View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010012 | Shattered Haven | Suggestion - Art Ideas | Dec 16, 2012 12:35 pm | Mar 18, 2013 3:33 am | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0010012: Higher mountain tiles | ||||
Description | While exploring the old Alden Ridge game (which generally looks *ancient* by the ported game's standards!!) I noticed one thing, however, that looks a little bit better than the new ported game. At the Stantonsburg mine entrance, 003-N, there are actually two different colors of mountain tiles, light and dark, to give the impression that the mountains get taller as they rise away from you. Somehow this was lost in translation because the new 003-N only has one mountain tile in use. I tried using either of the other two stony tiles, but the brown borders that separate them made it look too contrived and unnatural. Perhaps a different shade of the same mountain tile should be used? Not sure how, or whether, we should solve this one. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 16, 2012 12:35 pm | GameMaker24 | New Issue | |
Dec 16, 2012 12:35 pm | GameMaker24 | Status | new => assigned |
Dec 16, 2012 12:35 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Mar 18, 2013 3:33 am | Chris_McElligottPark | Note Added: 0031277 | |
Mar 18, 2013 3:33 am | Chris_McElligottPark | Status | assigned => resolved |
Mar 18, 2013 3:33 am | Chris_McElligottPark | Resolution | open => fixed |