View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0010056 | Valley 2 | Bug - Gameplay | Dec 20, 2012 1:04 am | Dec 21, 2012 2:48 pm | |
Reporter | khadgar | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.704 | ||||
Fixed in Version | 0.707 | ||||
Summary | 0010056: Mercenaries will duplicate when going through screen transitions | ||||
Description | Repro: 1) Hire a mercenary 2) Go through several screen transitions Result: Occasionally, an additional mercenary will appear Expected: Mercenaries do not duplicate with a good reason Note: Each additional mercenary will follow the player through doors, and may eventually stack on top of the other mercenaries, so it might be hard to tell that there is more than one if you aren't paying attention. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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Is this solo or MP? |
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This was singleplayer. I wasn't sure if it happened every single room transition, because it is possible that the new mercenary appeared on top of the previous one, but a certain sound effect played each time I went through a door which wasn't normal. It stopped as soon as the mercenary left, so I think it was related. |
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For 0.707: * Fixed a bug where multiple copies of a mercenary could wind up in a particular chunk, and generally would all trail the player in a superstack of doom. Thanks :) |
Date Modified | Username | Field | Change |
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Dec 20, 2012 1:04 am | khadgar | New Issue | |
Dec 20, 2012 1:06 am | khadgar | File Added: twins.jpg | |
Dec 20, 2012 1:06 am | khadgar | File Added: triplets.jpg | |
Dec 20, 2012 1:07 am | khadgar | File Added: AHHHHHHHH.jpg | |
Dec 20, 2012 10:53 am | tigersfan | Internal Weight | => Major Problem |
Dec 20, 2012 10:53 am | tigersfan | Assigned To | => Chris_McElligottPark |
Dec 20, 2012 10:53 am | tigersfan | Status | new => assigned |
Dec 20, 2012 11:17 am | Chris_McElligottPark | Note Added: 0029185 | |
Dec 20, 2012 1:19 pm | khadgar | Note Added: 0029195 | |
Dec 21, 2012 2:48 pm | keith.lamothe | Note Added: 0029239 | |
Dec 21, 2012 2:48 pm | keith.lamothe | Status | assigned => resolved |
Dec 21, 2012 2:48 pm | keith.lamothe | Fixed in Version | => 0.707 |
Dec 21, 2012 2:48 pm | keith.lamothe | Resolution | open => fixed |