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IDProjectCategoryLast Update
0006447Valley 1Balance IssueMar 6, 2012 8:35 am
Reporterkhadgar Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version0.903 
Summary0006447: Acid Gills enchant may be dropping too often?
DescriptionThis may be more of an observation than a bug, but I just started a new world in v0.903. In the very first stash room I entered in the very first building, I found an acid gills enchant (the item itself, not from enchant container progress). Six buildings later I found another acid gills enchant. I started a second new world, and I found an acid gills enchant within the first 4 stash rooms. This may be anecdotal evidence not supported by the numbers, but it seems too common.

However, if this IS intended, then I would wonder why acid water is able to be trivialized so early in the game.
TagsNo tags attached.
Internal WeightNew

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khadgar

Mar 6, 2012 3:50 am

reporter  

Minotaar

Mar 6, 2012 7:50 am

reporter   ~0020427

My own experience is different, I found two in like 1.5 continents.

Chris_McElligottPark

Mar 6, 2012 8:35 am

administrator   ~0020429

There's a 1% chance per stash room, unweighted by past success or failure. So, that means wide variance like this.

Issue History

Date Modified Username Field Change
Mar 6, 2012 3:50 am khadgar New Issue
Mar 6, 2012 3:50 am khadgar File Added: Screenshot_2012_03_06_00_44_19.jpg
Mar 6, 2012 7:50 am Minotaar Note Added: 0020427
Mar 6, 2012 8:35 am Chris_McElligottPark Internal Weight => New
Mar 6, 2012 8:35 am Chris_McElligottPark Note Added: 0020429
Mar 6, 2012 8:35 am Chris_McElligottPark Status new => closed
Mar 6, 2012 8:35 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Mar 6, 2012 8:35 am Chris_McElligottPark Resolution open => no change required
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue