 2012 5:21 pm Penumbra New Issue
Feb 27, 2012 5:25 pm Penumbra Note Added: 0019890
Feb 27, 2012 5:28 pm tigersfan Note Added: 0019892
Feb 27, 2012 5:28 pm tigersfan Internal Weight => Feature Suggestion
Feb 27, 2012 5:28 pm tigersfan Status new => considering
Feb 27, 2012 5:32 pm Penumbra Note Added: 0019894
Apr 23, 2012 10:42 am Penumbra Relationship added related to 0007218
Apr 23, 2012 11:43 am MouldyK Note Added: 0022610
Apr 23, 2012 11:46 am Penumbra Note Added: 0022611
Apr 23, 2012 11:59 am MouldyK Note Added: 0022612
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea