View Issue Details

IDProjectCategoryLast Update
0010111Valley 2Bug - OtherJan 2, 2013 8:50 am
ReporterNypyren Assigned ToChris_McElligottPark  
Status closedResolutionnot fixable 
Product Version0.706 
Summary0010111: With multiple gamepads, the game ignores the Windows 'default' controller.
Description(Using version 0.707 on Steam)

I have a wireless 360 controller and a Logitech G13 (a small gaming keypad with an analog thumbstick).

My 360 controller analog sticks were not working at all. My first thought was that the game was using my G13's analog stick instead.

I made sure that my 360 controller was selected as default in the Windows game controllers dialog, but this didn't make a difference. I also tried unplugging the G13. Unfortunately, the joystick device that it emulates shows up in the game controllers dialog even if it's unplugged.

The only thing that works at the moment is to disable the 'Logitech G13 Joystick' in the HID section of Device Manager.

It seems like the game is ignoring the system setting for default joystick and just enumerating all available gamepads and picking the first one.
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

Chris_McElligottPark

Jan 2, 2013 8:50 am

administrator   ~0029421

Unfortunately, this is something internal to the Unity 3D engine -- all we can do is reference "Gamepad 1" (and so forth) and unity tells us if that exists and what it is. It's all very black box to us.

Issue History

Date Modified Username Field Change
Dec 21, 2012 11:19 pm Nypyren New Issue
Dec 26, 2012 8:46 pm tigersfan Internal Weight => Fix Before Major Release
Dec 26, 2012 8:46 pm tigersfan Assigned To => Chris_McElligottPark
Dec 26, 2012 8:46 pm tigersfan Status new => assigned
Jan 2, 2013 8:50 am Chris_McElligottPark Note Added: 0029421
Jan 2, 2013 8:50 am Chris_McElligottPark Status assigned => closed
Jan 2, 2013 8:50 am Chris_McElligottPark Resolution open => not fixable