View Issue Details

IDProjectCategoryLast Update
0010509Shattered HavenBug - GameplayJan 27, 2013 7:55 pm
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Summary0010509: Two specific Grays that teleport after the sub-level begins.
DescriptionI'm in the process of writing Pierce's script to walk him along the shallows in Level 095. In Sub-level A, when you test playing as female, the two Grays that start out on Pierce's side quickly warp north to Lela's side. It's as if they know that's where the human player is! I double-checked, and there are no script commands that involve Grays here.
TagsNo tags attached.
Internal WeightFix ASAP

Activities

GameMaker24

Jan 27, 2013 5:49 pm

manager   ~0030316

I'm going to commit now; give me a second before you try it. :)

GameMaker24

Jan 27, 2013 6:56 pm

manager   ~0030320

I'm not sure what changed on my end, but before it was happening every time, and now it doesn't ever happen...

Let me know if you want to use my new version to compare against the one you have now, for clues... (Or, if you want me to hold off from the next commit.)

Chris_McElligottPark

Jan 27, 2013 7:00 pm

administrator   ~0030321

Interesting, it happens every time for me in this version, too. If you want to commit the new version, that would be great.

I disabled all scripts and that made no difference, so it's something else about the level design I think.

GameMaker24

Jan 27, 2013 7:06 pm

manager   ~0030322

Okay, done.

Chris_McElligottPark

Jan 27, 2013 7:23 pm

administrator   ~0030324

The very good news is that it seems to be specific to them trying to do a certain kind of pathing after Pierce when he is offscreen; so this is a freak bug that is pretty specific, and I don't THINK its anything wider to worry about. Still working on fixing it anyhow.

Chris_McElligottPark

Jan 27, 2013 7:29 pm

administrator   ~0030326

* Fixed a bug where if the grays were doing simple tracking against a character who was off the left side of the screen, craziness and teleporting would ensue. ;)

GameMaker24

Jan 27, 2013 7:53 pm

manager   ~0030328

Ah, that makes sense! I had not yet completed the script to call him back in. :)

Chris_McElligottPark

Jan 27, 2013 7:55 pm

administrator   ~0030329

Ohhhh! I hadn't even noticed that, haha.

Issue History

Date Modified Username Field Change
Jan 27, 2013 5:49 pm GameMaker24 New Issue
Jan 27, 2013 5:49 pm GameMaker24 Status new => assigned
Jan 27, 2013 5:49 pm GameMaker24 Assigned To => Chris_McElligottPark
Jan 27, 2013 5:49 pm GameMaker24 Note Added: 0030316
Jan 27, 2013 6:56 pm GameMaker24 Note Added: 0030320
Jan 27, 2013 7:00 pm Chris_McElligottPark Note Added: 0030321
Jan 27, 2013 7:06 pm GameMaker24 Note Added: 0030322
Jan 27, 2013 7:23 pm Chris_McElligottPark Note Added: 0030324
Jan 27, 2013 7:29 pm Chris_McElligottPark Note Added: 0030326
Jan 27, 2013 7:29 pm Chris_McElligottPark Status assigned => resolved
Jan 27, 2013 7:29 pm Chris_McElligottPark Resolution open => fixed
Jan 27, 2013 7:53 pm GameMaker24 Note Added: 0030328
Jan 27, 2013 7:55 pm Chris_McElligottPark Note Added: 0030329