View Issue Details

IDProjectCategoryLast Update
0007368Valley 1Bug - Room IssuesApr 30, 2012 2:12 pm
ReporterPartisus Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version1.006 
Fixed in Version1.007 
Summary0007368: Died in mission, new char spawned in other mission location I had previously died in
DescriptionA couple patches ago, I died twice in a mission I think, (anachronism) it expired. I just died in another anachronism mission generated by a seek resources guardian power, and the new character spawned in the mission that had taken the place of the previous mission where I had died previously.
TagsNo tags attached.
Internal WeightNew

Activities

Partisus

Apr 30, 2012 11:39 am

reporter  

Environ.rar (755,822 bytes)

keith.lamothe

Apr 30, 2012 2:12 pm

administrator   ~0023079

For 1.007:

* Fixed a bug where players getting kicked out of a mission area (due to someone abandoning the mission or someone dying in the mission if it was fail-on-death) were not having their "respawn in mission ID #" flag cleared.
** This won't retroactively fix situations where that flag was erroneously set (it's impossible to know when loading a world whether it was validly set or not, and just clearing it from all older worlds would lead to other edge-case bugs), but once it's been correctly set or the mission you were respawning in goes away or something like that it should be fine from then on.

Thanks :)

Issue History

Date Modified Username Field Change
Apr 30, 2012 11:39 am Partisus New Issue
Apr 30, 2012 11:40 am Partisus File Added: Environ.rar
Apr 30, 2012 2:12 pm keith.lamothe Internal Weight => New
Apr 30, 2012 2:12 pm keith.lamothe Note Added: 0023079
Apr 30, 2012 2:12 pm keith.lamothe Status new => resolved
Apr 30, 2012 2:12 pm keith.lamothe Fixed in Version => 1.007
Apr 30, 2012 2:12 pm keith.lamothe Resolution open => fixed
Apr 30, 2012 2:12 pm keith.lamothe Assigned To => keith.lamothe