View Issue Details

IDProjectCategoryLast Update
0010750Valley 2Bug - AVWW MultiplayerMar 1, 2013 7:39 am
ReporterPepisolo Assigned Tokeith.lamothe  
Status assignedResolutionopen 
Product Version0.900 
Summary0010750: Intermittent inability to perform actions on strategic map
DescriptionWhile playing multiplayer we noticed that occasionally actions wouldn't work for certain soldiers. Move, build etc. Had to sacrifice a few soldiers to Demonaica because of this.
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

tigersfan

Feb 17, 2013 7:27 am

reporter   ~0030843

When you say they wouldn't work, did you get any kind of error message? Did anything happen?

Pepisolo

Feb 17, 2013 8:59 am

developer   ~0030849

Nope, the action just didn't take place. I didn't take amazing notes at the time but as I recall a menu would open, but upon clicking the menu option (say move survivor) the menu would just close instead of the action taking place.

keith.lamothe

Feb 20, 2013 12:02 pm

administrator   ~0030892

Do you have a saved world where this can be reproduced at least semi-reliably, or otherwise have steps I can use to reproduce the problem?

Pepisolo

Feb 20, 2013 3:31 pm

developer   ~0030900

Unfortunately not Keith. The server was running at my brother's house just in order to do some last-minute multiplayer testing before the big release. Maybe I could try messing around with running my own server and seeing if the problem reoccurs, but I have no immediate answers.

Penthus

Feb 28, 2013 4:50 am

reporter   ~0030938

I just had a game with a friend using version 1.002 and noticed the same issue. The way we got around it was that one person was in charge of moving the survivors. If there were any issues with giving orders the user just quit and rejoined the server which would update the survivor positions and also allow orders to be issued again.

Sigma7

Mar 1, 2013 12:11 am

reporter   ~0030942

Played a game just now when connecting to another game - the issue appeared to be unit-specific.

There was a skirmisher in the path of Demonaica, but it couldn't move. It initially permitted the mode order to function, but as soon as I identified which square to move to, it remained in the original position (with no message given to why it wouldn't move). However, I could move the soldier to a different square before the next turn started, allowing it to be safe.

Penthus

Mar 1, 2013 6:52 am

reporter   ~0030943

Not sure if this is connected but also there is times when another play in the game is not visible on the world map and any orders they do can't be seen by the other player.

 The invisible player is usually fixed after doing a region together but the unit orders requires a rejoin to fix.

Issue History

Date Modified Username Field Change
Feb 16, 2013 4:54 pm Pepisolo New Issue
Feb 17, 2013 7:27 am tigersfan Note Added: 0030843
Feb 17, 2013 7:28 am tigersfan Internal Weight => Fix Before Major Release
Feb 17, 2013 7:28 am tigersfan Assigned To => keith.lamothe
Feb 17, 2013 7:28 am tigersfan Status new => assigned
Feb 17, 2013 8:59 am Pepisolo Note Added: 0030849
Feb 20, 2013 12:02 pm keith.lamothe Note Added: 0030892
Feb 20, 2013 12:02 pm keith.lamothe Status assigned => feedback
Feb 20, 2013 3:31 pm Pepisolo Note Added: 0030900
Feb 20, 2013 3:31 pm Pepisolo Status feedback => assigned
Feb 28, 2013 4:50 am Penthus Note Added: 0030938
Mar 1, 2013 12:11 am Sigma7 Note Added: 0030942
Mar 1, 2013 6:52 am Penthus Note Added: 0030943