View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010855 | Shattered Haven | Gameplay Idea | Mar 9, 2013 9:26 am | Mar 9, 2013 1:29 pm | |
Reporter | Penumbra | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.802 | ||||
Summary | 0010855: A Walk button | ||||
Description | There is a major speed boost when in the non-puzzle areas. Sometimes it actually makes it harder to dodge the fauna. If we could have a "walk" modifier, or a run button? Or a toggle like "Always Run" | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
There actually *is* a "Walk" modifier, try the "Shift" key. :-) |
|
CRUD! I thought that was "move to the mouse" cursor! Since it was bound to "Left Mouse Button" I probably need to reset me controls. |
|
As it turns out, this was already on my list for today anyhow! * The speed on the overworld was really excessive, and actually making things harder rather than more convenient. That has been toned down so that it is still higher than the in-level speed, but is no longer quite so fast. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 9, 2013 9:26 am | Penumbra | New Issue | |
Mar 9, 2013 9:46 am | Penumbra | Description Updated | |
Mar 9, 2013 9:49 am | Ipkins | Note Added: 0031032 | |
Mar 9, 2013 10:05 am | Penumbra | Note Added: 0031033 | |
Mar 9, 2013 1:29 pm | Chris_McElligottPark | Internal Weight | => New |
Mar 9, 2013 1:29 pm | Chris_McElligottPark | Note Added: 0031042 | |
Mar 9, 2013 1:29 pm | Chris_McElligottPark | Status | new => resolved |
Mar 9, 2013 1:29 pm | Chris_McElligottPark | Fixed in Version | => 0.802 |
Mar 9, 2013 1:29 pm | Chris_McElligottPark | Resolution | open => fixed |
Mar 9, 2013 1:29 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |