View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011146 | Skyward Collapse | Bug - Gameplay | May 3, 2013 6:43 pm | May 3, 2013 9:13 pm | |
Reporter | zharmad | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | .801 | ||||
Summary | 0011146: Ability to place tiles in the town-radius of the opposing player. | ||||
Description | I found that I can place mountains in the other player's town-radius in order to help their defense. This should not be allowed since it obsoletes the walled towers completely.. The town-radius calculation should probably apply to any invalid tile placement by either faction. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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I was going to do this anyhow, based on recent things I'd seen in my own playing: * Land tiles can now be placed anywhere, including right up next to your town center if you want. Sometimes it's really useful to be able to just place some fields for your guys to have more moving room; you can always smite them later if you need the space. Mountains are poor cover compared to towers: they don't buff the surrounding tiles' health, and various monsters can just walk right over them. AND your guys cannot get out. Towers are a one-way door, whereas mountains are not. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 3, 2013 6:43 pm | zharmad | New Issue | |
May 3, 2013 9:13 pm | Chris_McElligottPark | Internal Weight | => New |
May 3, 2013 9:13 pm | Chris_McElligottPark | Note Added: 0031672 | |
May 3, 2013 9:13 pm | Chris_McElligottPark | Status | new => resolved |
May 3, 2013 9:13 pm | Chris_McElligottPark | Resolution | open => fixed |
May 3, 2013 9:13 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |