View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011066 | AI War 1 / Classic | Bug - Gameplay | Apr 22, 2013 3:57 pm | Apr 22, 2013 3:57 pm | |
Reporter | Hearteater | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 6.018 | ||||
Summary | 0011066: Target Acquisition delay (affected by Scouts) | ||||
Description | Target Acquistion time can be unusually long, on the order of 2 to 3 seconds. Go to Hero, the Mark IV system in the top left corner of the map. There is a Hvy Bomber II just on the edge of the MLRS GP's range. There are no other human ships there besides three scouts, so the only possible target the MLRS might have is that Starship. With the game paused, order the Hvy Bomber to attack the MLRS GP and unpause. You'll see it takes 2-3 seconds. That seems unusually long. Now for something really interesting. Load up the game again, pause it, DELETE the 3 scout ships in the system. Order the Hvy Bomber Starship to attack the MLRS GP. Watch as it fires on the Starship within 1 second. Somehow it looks like the scouts are confusing the targeting list, even though they are cloaked and shouldn't even be on it. I put them on the system 30+ minutes ago. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 22, 2013 3:57 pm | Hearteater | New Issue | |
Apr 22, 2013 3:57 pm | Hearteater | File Added: Target Acquire Test Close.sav |