View Issue Details

IDProjectCategoryLast Update
0008009Valley 1Suggestion - Balancing IssuesMay 23, 2012 12:52 pm
ReporterTechSY730 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.026 
Fixed in Version1.030 
Summary0008009: Abandoned Town native monsters too aggressive with chasing
DescriptionThis is most prominent with the snipers and those weird black spikey spire looking things.

Basically, once they spot you, it is almost impossible to get them to stop chasing you, even if you manage to teleport to the other side of a huge room.

Not so bad in most cases, as you can just kill them. However, it becomes a nightmare in anachronism missions, where you have to keep them alive.

Ever try to deal with a room where 3/4 of the monsters in the room constantly hunt you down and you can't lose them no matter what you do, and you can't kill them or else you'll make more of them? Not fun.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

GauHelldragon

May 22, 2012 12:30 am

reporter   ~0024555

I find that the use of shields really help out in these situations. But yeah, I wouldn't mind seeing some sort of options in terms of losing enemy aggro.

Chris_McElligottPark

May 23, 2012 12:52 pm

administrator   ~0024707

Thanks!

* Urban crude sentinels and urban sniper balloons are no longer valid for fix the anachronism missions, because they are simply too hard there (same reason bats aren't allowed).

Issue History

Date Modified Username Field Change
May 22, 2012 12:22 am TechSY730 New Issue
May 22, 2012 12:30 am GauHelldragon Note Added: 0024555
May 22, 2012 12:54 pm tigersfan Internal Weight => Feature Suggestion
May 22, 2012 12:54 pm tigersfan Status new => considering
May 23, 2012 12:52 pm Chris_McElligottPark Note Added: 0024707
May 23, 2012 12:52 pm Chris_McElligottPark Status considering => resolved
May 23, 2012 12:52 pm Chris_McElligottPark Fixed in Version => 1.030
May 23, 2012 12:52 pm Chris_McElligottPark Resolution open => fixed
May 23, 2012 12:52 pm Chris_McElligottPark Assigned To => Chris_McElligottPark