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IDProjectCategoryLast Update
0007935Valley 1Bug - Monster BehaviorMay 21, 2012 10:44 am
ReporterCorvo Assigned ToChris_McElligottPark  
Status assignedResolutionopen 
Product Version1.023 
Summary0007935: Lieutenant stuck on fight
DescriptionWhen playing today with a friend, we decided to kill a lieutenant (skelebot) and for our surprise after moving a little bit he stopped moving completely and resorted to only cast the ranged fire. There was a white steam on his feet, I believe it was one of the dangerfalls but I am not sure, I took a screenshot just in case.

[b]edit:[/b] I went to the room again to make sure it was some sort of waterfall and its gone, so I dont know what it was.

edit2: Restoring edit, made sure I was looking at the right lair.
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

Corvo

May 19, 2012 5:04 am

reporter  

lieutenant stuck.jpg (281,438 bytes)

Issue History

Date Modified Username Field Change
May 19, 2012 5:04 am Corvo New Issue
May 19, 2012 5:04 am Corvo File Added: lieutenant stuck.jpg
May 19, 2012 8:13 am Corvo Description Updated
May 19, 2012 8:14 am Corvo Description Updated
May 19, 2012 8:21 am Corvo Description Updated
May 21, 2012 10:44 am tigersfan Internal Weight => Fix Before Major Release
May 21, 2012 10:44 am tigersfan Assigned To => Chris_McElligottPark
May 21, 2012 10:44 am tigersfan Status new => assigned