View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010192 | Valley 2 | Suggestion - Balancing Issues | Dec 29, 2012 6:36 pm | Jan 2, 2013 12:04 pm | |
Reporter | Kio | Assigned To | |||
Status | closed | Resolution | duplicate | ||
Summary | 0010192: Hacked Research Center retry | ||||
Description | So I got myself to just about out, and died. With all of the forced spawned enemies still inside. Now each subsequent entry is suicide. Every single spawned enemy is still there, as well as the normal enemies that should be there. And the only way to get rid of all those extras is to kill every single one of them before getting back to the mainframe (or it will be even more impossible) But when you have three fire leapers shooting fireballs at you, those flying ships with their bouncing cannonballs, a horde of bats, ALL AT ONCE, the hopes of clearing even one room in a single try are lower than hitting the jackpot. ... Why not force despawn all enemies inside then spawn the enemies that are supposed to be there when the alarm has not been triggered. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
duplicate of | 0010034 | considering | Despawn extra enemies after failed SRF hacking attempts |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 29, 2012 6:36 pm | Kio | New Issue | |
Dec 29, 2012 6:56 pm | isil | Note Added: 0029369 | |
Dec 29, 2012 8:37 pm | Kio | Description Updated | |
Dec 30, 2012 1:57 am | Gemzo | Relationship added | duplicate of 0010034 |
Dec 30, 2012 4:13 pm | zaaq | Resolution | open => duplicate |
Jan 2, 2013 12:04 pm | tigersfan | Internal Weight | => New |
Jan 2, 2013 12:04 pm | tigersfan | Status | new => closed |