View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007541 | Valley 1 | Bug - AVWW Multiplayer | May 5, 2012 12:57 am | May 5, 2012 11:15 am | |
Reporter | GauHelldragon | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.009 | ||||
Fixed in Version | 1.010 | ||||
Summary | 0007541: Multiplayer server crash when changing areas in ocean | ||||
Description | I was running a multiplayer server and connecting to it locally when the game crashed. I receieved this error in ArcenDebugLog.txt and UnhandledErrors.txt several hundred times within the span of a few seconds: 5/4/2012 9:44:31 PM 5/4/2012 9:44:31 PM (1.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[GameEntity].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 Stack Trace: at System.Collections.Generic.List`1[GameEntity].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() I would upload the files themselves, but they are both well over the file size limit at this point, and are just the same error repeated over and over again. EDIT: The same bug happened again after I had renamed the log files and restarted the server, so I am able to upload some new fresh log files. | ||||
Tags | crash, multiplayer, Server | ||||
Internal Weight | New | ||||
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Can you attach your world? Thanks :) |
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Nvm on attaching the world, I was able to spot it by a combination of that error message you posted and the svn diffs. Thanks very much :) For 1.010: * Fixed an array-index-out-of-bounds error in the last version by caused a mistake in the fix to make environmental threats able to fire more than one shot per salvo. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 5, 2012 12:57 am | GauHelldragon | New Issue | |
May 5, 2012 12:59 am | GauHelldragon | Tag Attached: crash | |
May 5, 2012 12:59 am | GauHelldragon | Tag Attached: multiplayer | |
May 5, 2012 12:59 am | GauHelldragon | Tag Attached: Server | |
May 5, 2012 1:02 am | GauHelldragon | Description Updated | |
May 5, 2012 1:54 am | GauHelldragon | File Added: ArcenDebugLog.txt | |
May 5, 2012 1:58 am | GauHelldragon | File Added: UnhandledErrors.txt | |
May 5, 2012 10:55 am | keith.lamothe | Note Added: 0023533 | |
May 5, 2012 10:55 am | keith.lamothe | Assigned To | => keith.lamothe |
May 5, 2012 10:55 am | keith.lamothe | Status | new => feedback |
May 5, 2012 11:15 am | keith.lamothe | Internal Weight | => New |
May 5, 2012 11:15 am | keith.lamothe | Note Added: 0023536 | |
May 5, 2012 11:15 am | keith.lamothe | Status | feedback => resolved |
May 5, 2012 11:15 am | keith.lamothe | Fixed in Version | => 1.010 |
May 5, 2012 11:15 am | keith.lamothe | Resolution | open => fixed |