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IDProjectCategoryLast Update
0010105Valley 2Suggestion - UI IdeasDec 26, 2012 9:11 pm
ReporterNanashi Assigned To 
Status consideringResolutionopen 
Product Version0.706 
Summary0010105: Last hit target name/health display
DescriptionMight be a pain to implement, but unlike AVWW1, we can't pause to check enemy health or names anymore, so we're reduced to guessing what monsters are called (like "that squid thing", "that tree thing", "crawlers") instead of their official names (wererat etc).

In a sense, this is already sort of implemented with henchman healthbars, I think CSOTN (Symphony of the Night) style is a nice feature though - where there's a display for the name of the last enemy that you did damage to (and maybe its remaining health, but that isn't necessary).

By no means an important feature - just putting it up here for longterm consideration.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

zaaq

Dec 26, 2012 9:11 pm

reporter   ~0029311

My strong support is primarily for the name. If health should stay hidden for gameplay, having some other way of showing that a mob is injured (erratic/slower movement, flashing, etc) could add polish.

Issue History

Date Modified Username Field Change
Dec 21, 2012 5:59 pm Nanashi New Issue
Dec 26, 2012 12:54 pm tigersfan Internal Weight => Feature Suggestion
Dec 26, 2012 12:54 pm tigersfan Status new => considering
Dec 26, 2012 9:11 pm zaaq Note Added: 0029311