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IDProjectCategoryLast Update
0000913AI War 1 / ClassicSuggestion - AI Behavior And TacticsOct 26, 2010 9:10 pm
ReporterTechSY730 Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version4.000 
Summary0000913: Neinzul Enclaves Spawns wandering
DescriptionWhen a Neinzul Enclave releases its units on a hostile planet, the younglings attack that planet as they are supposed to. However, when they release their younglings on a friendly planet, the younglings just move through various enemy planets without attacking much, as if they got a move order to a planet far away. This is most noticeable with allied enclaves.

If needed, I can get a save from a little before this happens so you can see for yourself. I don't have one on hand as it is a little hard to induce on command.
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keith.lamothe

Oct 26, 2010 9:01 pm

administrator   ~0002185

They don't really have orders, so they just wander. They're not really intended to be a coordinated attack force.

There are other guys for that ;)

TechSY730

Oct 26, 2010 9:10 pm

reporter   ~0002186

Well can't they be put onto FRD mode once they reach a hostile planet and have no other goals? In fact, this seems like reasonable behavior for many of the minor factions.

Issue History

Date Modified Username Field Change
Oct 26, 2010 8:38 pm TechSY730 New Issue
Oct 26, 2010 9:01 pm keith.lamothe Note Added: 0002185
Oct 26, 2010 9:01 pm keith.lamothe Status new => resolved
Oct 26, 2010 9:01 pm keith.lamothe Resolution open => fixed
Oct 26, 2010 9:01 pm keith.lamothe Assigned To => keith.lamothe
Oct 26, 2010 9:10 pm TechSY730 Note Added: 0002186
Jan 11, 2011 2:10 pm TechSY730 Relationship added related to 0002382
Jan 11, 2011 2:11 pm TechSY730 Relationship deleted related to 0002382