View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011180 | Skyward Collapse | Gameplay Issue | May 3, 2013 11:40 pm | May 16, 2013 5:46 pm | |
Reporter | Kjara | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | open | ||
Product Version | .802 | ||||
Summary | 0011180: Unit AI | ||||
Description | The unit AI in a few places could use improvement. Siege is a prime example of this, as I just had a bandit battering ram run through 2 of my buildings to attack a unit (where it did 0 damage). Arsonists seem to prefer to hit units over buildings as well. Another area that would be nice is for ranged units to vacate their production building before attacking. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 3, 2013 11:40 pm | Kjara | New Issue | |
May 4, 2013 6:21 am | tigersfan | Internal Weight | => Feature Suggestion |
May 4, 2013 6:21 am | tigersfan | Status | new => considering |
May 4, 2013 6:21 am | tigersfan | Internal Weight | Feature Suggestion => Fix Before Major Release |
May 4, 2013 6:21 am | tigersfan | Assigned To | => Chris_McElligottPark |
May 4, 2013 6:21 am | tigersfan | Status | considering => assigned |
May 16, 2013 5:46 pm | tigersfan | Status | assigned => resolved |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |