View Issue Details

IDProjectCategoryLast Update
0006526Valley 1Bug - GameplayMar 15, 2012 8:43 pm
ReporterTerraziel Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.904 
Fixed in Version0.906 
Summary0006526: Base Damage of Spells 50% higher than intended.
DescriptionAs discussed in the Spell Balance Thread on the forum, all spells are getting an extra 50% damage added to their base.

For example, Fireball which should have a base damage of 600 has 900.

Evidence, (with no enchants equipped)

character 1. 125% Magic Power.
Tier 1 Fireball damage - 1125, removing the extra 25% gets 900

character 2. 115% Magic Power.
Tier 1 Fireball damage - 1035, removing the extra 15% gets 900

Character 2 was a new character on a new world.
TagsNo tags attached.
Internal WeightMajor Problem

Activities

Chris_McElligottPark

Mar 15, 2012 8:43 pm

administrator   ~0020898

Thanks!

* Somewhere in the prior version of the damage math calculations, the players were getting a 50% boost to their attack power compared to the actual code-set versions.
** After our revamp of the damage math calculations this bug was fixed, but that unfortunately left the player spells then feeling extremely anemic (because, well, we'd all gotten used to the 50% higher values, and in fact we'd been balancing around that).
** So, we've now buffed the underlying spell attack values for all the player spells by 50%, which should make things feel exactly the same as they were in the prior version (again, except where balance changes to enemy health or spell power was specifically noted in this release).

Issue History

Date Modified Username Field Change
Mar 8, 2012 10:09 am Terraziel New Issue
Mar 8, 2012 10:14 am tigersfan Internal Weight => Major Problem
Mar 8, 2012 10:14 am tigersfan Assigned To => Chris_McElligottPark
Mar 8, 2012 10:14 am tigersfan Status new => assigned
Mar 15, 2012 8:43 pm Chris_McElligottPark Note Added: 0020898
Mar 15, 2012 8:43 pm Chris_McElligottPark Status assigned => resolved
Mar 15, 2012 8:43 pm Chris_McElligottPark Fixed in Version => 0.906
Mar 15, 2012 8:43 pm Chris_McElligottPark Resolution open => fixed