View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010515 | Shattered Haven | GUI | Jan 28, 2013 11:36 am | Mar 4, 2013 9:34 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0010515: False Positives with Script Conditon Checker | ||||
Description | I love the new script condition error warnings! It just now showed me that I had split one script into three (Male1P, Female1P, 2P) yet a long time ago, I had a very minor event depending on its completion. I fixed this using the AnyRunNoMore condition, but the error continues to appear when I test the level. I'm also seeing errors in 095 for scripts that do exist. Upon testing, I found that all these scripts that wait for other scripts are not running early, and they are running when they're supposed to. One thing they all have in common is that they depend on scripts that are named starting with a number, followed by a period. In 095, one is 2.PromptIntroToDrawbridge | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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I finally fixed this last week, and actually that was the cause of all the scripting bug horror. Fixing this broke other things, and then I got those fixed too and now everything is happy. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 28, 2013 11:36 am | GameMaker24 | New Issue | |
Jan 28, 2013 11:36 am | GameMaker24 | Status | new => assigned |
Jan 28, 2013 11:36 am | GameMaker24 | Assigned To | => Chris_McElligottPark |
Mar 4, 2013 9:34 pm | Chris_McElligottPark | Note Added: 0030976 | |
Mar 4, 2013 9:34 pm | Chris_McElligottPark | Status | assigned => resolved |
Mar 4, 2013 9:34 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |