View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010977 | AI War 1 / Classic | Gameplay Issue | Mar 22, 2013 10:36 am | May 28, 2013 7:27 pm | |
Reporter | Histidine | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 6.013 | ||||
Summary | 0010977: Make Harvester auto-construct ignore SF guard posts and cloaked units | ||||
Description | Either of these can block automatic harvester replacement after a battle, adding to the micro requirement needlessly. SF Guard Post is especially annoying because destroying it is basically an AIP tax on micro removal. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
related to | 0011068 | new | Add "Harvester rebuilds ignore cloaked ships" toggle |
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Just to let you know, there is a penalty for leaving SF Guard Posts alive on non-AI planets, the SF cap goes up. |
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A CTRLs option was added for this. See the 6.024 patch notes at http://www.arcengames.com/mediawiki/index.php?title=AI_War_-_Current_Post-6.000_Beta#Prerelease_6.024_The_Squeaky_Wheel_Gets_The_Buff_.28or_Nerf.29 |
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Ah, I hadn't noticed. This report can be marked as resolved then. |
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Yep :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 22, 2013 10:36 am | Histidine | New Issue | |
Mar 22, 2013 4:35 pm | TechSY730 | Note Added: 0031344 | |
Apr 30, 2013 11:26 pm | Histidine | Relationship added | related to 0011068 |
May 28, 2013 11:21 am | Bognor | Note Added: 0032666 | |
May 28, 2013 12:17 pm | Histidine | Note Added: 0032668 | |
May 28, 2013 7:27 pm | keith.lamothe | Internal Weight | => New |
May 28, 2013 7:27 pm | keith.lamothe | Note Added: 0032686 | |
May 28, 2013 7:27 pm | keith.lamothe | Status | new => resolved |
May 28, 2013 7:27 pm | keith.lamothe | Resolution | open => fixed |
May 28, 2013 7:27 pm | keith.lamothe | Assigned To | => keith.lamothe |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |