View Issue Details

IDProjectCategoryLast Update
0006407Valley 1Bug - OtherMar 5, 2012 9:28 am
ReporterArmanant Assigned ToChris_McElligottPark  
Status assignedResolutionopen 
Summary0006407: Time still passes while the game is paused
DescriptionTime still ticks by while the game is paused. Didn't used to mean much, but now it could mean you leave your game paused while you go do something else, come back and the mission you were planning on going on has disappeared..
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

Terraziel

Mar 4, 2012 6:32 am

reporter   ~0020281

This a multiplayer thing, you'll notice that it says that the local chunk is paused not the game.

Armanant

Mar 4, 2012 6:39 am

reporter   ~0020282

I guess. I would expect stuff to still continue to some degree if you pause in a multiplayer game, however if opportunities disappear from under your feet in a single player game while you're paused? Maybe put a note or something when you pause to say so, saying to turn the game off if you actually want to pause.

Chris_McElligottPark

Mar 4, 2012 10:46 am

administrator   ~0020294

Actually, in multiplayer or solo, time stops after 30 seconds of everyone being idle. That would count as just standing there and doing nothing, or pausing, or whatever.

Terraziel

Mar 4, 2012 11:20 am

reporter   ~0020299

Having just tested, whilst doing nothing on the overworld map mission countdowns stop after 30 seconds.

But if i pause standing in my settlement, mission countdowns continue no matter how long passes.

Chris_McElligottPark

Mar 4, 2012 11:22 am

administrator   ~0020300

Hmm, there are probably some edge case abilities that are triggering this not to work sometimes -- I had wondered if that would be the case. Most likely the idle state is something we're going to have to work on from time to time for a while, to make sure that it keeps knowing for sure when you're idle.

BobTheJanitor

Mar 4, 2012 12:07 pm

reporter   ~0020302

I noticed this yesterday after dying in a guardian power created wind shelter mission. I paused after death and tabbed out to report something and then when I tabbed back in, unpaused, and selected a new character the mission was gone. I'm not sure how long guardian powered missions last though, but it couldn't have been more than 5 or 10 minutes on pause.

Chris_McElligottPark

Mar 4, 2012 12:08 pm

administrator   ~0020303

Guardian power missions last 14 days, so that would be 170 minutes of gametime. Regular missions last 7 days, so 70 minutes of gametime.

Issue History

Date Modified Username Field Change
Mar 4, 2012 6:26 am Armanant New Issue
Mar 4, 2012 6:32 am Terraziel Note Added: 0020281
Mar 4, 2012 6:39 am Armanant Note Added: 0020282
Mar 4, 2012 10:46 am Chris_McElligottPark Note Added: 0020294
Mar 4, 2012 11:20 am Terraziel Note Added: 0020299
Mar 4, 2012 11:22 am Chris_McElligottPark Note Added: 0020300
Mar 4, 2012 12:07 pm BobTheJanitor Note Added: 0020302
Mar 4, 2012 12:08 pm Chris_McElligottPark Note Added: 0020303
Mar 5, 2012 9:28 am tigersfan Internal Weight => Fix Before Major Release
Mar 5, 2012 9:28 am tigersfan Assigned To => Chris_McElligottPark
Mar 5, 2012 9:28 am tigersfan Status new => assigned