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IDProjectCategoryLast Update
0008027Valley 1Suggestion - Spell IdeasMay 23, 2012 4:42 pm
ReporterGauHelldragon Assigned To 
Status consideringResolutionopen 
Product Version1.026 
Summary0008027: Flash of Light is overpowered
DescriptionI don't know, it may just be me but it seems like Flash of Light really makes all the other light spells kind of obsolete. Maybe if it worked like a temporary, fixed location moon lamp...?

Alternativly, increase the mana cost to something high like 400.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

jruderman

May 23, 2012 4:18 am

reporter   ~0024673

It encourages me to seek coral in new games/continents, which is always a challenge. But yes, it does seem overpowered.

My ideas:

* Draws the attention of enemies. Bright lights are incompatible with stealth. (This would also give players a way to draw attention to themselves, e.g. if they want to control where a fight occurs.)

* Shorter duration and longer cooldown. Make it more of a "flash".

* Turn it into a type of shield. To keep the light on, you have to keep spending mana. (cf 0006420)

Nanostrike

May 23, 2012 4:42 pm

reporter   ~0024738

I dunno. I find the entire system of having to spam light orbs or waste an enchant slot to be more of a pain in the ass than legitimate challenge.

I always get Flash of Light ASAP simply because of that. I want to be fighting enemies and exploring, not playing "Spam the Light Orbs" while going down a cave.

Issue History

Date Modified Username Field Change
May 22, 2012 2:34 pm GauHelldragon New Issue
May 22, 2012 2:44 pm GauHelldragon Description Updated
May 22, 2012 4:27 pm tigersfan Internal Weight => Feature Suggestion
May 22, 2012 4:27 pm tigersfan Status new => considering
May 23, 2012 4:18 am jruderman Note Added: 0024673
May 23, 2012 4:42 pm Nanostrike Note Added: 0024738