View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0010207 | Shattered Haven | Graphical Bug | Dec 31, 2012 6:23 pm | Mar 18, 2013 3:31 am | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | not fixable | ||
Summary | 0010207: Ravine that extends indoors has contrast to outdoor weather. | ||||
Description | Not sure how you might address this one -- allow the sand weather to flow through the indoors, here? Screenshot says it all. :) | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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I've created a roof for the Central Waste's entrance to the mines. However, it has a similar problem -- the sandy wind stops at the roof, as if the weather respect's the roof's boundary. (image attached) To resolve this as well as the issue described above, I suggest we have a new option to toggle called 'Weather Under Rooftops', which defaults to false. When true, weather will ignore rooftops for that screen. |
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Technically, all things have that same hard cutoff. It was just super noticeable with the ravines back when the desert sand was way too thick. Now that's cleaned up much better. :) |
Date Modified | Username | Field | Change |
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Dec 31, 2012 6:23 pm | GameMaker24 | New Issue | |
Dec 31, 2012 6:23 pm | GameMaker24 | Status | new => assigned |
Dec 31, 2012 6:23 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Dec 31, 2012 6:23 pm | GameMaker24 | File Added: Screenshot_2012_12_31_18_19_14.png | |
Dec 31, 2012 8:43 pm | GameMaker24 | Note Added: 0029406 | |
Dec 31, 2012 8:44 pm | GameMaker24 | File Added: Screenshot_2012_12_31_20_33_41.png | |
Mar 18, 2013 3:31 am | Chris_McElligottPark | Note Added: 0031273 | |
Mar 18, 2013 3:31 am | Chris_McElligottPark | Status | assigned => closed |
Mar 18, 2013 3:31 am | Chris_McElligottPark | Resolution | open => not fixable |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |