View Issue Details

IDProjectCategoryLast Update
0010448Valley 2Bug - OtherFeb 14, 2013 8:19 am
ReporterPepisolo Assigned To 
Status resolvedResolutionfixed 
Product Version0.718 
Summary0010448: Player teleported after enemy spawned on top of character during dialogue
DescriptionThis has actually happened to me twice, now (once in older build), but I didn't take a screenshot the last time. Basically, upon destruction of a windmill, one of those slug monsters (might have been a different enemy the previous time) respawned right on top of me during the dialogue. Then upon completion of the dialogue, my character reappeared much further to the left in the level, almost right at the start.

Not sure of what to make of it or why it happens. I've uploaded a couple of screenies, one of the enemy on top of me and the other is of the teleported to location.
TagsNo tags attached.
Internal WeightNew

Relationships

related to 0010383 considering Prevent immediate respawning of enemies after destroying a windmill 

Activities

Pepisolo

Jan 24, 2013 12:08 pm

developer  

2013-01-24_00001.jpg (220,528 bytes)   
2013-01-24_00001.jpg (220,528 bytes)   

Pepisolo

Jan 24, 2013 12:08 pm

developer  

2013-01-24_00002.jpg (168,796 bytes)   
2013-01-24_00002.jpg (168,796 bytes)   

tigersfan

Feb 14, 2013 8:19 am

reporter   ~0030763

Pretty sure this is fixed. Let us know if not.

Issue History

Date Modified Username Field Change
Jan 24, 2013 12:08 pm Pepisolo New Issue
Jan 24, 2013 12:08 pm Pepisolo File Added: 2013-01-24_00001.jpg
Jan 24, 2013 12:08 pm Pepisolo File Added: 2013-01-24_00002.jpg
Jan 24, 2013 12:10 pm Pepisolo Relationship added related to 0010383
Feb 14, 2013 8:19 am tigersfan Internal Weight => New
Feb 14, 2013 8:19 am tigersfan Note Added: 0030763
Feb 14, 2013 8:19 am tigersfan Status new => resolved
Feb 14, 2013 8:19 am tigersfan Resolution open => fixed