Viewing Issues 21501 - 21550 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00077882
[Valley 1]  GUI
Heatsuit-wearing survivors have no centurylavacamoradaMay 14, 2012
 00078153
[Valley 1]  Bug - Gameplay
world.dat code parsing flaw 1ZemMay 14, 2012
 00078312
[Valley 1]  Gameplay Idea
Planning vs Reacting
closed
BluddyMay 14, 2012
 0007828 
[Valley 1]  Suggestion - UI Ideas
Double-click to warp
considering
jrudermanMay 14, 2012
 0007827 
[Valley 1]  Bug - Monster Behavior
monster drops in bad places
closed
quintonMay 14, 2012
 00078232
[Valley 1]  Suggestion - Balancing Issues
need a reason to use more spells
considering
quintonMay 14, 2012
 00078221
[Valley 1]  GUI
Shields have a DPS ratingjrudermanMay 14, 2012
 00078211
[Valley 1]  GUI
Extra space in description of shield
resolved
jrudermanMay 14, 2012
 0007818 
[Valley 1]  Bug - Gameplay
Boss room repopulated after clearingUnderfotMay 14, 2012
 00078301
[Valley 1]  Suggestion
Add a new Illari Crystal that trades resource7foot_sativaMay 14, 2012
 00078142
[Valley 1]  Suggestion - Enemy Ideas
Lieutenant Improvement
considering
BenMiffMay 14, 2012
 0007813 
[Valley 1]  Suggestion - Mission Ideas
Destroy Unstable Slimes
considering
lavacamoradaMay 14, 2012
 00078111
[Valley 1]  GUI
Typo in Skelebot Junkyard description
resolved
ZemMay 14, 2012
 0007810 
[Valley 1]  GUI
Recoil uses Projectile Speed for Active TotalZemMay 14, 2012
 0007809 
[Valley 1]  GUI
Missing localization string on server browser "platforming difficulty" string
assigned (keith.lamothe)
ZemMay 14, 2012
 0007808 
[Valley 1]  Bug - Monster Behavior
bat projectile sound
considering
quintonMay 14, 2012
 0007805 
[Valley 1]  Suggestion - UI Ideas
Add a tip: hold down mouse button
considering
jrudermanMay 14, 2012
 00078031
[Valley 1]  Gameplay Idea
Look around - The 'Y' axis
considering
ZCaliberMay 14, 2012
 00077994
[Valley 1]  Suggestion - Room Ideas/Complaints
Bosses to spawn in deep dungeons and The Underlord
considering
LokarinMay 14, 2012
 00072374
[Valley 1]  Bug - Monster Behavior
Monsters can push you inside crates in 'defend crates against meteors' missionLancefighterMay 14, 2012
 00078194
[Valley 1]  Crash/Exception
My game won't startCosmoidMay 14, 2012
 00077973
[Valley 1]  Suggestion - UI Ideas
Message log should say what my kills unlocked
considering
jrudermanMay 14, 2012
 0007796 
[Valley 1]  Suggestion - Room Ideas/Complaints
Cave Tunnels
considering
OralordosMay 14, 2012
 00078264
[Valley 1]  Bug - Room Issues
This is native to the lava flats?!?!quintonMay 14, 2012
 00051376
[Valley 1]  Gameplay Issue
Quick "Warp Back" Button
strongly considering
HearteaterMay 14, 2012
 00074821
[Valley 1]  Bug - Other
Glyph Transplant scroll fails if wearing Heatsuit/ColdsuitQuaixMay 13, 2012
 00076217
[Valley 1]  Suggestion
Let us build and decorate our own house(s)
considering
kingisaaclinksrMay 13, 2012
 00077461
[Valley 1]  Suggestion - UI Ideas
Glyph Transplant - Menu for selection
considering
ZCaliberMay 13, 2012
 00074742
[Valley 1]  Suggestion - UI Ideas
Suggestion for making glyph-transfer scrolls easier to use
considering
MiseryMay 13, 2012
 00069681
[Valley 1]  Suggestion - UI Ideas
Glyph Swap from Settlement Information window
considering
PenumbraMay 13, 2012
 00047143
[Valley 1]  Suggestion
Guns and Gadgets for the industrial ageparamimeMay 12, 2012
 00047749
[Valley 1]  Suggestion - Enemy Ideas
New enemy: owls
considering
zebramattMay 12, 2012
 00073572
[Valley 1]  Suggestion - Spell Ideas
Unlocking new spells!
considering
KregothMay 12, 2012
 00073851
[AI War 1 / Classic]  Bug - Gameplay
Immune to Plasma Siege Splash under force field = immune units.
resolved (keith.lamothe)
DazioMay 12, 2012
 00077742
[Valley 1]  Suggestion - Boss Ideas
Light&Dark Esper - Tao Battle
considering
LokarinMay 12, 2012
 00077952
[Valley 1]  Suggestion - Balancing Issues
Are jellyfish supposed to be gods?
considering
nflftwMay 12, 2012
 00077871
[Valley 1]  Bug - Monster Behavior
Icicle Leapers in umbra vortex missionslavacamoradaMay 12, 2012
 00077941
[Valley 1]  Bug - Room Issues
Cannot jump on edge of platformsnflftwMay 12, 2012
 00077902
[Valley 1]  Suggestion - Enemy Ideas
enemies that turn into blocking terrain upon death
considering
vadatajsMay 12, 2012
 0007793 
[Valley 1]  Suggestion - Enemy Ideas
projectiles that create an area of denial
considering
vadatajsMay 12, 2012
 0007792 
[Valley 1]  Suggestion - Enemy Ideas
regular enemies that split upon death
considering
vadatajsMay 12, 2012
 0007789 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Display Hybrids in intel in the same manner as Golems
considering
benetnashMay 12, 2012
 0007786 
[Valley 1]  Suggestion - Boss Ideas
swarm boss
considering
vadatajsMay 12, 2012
 00077833
[Valley 1]  Suggestion - UI Ideas
Elemental immunities tutorial tells a small lie
resolved
KazmahuMay 12, 2012
 0007782 
[Valley 1]  Suggestion - Room Ideas/Complaints
Slime trapping players in roomsKazmahuMay 12, 2012
 00077814
[Valley 1]  Bug - Monster Behavior
Green Amoeba healingIpkinsMay 12, 2012
 00077803
[Valley 1]  Gameplay Idea
Shards float to players
closed
7foot_sativaMay 12, 2012
 0007777 
[Valley 1]  GUI
"1 anachronistic monsters remaining"jrudermanMay 12, 2012
 00077761
[Valley 1]  Bug - Gameplay
Mis-dropped consciousness orbs
closed
ZCaliberMay 12, 2012
 0007775 
[Valley 1]  GUI
Rename Settlement - The text that won't leaveZCaliberMay 12, 2012