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IDProjectCategoryLast Update
0006502Valley 1Suggestion - Balancing IssuesApr 19, 2012 8:50 pm
ReporterDarloth Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.904 
Summary0006502: Storm Dash can kill you so easily - could be changed?
DescriptionAt about 60-80hp left, I was worried I should get out of the map, warped back to the top level, and dashed to the left.

I had forgotten about the dust storms, and died almost instantly as I ran into a cluster of them.

While this was hilarious (once!) and entirely my own fault, it seems a little unfriendly - perhaps when dashing, if you are meleed by an enemy you should be knocked back, out of the dash, to prevent this sort of self-kill?
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

BobTheJanitor

Mar 7, 2012 4:35 pm

reporter   ~0020543

Storm dashing into something bouncing you backwards like skele-bosses punt you upwards is a good idea. It prevents you running endlessly even at high HP, but doesn't let you instakill yourself on big bad guys. I like it!

Bluddy

Mar 8, 2012 4:03 pm

reporter   ~0020600

And it's consistent with Sonic, so many players will automatically expect this behavior.

Chris_McElligottPark

Apr 19, 2012 8:50 pm

administrator   ~0022452

Actually, storm dash increases incoming damage to you by 50% -- so that there is risk involved in not just running past all enemies like sonic. If you have reasonable health in the current builds at least, it should not be instantly fatal or close.

Issue History

Date Modified Username Field Change
Mar 7, 2012 3:33 pm Darloth New Issue
Mar 7, 2012 4:35 pm BobTheJanitor Note Added: 0020543
Mar 8, 2012 7:24 am tigersfan Internal Weight => Feature Suggestion
Mar 8, 2012 7:24 am tigersfan Status new => considering
Mar 8, 2012 4:01 pm Darloth Description Updated
Mar 8, 2012 4:03 pm Bluddy Note Added: 0020600
Apr 19, 2012 8:50 pm Chris_McElligottPark Note Added: 0022452
Apr 19, 2012 8:50 pm Chris_McElligottPark Status considering => resolved
Apr 19, 2012 8:50 pm Chris_McElligottPark Resolution open => fixed
Apr 19, 2012 8:50 pm Chris_McElligottPark Assigned To => Chris_McElligottPark