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IDProjectCategoryLast Update
0000777AI War 1 / ClassicGUIOct 21, 2010 12:38 am
ReporterdumpsterKEEPER Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version3.800 
Fixed in Version3.801 
Summary0000777: Lobby ignoring settings
DescriptionI created a new game in 3.800 to play around with it, and I noticed that the lobby lost all of the settings that I had previously entered. To be precise, all the settings that I had selected for a previous game were still selected, but upon entering the game, they were not in effect. These settings included no AI progress, schizophrenic waves, no wave warnings and cross planet waves. There may be other settings as well, but I specifically noticed that all of them were selected in the lobby but not active in game.
TagsNo tags attached.
Internal Weight

Relationships

duplicate of 0000558 resolvedChris_McElligottPark Game host options get reset after exiting host game screen 

Activities

Chris_McElligottPark

Oct 20, 2010 9:43 pm

administrator   ~0001667

Do you have steps that can reproduce this? We've been chasing this one, and I have yet to find it. I intend to fix it tonight if I can, but no luck yet.

dumpsterKEEPER

Oct 21, 2010 12:10 am

reporter   ~0001689

I'm not sure exactly what steps are necessary to reproduce it. I'd created a new game a couple versions ago, and started this game with (what I thought were) the same settings. I can send you my settings file if that would help. I can't think of anything else I've done that would be considered unusual; I really haven't had much time to play lately so I haven't been able to play the new versions extensively. I'm happy to help though, if there's something I can send you or test on my end.

Chris_McElligottPark

Oct 21, 2010 12:13 am

administrator   ~0001692

Actually, nevermind -- I can duplicate it now, thanks!

Chris_McElligottPark

Oct 21, 2010 12:38 am

administrator   ~0001702

* Fixed a bug with the lobby that could cause it to have its visual state differing from the actual underlying selected options on the second run of the lobby on a game start.
** This also led to things such as AI Modifiers that were visually "already selected" not taking effect for real until they were clicked again. Fixed.
** This fix also causes the lobby to remember its existing state when players click out of it and back in.

Issue History

Date Modified Username Field Change
Oct 20, 2010 9:41 pm dumpsterKEEPER New Issue
Oct 20, 2010 9:43 pm Chris_McElligottPark Note Added: 0001667
Oct 20, 2010 11:53 pm Chris_McElligottPark Relationship added duplicate of 0000558
Oct 21, 2010 12:10 am dumpsterKEEPER Note Added: 0001689
Oct 21, 2010 12:13 am Chris_McElligottPark Note Added: 0001692
Oct 21, 2010 12:38 am Chris_McElligottPark Note Added: 0001702
Oct 21, 2010 12:38 am Chris_McElligottPark Status new => resolved
Oct 21, 2010 12:38 am Chris_McElligottPark Fixed in Version => 3.801
Oct 21, 2010 12:38 am Chris_McElligottPark Resolution open => fixed
Oct 21, 2010 12:38 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI