View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0010152 | Valley 2 | Bug - Room Issues | Dec 24, 2012 12:17 am | Jan 2, 2013 8:34 am | |
Reporter | lavacamorada | Assigned To | |||
Status | closed | Resolution | duplicate | ||
Product Version | 0.706 | ||||
Summary | 0010152: Impassable area in level-up windmill | ||||
Description | In the area shown, it is impossible to progress without getting through the narrow space, which would require whatever the equivalent of Miniaturize Self in AVWW1 is. There was no warning upon entering this area that such an ability would be necessary, which leads me to believe that this is a bug in the generation of this area. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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I managed to get one better, but thought mini would come later and so i didn't think of it. up about 3 blocks height was a 1-high space, that then zig-zagged |_ ____ ____ |_| |__ | | O |_A__ very similar to that was another game, so i can't find it back again, but if this isn't intentional, i could be sure to find a save of another |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 24, 2012 12:17 am | lavacamorada | New Issue | |
Dec 24, 2012 12:17 am | lavacamorada | File Added: Screenshot_2012_12_23_21_09_52.png | |
Dec 24, 2012 12:18 am | lavacamorada | File Added: Environ.zip | |
Dec 26, 2012 11:29 pm | zaaq | Relationship added | related to 0010074 |
Dec 29, 2012 6:05 pm | Kio | Note Added: 0029367 | |
Dec 29, 2012 6:06 pm | Kio | Note Edited: 0029367 | |
Dec 31, 2012 11:16 pm | jruderman | Relationship added | related to 0010048 |
Jan 2, 2013 8:34 am | tigersfan | Relationship replaced | duplicate of 0010074 |
Jan 2, 2013 8:34 am | tigersfan | Internal Weight | => New |
Jan 2, 2013 8:34 am | tigersfan | Status | new => closed |
Jan 2, 2013 8:34 am | tigersfan | Resolution | open => duplicate |