View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010669 | Shattered Haven | GUI | Feb 10, 2013 8:44 pm | Feb 24, 2013 8:03 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0010669: Sign that doesn't always accept interaction. | ||||
Description | While testing the scenario that opens the desert, I used ghost mode to move past Shadow Man to visit Level 009. This is the Alden Ridge outskirts, which I will make into a very small OW area that transitions from snow into city. (Or, we can exclude it altogether...) When you try to read the signpost there, many times the action button doesn't open the sign's text. You may have to click a few times before it displays. Afterward, you may have to click a few times before you can close the text box. This may be a side-effect of 009 being an empty level. The sign I created next to the mine's exit has no issue when I read that one. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
|
This should now be resolved -- Josh also discovered that when VSync is off, previously some keybindings would not register if your framerate was too high. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 10, 2013 8:44 pm | GameMaker24 | New Issue | |
Feb 10, 2013 8:44 pm | GameMaker24 | Status | new => assigned |
Feb 10, 2013 8:44 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Feb 24, 2013 8:03 pm | Chris_McElligottPark | Note Added: 0030918 | |
Feb 24, 2013 8:03 pm | Chris_McElligottPark | Status | assigned => resolved |
Feb 24, 2013 8:03 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |