View Issue Details

IDProjectCategoryLast Update
0010449Valley 2Bug - OtherJan 25, 2013 12:30 pm
Reportermadcow Assigned To 
Status resolvedResolutionfixed 
Product Version0.719 
Fixed in Version0.720 
Summary0010449: Could not find connector hint
DescriptionGot this error when I entered a particular room for the first time. It didn't seem to impact gameplay. Attached is screenshot and debug log.

TagsNo tags attached.
Internal WeightNew

Activities

madcow

Jan 24, 2013 9:23 pm

reporter  

ArcenDebugLog.txt (108,357 bytes)   
1/5/2013 9:55:57 AM
GameInit (0 - 1/5/2013 9:55:57 AM)     1/5/2013 9:55:57 AM
GameInit (1 - 1/5/2013 9:55:57 AM)     1/5/2013 9:55:57 AM
GameInit (2 - 1/5/2013 9:55:57 AM)     1/5/2013 9:56:01 AM
audio load: 217     1/5/2013 9:56:01 AM
GameInit (3 - 1/5/2013 9:56:01 AM)     1/5/2013 9:56:01 AM
GameInit (4 - 1/5/2013 9:56:01 AM)     1/5/2013 9:56:01 AM
GameInit (5 - 1/5/2013 9:56:01 AM)     1/5/2013 9:56:02 AM
GameInit (6 - 1/5/2013 9:56:02 AM)     1/5/2013 9:56:02 AM
GameInit (7 - 1/5/2013 9:56:02 AM)     1/5/2013 9:56:02 AM
GameInit (8 - 1/5/2013 9:56:02 AM)     1/5/2013 9:56:10 AM
Saving everything as we exit...     1/5/2013 9:56:29 AM
GameInit (0 - 1/5/2013 9:56:29 AM)     1/5/2013 9:56:29 AM
GameInit (1 - 1/5/2013 9:56:29 AM)     1/5/2013 9:56:29 AM
GameInit (2 - 1/5/2013 9:56:29 AM)     1/5/2013 9:56:30 AM
audio load: 217     1/5/2013 9:56:30 AM
GameInit (3 - 1/5/2013 9:56:30 AM)     1/5/2013 9:56:30 AM
GameInit (4 - 1/5/2013 9:56:30 AM)     1/5/2013 9:56:31 AM
GameInit (5 - 1/5/2013 9:56:31 AM)     1/5/2013 9:56:31 AM
GameInit (6 - 1/5/2013 9:56:31 AM)     1/5/2013 9:56:31 AM
GameInit (7 - 1/5/2013 9:56:31 AM)     1/5/2013 9:56:31 AM
GameInit (8 - 1/5/2013 9:56:31 AM)     1/5/2013 10:06:47 AM
Saving everything as we exit...     1/12/2013 9:16:05 AM
GameInit (0 - 1/12/2013 9:16:05 AM)     1/12/2013 9:16:06 AM
GameInit (1 - 1/12/2013 9:16:06 AM)     1/12/2013 9:16:06 AM
GameInit (2 - 1/12/2013 9:16:06 AM)     1/12/2013 9:16:10 AM
audio load: 217     1/12/2013 9:16:10 AM
GameInit (3 - 1/12/2013 9:16:10 AM)     1/12/2013 9:16:10 AM
GameInit (4 - 1/12/2013 9:16:10 AM)     1/12/2013 9:16:11 AM
GameInit (5 - 1/12/2013 9:16:11 AM)     1/12/2013 9:16:12 AM
GameInit (6 - 1/12/2013 9:16:12 AM)     1/12/2013 9:16:12 AM
GameInit (7 - 1/12/2013 9:16:12 AM)     1/12/2013 9:16:12 AM
GameInit (8 - 1/12/2013 9:16:12 AM)     1/12/2013 9:16:12 AM
GameInit (9 - 1/12/2013 9:16:12 AM)     1/12/2013 9:16:13 AM
GameInit (10 - 1/12/2013 9:16:13 AM)     1/12/2013 9:16:57 AM
GameInit (0 - 1/12/2013 9:16:57 AM)     1/12/2013 9:16:58 AM
GameInit (1 - 1/12/2013 9:16:58 AM)     1/12/2013 9:16:58 AM
GameInit (2 - 1/12/2013 9:16:58 AM)     1/12/2013 9:16:58 AM
audio load: 217     1/12/2013 9:16:58 AM
GameInit (3 - 1/12/2013 9:16:58 AM)     1/12/2013 9:16:58 AM
GameInit (4 - 1/12/2013 9:16:58 AM)     1/12/2013 9:16:59 AM
GameInit (5 - 1/12/2013 9:16:59 AM)     1/12/2013 9:16:59 AM
GameInit (6 - 1/12/2013 9:16:59 AM)     1/12/2013 9:17:00 AM
GameInit (7 - 1/12/2013 9:17:00 AM)     1/12/2013 9:17:00 AM
GameInit (8 - 1/12/2013 9:17:00 AM)     1/12/2013 9:17:00 AM
GameInit (9 - 1/12/2013 9:17:00 AM)     1/12/2013 9:17:00 AM
GameInit (10 - 1/12/2013 9:17:00 AM)     1/12/2013 9:20:48 AM
Could not find sound 'EntropicTouch'     1/12/2013 9:32:08 AM
Saving everything as we exit...     1/12/2013 9:36:26 AM
GameInit (0 - 1/12/2013 9:36:26 AM)     1/12/2013 9:36:27 AM
GameInit (1 - 1/12/2013 9:36:27 AM)     1/12/2013 9:36:27 AM
GameInit (2 - 1/12/2013 9:36:27 AM)     1/12/2013 9:36:28 AM
audio load: 217     1/12/2013 9:36:28 AM
GameInit (3 - 1/12/2013 9:36:28 AM)     1/12/2013 9:36:28 AM
GameInit (4 - 1/12/2013 9:36:28 AM)     1/12/2013 9:36:28 AM
GameInit (5 - 1/12/2013 9:36:28 AM)     1/12/2013 9:36:29 AM
GameInit (6 - 1/12/2013 9:36:29 AM)     1/12/2013 9:36:29 AM
GameInit (7 - 1/12/2013 9:36:29 AM)     1/12/2013 9:36:29 AM
GameInit (8 - 1/12/2013 9:36:29 AM)     1/12/2013 9:36:29 AM
GameInit (9 - 1/12/2013 9:36:29 AM)     1/12/2013 9:36:29 AM
GameInit (10 - 1/12/2013 9:36:29 AM)     1/12/2013 9:36:33 AM
No saved chunk to load!     1/12/2013 9:37:16 AM
Could not find sound 'EntropicTouch'     1/12/2013 9:52:06 AM
Saving everything as we exit...     1/12/2013 10:26:23 AM
GameInit (0 - 1/12/2013 10:26:23 AM)     1/12/2013 10:26:24 AM
GameInit (1 - 1/12/2013 10:26:24 AM)     1/12/2013 10:26:24 AM
GameInit (2 - 1/12/2013 10:26:24 AM)     1/12/2013 10:26:25 AM
audio load: 217     1/12/2013 10:26:25 AM
GameInit (3 - 1/12/2013 10:26:25 AM)     1/12/2013 10:26:25 AM
GameInit (4 - 1/12/2013 10:26:25 AM)     1/12/2013 10:26:26 AM
GameInit (5 - 1/12/2013 10:26:26 AM)     1/12/2013 10:26:26 AM
GameInit (6 - 1/12/2013 10:26:26 AM)     1/12/2013 10:26:26 AM
GameInit (7 - 1/12/2013 10:26:26 AM)     1/12/2013 10:26:26 AM
GameInit (8 - 1/12/2013 10:26:26 AM)     1/12/2013 10:26:27 AM
GameInit (9 - 1/12/2013 10:26:27 AM)     1/12/2013 10:26:27 AM
GameInit (10 - 1/12/2013 10:26:27 AM)     1/12/2013 10:26:30 AM
No saved chunk to load!     1/12/2013 10:47:11 AM
Saving everything as we exit...     1/12/2013 10:51:16 AM
GameInit (0 - 1/12/2013 10:51:16 AM)     1/12/2013 10:51:16 AM
GameInit (1 - 1/12/2013 10:51:16 AM)     1/12/2013 10:51:16 AM
GameInit (2 - 1/12/2013 10:51:16 AM)     1/12/2013 10:51:17 AM
audio load: 217     1/12/2013 10:51:17 AM
GameInit (3 - 1/12/2013 10:51:17 AM)     1/12/2013 10:51:17 AM
GameInit (4 - 1/12/2013 10:51:17 AM)     1/12/2013 10:51:18 AM
GameInit (5 - 1/12/2013 10:51:18 AM)     1/12/2013 10:51:18 AM
GameInit (6 - 1/12/2013 10:51:18 AM)     1/12/2013 10:51:18 AM
GameInit (7 - 1/12/2013 10:51:18 AM)     1/12/2013 10:51:18 AM
GameInit (8 - 1/12/2013 10:51:18 AM)     1/12/2013 10:51:19 AM
GameInit (9 - 1/12/2013 10:51:19 AM)     1/12/2013 10:51:19 AM
GameInit (10 - 1/12/2013 10:51:19 AM)     1/12/2013 10:51:22 AM
No saved chunk to load!     1/12/2013 11:04:02 AM
Saving everything as we exit...     1/12/2013 11:10:59 AM
GameInit (0 - 1/12/2013 11:10:59 AM)     1/12/2013 11:10:59 AM
GameInit (1 - 1/12/2013 11:10:59 AM)     1/12/2013 11:10:59 AM
GameInit (2 - 1/12/2013 11:10:59 AM)     1/12/2013 11:11:00 AM
audio load: 217     1/12/2013 11:11:00 AM
GameInit (3 - 1/12/2013 11:11:00 AM)     1/12/2013 11:11:00 AM
GameInit (4 - 1/12/2013 11:11:00 AM)     1/12/2013 11:11:01 AM
GameInit (5 - 1/12/2013 11:11:01 AM)     1/12/2013 11:11:01 AM
GameInit (6 - 1/12/2013 11:11:01 AM)     1/12/2013 11:11:01 AM
GameInit (7 - 1/12/2013 11:11:01 AM)     1/12/2013 11:11:01 AM
GameInit (8 - 1/12/2013 11:11:01 AM)     1/12/2013 11:11:01 AM
GameInit (9 - 1/12/2013 11:11:01 AM)     1/12/2013 11:11:01 AM
GameInit (10 - 1/12/2013 11:11:01 AM)     1/12/2013 11:11:03 AM
No saved chunk to load!     1/12/2013 11:17:11 AM
Saving everything as we exit...     1/13/2013 7:46:42 PM
GameInit (0 - 1/13/2013 7:46:42 PM)     1/13/2013 7:46:42 PM
GameInit (1 - 1/13/2013 7:46:42 PM)     1/13/2013 7:46:42 PM
GameInit (2 - 1/13/2013 7:46:42 PM)     1/13/2013 7:46:44 PM
audio load: 217     1/13/2013 7:46:44 PM
GameInit (3 - 1/13/2013 7:46:44 PM)     1/13/2013 7:46:44 PM
GameInit (4 - 1/13/2013 7:46:44 PM)     1/13/2013 7:46:44 PM
GameInit (5 - 1/13/2013 7:46:44 PM)     1/13/2013 7:46:45 PM
GameInit (6 - 1/13/2013 7:46:45 PM)     1/13/2013 7:46:45 PM
GameInit (7 - 1/13/2013 7:46:45 PM)     1/13/2013 7:46:45 PM
GameInit (8 - 1/13/2013 7:46:45 PM)     1/13/2013 7:46:45 PM
GameInit (9 - 1/13/2013 7:46:45 PM)     1/13/2013 7:46:45 PM
GameInit (10 - 1/13/2013 7:46:45 PM)     1/13/2013 7:49:08 PM
GameInit (0 - 1/13/2013 7:49:08 PM)     1/13/2013 7:49:09 PM
GameInit (1 - 1/13/2013 7:49:09 PM)     1/13/2013 7:49:09 PM
GameInit (2 - 1/13/2013 7:49:09 PM)     1/13/2013 7:49:10 PM
audio load: 217     1/13/2013 7:49:10 PM
GameInit (3 - 1/13/2013 7:49:10 PM)     1/13/2013 7:49:10 PM
GameInit (4 - 1/13/2013 7:49:10 PM)     1/13/2013 7:49:11 PM
GameInit (5 - 1/13/2013 7:49:11 PM)     1/13/2013 7:49:11 PM
GameInit (6 - 1/13/2013 7:49:11 PM)     1/13/2013 7:49:11 PM
GameInit (7 - 1/13/2013 7:49:11 PM)     1/13/2013 7:49:11 PM
GameInit (8 - 1/13/2013 7:49:11 PM)     1/13/2013 7:49:11 PM
GameInit (9 - 1/13/2013 7:49:11 PM)     1/13/2013 7:49:12 PM
GameInit (10 - 1/13/2013 7:49:12 PM)     1/13/2013 7:50:55 PM
Saving everything as we exit...     1/13/2013 7:51:27 PM
GameInit (0 - 1/13/2013 7:51:27 PM)     1/13/2013 7:51:27 PM
GameInit (1 - 1/13/2013 7:51:27 PM)     1/13/2013 7:51:27 PM
GameInit (2 - 1/13/2013 7:51:27 PM)     1/13/2013 7:51:28 PM
audio load: 217     1/13/2013 7:51:28 PM
GameInit (3 - 1/13/2013 7:51:28 PM)     1/13/2013 7:51:28 PM
GameInit (4 - 1/13/2013 7:51:28 PM)     1/13/2013 7:51:29 PM
GameInit (5 - 1/13/2013 7:51:29 PM)     1/13/2013 7:51:30 PM
GameInit (6 - 1/13/2013 7:51:30 PM)     1/13/2013 7:51:30 PM
GameInit (7 - 1/13/2013 7:51:30 PM)     1/13/2013 7:51:30 PM
GameInit (8 - 1/13/2013 7:51:30 PM)     1/13/2013 7:51:30 PM
GameInit (9 - 1/13/2013 7:51:30 PM)     1/13/2013 7:51:30 PM
GameInit (10 - 1/13/2013 7:51:30 PM)     1/13/2013 7:52:18 PM
Saving everything as we exit...     1/13/2013 7:52:26 PM
GameInit (0 - 1/13/2013 7:52:26 PM)     1/13/2013 7:52:26 PM
GameInit (1 - 1/13/2013 7:52:26 PM)     1/13/2013 7:52:26 PM
GameInit (2 - 1/13/2013 7:52:26 PM)     1/13/2013 7:52:28 PM
audio load: 217     1/13/2013 7:52:28 PM
GameInit (3 - 1/13/2013 7:52:28 PM)     1/13/2013 7:52:28 PM
GameInit (4 - 1/13/2013 7:52:28 PM)     1/13/2013 7:52:29 PM
GameInit (5 - 1/13/2013 7:52:29 PM)     1/13/2013 7:52:29 PM
GameInit (6 - 1/13/2013 7:52:29 PM)     1/13/2013 7:52:29 PM
GameInit (7 - 1/13/2013 7:52:29 PM)     1/13/2013 7:52:29 PM
GameInit (8 - 1/13/2013 7:52:29 PM)     1/13/2013 7:52:29 PM
GameInit (9 - 1/13/2013 7:52:29 PM)     1/13/2013 7:52:29 PM
GameInit (10 - 1/13/2013 7:52:29 PM)     1/13/2013 7:52:40 PM
GameInit (0 - 1/13/2013 7:52:40 PM)     1/13/2013 7:52:40 PM
GameInit (1 - 1/13/2013 7:52:40 PM)     1/13/2013 7:52:40 PM
GameInit (2 - 1/13/2013 7:52:40 PM)     1/13/2013 7:52:41 PM
audio load: 217     1/13/2013 7:52:41 PM
GameInit (3 - 1/13/2013 7:52:41 PM)     1/13/2013 7:52:41 PM
GameInit (4 - 1/13/2013 7:52:41 PM)     1/13/2013 7:52:43 PM
GameInit (5 - 1/13/2013 7:52:43 PM)     1/13/2013 7:52:43 PM
GameInit (6 - 1/13/2013 7:52:43 PM)     1/13/2013 7:52:43 PM
GameInit (7 - 1/13/2013 7:52:43 PM)     1/13/2013 7:52:43 PM
GameInit (8 - 1/13/2013 7:52:43 PM)     1/13/2013 7:52:43 PM
GameInit (9 - 1/13/2013 7:52:43 PM)     1/13/2013 7:52:43 PM
GameInit (10 - 1/13/2013 7:52:43 PM)     1/13/2013 7:52:52 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/13/2013 7:52:54 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/13/2013 7:52:57 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/13/2013 7:52:59 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/13/2013 7:53:02 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/13/2013 7:53:04 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/13/2013 7:53:07 PM
New status: Disconnected (No answer from remote host)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/13/2013 7:53:18 PM
Saving everything as we exit...     1/13/2013 7:53:42 PM
Saving everything as we exit...     1/13/2013 7:53:49 PM
GameInit (0 - 1/13/2013 7:53:49 PM)     1/13/2013 7:53:50 PM
GameInit (1 - 1/13/2013 7:53:50 PM)     1/13/2013 7:53:50 PM
GameInit (2 - 1/13/2013 7:53:50 PM)     1/13/2013 7:53:51 PM
audio load: 217     1/13/2013 7:53:51 PM
GameInit (3 - 1/13/2013 7:53:51 PM)     1/13/2013 7:53:51 PM
GameInit (4 - 1/13/2013 7:53:51 PM)     1/13/2013 7:53:52 PM
GameInit (5 - 1/13/2013 7:53:52 PM)     1/13/2013 7:53:53 PM
GameInit (6 - 1/13/2013 7:53:53 PM)     1/13/2013 7:53:53 PM
GameInit (7 - 1/13/2013 7:53:53 PM)     1/13/2013 7:53:53 PM
GameInit (8 - 1/13/2013 7:53:53 PM)     1/13/2013 7:53:53 PM
GameInit (9 - 1/13/2013 7:53:53 PM)     1/13/2013 7:53:53 PM
GameInit (10 - 1/13/2013 7:53:53 PM)     1/13/2013 7:54:52 PM
Saving everything as we exit...     1/14/2013 5:16:50 PM
GameInit (0 - 1/14/2013 5:16:50 PM)     1/14/2013 5:16:51 PM
GameInit (1 - 1/14/2013 5:16:51 PM)     1/14/2013 5:16:51 PM
GameInit (2 - 1/14/2013 5:16:51 PM)     1/14/2013 5:16:54 PM
audio load: 217     1/14/2013 5:16:54 PM
GameInit (3 - 1/14/2013 5:16:54 PM)     1/14/2013 5:16:54 PM
GameInit (4 - 1/14/2013 5:16:54 PM)     1/14/2013 5:17:13 PM
GameInit (0 - 1/14/2013 5:17:13 PM)     1/14/2013 5:17:14 PM
GameInit (1 - 1/14/2013 5:17:14 PM)     1/14/2013 5:17:14 PM
GameInit (2 - 1/14/2013 5:17:14 PM)     1/14/2013 5:17:15 PM
audio load: 217     1/14/2013 5:17:15 PM
GameInit (3 - 1/14/2013 5:17:15 PM)     1/14/2013 5:17:15 PM
GameInit (4 - 1/14/2013 5:17:15 PM)     1/14/2013 5:17:16 PM
GameInit (5 - 1/14/2013 5:17:16 PM)     1/14/2013 5:17:16 PM
GameInit (6 - 1/14/2013 5:17:16 PM)     1/14/2013 5:17:16 PM
GameInit (7 - 1/14/2013 5:17:16 PM)     1/14/2013 5:17:16 PM
GameInit (8 - 1/14/2013 5:17:16 PM)     1/14/2013 5:17:16 PM
GameInit (9 - 1/14/2013 5:17:16 PM)     1/14/2013 5:17:17 PM
GameInit (10 - 1/14/2013 5:17:17 PM)     1/14/2013 5:17:49 PM
GameInit (0 - 1/14/2013 5:17:49 PM)     1/14/2013 5:17:49 PM
GameInit (1 - 1/14/2013 5:17:49 PM)     1/14/2013 5:17:49 PM
GameInit (2 - 1/14/2013 5:17:49 PM)     1/14/2013 5:17:50 PM
audio load: 217     1/14/2013 5:17:50 PM
GameInit (3 - 1/14/2013 5:17:50 PM)     1/14/2013 5:17:50 PM
GameInit (4 - 1/14/2013 5:17:50 PM)     1/14/2013 5:17:51 PM
GameInit (5 - 1/14/2013 5:17:51 PM)     1/14/2013 5:17:51 PM
GameInit (6 - 1/14/2013 5:17:51 PM)     1/14/2013 5:17:51 PM
GameInit (7 - 1/14/2013 5:17:51 PM)     1/14/2013 5:17:51 PM
GameInit (8 - 1/14/2013 5:17:51 PM)     1/14/2013 5:17:51 PM
GameInit (9 - 1/14/2013 5:17:51 PM)     1/14/2013 5:17:51 PM
GameInit (10 - 1/14/2013 5:17:51 PM)     1/14/2013 5:18:17 PM
GameInit (0 - 1/14/2013 5:18:17 PM)     1/14/2013 5:18:17 PM
GameInit (1 - 1/14/2013 5:18:17 PM)     1/14/2013 5:18:17 PM
GameInit (2 - 1/14/2013 5:18:17 PM)     1/14/2013 5:18:18 PM
audio load: 217     1/14/2013 5:18:18 PM
GameInit (3 - 1/14/2013 5:18:18 PM)     1/14/2013 5:18:18 PM
GameInit (4 - 1/14/2013 5:18:18 PM)     1/14/2013 5:18:19 PM
GameInit (5 - 1/14/2013 5:18:19 PM)     1/14/2013 5:18:19 PM
GameInit (6 - 1/14/2013 5:18:19 PM)     1/14/2013 5:18:19 PM
GameInit (7 - 1/14/2013 5:18:19 PM)     1/14/2013 5:18:20 PM
GameInit (8 - 1/14/2013 5:18:20 PM)     1/14/2013 5:18:20 PM
GameInit (9 - 1/14/2013 5:18:20 PM)     1/14/2013 5:18:22 PM
GameInit (10 - 1/14/2013 5:18:22 PM)     1/14/2013 5:18:36 PM
Saving everything as we exit...     1/14/2013 5:18:39 PM
Saving everything as we exit...     1/14/2013 5:18:47 PM
GameInit (0 - 1/14/2013 5:18:47 PM)     1/14/2013 5:18:47 PM
GameInit (1 - 1/14/2013 5:18:47 PM)     1/14/2013 5:18:47 PM
GameInit (2 - 1/14/2013 5:18:47 PM)     1/14/2013 5:18:48 PM
audio load: 217     1/14/2013 5:18:48 PM
GameInit (3 - 1/14/2013 5:18:48 PM)     1/14/2013 5:18:48 PM
GameInit (4 - 1/14/2013 5:18:48 PM)     1/14/2013 5:18:48 PM
GameInit (5 - 1/14/2013 5:18:48 PM)     1/14/2013 5:18:49 PM
GameInit (6 - 1/14/2013 5:18:49 PM)     1/14/2013 5:18:49 PM
GameInit (7 - 1/14/2013 5:18:49 PM)     1/14/2013 5:18:49 PM
GameInit (8 - 1/14/2013 5:18:49 PM)     1/14/2013 5:18:49 PM
GameInit (9 - 1/14/2013 5:18:49 PM)     1/14/2013 5:18:49 PM
GameInit (10 - 1/14/2013 5:18:49 PM)     1/14/2013 5:19:01 PM
GameInit (0 - 1/14/2013 5:19:01 PM)     1/14/2013 5:19:01 PM
GameInit (1 - 1/14/2013 5:19:01 PM)     1/14/2013 5:19:01 PM
GameInit (2 - 1/14/2013 5:19:01 PM)     1/14/2013 5:19:02 PM
audio load: 217     1/14/2013 5:19:02 PM
GameInit (3 - 1/14/2013 5:19:02 PM)     1/14/2013 5:19:02 PM
GameInit (4 - 1/14/2013 5:19:02 PM)     1/14/2013 5:19:03 PM
GameInit (5 - 1/14/2013 5:19:03 PM)     1/14/2013 5:19:03 PM
GameInit (6 - 1/14/2013 5:19:03 PM)     1/14/2013 5:19:03 PM
GameInit (7 - 1/14/2013 5:19:03 PM)     1/14/2013 5:19:03 PM
GameInit (8 - 1/14/2013 5:19:03 PM)     1/14/2013 5:19:04 PM
GameInit (9 - 1/14/2013 5:19:04 PM)     1/14/2013 5:19:04 PM
GameInit (10 - 1/14/2013 5:19:04 PM)     1/14/2013 5:19:49 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/14/2013 5:19:51 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/14/2013 5:19:54 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/14/2013 5:19:56 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/14/2013 5:19:59 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/14/2013 5:20:01 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/14/2013 5:20:04 PM
New status: Disconnected (No answer from remote host)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/14/2013 5:20:23 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/14/2013 5:20:23 PM
New status: Connected (Connected)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/14/2013 5:20:23 PM
Loading saved chunk: 2     1/14/2013 5:20:50 PM
Saving everything as we exit...     1/14/2013 5:20:56 PM
Saving everything as we exit...     1/15/2013 10:22:03 PM
GameInit (0 - 1/15/2013 10:22:03 PM)     1/15/2013 10:22:04 PM
GameInit (1 - 1/15/2013 10:22:04 PM)     1/15/2013 10:22:04 PM
GameInit (2 - 1/15/2013 10:22:04 PM)     1/15/2013 10:22:05 PM
audio load: 217     1/15/2013 10:22:05 PM
GameInit (3 - 1/15/2013 10:22:05 PM)     1/15/2013 10:22:05 PM
GameInit (4 - 1/15/2013 10:22:05 PM)     1/15/2013 10:22:06 PM
GameInit (5 - 1/15/2013 10:22:06 PM)     1/15/2013 10:22:06 PM
GameInit (6 - 1/15/2013 10:22:06 PM)     1/15/2013 10:22:06 PM
GameInit (7 - 1/15/2013 10:22:06 PM)     1/15/2013 10:22:06 PM
GameInit (8 - 1/15/2013 10:22:06 PM)     1/15/2013 10:22:07 PM
GameInit (9 - 1/15/2013 10:22:07 PM)     1/15/2013 10:22:07 PM
GameInit (10 - 1/15/2013 10:22:07 PM)     1/15/2013 10:37:51 PM
Saving everything as we exit...     1/15/2013 10:55:01 PM
GameInit (0 - 1/15/2013 10:55:01 PM)     1/15/2013 10:55:01 PM
GameInit (1 - 1/15/2013 10:55:01 PM)     1/15/2013 10:55:01 PM
GameInit (2 - 1/15/2013 10:55:01 PM)     1/15/2013 10:55:02 PM
audio load: 217     1/15/2013 10:55:02 PM
GameInit (3 - 1/15/2013 10:55:02 PM)     1/15/2013 10:55:02 PM
GameInit (4 - 1/15/2013 10:55:02 PM)     1/15/2013 10:55:03 PM
GameInit (5 - 1/15/2013 10:55:03 PM)     1/15/2013 10:55:03 PM
GameInit (6 - 1/15/2013 10:55:03 PM)     1/15/2013 10:55:03 PM
GameInit (7 - 1/15/2013 10:55:03 PM)     1/15/2013 10:55:03 PM
GameInit (8 - 1/15/2013 10:55:03 PM)     1/15/2013 10:55:03 PM
GameInit (9 - 1/15/2013 10:55:03 PM)     1/15/2013 10:55:03 PM
GameInit (10 - 1/15/2013 10:55:03 PM)     1/15/2013 10:55:14 PM
No saved chunk to load!     1/15/2013 11:01:46 PM
Saving everything as we exit...     1/15/2013 11:03:16 PM
GameInit (0 - 1/15/2013 11:03:16 PM)     1/15/2013 11:03:17 PM
GameInit (1 - 1/15/2013 11:03:17 PM)     1/15/2013 11:03:17 PM
GameInit (2 - 1/15/2013 11:03:17 PM)     1/15/2013 11:03:18 PM
audio load: 217     1/15/2013 11:03:18 PM
GameInit (3 - 1/15/2013 11:03:18 PM)     1/15/2013 11:03:18 PM
GameInit (4 - 1/15/2013 11:03:18 PM)     1/15/2013 11:03:18 PM
GameInit (5 - 1/15/2013 11:03:18 PM)     1/15/2013 11:03:18 PM
GameInit (6 - 1/15/2013 11:03:18 PM)     1/15/2013 11:03:19 PM
GameInit (7 - 1/15/2013 11:03:19 PM)     1/15/2013 11:03:19 PM
GameInit (8 - 1/15/2013 11:03:19 PM)     1/15/2013 11:03:19 PM
GameInit (9 - 1/15/2013 11:03:19 PM)     1/15/2013 11:03:19 PM
GameInit (10 - 1/15/2013 11:03:19 PM)     1/15/2013 11:03:22 PM
Loading saved chunk: 6     1/15/2013 11:07:54 PM
Saving everything as we exit...     1/19/2013 9:35:35 PM
GameInit (0 - 1/19/2013 9:35:35 PM)     1/19/2013 9:35:35 PM
GameInit (1 - 1/19/2013 9:35:35 PM)     1/19/2013 9:35:36 PM
GameInit (2 - 1/19/2013 9:35:36 PM)     1/19/2013 9:35:40 PM
audio load: 217     1/19/2013 9:35:40 PM
GameInit (3 - 1/19/2013 9:35:40 PM)     1/19/2013 9:35:40 PM
GameInit (4 - 1/19/2013 9:35:40 PM)     1/19/2013 9:35:41 PM
GameInit (5 - 1/19/2013 9:35:41 PM)     1/19/2013 9:35:42 PM
GameInit (6 - 1/19/2013 9:35:42 PM)     1/19/2013 9:35:42 PM
GameInit (7 - 1/19/2013 9:35:42 PM)     1/19/2013 9:35:42 PM
GameInit (8 - 1/19/2013 9:35:42 PM)     1/19/2013 9:35:42 PM
GameInit (9 - 1/19/2013 9:35:42 PM)     1/19/2013 9:35:43 PM
GameInit (10 - 1/19/2013 9:35:43 PM)     1/19/2013 9:36:56 PM
GameInit (0 - 1/19/2013 9:36:56 PM)     1/19/2013 9:36:57 PM
GameInit (1 - 1/19/2013 9:36:57 PM)     1/19/2013 9:36:57 PM
GameInit (2 - 1/19/2013 9:36:57 PM)     1/19/2013 9:36:58 PM
audio load: 217     1/19/2013 9:36:58 PM
GameInit (3 - 1/19/2013 9:36:58 PM)     1/19/2013 9:36:58 PM
GameInit (4 - 1/19/2013 9:36:58 PM)     1/19/2013 9:36:59 PM
GameInit (5 - 1/19/2013 9:36:59 PM)     1/19/2013 9:36:59 PM
GameInit (6 - 1/19/2013 9:36:59 PM)     1/19/2013 9:36:59 PM
GameInit (7 - 1/19/2013 9:36:59 PM)     1/19/2013 9:36:59 PM
GameInit (8 - 1/19/2013 9:36:59 PM)     1/19/2013 9:36:59 PM
GameInit (9 - 1/19/2013 9:36:59 PM)     1/19/2013 9:37:00 PM
GameInit (10 - 1/19/2013 9:37:00 PM)     1/19/2013 9:37:28 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 9:37:28 PM
New status: Connected (Connected)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 9:37:28 PM
Loading saved chunk: 2     1/19/2013 9:40:31 PM
Saving everything as we exit...     1/19/2013 9:40:35 PM
Saving everything as we exit...     1/19/2013 9:41:25 PM
GameInit (0 - 1/19/2013 9:41:25 PM)     1/19/2013 9:41:25 PM
GameInit (1 - 1/19/2013 9:41:25 PM)     1/19/2013 9:41:25 PM
GameInit (2 - 1/19/2013 9:41:25 PM)     1/19/2013 9:41:26 PM
audio load: 217     1/19/2013 9:41:26 PM
GameInit (3 - 1/19/2013 9:41:26 PM)     1/19/2013 9:41:26 PM
GameInit (4 - 1/19/2013 9:41:26 PM)     1/19/2013 9:41:27 PM
GameInit (5 - 1/19/2013 9:41:27 PM)     1/19/2013 9:41:27 PM
GameInit (6 - 1/19/2013 9:41:27 PM)     1/19/2013 9:41:27 PM
GameInit (7 - 1/19/2013 9:41:27 PM)     1/19/2013 9:41:28 PM
GameInit (8 - 1/19/2013 9:41:28 PM)     1/19/2013 9:41:28 PM
GameInit (9 - 1/19/2013 9:41:28 PM)     1/19/2013 9:41:28 PM
GameInit (10 - 1/19/2013 9:41:28 PM)     1/19/2013 9:41:50 PM
GameInit (0 - 1/19/2013 9:41:50 PM)     1/19/2013 9:41:50 PM
GameInit (1 - 1/19/2013 9:41:50 PM)     1/19/2013 9:41:50 PM
GameInit (2 - 1/19/2013 9:41:50 PM)     1/19/2013 9:41:51 PM
audio load: 217     1/19/2013 9:41:51 PM
GameInit (3 - 1/19/2013 9:41:51 PM)     1/19/2013 9:41:51 PM
GameInit (4 - 1/19/2013 9:41:51 PM)     1/19/2013 9:41:52 PM
GameInit (5 - 1/19/2013 9:41:52 PM)     1/19/2013 9:41:52 PM
GameInit (6 - 1/19/2013 9:41:52 PM)     1/19/2013 9:41:52 PM
GameInit (7 - 1/19/2013 9:41:52 PM)     1/19/2013 9:41:52 PM
GameInit (8 - 1/19/2013 9:41:52 PM)     1/19/2013 9:41:52 PM
GameInit (9 - 1/19/2013 9:41:52 PM)     1/19/2013 9:41:52 PM
GameInit (10 - 1/19/2013 9:41:52 PM)     1/19/2013 9:48:29 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 9:48:32 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 9:48:34 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 9:48:37 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 9:48:39 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 9:48:42 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 9:48:44 PM
New status: Disconnected (No answer from remote host)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 9:49:33 PM
Saving everything as we exit...     1/19/2013 9:51:37 PM
GameInit (0 - 1/19/2013 9:51:37 PM)     1/19/2013 9:51:38 PM
GameInit (1 - 1/19/2013 9:51:38 PM)     1/19/2013 9:51:38 PM
GameInit (2 - 1/19/2013 9:51:38 PM)     1/19/2013 9:51:38 PM
audio load: 217     1/19/2013 9:51:38 PM
GameInit (3 - 1/19/2013 9:51:38 PM)     1/19/2013 9:51:38 PM
GameInit (4 - 1/19/2013 9:51:38 PM)     1/19/2013 9:51:39 PM
GameInit (5 - 1/19/2013 9:51:39 PM)     1/19/2013 9:51:39 PM
GameInit (6 - 1/19/2013 9:51:39 PM)     1/19/2013 9:51:40 PM
GameInit (7 - 1/19/2013 9:51:40 PM)     1/19/2013 9:51:40 PM
GameInit (8 - 1/19/2013 9:51:40 PM)     1/19/2013 9:51:40 PM
GameInit (9 - 1/19/2013 9:51:40 PM)     1/19/2013 9:51:40 PM
GameInit (10 - 1/19/2013 9:51:40 PM)     1/19/2013 9:51:54 PM
GameInit (0 - 1/19/2013 9:51:53 PM)     1/19/2013 9:51:54 PM
GameInit (1 - 1/19/2013 9:51:54 PM)     1/19/2013 9:51:54 PM
GameInit (2 - 1/19/2013 9:51:54 PM)     1/19/2013 9:51:55 PM
audio load: 217     1/19/2013 9:51:55 PM
GameInit (3 - 1/19/2013 9:51:55 PM)     1/19/2013 9:51:55 PM
GameInit (4 - 1/19/2013 9:51:55 PM)     1/19/2013 9:51:56 PM
GameInit (5 - 1/19/2013 9:51:56 PM)     1/19/2013 9:51:56 PM
GameInit (6 - 1/19/2013 9:51:56 PM)     1/19/2013 9:51:56 PM
GameInit (7 - 1/19/2013 9:51:56 PM)     1/19/2013 9:51:56 PM
GameInit (8 - 1/19/2013 9:51:56 PM)     1/19/2013 9:51:56 PM
GameInit (9 - 1/19/2013 9:51:56 PM)     1/19/2013 9:51:56 PM
GameInit (10 - 1/19/2013 9:51:56 PM)     1/19/2013 9:52:33 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 9:52:34 PM
New status: Connected (Connected)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 9:52:34 PM
Loading saved chunk: 3     1/19/2013 10:04:36 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:04:37 PM
New status: Connected (Connected)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:04:41 PM
No saved chunk to load!     1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 221 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 227 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 221 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 227 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 239 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 222 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 228 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 233 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 222 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 228 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 233 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 239 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 240 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 234 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 223 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 229 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 240 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 223 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 229 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 234 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 241 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 235 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 241 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 224 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 230 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 235 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 224 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:20 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 230 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 242 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 236 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 225 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 231 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 242 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 225 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 231 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 236 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 243 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 226 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 232 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 237 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 243 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 226 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 232 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 237 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 244 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 238 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 244 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 238 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 245 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:22 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 245 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:22 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 246 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:22 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 246 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:22 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 247 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:22 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 247 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:23 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 248 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:23 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 248 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:23 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 249 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:23 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 249 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:23 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 250 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:11:23 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 250 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 1928 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:21 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1928 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:21 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 1929 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:21 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1929 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:22 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 1930 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:22 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1930 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:22 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 1931 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:22 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1931 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:22 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 1932 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:22 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1932 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:22 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 1933 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:22 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1933 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:22 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 1934 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:22 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1934 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:23 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 1935 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:23 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1935 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:23 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 1936 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:23 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1936 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:23 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 1937 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:23 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1937 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:24 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 1938 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:24 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1938 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:24 PM
QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 1939 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:20:24 PM
QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1939 not found:True MultiplayerClient

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:25:21 PM
Saving everything as we exit...     1/19/2013 10:25:27 PM
Saving everything as we exit...     1/19/2013 10:25:51 PM
GameInit (0 - 1/19/2013 10:25:51 PM)     1/19/2013 10:25:51 PM
GameInit (1 - 1/19/2013 10:25:51 PM)     1/19/2013 10:25:51 PM
GameInit (2 - 1/19/2013 10:25:51 PM)     1/19/2013 10:25:52 PM
audio load: 217     1/19/2013 10:25:52 PM
GameInit (3 - 1/19/2013 10:25:52 PM)     1/19/2013 10:25:52 PM
GameInit (4 - 1/19/2013 10:25:52 PM)     1/19/2013 10:25:53 PM
GameInit (5 - 1/19/2013 10:25:53 PM)     1/19/2013 10:25:53 PM
GameInit (6 - 1/19/2013 10:25:53 PM)     1/19/2013 10:25:53 PM
GameInit (7 - 1/19/2013 10:25:53 PM)     1/19/2013 10:25:53 PM
GameInit (8 - 1/19/2013 10:25:53 PM)     1/19/2013 10:25:54 PM
GameInit (9 - 1/19/2013 10:25:54 PM)     1/19/2013 10:25:54 PM
GameInit (10 - 1/19/2013 10:25:54 PM)     1/19/2013 10:26:00 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:26:00 PM
New status: Connected (Connected)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/19/2013 10:26:00 PM
Loading saved chunk: 12     1/19/2013 10:30:25 PM
Saving everything as we exit...     1/21/2013 5:48:38 PM
GameInit (0 - 1/21/2013 5:48:38 PM)     1/21/2013 5:48:38 PM
GameInit (1 - 1/21/2013 5:48:38 PM)     1/21/2013 5:48:38 PM
GameInit (2 - 1/21/2013 5:48:38 PM)     1/21/2013 5:48:43 PM
audio load: 217     1/21/2013 5:48:43 PM
GameInit (3 - 1/21/2013 5:48:43 PM)     1/21/2013 5:48:43 PM
GameInit (4 - 1/21/2013 5:48:43 PM)     1/21/2013 5:48:44 PM
GameInit (5 - 1/21/2013 5:48:44 PM)     1/21/2013 5:48:45 PM
GameInit (6 - 1/21/2013 5:48:45 PM)     1/21/2013 5:48:45 PM
GameInit (7 - 1/21/2013 5:48:45 PM)     1/21/2013 5:48:45 PM
GameInit (8 - 1/21/2013 5:48:45 PM)     1/21/2013 5:48:46 PM
GameInit (9 - 1/21/2013 5:48:46 PM)     1/21/2013 5:48:46 PM
GameInit (10 - 1/21/2013 5:48:46 PM)     1/21/2013 5:48:57 PM
Saving everything as we exit...     1/24/2013 8:43:54 PM
GameInit (0 - 1/24/2013 8:43:54 PM)     1/24/2013 8:43:55 PM
GameInit (1 - 1/24/2013 8:43:55 PM)     1/24/2013 8:43:55 PM
GameInit (2 - 1/24/2013 8:43:55 PM)     1/24/2013 8:43:58 PM
audio load: 217     1/24/2013 8:43:58 PM
GameInit (3 - 1/24/2013 8:43:58 PM)     1/24/2013 8:43:58 PM
GameInit (4 - 1/24/2013 8:43:58 PM)     1/24/2013 8:43:59 PM
GameInit (5 - 1/24/2013 8:43:59 PM)     1/24/2013 8:44:00 PM
GameInit (6 - 1/24/2013 8:44:00 PM)     1/24/2013 8:44:00 PM
GameInit (7 - 1/24/2013 8:44:00 PM)     1/24/2013 8:44:00 PM
GameInit (8 - 1/24/2013 8:44:00 PM)     1/24/2013 8:44:00 PM
GameInit (9 - 1/24/2013 8:44:00 PM)     1/24/2013 8:44:00 PM
GameInit (10 - 1/24/2013 8:44:00 PM)     1/24/2013 8:44:19 PM
GameInit (0 - 1/24/2013 8:44:19 PM)     1/24/2013 8:44:19 PM
GameInit (1 - 1/24/2013 8:44:19 PM)     1/24/2013 8:44:19 PM
GameInit (2 - 1/24/2013 8:44:19 PM)     1/24/2013 8:44:21 PM
audio load: 217     1/24/2013 8:44:21 PM
GameInit (3 - 1/24/2013 8:44:21 PM)     1/24/2013 8:44:21 PM
GameInit (4 - 1/24/2013 8:44:21 PM)     1/24/2013 8:44:22 PM
GameInit (5 - 1/24/2013 8:44:22 PM)     1/24/2013 8:44:22 PM
GameInit (6 - 1/24/2013 8:44:22 PM)     1/24/2013 8:44:22 PM
GameInit (7 - 1/24/2013 8:44:22 PM)     1/24/2013 8:44:22 PM
GameInit (8 - 1/24/2013 8:44:22 PM)     1/24/2013 8:44:22 PM
GameInit (9 - 1/24/2013 8:44:22 PM)     1/24/2013 8:44:22 PM
GameInit (10 - 1/24/2013 8:44:22 PM)     1/24/2013 8:44:35 PM
New status: Connecting (Connecting)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/24/2013 8:44:35 PM
New status: Connected (Connected)

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.TellTheDeveloper(System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

1/24/2013 8:44:35 PM
No saved chunk to load!     1/24/2013 8:46:33 PM
Saving everything as we exit...     1/24/2013 8:46:38 PM
Saving everything as we exit...     1/24/2013 8:48:11 PM
GameInit (0 - 1/24/2013 8:48:11 PM)     1/24/2013 8:48:11 PM
GameInit (1 - 1/24/2013 8:48:11 PM)     1/24/2013 8:48:11 PM
GameInit (2 - 1/24/2013 8:48:11 PM)     1/24/2013 8:48:13 PM
audio load: 217     1/24/2013 8:48:13 PM
GameInit (3 - 1/24/2013 8:48:13 PM)     1/24/2013 8:48:13 PM
GameInit (4 - 1/24/2013 8:48:13 PM)     1/24/2013 8:48:13 PM
GameInit (5 - 1/24/2013 8:48:13 PM)     1/24/2013 8:48:14 PM
GameInit (6 - 1/24/2013 8:48:14 PM)     1/24/2013 8:48:14 PM
GameInit (7 - 1/24/2013 8:48:14 PM)     1/24/2013 8:48:14 PM
GameInit (8 - 1/24/2013 8:48:14 PM)     1/24/2013 8:48:14 PM
GameInit (9 - 1/24/2013 8:48:14 PM)     1/24/2013 8:48:14 PM
GameInit (10 - 1/24/2013 8:48:14 PM)     1/24/2013 8:48:16 PM
Saving everything as we exit...     1/24/2013 8:55:04 PM
GameInit (0 - 1/24/2013 8:55:04 PM)     1/24/2013 8:55:04 PM
GameInit (1 - 1/24/2013 8:55:04 PM)     1/24/2013 8:55:04 PM
GameInit (2 - 1/24/2013 8:55:04 PM)     1/24/2013 8:55:05 PM
audio load: 217     1/24/2013 8:55:05 PM
GameInit (3 - 1/24/2013 8:55:05 PM)     1/24/2013 8:55:05 PM
GameInit (4 - 1/24/2013 8:55:05 PM)     1/24/2013 8:55:06 PM
GameInit (5 - 1/24/2013 8:55:06 PM)     1/24/2013 8:55:06 PM
GameInit (6 - 1/24/2013 8:55:06 PM)     1/24/2013 8:55:06 PM
GameInit (7 - 1/24/2013 8:55:06 PM)     1/24/2013 8:55:06 PM
GameInit (8 - 1/24/2013 8:55:06 PM)     1/24/2013 8:55:06 PM
GameInit (9 - 1/24/2013 8:55:06 PM)     1/24/2013 8:55:06 PM
GameInit (10 - 1/24/2013 8:55:06 PM)     1/24/2013 8:55:19 PM
Saving everything as we exit...     1/24/2013 8:56:16 PM
GameInit (0 - 1/24/2013 8:56:16 PM)     1/24/2013 8:56:16 PM
GameInit (1 - 1/24/2013 8:56:16 PM)     1/24/2013 8:56:16 PM
GameInit (2 - 1/24/2013 8:56:16 PM)     1/24/2013 8:56:17 PM
audio load: 217     1/24/2013 8:56:17 PM
GameInit (3 - 1/24/2013 8:56:17 PM)     1/24/2013 8:56:17 PM
GameInit (4 - 1/24/2013 8:56:17 PM)     1/24/2013 8:56:18 PM
GameInit (5 - 1/24/2013 8:56:18 PM)     1/24/2013 8:56:18 PM
GameInit (6 - 1/24/2013 8:56:18 PM)     1/24/2013 8:56:18 PM
GameInit (7 - 1/24/2013 8:56:18 PM)     1/24/2013 8:56:18 PM
GameInit (8 - 1/24/2013 8:56:18 PM)     1/24/2013 8:56:18 PM
GameInit (9 - 1/24/2013 8:56:18 PM)     1/24/2013 8:56:18 PM
GameInit (10 - 1/24/2013 8:56:18 PM)     1/24/2013 9:05:26 PM
Could not find left connector hint in /Users/andrewedmondson/Library/Application Support/Steam/SteamApps/common/A Valley Without Wind 2/RuntimeData/Logic/ChunkSlices/InteriorSimpleShortThinHorizontal/ju_ISSTH_WaterFloor.txt     1/24/2013 9:12:29 PM
Saving everything as we exit...     
ArcenDebugLog.txt (108,357 bytes)   

madcow

Jan 24, 2013 9:23 pm

reporter  

2013-01-24_00001.jpg (163,504 bytes)   
2013-01-24_00001.jpg (163,504 bytes)   

tigersfan

Jan 25, 2013 12:30 pm

reporter   ~0030198

No, it won't effect gameplay, but it also means no one would ever see that slice. :)

Thanks for the report.

Issue History

Date Modified Username Field Change
Jan 24, 2013 9:22 pm madcow New Issue
Jan 24, 2013 9:23 pm madcow File Added: ArcenDebugLog.txt
Jan 24, 2013 9:23 pm madcow File Added: 2013-01-24_00001.jpg
Jan 25, 2013 12:30 pm tigersfan Internal Weight => New
Jan 25, 2013 12:30 pm tigersfan Note Added: 0030198
Jan 25, 2013 12:30 pm tigersfan Status new => resolved
Jan 25, 2013 12:30 pm tigersfan Resolution open => fixed
Jan 25, 2013 12:30 pm tigersfan Fixed in Version => 0.720