View Issue Details

IDProjectCategoryLast Update
0010669Shattered HavenGUIFeb 24, 2013 8:03 pm
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Summary0010669: Sign that doesn't always accept interaction.
DescriptionWhile testing the scenario that opens the desert, I used ghost mode to move past Shadow Man to visit Level 009. This is the Alden Ridge outskirts, which I will make into a very small OW area that transitions from snow into city. (Or, we can exclude it altogether...)

When you try to read the signpost there, many times the action button doesn't open the sign's text. You may have to click a few times before it displays. Afterward, you may have to click a few times before you can close the text box.

This may be a side-effect of 009 being an empty level. The sign I created next to the mine's exit has no issue when I read that one.
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

Chris_McElligottPark

Feb 24, 2013 8:03 pm

administrator   ~0030918

This should now be resolved -- Josh also discovered that when VSync is off, previously some keybindings would not register if your framerate was too high.

Issue History

Date Modified Username Field Change
Feb 10, 2013 8:44 pm GameMaker24 New Issue
Feb 10, 2013 8:44 pm GameMaker24 Status new => assigned
Feb 10, 2013 8:44 pm GameMaker24 Assigned To => Chris_McElligottPark
Feb 24, 2013 8:03 pm Chris_McElligottPark Note Added: 0030918
Feb 24, 2013 8:03 pm Chris_McElligottPark Status assigned => resolved
Feb 24, 2013 8:03 pm Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI